Pages: [1] 2 3 4 5 6 7 8 9 10 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
|
CCP Phantom
C C P C C P Alliance
6485
|
Posted - 2016.02.12 14:16:56 -
[1] - Quote
With the EVE: Citadel expansion this Spring we will see, of course, Citadels but also a full revamp of capital ships. This includes the introduction of the new Force Auxiliary capital ships.
We now have more information about those Force Auxiliary ships available. Stats, transition from Triage Carriers to Force Auxiliaries and more.
Check out the latest dev blog from CCP Larrikin and Team Five-0 Reworking Capital Ships: Skills, Modules and Refitting.
CCP Phantom - Senior Community Developer - Volunteer Manager
|
|
Dorijan
Hoover Inc. Pandemic Legion
68
|
Posted - 2016.02.12 14:23:59 -
[2] - Quote
Easily first. |
witchking42
UNFRL Fleet Operations
173
|
Posted - 2016.02.12 14:25:31 -
[3] - Quote
Quote: No More Force Auxiliary Skills
Our original plan was to introduce a new dedicated Force Auxiliary skill. After player feedback we've decided to go another direction. Force Auxiliaries will instead use a renamed Carrier Skill. If you've already purchased a Force Auxiliary skillbook, the purchase price and any skillpoints trained will be refunded.
Yay! |
EvilweaselFinance
BUTTECORP INC Goonswarm Federation
797
|
Posted - 2016.02.12 14:25:36 -
[4] - Quote
Is there more coming on remote capital reps? The bonuses a force aux gets to those don't seem like the remote capital reps are going to be nerfed much, which suggests that supercarrier spidertanking won't go away. |
Custos Stratos
Gotham City.
5
|
Posted - 2016.02.12 14:26:42 -
[5] - Quote
What if we already have all the Fighter skills? Do we have to skill the new skills as well or do we also get Light and Support Fighters? |
Querns
GBS Logistics and Fives Support Goonswarm Federation
2356
|
Posted - 2016.02.12 14:26:50 -
[6] - Quote
Glad to see that combat refitting is still being tuned down. Weapons timer is an elegant solution for it; nothing needs to change here.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
|
EvilweaselFinance
BUTTECORP INC Goonswarm Federation
797
|
Posted - 2016.02.12 14:28:58 -
[7] - Quote
Custos Stratos wrote:What if we already have all the Fighter skills? Do we have to skill the new skills as well or do we also get Light and Support Fighters? you have to train the new skills for the new fighters, why would you expect anything else |
Scotsman Howard
The Mjolnir Bloc The Bloc
15
|
Posted - 2016.02.12 14:33:19 -
[8] - Quote
CCP Phantom wrote:With the EVE: Citadel expansion this Spring we will see, of course, Citadels but also a full revamp of capital ships. This includes the introduction of the new Force Auxiliary capital ships. We now have more information about those Force Auxiliary ships available. Stats, transition from Triage Carriers to Force Auxiliaries and more. Check out the latest dev blog from CCP Larrikin and Team Five-0 Reworking Capital Ships: Skills, Modules and Refitting.
Thanks for the answers, but can you please clarify the information on the fighters skill (not fighter bombers as I think that was clear enough)?
You mentioned that the fighters skill will be needed for light and support fighters.
Does this mean the original fighters skill is like "drone interfacing" (I think that is the name of the skill that gives you a 10-20% damage increase on drones. It is a requirement for fighters I think.)?
What I mean by this is, the skill is a base requirement to increase damage but not to use the new fighters?
If so, I hope CCP realizes that they just increased the training time to get back to full utility on fighters by a couple of months. This sounds like a similar thing that happened back when they split light and medium drones up into two separate skills. This is still not as long of a train as 4 racial FAX skills was, but I would ask that CCP look at the skill modifier %s on these skills. |
Anthar Thebess
1456
|
Posted - 2016.02.12 14:33:24 -
[9] - Quote
Thank you for removing FAX skill.
Stop discrimination, help in a fight against terrorists
Show your support to The Cause!
|
Custos Stratos
Gotham City.
