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Nicholas Sirens
Imperial Sirens
14
|
Posted - 2016.02.11 22:56:12 -
[1] - Quote
GGWP CCP, if you truly think about that SP trading is a good way to consume abundant ISK from the market.
I mean +500k skill point for 5euro and 600mil ISK is a nice deal for beginners (despite that speed up skill training speed has not so much benefit on maintain new players in my own opinion)
Here is some of my calculation:
firstly one char get around 15-20 mil SP per year. Lets say 15 mil per year. 1.25 mil SP per month, which is 15 euro per month (lets say we are talking about a new player who is not sure to keep playing or not, so he/she is paying per month)
As the current PLEX : ISK rate, 20 euro = 1,250 mil, 1 euro= 62,5 mil
The current price for a injector is 680 mil, price dropping. Each injector will cost you 10.88 euro
The gap of injector efficiency is 0-5mil-50mil-80mil.
You will get 500 k / 400 k / 300 k /150 k SP in each phase.
For each phase you will need 5 mil / 45 mil / 30 mil SP
For each phase you will need 10 / 112.5 / 100 injector
Now lets think about the cost get through each phase. ( time if you train it normally / game time cost / money if you only use injector )
phase one you will need 4 month / 60 euro / 108.8 euro
phase two you will need 36 month (3 years, 3.33 years from beginning "FB" ) / 540 euro ( 600 euro FB ) / 1224 euro ( 1332.8 FB )
Phase three you will need 24 month ( 2 years 5.33 years FB ) / 360 euro ( 960 euro FB ) / 1088 euro ( 2420.8 FB)
And, the cost for each 100k SP with injector in each phase
phase one: 2.176 euro
phase two: 2.72 euro
phase three: 3.6266 euro
phase four: 7.2533 euro
The cost for each 1.25 mil SP ( as a comparison for regular 1 month training cost)
phase one: 27.2 euro (+12 extra cost from regular training)
phase two: 34 euro ( +19)
phase three: 45.33 euro (+30)
phase four: 90.67euro (+75)
So these calculation shows us that
1st, the first phase is kinda cheap compare to the rest 3 phase
2nd, if you only use injector, the phase 2 is actually the most expensive part if you consider total cost
3rd, when consider cost for each 1.25 mil SP, there is not so much different between phase one and two, but any phase will has around double cost compare to regular training.
Some conclusion I got (personal opinion)
If we are thinking about getting through phase 1 & 2 by using injector. It will save you 3 years and 4 month of training, in exchange of spending 732 euro in extra ( 12 x 4 + 19 x 36). And we are talking about a Char who has 3 years of sp to use, which is enough to be expert in a single field ( maybe not the entire industry chain, but will be much more than enough for a Marauders pilot or a fully trained miner with reprocessing skills/decent defense skills).
And as well you saved 3 years 4 month!!
From phase three I personally do not feels that much of urgent need to use injector. Since you already got your daily work, from now on you kinda training yourself into other field, which is, probably, for more fun other than survive in this universe. So why not just wait for the training while enjoy your life?
But as I have said, phase two cost the most in total. So maybe you should think about how much sp you truly need and stop somewhere in the middle to save money ( as cost for each 100 k SP is rising between phases )
Where I am not consider:
1st supplies, we are talking about 100 to 200 injectors, you will need times to buy them and the cost will change based on market situation.
2nd long-term price changes, the current market for injector is not stabled yet I think, and I saw some post report that the price is dropping. It is a new stuff and the market need some time to react. So maybe months later the exact number of my calculations will be reduced/increased.
3rd sellers perspective, so far I only calculated cost of injector from buyer perspective. For each extractor it is 300mil / 5 euro per each. Maybe I will try to calculate if it is beneficial to actually sell skill point or someone else will willing to do it. But it will be another topic.
4th I know I know I am not considering all those sales/event on discount.
Hope all of my readers enjoy this research, I may make some mistake here and there, it is fine, and more discussion and suggestion from all of you will contribute to the research.
And warm whalecum to those who just love to show their impatience and trolling face. XOXO
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Ibutho Inkosi
Irubo Kovu
116
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Posted - 2016.02.12 02:07:29 -
[2] - Quote
We'll see if any of this retains new players. I have a sneaking suspicion this kind of thing appeals only to those who aren't staying long anyway. It's like owning a cheat code. It cheapens the experience, and breeds contempt.
