Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 70 .. 74 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 8 post(s) |
malaka katsika
Deep Core Mining Inc. Caldari State
1
|
Posted - 2016.01.25 15:55:22 -
[1261] - Quote
Decripid Sano wrote:Anabuki Tomoko wrote: JUNK. Seems like only you and your alts are the only ones hurrahing CCP for adding this money grab scheme to Eve. Hopefully by this time next year it would only be you and your trolling alts left playing this pitiful game. Hope you got deep wallets because people like you are going to be the only ones left to support Eve money problems, good luck with that.
Why should we all be hurrahing? It's happening , all that's left is for the babies to cry about it. |
Iowa Banshee
Fenrir Vangard
69
|
Posted - 2016.01.25 17:51:29 -
[1262] - Quote
Jeremiah Saken wrote:Tristan Agion wrote:1000 AUR is not the "cheapest" price for an item in the online store. I think she/he meant that cheapest AUR package (5 euro) is gaving player almost 1000 AUR (900 exactly).
If the maximum skill points gained in a month = 2 million. Then the 4 extractors required to hold them will cost more than the cheapest subscription ($10.95) needed to train them. The cheapest methods of buying AURUM is the $100 packet of AURUM that makes 212 per dollar.
So the only thing we know about the cost is that they will be more than 583 Aurum per injector.
Although if CCP Seagull was referring to using multi-train feature the cost would be closer at 927 Aurum and the guess of least expensive AURUM packet = I extractor may be the best guess so far. |
Tristan Agion
Viziam Amarr Empire
48
|
Posted - 2016.01.25 18:02:22 -
[1263] - Quote
Corraidhin Farsaidh wrote:I never once waited for a skill to complete before playing the game, I simply played with the skills I had whilst others trained. As a new player these are all pretty much low multiplier skills that don't take that long anyway and would typically complete before you next log in. What is a "new player" here? Yes, in the first week or two most stuff one trains completes faster than one can be worried about. In part though because one is making "mistakes" about what one should be training to achieve certain things. Most "skill plans" get you to multi-day training pretty rapidly. Nowadays most stuff I drop in my queue is a day or more, some are up to 20 days. Or to be more precise, nowadays when I get a new skill it's not usually "oh, a new skill, shiny". It's more like "I need this skill at IV". And thus while I still do the quick level I, II, III trains, they are in fact annoying now. Because they take up multiple slots in the skill queue, unless I want to wait for one to finish to drop in the next level. And I don't think of myself as an "old player". I'm still pretty new.
Corraidhin Farsaidh wrote:So which is it? You need 10-15 mill to be effective or you can be effective incrementally as you train up skills? If you need that 10-15 mill then you'd better pay the -ú90+ straight up (that's a conservative estimate by the way, almost certainly it would be higher). You need the 10-15M if you want to be a decent all-rounder with a couple of strong specialisations. If you want to be good at just one thing, then you need about 2-5M SP at minimum (it really depends a lot on what you want to be good at though - it could be a lot more). This does not mean that you cannot do anything before then. The opposite of "effective" ("efficient") is not "nothing", but "ineffective" ("inefficient"). And obviously you get more "effective" ("efficient") as you skill up, generally speaking.
Corraidhin Farsaidh wrote:If you can be effective incrementally as you train up skills then cerebral accelerator implants built in game by players would have been a better choice. But then that wouldn't increase revenue in the same way would it? Even if it would be better for a new player too. Why would accelerators be better for new players? I used the blood ones. They were indeed better than nothing. I also got some unallocated SP (because of an accelerator glitch, actually). That was much nicer. If I had the choice between an accelerator that delivers 500k SP over its lifetime, or an injector that delivers 500k unallocated here and now, I would always opt for the latter.