5
|
Posted - 2016.02.12 14:35:05 -
[10] - Quote
EvilweaselFinance wrote:Custos Stratos wrote:What if we already have all the Fighter skills? Do we have to skill the new skills as well or do we also get Light and Support Fighters? you have to train the new skills for the new fighters, why would you expect anything else
Because the Fighter Bomber skill also becomes the new Heavy Fighter skill.
I would expect players to get the Light and Support Fighter skill at the lvl they have Fighter skill now tbh. |
|
Mamoru Usobusuke
Sentinel Event 404 Alliance Not Found
4
|
Posted - 2016.02.12 14:36:41 -
[11] - Quote
Thank you! |
Harvey James
The Sengoku Legacy
1258
|
Posted - 2016.02.12 14:38:23 -
[12] - Quote
remote ASB and emergency damage controls seems too be all geared towards giving a ship immunity for a few minutes, kind of buffing logis in some respects especially if you have a whole bunch of them cycling reloads..
force auxiliary's are getting a lot of bonuses .. seems excessive..
T3's need to be versatile not have T2 resists, OP dps and tank obsoleting T2 ships entirely.
ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 highslots for droneboats
Nerf web strength, Make the blaster Eagle worth using
|
Soldarius
O C C U P Y Test Alliance Please Ignore
1464
|
Posted - 2016.02.12 14:40:49 -
[13] - Quote
A 1% role bonus to links is trash. This means 3 of 4 role bonuses are completely wasted. No one will ever use these for links when they can fly a covert nullified almost unprobable T3 for half the price and get a 10% bonus with defensive subsystems at 5. Let alone a CS with 15% bonuses.
If your aim was to get a 5% bonus, then make it a 5% role bonus, or a 1% per level of something skill bonus.
http://youtu.be/YVkUvmDQ3HY
|
Kenrailae
Mind Games. Suddenly Spaceships.
538
|
Posted - 2016.02.12 14:44:06 -
[14] - Quote
RIP capital usage, GG blob game. Nice work on providing the final solution for the blob mentality.
The Law is a point of View
|
Lair Osen
107
|
Posted - 2016.02.12 14:45:27 -
[15] - Quote
Bastion Weapons Timer!!! Will this be removed or changed? Otherwise a Marauder in bastion will never be able to refit, even when not shooting anyone. |
Current Habit
Rusty Pricks
77
|
Posted - 2016.02.12 14:46:12 -
[16] - Quote
Will FAX have regular drones (like a Rorqual) to defend themselves ? |
Tobias Frank
26
|
Posted - 2016.02.12 14:47:59 -
[17] - Quote
Soldarius wrote:No one will ever use these for links when they can fly a covert nullified almost unprobable T3 for half the price and get a 10% bonus with defensive subsystems at 5.
Offgrid boosting is going to die. |
Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1875
|
Posted - 2016.02.12 14:49:17 -
[18] - Quote
Capital Ancillary Shield Booster and Armor Repairer
Akrasjel Lanate
Founder and CEO of Naquatech Conglomerate
Executor of Naquatech Syndicate
Citizen of Solitude
|
Altrue
Exploration Frontier inc
1993
|
Posted - 2016.02.12 14:54:06 -
[19] - Quote
Stats, finally!
Seeding FAX skills without giving people any clue wasn't a very good move imo.
Signature Tanking Best Tanking
Retired Exploration Frontier Inc [Ex-F] CEO - Ex-BRAVE - Eve-guides.fr
|
Rowells
ANZAC ALLIANCE Fidelas Constans
2929
|
Posted - 2016.02.12 14:59:52 -
[20] - Quote
You gotta stop guys, I'm still hard from the module rebalances yesterday. ITS BEEN 18 HOURS AND IM NOT EVEN ON DRUGS MY DOCTOR FEARS THE WORST.
Please, think of the little guy. |
|
Elizabeth Norn
Nornir Research
818
|
Posted - 2016.02.12 15:00:38 -
[21] - Quote
EvilweaselFinance wrote:Custos Stratos wrote:What if we already have all the Fighter skills? Do we have to skill the new skills as well or do we also get Light and Support Fighters? you have to train the new skills for the new fighters, why would you expect anything else
Quote:
- You will only require the Fighters skill to use Light, Support and Heavy Fighters.
