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Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Ohh Yeah
Adversity. Psychotic Tendencies.
278
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Posted - 2016.02.07 21:18:07 -
[61] - Quote
Theon Severasse wrote:How will this work in conjunction with Vindi bonuses? I assume that it will still be stronger than normal, but I assume that it isn't going to go all the way up to 100% strength
did you actually try reading the post first or did you go straight to the comments with a question that was already answered
this isn't affected by any web bonuses
Vindi will still have the monster 90% 18km+ webs, rest of ships can get an 80% (and decreasing beyond 1km) web that's only 40% ish by 10km |
Mr Hyde113
ElitistOps Pandemic Legion
257
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Posted - 2016.02.07 21:18:27 -
[62] - Quote
Theon Severasse wrote:How will this work in conjunction with Vindi bonuses? I assume that it will still be stronger than normal, but I assume that it isn't going to go all the way up to 100% strength
Look at the OP, these mods will not be affected by web bonuses like vindi and bhaal
Mr Hyde - Candidate for CSM XI
Youtube Channel
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Desiderya
Pyre Falcon Defence and Security Multicultural F1 Brigade
1103
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Posted - 2016.02.07 21:22:46 -
[63] - Quote
For the tackling frigate (heavy) neuts are much more of a problem than a web that's not more dangerous than a standard webifier unless you plant yourself closer than 5-6k from your target. The fast cycle is neat and it'll definitely make tackling BSes without utility highs more interesting.
Ruthlessness is the kindness of the wise.
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Liam Inkuras
AQUILA INC Verge of Collapse
1634
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Posted - 2016.02.07 21:24:45 -
[64] - Quote
Nice
+1
I wear my goggles at night.
Any spelling/grammatical errors come complimentary with my typing on a phone
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Gigiarc
Pandemic Horde Inc. Pandemic Horde
10
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Posted - 2016.02.07 21:26:34 -
[65] - Quote
Theon Severasse wrote:How will this work in conjunction with Vindi bonuses? I assume that it will still be stronger than normal, but I assume that it isn't going to go all the way up to 100% strength
Have you tried reading the post first?
Quote:It's seperate from existing Stasis Webs, and doesn't get bonuses from any web-specific bonuses (so no range bonus on Bhaalgorns or strength bonus from Vindicators, and no benefit from gang links). |
Rivr Luzade
Kenshin. DARKNESS.
2274
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Posted - 2016.02.07 21:27:35 -
[66] - Quote
Owen Levanth wrote:Rivr Luzade wrote:BS buff with a 200 PG requirement? This is more like a nerf since you have to massively compromise tank or offensive capabilities.
I also do not see how that would help against Svipuls. They can just stay further away than 10 km with their Arties and still outrack your BS' guns. All in all, quite useless module. I don't think so. Some battleships have problems with CPU, others with PG. So it balances out. Some ships can fit the new modules pretty damn easily (like the Scorpion or the Typhoon) others demand a little bit of sacrifice. But on the other hand, 85% webs. I'm already sharpening the knifes for the sacrifices. I would have problems fitting that one my preferred Armageddon unless I compromise point or neut range, or even tank due to CPU issues.
Furthermore, when something is at 0 on me (like Deimoses), they usually tend to not orbit me to make their weapons track better on my BS regardless; and further away, I need the 10 km 60% webs and not reduced web strength that allows my targets to escape easier or make my drones hit other drones less reliably. Still useless.
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
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Anthar Thebess
1422
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Posted - 2016.02.07 21:29:58 -
[67] - Quote
Nice. Can we get this as a pirate store ONLY module for faction versions? This stores did not see any real change for years. I bet no one in CCP remember when.
Stop discrimination, help in a fight against terrorists
Show your support to The Cause!
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Moac Tor
Cyber Core Stain Confederation
419
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Posted - 2016.02.07 21:30:12 -
[68] - Quote
Great. I've been saying BS's and BC's need some more hull specific modules for some time now, and so I'm pleasantly surprised to see this come out of the blue.
Another module I'd like to see would be a BS specific AOE scram.
Also BCs could do with something like this also, so I hope that you have something in the pipeline for them too.
Modulated ECM Effects
An Alternative to Skill Trading
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Zhilia Mann
Tide Way Out Productions
2463
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Posted - 2016.02.07 21:30:39 -
[69] - Quote
I made a pretty graph on tab 2.