Corraidhin Farsaidh wrote:I never forgot about the skill queue as it was (before this change) a part of the game to create and grow your character. Soon the space or RL rich will be able to circumvent that to a degree which diminishes the game in my view. And yet, you will carefully maintain your skill queue just the same. Because it actually doesn't matter in the slightest whether some rich guy can bling out their character skill-wise. Just as it doesn't matter in the slightest that they can bling out their ships, other than for entertainment when they get blown up. What matters for you is what you can do. And since the skill queue is setting thresholds on almost everything you would want to do in EVE, you will continue minding it carefully.
Corraidhin Farsaidh wrote:II also never fixated on being perfect at any career. I trained the necessary skills to level III or IV as required and just got on with the game in the meantime. As I determined whether I wanted to go further with that career I specialized some training into it whilst learning how to use the lower level skills to their maximum effect. Never once have I not logged in due to a skill training. And you are the measure of all things EVE? One of the wort things about these discussions is that everybody thinks that everybody else has to build sandcastles in just the way they do, or they do not belong into this sandbox. If you like to wing things, are satisfied with the second best, or even the tenth, and generally half-arse EVE to your great enjoyment - well, good on you! But not everybody is like you. |
Tristan Agion
Viziam Amarr Empire
50
|
Posted - 2016.01.25 18:38:31 -
[1264] - Quote
Indahmawar Fazmarai wrote:Buy PLEX: CCP gets 20 Gé¼/$, you get 2,000,000 SP and are subscribed for one month. Buy 2,000,000 SP: CCP gets 2 Gé¼/$, you get 2,000,000 SP and save yourself 18 Gé¼/$ and subscribing for a month. Why would CCP dismiss the opportunity cost of skill packets? Each 4 packets mean that they're losing a whole month of subscription... why shouldn't they pass on that cost to the customer? CCP earns from the injectors (1) by virtue of the skill training that needs to be subscribed for, valued at 0.25*PLEX per injector roughly, and (2) by the additional overhead of selling the empty extractors for AUR in the store.
Even if the empty extractors would cost nothing, and were given out free to everybody in abundance, CCP wouldn't lose a penny. Somebody somewhere does have to pay for the 0.25*PLEX of SP extracted. All SP come from a player, the SP gets into the player only via a subscription, the subscription is being paid for by real cash one way or the other.
What is true is that there is a large SP pool, which players have build up (and paid for!) over time. If the SP filling the injectors comes from that pool, then it would be more accurate to say that CCP has profited in the past from training this SP. They will not get money for this training now. So in that sense CCP could "lose money" now, namely by seeing that SP pool drain instead of new SP being trained (and being paid for now).
But that is the opposite of "greedy". It would mean that CCP has identified the stagnant SP pool they have build up in the past to their profit as a big problem for the game now. And they are willing to drain it now, even if that means that they will lose out on some cash. Good on them!
Furthermore, I still have to subscribe even if I buy four skill packets. The skill packets are extra, they do not replace the subscription. It is possible that I will unsubscribe earlier, because of skilling up faster. If for some reason it were the case that I would unsubscribe at 20M SP no matter what, then skill packets would be in direct competition will subscription in the sense of getting me there. It is however also possible that I will not unsubscribe as quickly, because of skilling up faster. Maybe I find the game at 20M SP more engaging, and hence stick around, whereas I would have given up if I had to try to get the SP via subscription. If the "higher SP" game in EVE is more interesting than the "lower SP" one, then the latter is more likely than the former. And that means that CCP can have reasonable hope of actually getting more, not less, subscription money thanks to this.
It remains true though that CCP cannot charge too much for the extractor, or this will not only not fly, but backfire severely. |
Oreb Wing
Black Fox Marauders
136
|
Posted - 2016.01.25 18:48:20 -
[1265] - Quote
What would you say is too much for an empty extractor? Or a full one? Disregard the undetermined AUR price, but say a range that would persuade you as a new player and a price range to which you find yourself repulsed by..
