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Thread Statistics | Show CCP posts - 4 post(s) |
Clover Axion
GoFast TransCorp
1
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Posted - 2016.02.10 00:31:45 -
[1] - Quote
I am just wondering if anyone else shares this view, but with the new Orbital Camera & the First Person View, zooming the camera in or out causes the backgrounds (Stars, nebulae) to also zoom in or out with it....this has been causing me a lot of pixelation of the mattes as well as not staying consistent with the previous camera mechanics. The backgrounds of space are gigantic, distant things - they should not be zooming in or out from such a local perspective (as was the circumstance before this most recent patch)
I am curious to know if this will receive a fix. |
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CCP Darwin
C C P C C P Alliance
1945
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Posted - 2016.02.10 01:20:57 -
[2] - Quote
If you turn off "Dynamic Field of View" in the camera settings, I believe you'll get an effect that's closer to what you're used to.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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Clover Axion
GoFast TransCorp
1
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Posted - 2016.02.10 01:45:44 -
[3] - Quote
CCP Darwin wrote:If you turn off "Dynamic Field of View" in the camera settings, I believe you'll get an effect that's closer to what you're used to.
Ah, that is much better. Thank you ^^ the zoom was taking me out of it a bit, seeing things so far away suddenly become so close.
I am having a slight graphics issue though, many of the nebulae in the distance appear very pixel-y. I remember them being much more crisp. I am running the game on ultra settings at 75FPS. Any word on what this might be? Examples below!
http://s29.postimg.org/7rxdz5ndj/2016_01_27_06_28_05.png
http://s29.postimg.org/pknjkrtzr/2016_01_29_02_46_29.png
http://s29.postimg.org/fm2kyakk7/2016_02_09_14_01_20.png |
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CCP Darwin
C C P C C P Alliance
1945
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Posted - 2016.02.10 01:54:18 -
[4] - Quote
Clover Axion wrote:I am having a slight graphics issue though, many of the nebulae in the distance appear very pixel-y. I remember them being much more crisp. I am running the game on ultra settings at 75FPS. Any word on what this might be
Those are compression artifacts in the nebula backgrounds. They've always been there, since the comprehensive nebula update in the Crucible expansion in late 2011, but the stars have only recently been placed behind the nebulas, which makes the issue much more obvious. On balance, our art directors prefer having the nebulas in front of the star field and feel that we can live with the more visible compression artifacts for now.
The solution is to move to a more modern compression scheme for nebulas, but we're limited in what we can do in this area by the desire to continue supporting DX9 for the time being.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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Clover Axion
GoFast TransCorp
1
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Posted - 2016.02.10 05:20:12 -
[5] - Quote
CCP Darwin wrote:Clover Axion wrote:I am having a slight graphics issue though, many of the nebulae in the distance appear very pixel-y. I remember them being much more crisp. I am running the game on ultra settings at 75FPS. Any word on what this might be Those are compression artifacts in the nebula backgrounds. They've always been there, since the comprehensive nebula update in the Crucible expansion in late 2011, but the stars have only recently been placed behind the nebulas, which makes the issue much more obvious. On balance, our art directors prefer having the nebulas in front of the star field and feel that we can live with the more visible compression artifacts for now. The solution is to move to a more modern compression scheme for nebulas, but we're limited in what we can do in this area by the desire to continue supporting DX9 for the time being.
All right. Thank you for your replies! |
Clover Axion
GoFast TransCorp
1
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Posted - 2016.02.10 06:05:20 -
[6] - Quote
Actually, this camera is incredibly buggy.
If I jump while looking at something else, the camera completely spazzes out & flashes between my ship's view & back to what I was previously viewing. At random times the camera will also freeze in place, & attempting to click & drag it does not move the camera. Only jumping or docking solves this.
I will try to get captures of it next time but those are some bugs I have experienced. |
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CCP Darwin
C C P C C P Alliance
1946
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Posted - 2016.02.10 10:45:19 -
[7] - Quote
Please post camera feedback in the camera feedback thread.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
14075
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Posted - 2016.02.10 10:54:23 -
[8] - Quote
please respond to the camera feedback thread, 24h's and its almost unanimous in there , seriously how often does that happen.
Better the Devil you know.
=]|[=
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Clover Axion
GoFast TransCorp
3
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Posted - 2016.02.10 18:26:04 -
[9] - Quote
Headed there, thank you. |
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