As long as the tale of the hunt is told by the hunter, and not the lion, it will favor the hunter.
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Avvy
Republic University Minmatar Republic
301
|
Posted - 2016.02.12 03:42:44 -
[3] - Quote
Ibutho Inkosi wrote:We'll see if any of this retains new players. I have a sneaking suspicion this kind of thing appeals only to those who aren't staying long anyway. It's like owning a cheat code. It cheapens the experience, and breeds contempt.
Nothing like a cheat code.
Cheat codes tend to make you overpowered and as such fun for awhile (novelty value) but soon get boring as it's too easy an in effect pointless.
SP packets just give you more sp when injected so they don't actually make you overpowered. Level 1 and 2 missions will be easy but only until you have enough rep to access higher levels.
All sp does it provide you the means to do more things, it doesn't make you overpowered. |
Aiwha
Infinite Point Northern Army
945
|
Posted - 2016.02.12 04:32:35 -
[4] - Quote
SP trading doesn't absorb any isk at all. Its just trading isk between players. If you had to spend isk to get skill extractors, THAT would absorb isk.
Sanity is fun leaving the body.
Aiwha for CSM XI
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Avvy
Republic University Minmatar Republic
301
|
Posted - 2016.02.12 04:59:23 -
[5] - Quote
Ibutho Inkosi wrote:We'll see if any of this retains new players. I have a sneaking suspicion this kind of thing appeals only to those who aren't staying long anyway. It's like owning a cheat code. It cheapens the experience, and breeds contempt.
I've actually quoted you for a second time, but for a different reason.
I don't think it will have much effect if people stay any longer or not. Although if anything some might stay longer.
If people are able to do more earlier it may keep their interest enough to actually stay. Although there are other issues with the game as to why some don't stay.
Like a lot of things it's how you view it.
All skills are in essence time gated, although there is now an option to negate that time gate. Which I think is actually a good thing. As just waiting for something to finish doesn't really add much value.
You have to remember also a lot of people were using the character bazaar, but because it is an out of game process most people never really noticed it. The purity of the skill queue in terms of the community no longer existed. |
Nicholas Sirens
Imperial Sirens
14
|
Posted - 2016.02.12 08:48:45 -
[6] - Quote
Aiwha wrote:SP trading doesn't absorb any isk at all. Its just trading isk between players. If you had to spend isk to get skill extractors, THAT would absorb isk.
As long as you are consuming stuff, you are absorbing ISK. It is the same as irl currency balance. The difference is EVE universe has no overwhelming force to control the production of currency ( normally it is done by government irl )
In EVE most of the PVE activities are producing ISK, no matter you mine some ore or kill some mobs, you are getting something from "nowhere" ( no source of exchange, except your cost of these activities e.g. ship loss and ammo stuff )
And when you are considering absorbing ISK, everything you consume/lost/used is burning ISK. Since it is gone, disappear into the void.
So far EVE universe is using PLEX to burning down ISK storage in large amount, as well as all those battle that blow up hundreds of ships, gears & ammo. But it is a slow process, since you always has a option to pay real money and avoid ISK uses.
If a lot of ppl decide to use injector. It will helps to absorb ISK.
VR economy is a new topic in the science field. The current major problem is to actually set value on VR asset, irl all the goods are, in the end, valued by gold. But in VR world there is no gold to be the ultimate currency, and most of the VR world has little to non currency producing control ( bit coin is an opsite example since the total amount of bitcoin is a set number, but it has some other issues) . So atm when we discuss VR money, we mostly has no option but to try to find something that stand in between the two world. In EVE online PLEX is an example.
Sorry for my fragile sentence. VR economy do hard to explain, atm. Too little theory been conclude atm.
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ForeverBlue
eve unbound Juggernaut.