There is no grey area when the light of reason directs wisdom.
|
Nana Skalski
Poseidaon
3616
|
Posted - 2016.01.25 19:04:53 -
[1266] - Quote
https://twitter.com/JadekMenaheim/status/689402088711847937
CCPlease do.
( -á° -ƒ-û -í°)/ GòáGò¼GòªGò¼Gòú - my sandcastle
( -á° -ƒ-û -í°)/ <=X - my yacht
Every part of a game helps to tell a story.
|
Oreb Wing
Black Fox Marauders
136
|
Posted - 2016.01.25 19:09:29 -
[1267] - Quote
Also, if the injection were to apply itself as 'Unallocated Reserve' SP, such as when you are given credit for removed skills or bugs (like the cerebral accelerators) then a very rich and very motivated pilot could simply inject countless full extractors to a pilot that sits at sub 5m SP (or has been reduced to nothing by extractors), while refraining from attributing/applying them until he is ready to gorge on the unallocated SP bank. So, either CCP generates a block that forces you to apply unallocated SP before the next injection (which could run into some issues on future allocations that cannot be applied due to an unallocated reserve being present) or have the system recognize the unallocated SP together with the accrued SP as the total character SP.
There is no grey area when the light of reason directs wisdom.
|
Oreb Wing
Black Fox Marauders
136
|
Posted - 2016.01.25 19:13:26 -
[1268] - Quote
Nana Skalski wrote:https://twitter.com/JadekMenaheim/status/689402088711847937
CCPlease do.
I don't see the difference by injected skills to injected SP. Clones are not updated as time progresses, but are installed with the SP or experience of the pilot. I see this idea as contrary to the lore on a foundational level. But it was funny.
There is no grey area when the light of reason directs wisdom.
|
Algarion Getz
Sebiestor Tribe Minmatar Republic
125
|
Posted - 2016.01.25 19:30:52 -
[1269] - Quote
Anabuki Tomoko wrote:Algarion Getz wrote:Anabuki Tomoko wrote:if i can mine 5b in the 2 weeks it took me to train to mining barge. then thats proof a new player can afford to buy skill injectors to speed it up.
the only combat ships i really have are hurricane...and kestrel of coarse(but kestrel isn't worth much in low sec....unless u want to die)
P.S. i mostly operate out of a wormhole.... wat 5b mined in a Venture in 2 weeks? How many h/day? Whats the ISK/h? What do you mine exactly? variety of stuff we find in the wormhole. have an orca to hold it(not mine). plus i can use mining drones due to the fleet protection. that 5b is also including the isk from the sleeper drones who come at us and drop those lovely high priced drops. and even higher priced salvage. You are an exception. Most new players dont have access to mining and ratting in WH space. No good WH corp accepts hordes of random new players. Most new players spend their first days or even weeks in high sec, doing stuff like missions, mining and exploration. Maybe they join a newbie corp like EUNI or Brave Newbies, where they receive a lot of help, but their ISK/h will still be relatively low.
Imagine being a (really) new player:
- you heard all the news about the 100,000$ battles (EVE's "expensive" battles are probably the most common "fact" non-EVE players know about the game)
- you see that older players have tons of SP
- you have to train skills the normal way (= slow)
- you get owned by T3 destroyers in your badly skilled T1 frigate
- ISK/h is like ... 10mil? Maybe 20?
Then you see the ads for skill injectors (im sure CCP will advertise them in some way to new players):
"tired of waiting? buy a shortcut!"
I guess the injectors will cost something like 500mil ISK. So as a newbie you will need about 30h of ISK grinding to buy one or 20$ for a PLEX to buy 2. Technically its not 100% P2W, but it will look like it for new players. Thats terrible, because most players leave when they realise a game is P2W.
