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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Lugh Crow-Slave
1571
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Posted - 2016.02.15 13:26:44 -
[181] - Quote
Rommiee wrote:So, with the new Light Fighters & Support Fighters skills being introduced, I assume that the old Fighters and Fighter bombers skills will be redundant ?
As I have both these old skills to 5 on multiple characters, will they automatically transition to the new skills or will the skill points be refunded ?
no fighters is needed to train light/support/heavy fighters this was stated in the blog
Citadel worm hole tax
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Luscius Uta
195
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Posted - 2016.02.15 13:42:36 -
[182] - Quote
Quote:Capital Emergency Hull Energizer When activated, pushes the hull resists to 99% for 20 seconds. However, it burns out after cycling once. This module is a type of Damage Control, so you will have to decide if you want an Emergency Hull Energizer or standard Damage Control.
RIP driveby doomsdays
Drifters have arrived - The End is nigh!
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RaSpBeRrY PlUsH
Pandemic Horde Inc. Pandemic Horde
1
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Posted - 2016.02.15 13:50:51 -
[183] - Quote
Can we get these FAX machines to add some loving towards a drone bonus? The Rorqual is outfitted far better than these.
Add Role Bonus such as:
400% Bonus to Sentry Drone Range 200% Bonus to Drone Control Range 100% Bonus to drone damage, tracking, hit points, and speed. |
Lugh Crow-Slave
1571
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Posted - 2016.02.15 13:52:13 -
[184] - Quote
RaSpBeRrY PlUsH wrote:Can we get these FAX machines to add some loving towards a drone bonus? The Rorqual is outfitted far better than these.
Add Role Bonus such as:
400% Bonus to Sentry Drone Range 200% Bonus to Drone Control Range 100% Bonus to drone damage, tracking, hit points, and speed.
they are not supposed to one issue with current carriers is their use of sub cap drones along with their logistics
Citadel worm hole tax
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Lugh Crow-Slave
1571
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Posted - 2016.02.15 13:52:59 -
[185] - Quote
Luscius Uta wrote:Quote:Capital Emergency Hull Energizer When activated, pushes the hull resists to 99% for 20 seconds. However, it burns out after cycling once. This module is a type of Damage Control, so you will have to decide if you want an Emergency Hull Energizer or standard Damage Control. RIP driveby doomsdays
i think that may be the point
Citadel worm hole tax
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Luscius Uta
196
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Posted - 2016.02.15 14:20:37 -
[186] - Quote
Is there an estimate on build costs on FAXes? Will they require more materials than Carriers?
Drifters have arrived - The End is nigh!
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Lugh Crow-Slave
1571
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Posted - 2016.02.15 14:43:13 -
[187] - Quote
Luscius Uta wrote:Is there an estimate on build costs on FAXes? Will they require more materials than Carriers?
i would also like to know about dreads if they are getting chbs and smbs will their build recs change to reflect it?
Citadel worm hole tax
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Scotsman Howard
The Mjolnir Bloc The Bloc
17
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Posted - 2016.02.15 15:17:56 -
[188] - Quote
Forgive me if this has been posted somewhere, but I have not seen it either here, on Reddit, or in my dreams. Heck this may not even be the right Dev Blog to bring this up.
Will fighter squadrons be able to follow their carrier into warp as they currently can or will they be like drones and lose connection? If they can operate hundreds of KM away from their base, it would take a long time to return.
Figured I would ask here since the bloc mentioned skills. |
Lasisha Mishi
Touch of Death
3
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Posted - 2016.02.15 17:38:49 -
[189] - Quote
Scotsman Howard wrote:Forgive me if this has been posted somewhere, but I have not seen it either here, on Reddit, or in my dreams. Heck this may not even be the right Dev Blog to bring this up.
Will fighter squadrons be able to follow their carrier into warp as they currently can or will they be like drones and lose connection? If they can operate hundreds of KM away from their base, it would take a long time to return.
Figured I would ask here since the bloc mentioned skills. that sounds nice =D |
RaSpBeRrY PlUsH
Pandemic Horde Inc. Pandemic Horde
1
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Posted - 2016.02.15 17:49:55 -
[190] - Quote
Lugh Crow-Slave wrote:RaSpBeRrY PlUsH wrote:Can we get these FAX machines to add some loving towards a drone bonus? The Rorqual is outfitted far better than these.