0
|
Posted - 2016.02.12 08:58:43 -
[7] - Quote
Nicholas Sirens wrote:Aiwha wrote:SP trading doesn't absorb any isk at all. Its just trading isk between players. If you had to spend isk to get skill extractors, THAT would absorb isk. As long as you are consuming stuff, you are absorbing ISK. It is the same as irl currency balance. The difference is EVE universe has no overwhelming force to control the production of currency ( normally it is done by government irl ) In EVE most of the PVE activities are producing ISK, no matter you mine some ore or kill some mobs, you are getting something from "nowhere" ( no source of exchange, except your cost of these activities e.g. ship loss and ammo stuff ) And when you are considering absorbing ISK, everything you consume/lost/used is burning ISK. Since it is gone, disappear into the void. So far EVE universe is using PLEX to burning down ISK storage in large amount, as well as all those battle that blow up hundreds of ships, gears & ammo. But it is a slow process, since you always has a option to pay real money and avoid ISK uses. If a lot of ppl decide to use injector. It will helps to absorb ISK. VR economy is a new topic in the science field. The current major problem is to actually set value on VR asset, irl all the goods are, in the end, valued by gold. But in VR world there is no gold to be the ultimate currency, and most of the VR world has little to non currency producing control ( bit coin is an opsite example since the total amount of bitcoin is a set number, but it has some other issues) . So atm when we discuss VR money, we mostly has no option but to try to find something that stand in between the two world. In EVE online PLEX is an example. Sorry for my fragile sentence. VR economy do hard to explain, atm. Too little theory been conclude atm.
Always funny to see people think mining is producing isk. If you don't understand why mining is not producing isk then it's better not to post your (helpfull) opinion on the forum because other people will also start to think wrong.
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Nicholas Sirens
Imperial Sirens
14
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Posted - 2016.02.12 09:04:06 -
[8] - Quote
Quote:Always funny to see people think mining is producing isk. If you don't understand why mining is not producing isk then it's better not to post your (helpfull) opinion on the forum because other people will also start to think wrong.
Yeah this reply do helps a lot. Right?
If you think I am wrong why not explain it?
Or you just love to act like a pro and despise others?
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ForeverBlue
eve unbound Juggernaut.
0
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Posted - 2016.02.12 09:11:47 -
[9] - Quote
Nicholas Sirens wrote:Quote:Always funny to see people think mining is producing isk. If you don't understand why mining is not producing isk then it's better not to post your (helpfull) opinion on the forum because other people will also start to think wrong.
Yeah this reply do helps a lot. Right? If you think I am wrong why not explain it? Or you just love to act like a pro and despise others?
I didn't explain it because i thought it would be easy if you thought about it. but here goes
when you mine you get ore out of nothing but this doesn't generate isk. Your sell the ore (or minerals if you refine it) for isk. The isk you get for your ore or minerals come from other players. If you could sell your ore or minerals to npc then yes it would generate isk. But this is not the case. It's the same with the lp store. Your earn lp but it doesn't generate isk because you trade it for isk with other players. If those players got the isk by shooting rats etc then yes they have produced isk out of nothing but when they buy your ore, minerals or lp it's trading so your activity itself is not generating isk.
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Kaivar Lancer
Placid Peace Corps
719
|
Posted - 2016.02.12 09:12:51 -
[10] - Quote
Nicholas Sirens wrote:Quote:Always funny to see people think mining is producing isk. If you don't understand why mining is not producing isk then it's better not to post your (helpfull) opinion on the forum because other people will also start to think wrong.
Yeah this reply do helps a lot. Right? If you think I am wrong why not explain it? Or you just love to act like a pro and despise others?
When you mine, you're producing ore, not isk. Suppose all the isk in the game disappears, and you decide to mine. There is still zero isk in the game. Thus, mining produces zero isk.
Of course, ore has value, and can be traded for isk if there's any isk available to be traded. |
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LordInvisible
Moira. Villore Accords
24
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Posted - 2016.02.12 09:12:56 -
[11] - Quote
The worst thing you can do to a new player in eve (not new charachter!) is to give him like 100mil into his wallet. He will not feel the labour he has to put in to earn that money, nor will he feel the eve struggle when even basic rats do alot of damage to you.
He wont feel eve, he will get bored and quit.
Happened to three of my "recruits".. |
Nicholas Sirens
Imperial Sirens
14
|
Posted - 2016.02.12 09:14:12 -
[12] - Quote
Quote: I didn't explain it because i thought it would be easy if you thought about it. but here goes
when you mine you get ore out of nothing but this doesn't generate isk. Your sell the ore (or minerals if you refine it) for isk. The isk you get for your ore or minerals come from other players. If you could sell your ore or minerals to npc then yes it would generate isk. But this is not the case. It's the same with the lp store. Your earn lp but it doesn't generate isk because you trade it for isk with other players. If those players got the isk by shooting rats etc then yes they have produced isk out of nothing but when they buy your ore, minerals or lp it's trading so your activity itself is not generating isk.
LOL, well let me think how to reply......
GGWP?
I think this is enough.