IF you really want to help new players give them more start SP and a long-lasting cerebral accelerator. A feature that allows selling SP for cash is inconsiderate, shortsighted, superficial and also dishonest. I would expect such a feature from a company like EA, but not CCP. |
malaka katsika
Deep Core Mining Inc. Caldari State
1
|
Posted - 2016.01.25 19:45:34 -
[1270] - Quote
Algarion Getz wrote:Anabuki Tomoko wrote:Algarion Getz wrote:Anabuki Tomoko wrote:if i can mine 5b in the 2 weeks it took me to train to mining barge. then thats proof a new player can afford to buy skill injectors to speed it up.
the only combat ships i really have are hurricane...and kestrel of coarse(but kestrel isn't worth much in low sec....unless u want to die)
P.S. i mostly operate out of a wormhole.... wat 5b mined in a Venture in 2 weeks? How many h/day? Whats the ISK/h? What do you mine exactly? variety of stuff we find in the wormhole. have an orca to hold it(not mine). plus i can use mining drones due to the fleet protection. that 5b is also including the isk from the sleeper drones who come at us and drop those lovely high priced drops. and even higher priced salvage. You are an exception. Most new players dont have access to mining and ratting in WH space. No good WH corp accepts hordes of random new players. Most new players spend their first days or even weeks in high sec, doing stuff like missions, mining and exploration. Maybe they join a newbie corp like EUNI or Brave Newbies, where they receive a lot of help, but their ISK/h will still be relatively low. Imagine being a (really) new player:
- you heard all the news about the 100,000$ battles (EVE's "expensive" battles are probably the most common "fact" non-EVE players know about the game)
- you see that older players have tons of SP
- you have to train skills the normal way (= slow)
- you get owned by T3 destroyers in your badly skilled T1 frigate
- ISK/h is like ... 10mil? Maybe 20?
Then you see the ads for skill injectors (im sure CCP will advertise them in some way to new players): "tired of waiting? buy a shortcut!" I guess the injectors will cost something like 500mil ISK. So as a newbie you will need about 30h of ISK grinding to buy one or 20$ for a PLEX to buy 2. Technically its not 100% P2W, but it will look like it for new players. Thats terrible, because most players leave when they realise a game is P2W. IF you really want to help new players give them more start SP and a long-lasting cerebral accelerator. A feature that allows selling SP for cash is inconsiderate, shortsighted, superficial and also dishonest. I would expect such a feature from a company like EA, but not CCP.
But it isn't made for all new players, it's for new players with money to spend that would have to work within the character bazaar. They found problems with the Bazaar, so this is what the plan is to fix that problem.
|
|
Jack Carrigan
Order of the Shadow The Revenant Order
5340
|
Posted - 2016.01.25 19:48:20 -
[1271] - Quote
This is a terrible idea.
I am the One who exists in Shadow. I am the Devil your parents warned you about.
||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||
|
Oreb Wing
Black Fox Marauders
137
|
Posted - 2016.01.25 19:53:27 -
[1272] - Quote
Algarion Getz wrote:
"tired of waiting? buy a shortcut!"
I guess the injectors will cost something like 500mil ISK. So as a newbie you will need about 30h of ISK grinding to buy one or 20$ for a PLEX to buy 2. Technically its not 100% P2W, but it will look like it for new players. Thats terrible, because most players leave when they realise a game is P2W.
IF you really want to help new players give them more start SP and a long-lasting cerebral accelerator. A feature that allows selling SP for cash is inconsiderate, shortsighted, superficial and also dishonest. I would expect such a feature from a company like EA, but not CCP.
You can always have a new player purchase PLEX to purchase skill stems. Many pilots already consider PLEX as p2w or paying to avoid the grind. The bazaar, PLEX, injectors, all these are RMT transactions.
When I started I left because of P2W. Not pay to win, but Pay To Wait. I was not impatient, but I did feel like I was being had to sit on a 2 week timer for a ship and not really knowing or having experience in other things that were available to occupy my time until then. The new player experience is to blame in most cases of noob frustration. There are no clear road signs that breadcrumb a newby towards good content that can keep you busy while you wait: COSMOS agents, Epic Arcs, Landmarks.