This is definitely interesting. For both heated and unheated there's only a narrow window at the edge of normal web range where a normal web is actually better than these. It's an interesting concept. |
Ncc 1709
Fusion Enterprises Ltd Phoenix Company Alliance
235
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Posted - 2016.02.07 21:32:19 -
[70] - Quote
Zhilia Mann wrote:I made a pretty graph on tab 2. This is definitely interesting. For both heated and unheated there's only a narrow window at the edge of normal web range where a normal web is actually better than these. It's an interesting concept.
can you do the same for faction web and grapple, and top meta web and grapple please? |
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Justin Cody
Hard Knocks Inc. Hard Knocks Citizens
344
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Posted - 2016.02.07 21:33:24 -
[71] - Quote
but when do we get a 60km smartbomb that instas all light tackle? |
Zappity
Black Aces I N F A M O U S
2661
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Posted - 2016.02.07 21:33:27 -
[72] - Quote
Just to be clear, this doesn't stack with normal webs?
Very cool idea. I like.
Zappity's Adventures for a taste of lowsec.
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Loki Feiht
Feiht Family Clan
208
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Posted - 2016.02.07 21:35:32 -
[73] - Quote
Is this already picked apart for tiercide or are you introducing a module that will in the future be put through the tiercide process? Also, I see optimal's and falloffs, will these be introduced to the webs already available?
More NPC - Randomly Generated Modular Content-áthread
https://forums.eveonline.com/default.aspx?g=posts&t=220858
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Lyra Gerie
Garoun Investment Bank Gallente Federation
81
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Posted - 2016.02.07 21:36:46 -
[74] - Quote
Alundil wrote:I think this is a cool module full of fun potential shenanigans. My only worry at the moment (due to pure paper conjecture) is that this will really neuter medium and small blaster ships whose optimals are well within the 4km OH range of these modules. Currently, getting under the guns on a battleship/capital is the key to survival for blaster ships. This module seems to affect them to the largest degree in terms of optimal ranges and usage.
Time will tell if this is a real issue or not.
From looking at it void might be right out but null will still give these blaster ships a place to fight so long as they stick around outside the 4k optimal of overheat. That isn't to say however that a grappler + regular web wouldn't be enough to screw over small ship blaster pilots.
Then again, blaster ships are good in many other areas so losing this might not hurt so much. |
Ncc 1709
Fusion Enterprises Ltd Phoenix Company Alliance
236
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Posted - 2016.02.07 21:38:47 -
[75] - Quote
Zhilia Mann wrote:I made a pretty graph on tab 2. This is definitely interesting. For both heated and unheated there's only a narrow window at the edge of normal web range where a normal web is actually better than these. It's an interesting concept.
could you also do it with the 34.5% interdiction fleet bonus? as that only applies to normal webs |
Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
627
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Posted - 2016.02.07 21:39:15 -
[76] - Quote
This is gonna give a lot of new options for BS pilots. I like it will think on it some more.
Imam: Have you heard anything I've said?
Richard B. Riddick: You said it's all circling the drain, the whole universe. Right?
Imam: That's right.
Richard B. Riddick: Had to end sometime.
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Moac Tor
Cyber Core Stain Confederation
419
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Posted - 2016.02.07 21:39:39 -
[77] - Quote
Zappity wrote:Just to be clear, this doesn't stack with normal webs?
Very cool idea. I like. Pretty sure it would stack with normal webs, although if not then personally I wouldn't complain.
Modulated ECM Effects
An Alternative to Skill Trading
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Masao Kurata
Perkone Caldari State
319
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Posted - 2016.02.07 21:41:27 -
[78] - Quote
So without heat it's equal to a normal web at 4km, with heat at 7km, super web below, normal web above. Interesting. Not coming up with anything that seems obviously amazing to do with these so they're probably somewhat niche, which is good because we have enough ewar for general use anyway now that guidance disruptors are in. Could be interesting in specific scenarios, good addition I think. |
Kenneth Feld
Habitual Euthanasia Pandemic Legion
327
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Posted - 2016.02.07 21:41:50 -
[79] - Quote
Zappity wrote:Just to be clear, this doesn't stack with normal webs?
Very cool idea. I like.
Why wouldn't it stack?
No different then having 2 webs on a huginn |
Zhilia Mann
Tide Way Out Productions
2464
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Posted - 2016.02.07 21:42:09 -
[80] - Quote
Ncc 1709 wrote:Zhilia Mann wrote:I made a pretty graph on tab 2. This is definitely interesting. For both heated and unheated there's only a narrow window at the edge of normal web range where a normal web is actually better than these. It's an interesting concept. can you do the same for faction web and grapple, and top meta web and grapple please?
Faction up on third tab. Top meta will go on fourth in a sec. |
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Gabriel Karade
Noir. Mercenary Coalition
296
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Posted - 2016.02.07 21:44:26 -
[81] - Quote
*dusts off trusty old blasterthron*
War Machine: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=386293
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Theon Severasse
Sniggerdly Pandemic Legion
136
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Posted - 2016.02.07 21:45:10 -
[82] - Quote
Gigiarc wrote:Theon Severasse wrote:How will this work in conjunction with Vindi bonuses? I assume that it will still be stronger than normal, but I assume that it isn't going to go all the way up to 100% strength Have you tried reading the post first? Quote:It's seperate from existing Stasis Webs, and doesn't get bonuses from any web-specific bonuses (so no range bonus on Bhaalgorns or strength bonus from Vindicators, and no benefit from gang links).