The Fighter-Bombers skill will be renamed to Heavy Fighters, and give bonuses to heavy fighter squadrons. Heavy Fighter squadrons will only be launch-able by Supercarriers. The Light Fighter and Support Fighter skills will give bonus to Light Fighters and Support Fighters respectively. More details about the fighter transition plan will come in a later blog.
WTS ME 10 TE 20 BPOs & BPO Packs
WTS Collectible Large Rigged Small/Medium Ships
|
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
1215
|
Posted - 2016.02.12 15:01:05 -
[22] - Quote
seriously though gallente ship with shield transfers, what's up with that |
Dr Cedric
Independent Miners Corporation Care Factor
139
|
Posted - 2016.02.12 15:01:59 -
[23] - Quote
Are there any pics of what the new ships will look like? I have my Chimera ready and fit to get swapped to the... whatever its called, and I'm keeping my fingers crossed that it looks as Sexeh as mah Chimera!
Cedric
|
Forlorn Wongraven
Habitual Euthanasia Pandemic Legion
166
|
Posted - 2016.02.12 15:02:08 -
[24] - Quote
Are carriers losing their ability to use links?
Winner ATXI , 3rd place ATXII, winner ATXIII - follow me on twitter: @ForlornW
|
Malcanis
Vanishing Point. The Initiative.
17469
|
Posted - 2016.02.12 15:02:41 -
[25] - Quote
CCP Phantom wrote:With the EVE: Citadel expansion this Spring we will see, of course, Citadels but also a full revamp of capital ships. This includes the introduction of the new Force Auxiliary capital ships. We now have more information about those Force Auxiliary ships available. Stats, transition from Triage Carriers to Force Auxiliaries and more. Check out the latest dev blog from CCP Larrikin and Team Five-0 Reworking Capital Ships: Skills, Modules and Refitting.
OK this looks much better.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
|
Strata Maslav
Born-2-Kill Separatists
143
|
Posted - 2016.02.12 15:03:34 -
[26] - Quote
The weapons timer preventing all refitting seems a little harsh.
I come from the perspective that pilot should be encouraged to react to situations. We should be enabling players to seek information and then allow them to make decisions based on that.
If you are sure you want to prevent rapid changing of fits within combat then one potential method is to introduce a weapon timer refitting CD.
If the weapons timer is active when a module is fitted, then a cool down of x seconds is activated. Once the CD is up they can fit another item.
|
Malcanis
Vanishing Point. The Initiative.
17469
|
Posted - 2016.02.12 15:03:43 -
[27] - Quote
Forlorn Wongraven wrote:Are carriers losing their ability to use links?
FAX are keeping that ability. No mention of changed stats for carrriers.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
|
Niraia
Nocturnal Romance Cynosural Field Theory.
395
|
Posted - 2016.02.12 15:06:44 -
[28] - Quote
Quote:Capital Emergency Hull Energizer When activated, pushes the hull resists to 99% for 20 seconds.
Oh well, didn't want that titan anyway. Thanks game design, you're doing an amazing job, I hope you all get promoted soon.
GÖÑ
|
Sakurako Kimino
Eternal Darkness. Blades of Grass
18
|
Posted - 2016.02.12 15:07:34 -
[29] - Quote
TrouserDeagle wrote:seriously though gallente ship with shield transfers, what's up with that
take a look at the thanatos it has the same.
eve is about sin
|
Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1875
|
Posted - 2016.02.12 15:10:49 -
[30] - Quote
You forgot about something
Quote:EVE: Citadel Expansion is coming on 5th or 12th April
Akrasjel Lanate
Founder and CEO of Naquatech Conglomerate
Executor of Naquatech Syndicate
Citizen of Solitude
|
|
|
|
|
Pages: [1] 2 3 4 5 6 7 8 9 10 :: one page |
First page | Previous page | Next page | Last page |