We need something like Lore Agents which can be perhaps a 5th profession or tutorial branch.
There is no grey area when the light of reason directs wisdom.
|
Oreb Wing
Black Fox Marauders
138
|
Posted - 2016.01.25 19:59:26 -
[1273] - Quote
Jack Carrigan wrote:This is a terrible idea.
Your eloquence in defining why is is so impressive I am speechless. It was so amazing and helpful.
There is no grey area when the light of reason directs wisdom.
|
Amanda Orion
Open University of Celestial Hardship Art of War Alliance
76
|
Posted - 2016.01.25 20:16:13 -
[1274] - Quote
Oreb Wing wrote:Jack Carrigan wrote:This is a terrible idea. Your eloquence in defining why it is is so impressive I am speechless. It was so amazing and helpful.
That would be an opinion, not a definition. Opinions too, have their place. |
Zombeilord Zantra
Iron Corsairs
0
|
Posted - 2016.01.25 20:27:36 -
[1275] - Quote
After some thought on this, and many people talk about it being used with new players or how it is P2W, I don't see it much anymore and depending on how much it will cost on the open market in eve, I will say it will fluctuate till something reasonable or consistent is set by the players, and although it will be in the end more or less a booster, most people will not mind a 30 minute to a couple days worth of waiting time and use these injectors more for the week two week or even a month worth of waiting time then on something that take again 30 minutes to 2 days, because to be honest not everyone will have the money to buy tons of extractors, now if the extractors are sold in a quantity of lets say 2-3 that I can see, but in the end they will be cheap enough but high costing in isk for the injectors which CCP is not going to be selling in the online market, also thinking about it to.
Has anyone thought that there will be a wait time for the extractors to finish filling up, because in the image they show it gives off that you might have to wait a tad bit for it to extract, and who says you cannot use your own SP that you extract and re-purpose it into your own skill training, I see that being done more then buying the injectors,
I am by the way for it and though their is a split in what everyone see it in, I think everyone will just have to wait and see how it end up, for the best or the worst, we will not know till it comes out. Speculating on it is good an all to, and everyone has their own opinion even if it is toxic or not. |
Oreb Wing
Black Fox Marauders
139
|
Posted - 2016.01.25 20:28:47 -
[1276] - Quote
Amanda Orion wrote:Oreb Wing wrote:Jack Carrigan wrote:This is a terrible idea. Your eloquence in defining why it is is so impressive I am speechless. It was so amazing and helpful. That would be an opinion, not a definition. Opinions too, have their place.
So do the thumb's up, which take up much less space than empty opinions.
There is no grey area when the light of reason directs wisdom.
|
Amanda Orion
Open University of Celestial Hardship Art of War Alliance
76
|
Posted - 2016.01.25 20:36:29 -
[1277] - Quote
Oreb Wing wrote:
So do the thumb's up, which take up much less space than empty opinions.
But hardly appropriate for a terrible idea. |
Pakokkie
Under Heavy Fire Mordus Angels
107
|
Posted - 2016.01.25 20:41:26 -
[1278] - Quote
Yes, come trough with the sp trading.
This will happen:
New brothers with zero experience buy a lot of skillpoints, then they buy a big ship, throw some uber modules on it and poof, they pop!
Let the funtimes begin!
|
Jeven HouseBenyo
Baron and Serpent Productions
257
|
Posted - 2016.01.25 20:52:30 -
[1279] - Quote
Why has CCP not told how many Aurum to buy an injector? They know no matter where it's priced, there will be even more upset. Pulling out my trusty cards and ball, let me take a guesstimate on the amount.