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Nicholas Sirens
Imperial Sirens
14
|
Posted - 2016.02.12 09:15:12 -
[13] - Quote
LordInvisible wrote:The worst thing you can do to a new player in eve (not new charachter!) is to give him like 100mil into his wallet. He will not feel the labour he has to put in to earn that money, nor will he feel the eve struggle when even basic rats do alot of damage to you.
He wont feel eve, he will get bored and quit.
Happened to three of my "recruits"..
ikr......
sad fact.
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ForeverBlue
eve unbound Juggernaut.
0
|
Posted - 2016.02.12 09:17:19 -
[14] - Quote
Nicholas Sirens wrote:Quote:Always funny to see people think mining is producing isk. If you don't understand why mining is not producing isk then it's better not to post your (helpfull) opinion on the forum because other people will also start to think wrong.
Yeah this reply do helps a lot. Right? If you think I am wrong why not explain it? Or you just love to act like a pro and despise others?
Btw i didn't mean to be an ass but i tend to prefer that people figure things out by themself by thinking about it themselfs. This helps them to think for themself and not just copy other people's reasoning. The internet is already spoonfeeding to much people. People tend to just google most stuff or let apps, programs do the thinking instead of using their own brain.
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Ibutho Inkosi
Irubo Kovu
119
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Posted - 2016.02.12 10:23:51 -
[15] - Quote
Well, of course, I disagree. I don't find this to be a novel move. I think maybe because it's EVE and SP (which are unique in our minds) there's an accompanying tendency to view this as a starkly never before phenom. However, at its core it is no more than a permanent Get Out Of Jail Free card, or being spotted an extra queen.
The concept of not getting immediate gratification, that time and effort will be spent to form and perfect the character which was the true unique aspect to EVE above all other games is now gone. It can only be reduced to the lowest common denominator and is therefore flat. You can take that EVE Learning Curve graphic we so know and love and trash it.
Killed by the cure? Everything will be just fine as long as you're someone else? Yeah, so? It's all an opinion in the end anyway. What this ends up proving is, it wasn't that big of a deal in the first place. When the cliches become apropos, it's a done deal.
As long as the tale of the hunt is told by the hunter, and not the lion, it will favor the hunter.
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Memphis Baas
1112
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Posted - 2016.02.12 10:53:44 -
[16] - Quote
People are trying to explain, but going nowhere.
There's a difference between YOU making and spending ISK, and ALL players as a whole.
Trading injectors just moves the ISK from you to some other player; you become poor, the other player becomes rich. No new ISK is created, the ISK is just moved around.
When you do missions and get ISK from the agent and from pirate bounties, NEW ISK is created and given to you. When you spend to buy skills (which are not made by players), or you pay market tax, your ISK is destroyed.
If 50,000 players do missions, a lot of ISK is created. There's a lot of extra ISK around. Plex prices go up, all prices go up. If 50,000 players spend 500m to buy the new Force Auxiliary skill, a lot of ISK is destroyed. There's less ISK around. Plex prices go down.
SP trading does NOT consume ISK from the market. Just moves it from some players to some other players. Like Character Bazaar; you pay 32b, the other guy gains 32b. No b destroyed. |
Freelancer117
So you want to be a Hero
427
|
Posted - 2016.02.12 13:11:18 -
[17] - Quote
Just buy a hot young looking female character from the bazaar, with "skills" you like
Eve online is :
A) mining simulator B) glorified chatroom C) spreadsheets online
D) CCP Games pay More to win at skill training time, now with instant gratification
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Bad Messenger
Rehabilitation Clinic
866
|
Posted - 2016.02.13 01:56:38 -
[18] - Quote
i made calculations too, i could sell all my skillpoints, make 100b+ isk out of it, leave 5m sp fpr trade and sit in jita 4-4 as i am doing anyway.
Good point is that after selling all other than trade skills i do not have to think about undocking ever again.
edit: and i do not have to use any Gé¼ or $ for it. |
Tiddle Jr
Brutor Tribe Minmatar Republic
787
|
Posted - 2016.02.13 03:48:26 -
[19] - Quote
Mining is when you have received valuable ammont of something called ore from air. As soon its considered valuable it is isk generation. You don't "buy" that ore from other player it is given you during the special mechanic called - mining. So, after yout mining lasor made a cycle you already gain a subject which contains value which is connected to market value. |
Mr Epeen
It's All About Me
9848
|
Posted - 2016.02.13 03:59:49 -
[20] - Quote
I bought some injectors.