Did you try reading the other two comments saying the exact same thing? No, because reading is hard, and it's easier for someone else to point out obvious **** to you. |
Moac Tor
Cyber Core Stain Confederation
419
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Posted - 2016.02.07 21:46:38 -
[83] - Quote
Zhilia Mann wrote:I made a pretty graph on tab 2. This is definitely interesting. For both heated and unheated there's only a narrow window at the edge of normal web range where a normal web is actually better than these. It's an interesting concept. Thank you for sharing that graph, shows clearly how these stack up vs normal webs.
I do think these could do with a bit of extra falloff, they become incredibly weak at longer ranges with standard webs outperforming them at around 10km to 12km. I'd suggest that CCP buffs the falloff on them by about 25% at least.
Modulated ECM Effects
An Alternative to Skill Trading
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Bilbert lashlily
High Flyers Northern Coalition.
6
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Posted - 2016.02.07 21:54:44 -
[84] - Quote
Grath Telkin wrote:Albert Madullier wrote:Grath Telkin wrote:Alysha Saronn wrote:Fozzie, can you do us all a favor here at eve and just leave the pvp and game design/balancing to someone who actually plays the damn game... I mean what the hell are you even thinking? 1km optimal web? are the devs and ccp stoned? What the hell are large turrets going to do to a frigate or dessie at 1km? even if you decide to move your aiding them.. Fall off on a webs is dumb and you should feel dumb.. You should feel dumb for thinking that BS should be able to solo frigates. a battleship should be able to solo a frigate, your dumb for thinking it shouldn't Nah, sorry, each ship should have a counter and the counter to a frigate inst a BS.
No arguments here. I just would like to be able to counter it, albeit worse at it then a frig desi or cruiser, but id like to be able to fit it up to counter it. |
Esnaelc Sin'led
The Unchained Club
50
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Posted - 2016.02.07 21:55:40 -
[85] - Quote
Concidering normal Optimal and Fall-Off rules with a T2 Graper :
T2 Graper = -85% speed // 1km Optimal // 10km FallOff Optimal = 100% FallOff = 50% Optimal<->FallOff x2 = 10%
@01km (optimal) = -85% speed @10km (falloff) = -42.5% speed @~20km = -8.5% speed
(am i right ?)
PLUS can only fit ONE SINGLE graper.
Now Vindicator (Minmatar BS @5) with T2 web :
Range : 10km Role bonnus : 10% per Matar BS skill level
From 0km to 10km : -90% speed
CAN STACK.
Conclusion :
Nope. Vindis aren't dead. AT ALL.
__________________________________________________
That being said, again, i would've thought CCP to be more creative and not just copying an existing eWar to push up BSs a bit. Sad about that 'lost' creativity, but happy to see what could come out with that new module.
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Zhilia Mann
Tide Way Out Productions
2465
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Posted - 2016.02.07 21:56:13 -
[86] - Quote
Ncc 1709 wrote:Zhilia Mann wrote:I made a pretty graph on tab 2. This is definitely interesting. For both heated and unheated there's only a narrow window at the edge of normal web range where a normal web is actually better than these. It's an interesting concept. could you also do it with the 34.5% interdiction fleet bonus? as that only applies to normal webs
Linked version up. Not sure whether to include the bonus on optimal for the new module. Right now assuming not. |
Ncc 1709
Fusion Enterprises Ltd Phoenix Company Alliance
237
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Posted - 2016.02.07 21:57:41 -
[87] - Quote
yeh. the graphs show that T2 vs T2 is spot on, but as soon as you add links, or up the meta, the grapples become worse than their web counterparts.
up the optimal 2, 3 or 4km, knock that oh bonus down a little. and add 20/25% falloff. this will make them useful instead of just niech |
Lucas Quaan
Sniggerdly Pandemic Legion
115
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Posted - 2016.02.07 21:58:20 -
[88] - Quote
CCP Fozzie wrote:We currently plan on converting existing officer webifiers into the officer versions of these new modules. I might be a niche application, but certain Bhaal/Vindi pilots would probably prefer if you didn't do this. |
Ron Mexxico
Sniggerdly Pandemic Legion
105
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Posted - 2016.02.07 21:59:52 -
[89] - Quote
Alysha Saronn wrote:I mean you alliance flys supers/caps no? when the **** are you dropping them at 1km from anything? ALL DA TIME |
Rowells
ANZAC ALLIANCE Fidelas Constans
2907
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Posted - 2016.02.07 21:59:58 -
[90] - Quote
Does this mean my anom ratting dread is a thing? |
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