Enuf that an Aurum package will Always be just short of one more, and will cost more than the lowest priced package! Considering a month of account time with USD plus any currency exchange fee is in the neighborhood of just a smidge under $20, figuring 2-3 (and short an additional!) injectors will be one foldable Jackson. ($20 for those not looking at a handy 'Merican Greenback)
This goes beyond double dipping on CCP's side of the transactions, but should we be shocked? NO! Why? They're bound and determined that Valkyrie is the future of their gaming company, and be dammed the time invested here in Eve, the running off of some vets in the name of short term gains from fickle R00kies, and those that for various reasons will not be making the jump to a VR headset.
Plex sales out the wazoo. Aurum package discounts. SKINs from Rens to Jita to Dod-Mart. Now injectors.
The new and improved CCP policy to it's customer base playing Eve. Take them for all the cash they're willing to fork over, ignore any long term disasters this might cause. Promises? Policy? Out the window, they've got higher priorities than fixing bugs, keeping their word, or giving a tinker's damn about Customers that have supported them this far.
After all, we're replaceable with the next batch of suckers with CC numbers in-hand.
Would a company willingly and purposefully suicide gank themselves for the KM brag rights, only to close up shop due to budget crisis? Guess in the next 1-3 years we'll all find out the answer. I suggest polishing up those resumes. I also suggest not applying for employment at Paradox Games. They might remember you......
Minny boat flyer, unofficial squeaky wheel.
'Game Ethics and Morality Monitor' I remember promises.
Snark at 11-24/7/365.25. Overshare? Yup.
Yes it's my fault. And if you don't staap it I'll do it again. ;-P
No you can't has my stuffs OR my SPs.
|
Tristan Agion
Viziam Amarr Empire
50
|
Posted - 2016.01.25 21:37:53 -
[1280] - Quote
VR is unlikely to be anything but a brief bubble on the market, for all the reasons Extra Credit (YouTube video) mentions. CCP would be really foolish to bet their company on that.
And Paradox is the software company I've spent most of my gaming hours on... I'm really looking forward to their SF offering Stellaris. |
|
Jeven HouseBenyo
Baron and Serpent Productions
259
|
Posted - 2016.01.25 21:55:05 -
[1281] - Quote
Tristan Agion wrote:VR is unlikely to be anything but a brief bubble on the market, for all the reasons Extra Credit (YouTube video) mentions. CCP would be really foolish to bet their company on that. And Paradox is the software company I've spent most of my gaming hours on... I'm really looking forward to their SF offering Stellaris.
Paradox has several in their higher up ranks that were booted during the World of Darkness MMO shuttering by CCP. Probably not the place former CCP employees need to go when it's job headhunting time. I'm gleefully awaiting what they'll cook up with any of the White Wolf IP lines! VR might be a temporary bubble in gaming experiences, as the Virtual (Headache) Boy demonstrated from Nintendo. Or the choice of those with more money than they know what to spend it on.
CCP has a proven track record of foolish decisions, as older articles clearly demonstrate. My fingers are crossed that they don't cook the Golden Goose which is Eve Online for bets on 'maybes' 'possibles' and 'sudden giant uptick in new customers by tossing out the bitter vets'.
SP trading in this manner, using injectors bought with Aurum from the New Eden Store is a patented Bad Idea. There's a character bazaar if someone's in that big a hurry. This is the open door to Gold Ammo microtransaction sales that CCP as a company swore would not happen on their watch.
No open door in the Captain's Quarters, but a welcome mat in place for pay to win/fast track. Disheartening.
>Jeven
Minny boat flyer, unofficial squeaky wheel.
'Game Ethics and Morality Monitor' I remember promises.
Snark at 11-24/7/365.25. Overshare? Yup.
Yes it's my fault. And if you don't staap it I'll do it again. ;-P
No you can't has my stuffs OR my SPs.
|
Indahmawar Fazmarai
4593
|
Posted - 2016.01.25 22:22:19 -
[1282] - Quote
Tristan Agion wrote:VR is unlikely to be anything but a brief bubble on the market, for all the reasons Extra Credit (YouTube video) mentions. CCP would be really foolish to bet their company on that.And Paradox is the software company I've spent most of my gaming hours on... I'm really looking forward to their SF offering Stellaris.