I'll sell them at some point if the price goes up or I'll use them on some future character. That's pretty much the extent of how much I care about all those calculations in the OP. Or any of the other threads discussing the profit/loss of using them.
And since my characters are virtually perfect as they are all trained specifically for the character bazaar or simply focused for a specific task, I'll never be using an extractor. At least until the day you can remove the skill book as well as the SP. Those six million SP characters with 160 empty skills for sale are just...just...I don't even have words.
Mr Epeen
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
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Primary This Rifter
4S Corporation Goonswarm Federation
1099
|
Posted - 2016.02.13 04:19:42 -
[21] - Quote
LordInvisible wrote:The worst thing you can do to a new player in eve (not new charachter!) is to give him like 100mil into his wallet. He will not feel the labour he has to put in to earn that money, nor will he feel the eve struggle when even basic rats do alot of damage to you.
He wont feel eve, he will get bored and quit.
Happened to three of my "recruits".. I remember when I first started EVE, a friend of mine offered to buy me a frigate and I asked for a Punisher. I saw that it was something like 2 million ISK and that looked so expensive to me, I was like "are you SURE you want to spend that on me?" |
Cixi
25
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Posted - 2016.02.13 05:26:07 -
[22] - Quote
Aiwha wrote:SP trading doesn't absorb any isk at all. Its just trading isk between players. If you had to spend isk to get skill extractors, THAT would absorb isk.
SP trading does absord ISK in the form of taxes
So far, 113112 extractors were exchanged, at an average 300mil per unit, that would be 509bil at 1.5(tax+broker). 118420 injectors were exchanged, at an average 630mil per unit, that would be 1119bil at 1.5(tax+broker)
So 1.6 trillion ISK sunk, that is far from nothing.
Tiddle Jr wrote:Mining is when you have received valuable ammont of something called ore from air. As soon its considered valuable it is isk generation. You don't "buy" that ore from other player it is given you during the special mechanic called - mining. So, after yout mining lasor made a cycle you already gain a subject which contains value which is connected to market value.
You mining asteroid is ISK generation for yourself, but when you sell them, the ISK goes from one player to another player, which doesn't create any ISK in the game itself, this ISK comes from Ratting/Missions/Incursions |
Iria Ahrens
Space Perverts and Forum Pirates
721
|
Posted - 2016.02.13 05:30:21 -
[23] - Quote
Tiddle Jr wrote:Mining is when you have received valuable ammont of something called ore from air. As soon its considered valuable it is isk generation. You don't "buy" that ore from other player it is given you during the special mechanic called - mining. So, after yout mining lasor made a cycle you already gain a subject which contains value which is connected to market value.
Um. No.
Mining actually is a little bit of an isk sink because processing the ore.
My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.
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Iria Ahrens
Space Perverts and Forum Pirates
721
|
Posted - 2016.02.13 05:33:53 -
[24] - Quote
Cixi wrote:Aiwha wrote:SP trading doesn't absorb any isk at all. Its just trading isk between players. If you had to spend isk to get skill extractors, THAT would absorb isk. SP trading does absord ISK in the form of taxes So far, 113112 extractors were exchanged, at an average 300mil per unit, that would be 509bil at 1.5(tax+broker). 118420 injectors were exchanged, at an average 630mil per unit, that would be 1119bil at 1.5(tax+broker) So 1.6 trillion ISK sunk, that is far from nothing.
it's not inherent to the sp injecting though. It's more accurate to say that trading anything is an isk sink. One can trade sp between alts without activating any isk sink.
My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.
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Tiddle Jr
Brutor Tribe Minmatar Republic
787
|
Posted - 2016.02.13 06:04:33 -
[25] - Quote
Cixi wrote:Aiwha wrote:SP trading doesn't absorb any isk at all. Its just trading isk between players. If you had to spend isk to get skill extractors, THAT would absorb isk. Tiddle Jr wrote:Mining is when you have received valuable ammont of something called ore from air. As soon its considered valuable it is isk generation. You don't "buy" that ore from other player it is given you during the special mechanic called - mining. So, after yout mining lasor made a cycle you already gain a subject which contains value which is connected to market value. You mining asteroid is ISK generation for yourself, but when you sell them, the ISK goes from one player to another player, which doesn't create any ISK in the game itself, this ISK comes from Ratting/Missions/Incursions
It is a passive isk generation. No matter you trade your ore for someone isk. Players do not generate isk since you siad those came only from npc kills. So if you remove middle men than it even clear that you trade an ore gain from air for isk came from same souurce. |
Iria Ahrens
Space Perverts and Forum Pirates
722
|
Posted - 2016.02.13 07:38:22 -
[26] - Quote
Tiddle Jr wrote:
It is a passive isk generation. No matter you trade your ore for someone isk. Players do not generate isk since you siad those came only from npc kills. So if you remove middle men than it even clear that you trade an ore gain from air for isk came from same souurce.