Well, the fact is that CCP has got 30 million $ of investor money to develop VR games. Also VR is something very close to Hilmar's heart.
So you bet CCP is going to bet hard on VR. They really could use to make a successful game again, too.
Personally I don't think that VR will become a thing. My reasons are somehow related to Extra Credit's, but with the extra point that I am physically incompatible with VR devices. I am barely functional without my eyeglasses, and VR devices, for some strange reason related to their developers being healthy young males, are not compatible with correction lenses. And guess what? At some point in life, 80% of the population will need to wear correction lenses, at least for (roll the drums) short distance.
I was young during the 90's VR craze. What failed was not that they demanded to suspend disbelief more than contemporary computer graphics. So them being better now makes no difference to the core issues.
CCP Seagull: "EVE should be a universe where the infrastructure you build and fight over is as player driven and dynamic as the EVE market is now".
62% of players: "We're not interested. May we have Plan B, please?"
CCP Seagull: "What Plan B?"
|
Summer-Louise Moore
Imperial Shipment Amarr Empire
0
|
Posted - 2016.01.25 22:22:23 -
[1283] - Quote
I very rarely post on the forums, but with this I fell like I have to.
After reading a lot of the posts. I have to say, limiting the SP trading in some way. Is the way to go, if CCP are going to go through with this. If left as an unlimited option, then I believe it will hurt the game in the long run. As people have all ready said.
I will be here to see what happens. As my subscription is paid for, months in advance. But what happens at the end, well we shall see.
My last thought is. If you are insistent on doing this SP trading CCP. Go back to the drawing board, and think more on it. Taking into account what the people here on the forum have said. |
Zee Zaugg
Quantum Star Conglomerate Syrup Fiends Republic
29
|
Posted - 2016.01.25 22:58:44 -
[1284] - Quote
Segraina Skyblazer wrote:Yaasmine wrote:[quote=Filip Ernaga]As a new player I'll just state that I like this idea, and it will keep me in game.
This is because it will help me with all the skills I just HAVE to train, which have no impact on game itself. Things like cpu/pg 5, wu 5, awu3-4 and such do not enable me to get any different weapons/mods and really just sink time while I stagnate with same ship/fit for a few months already.
So yeah, either remove that stuff just like you removed learning skills (I would suppose people were whining about how necessary those are back then. just like they whine how sp trading will kill the game today) or let me invest my hard earned isk in SP ... thank you :)
This is not about dumbing the game down, it opens a LOT more options to players who came in only recently and would actually be in position where they can make a difference. both of us are examples of new players =) .
Saying that skills that increase PG and CPU and dont give you new guns or ships have no impact on the game is idiotic and clearly shows that you dont know enough about eve to post on the forums. Please leave immediately or be escorted from the premises.
The player that has taken the time to train that extra 2% of cpu skills has a significant advantage over someone who hasnt. that is the difference between T1 and T2 modules, low class officer modules and high class modules, MWD over AB, extra damage mod over a nanocomputer, empty clone over having to have a +2% implant to fly a doctrine fit.
Not every skill should have immediate results with a huge neon arrow sign and a written explanation of all the new things you can do. But every level in a skill makes you a little better at SOMETHING, and to get that skill you need to dedicate the TIME into training it, thats what has always made eve unique, it required patience for xp, not a grind. As far as Im concerned any player who isnt willing to wait for a skill to train isnt patient enough to play EvE and would quit eventually anyways.
Also, I still dont understand why people keep insisting that buying injectors with isk means its not being bought with real money. ALL INJECTORS COME FROM THE NEW EDEN EXCHANGE. NEW EDEN EXCHANGE USES AURUM. AURUM IS BOUGHT WITH PLEX. PLEX IS BOUGHT WITH REAL MONEY. Apparently someone has to say this at the beginning of every new page for everyone who cant look farther back than the double click they have to do. Its a cash grab, its a bad idea, and it represents CCP breaking a promise made to the players. There is absolutely nothing good about this other than rich kids willing to spend real money can lose battleships faster and impatient people dont have to wait as long for things WORTH waiting for anymore |
malaka katsika
Deep Core Mining Inc. Caldari State
1
|
Posted - 2016.01.25 23:19:21 -
[1285] - Quote
Yyou don't need to use real money to get AUR. That's the part you don't understand, and clearly shows that you don't know enough about common sense to be posting anywhere. |
Memphis Baas
989
|
Posted - 2016.01.25 23:51:02 -
[1286] - Quote
Why not limit yourself to posting your opinion, and stop trying to prevent others from posting theirs. |
Tyberius Franklin
Federal Navy Academy Gallente Federation
1875
|
Posted - 2016.01.25 23:51:33 -
[1287] - Quote
Zee Zaugg wrote:Also, I still dont understand why people keep insisting that buying injectors with isk means its not being bought with real money. ALL INJECTORS COME FROM THE NEW EDEN EXCHANGE. NEW EDEN EXCHANGE USES AURUM. AURUM IS BOUGHT WITH PLEX. PLEX IS BOUGHT WITH REAL MONEY. Apparently someone has to say this at the beginning of every new page for everyone who cant look farther back than the double click they have to do. Its a cash grab, its a bad idea, and it represents CCP breaking a promise made to the players. There is absolutely nothing good about this other than rich kids willing to spend real money can lose battleships faster and impatient people dont have to wait as long for things WORTH waiting for anymore Everything people can buy beyond the sub is a cash grab by that definition, including PLEX, Bazaar transfers and anything you can get via AUR. It's a pretty meaningless distinction that frankly doesn't have any bearing on whether an idea is good.
No ones forgetting CCP stands to make money from this. Many just understand end users of the SP don't have to themselves, and more importantly, CCP making money from something isn't the mark of a bad idea. |
Mike Azariah
The Scope Gallente Federation
3356
|
Posted - 2016.01.26 00:01:17 -
[1288] - Quote
Out of curiousity . . .
How many of you who think this is great for the newbros will be donating some of your skills to help a new guy out? Not asking them to reach for a credit card but just out of the goodness of your own heart or to aid a fellow member of the corp?
If you do see someone hand a skill packet over for free what do you think the chances are that there was a deal made out of game and the possibility that real money traded hands?
m
Mike Azariah Gö¼GöÇGöÇGö¼n++ ¯|(pâä)/¯
|
Tyberius Franklin
Federal Navy Academy Gallente Federation
1875
|
Posted - 2016.01.26 00:09:26 -
[1289] - Quote
Mike Azariah wrote:...How many of you who think this is great for the newbros... Define newbro please. I like the idea, but I don't think players under say 10-20m SP are the ones who are going to get the most out of it.
Either way that's likely a no, the decision to wait till they can earn the isk or reach for the CC isn't one I feel I can or should be responsible for when it comes to another player. Besides, even if I gave them the first hit, who's to say they won't go back for more?
Regarding RMT implications, how is it any difference than seeing people hand out random isk (this does happen from time to time in NPC corp chat)? |
Tomoko Tanue
Pator Tech School Minmatar Republic
0
|
Posted - 2016.01.26 00:10:00 -
[1290] - Quote
Mike Azariah wrote:Out of curiousity . . .
How many of you who think this is great for the newbros will be donating some of your skills to help a new guy out? Not asking them to reach for a credit card but just out of the goodness of your own heart or to aid a fellow member of the corp?
If you do see someone hand a skill packet over for free what do you think the chances are that there was a deal made out of game and the possibility that real money traded hands?
m i think its great for new people yes. But don't have the skill points to donate myself. I'll definitely be buying them though. |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 70 .. 74 :: one page |
First page | Previous page | Next page | Last page |