You fail at logic.
I'll break it down for you with simplified prices.
player 1 has 1 trit. Player two has 10 isk.
Player 2 buys the trit from player 1 at 10 isk price.
Player one pays tax for exchange.
Player 1 now has 9 isk. Player two has 1 trit. 1 isk was lost in taxes.
Isk changed hands no new isk was generated. In fact, isk was lost due to taxes.
You confuse income with isk generation (creation). They are completely different things. Mining ore doesn't create isk. Mining ore creates ore. If ore could be exchanged to an npc for isk, then that would be an isk faucet. But ore is just exchanged between players. So no isk is created by mining ore.
My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.
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Tiddle Jr
Brutor Tribe Minmatar Republic
787
|
Posted - 2016.02.13 08:54:27 -
[27] - Quote
Player 2 didn't have isk. He got them from NPC mission/ratting as it was said. And he agrees to exchange 10 isk for 1 veldspar same as player 1 agrees to exchange his 1 veldspar for isk. So player 1 is a middle man between npc isk and veldspar. By having veldspar in your inventory just look at bottom right corner of your screen, you would see there some value in a form of number of isk. So mining ore the other words is isk generation otherwise noone keep mining including Chribba and his Veldspar Empire. |
ForeverBlue
eve unbound Juggernaut.
1
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Posted - 2016.02.13 09:34:49 -
[28] - Quote
Tiddle Jr wrote:Player 2 didn't have isk. He got them from NPC mission/ratting as it was said. And he agrees to exchange 10 isk for 1 veldspar same as player 1 agrees to exchange his 1 veldspar for isk. So player 1 is a middle man between npc isk and veldspar. By having veldspar in your inventory just look at bottom right corner of your screen, you would see there some value in a form of number of isk. So mining ore the other words is isk generation otherwise noone keep mining including Chribba and his Veldspar Empire.
Sorry but you don't understand it. As pointed out before you are mixing alot of things up. I think it's the language barrier. Yes you are earning isk with mining but you are not creating isk. The guy that is doing missions, incursions or shooting rats etc that is the one creating isk. He trades with you for your ore so you get the isk. You can't cut out the middle man because he is creating the isk. Yes your ore/minerals have value but ore doesn't inject isk into the economy. The isk that is spend with buying ore is just a trade as the isk comes from another player.
Isk creation to put it simple is when you get isk from npc if you don't get the isk from an npc it's trading |
Tiddle Jr
Brutor Tribe Minmatar Republic
787
|
Posted - 2016.02.13 21:11:04 -
[29] - Quote
ForeverBlue wrote:Tiddle Jr wrote:Player 2 didn't have isk. He got them from NPC mission/ratting as it was said. And he agrees to exchange 10 isk for 1 veldspar same as player 1 agrees to exchange his 1 veldspar for isk. So player 1 is a middle man between npc isk and veldspar. By having veldspar in your inventory just look at bottom right corner of your screen, you would see there some value in a form of number of isk. So mining ore the other words is isk generation otherwise noone keep mining including Chribba and his Veldspar Empire. Sorry but you don't understand it. As pointed out before you are mixing alot of things up. I think it's the language barrier. Yes you are earning isk with mining but you are not creating isk. The guy that is doing missions, incursions or shooting rats etc that is the one creating isk. He trades with you for your ore so you get the isk. You can't cut out the middle man because he is creating the isk. Yes your ore/minerals have value but ore doesn't inject isk into the economy. The isk that is spend with buying ore is just a trade as the isk comes from another player. Isk creation to put it simple is when you get isk from npc if you don't get the isk from an npc it's trading
It is a mind and pov barriers. The middle men who killed npcs are not making isk they are rewarded by faction for doing that. Its an income. Miners are stripping rocks and as soon as first m3 appeared in cargo that considered as your income whuch is not yet converted into isk. So your pov is tied to walet blinking process mine is slightly different. |
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