Add Role Bonus such as:
400% Bonus to Sentry Drone Range 200% Bonus to Drone Control Range 100% Bonus to drone damage, tracking, hit points, and speed. they are not supposed to one issue with current carriers is their use of sub cap drones along with their logistics
Well a Rorqual can defend itself on it's own; why shouldn't a FAX machine. They are not getting fighters like the current carriers which is losing it's drones. So I still think the FAX should at least get some drone bonuses. |
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Sexy Cakes
Have A Seat
1071
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Posted - 2016.02.15 19:01:35 -
[191] - Quote
I'm assuming every single new capital module will have a new skill required to use it?
Not today spaghetti.
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Rowells
ANZAC ALLIANCE Fidelas Constans
2947
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Posted - 2016.02.16 00:08:49 -
[192] - Quote
RaSpBeRrY PlUsH wrote:Lugh Crow-Slave wrote:RaSpBeRrY PlUsH wrote:Can we get these FAX machines to add some loving towards a drone bonus? The Rorqual is outfitted far better than these.
Add Role Bonus such as:
400% Bonus to Sentry Drone Range 200% Bonus to Drone Control Range 100% Bonus to drone damage, tracking, hit points, and speed. they are not supposed to one issue with current carriers is their use of sub cap drones along with their logistics Well a Rorqual can defend itself on it's own; why shouldn't a FAX machine. They are not getting fighters like the current carriers which is losing it's drones. So I still think the FAX should at least get some drone bonuses. It's getting a drone bay. Why does it need bonuses? |
Kon Kre8r
Konz Korp
2
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Posted - 2016.02.16 00:53:14 -
[193] - Quote
Altrue wrote:Stats, finally! Seeding FAX skills without giving people any clue wasn't a very good move imo... Oh and now you're cancelling those skills, okay why not :D Feedback: What's with the 1% role bonus to links? Why even bother including it if it's only going to be 1%. If anything, if you want to encourage their use as fleet boosters, their bonuses should be way higher.
Many many more topics to say the same -- Get more use out of Everything else too. Case in point -- Black Ops -- Still don't get to use Covert Ops Cloak?
Just as stupid as seeing ship after ship after ship with drone bays in their hull design with no ability to actually run drones. For the morons that ask -- Start looking at all ship hulls for these obvious drone bays we Love to see and look at just how many don't even get to use drones.
So yes, more stupid from EVE of course no surprise. And whatever you do -- don't let us show you how to solve your problems just give us another 2 minutes to ***** on here uselessly! |
RaSpBeRrY PlUsH
Pandemic Horde Inc. Pandemic Horde
2
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Posted - 2016.02.16 01:18:43 -
[194] - Quote
Rowells wrote:RaSpBeRrY PlUsH wrote:Lugh Crow-Slave wrote:RaSpBeRrY PlUsH wrote:Can we get these FAX machines to add some loving towards a drone bonus? The Rorqual is outfitted far better than these.
Add Role Bonus such as:
400% Bonus to Sentry Drone Range 200% Bonus to Drone Control Range 100% Bonus to drone damage, tracking, hit points, and speed. they are not supposed to one issue with current carriers is their use of sub cap drones along with their logistics Well a Rorqual can defend itself on it's own; why shouldn't a FAX machine. They are not getting fighters like the current carriers which is losing it's drones. So I still think the FAX should at least get some drone bonuses. It's getting a drone bay. Why does it need bonuses?
It's simple to kill drones without any boosts. A T1 tanky frig can kill off the drones; then this ship is nothing but a blown up wreck waiting to happen. |
Rowells
ANZAC ALLIANCE Fidelas Constans
2947
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Posted - 2016.02.16 01:41:56 -
[195] - Quote
RaSpBeRrY PlUsH wrote:Rowells wrote:RaSpBeRrY PlUsH wrote:Lugh Crow-Slave wrote:RaSpBeRrY PlUsH wrote:Can we get these FAX machines to add some loving towards a drone bonus? The Rorqual is outfitted far better than these.
Add Role Bonus such as:
400% Bonus to Sentry Drone Range 200% Bonus to Drone Control Range 100% Bonus to drone damage, tracking, hit points, and speed. they are not supposed to one issue with current carriers is their use of sub cap drones along with their logistics Well a Rorqual can defend itself on it's own; why shouldn't a FAX machine. They are not getting fighters like the current carriers which is losing it's drones. So I still think the FAX should at least get some drone bonuses. It's getting a drone bay. Why does it need bonuses? It's simple to kill drones without any boosts. A T1 tanky frig can kill off the drones; then this ship is nothing but a blown up wreck waiting to happen. ok, thats an issue for all non-bonused ships. Why does this ship need such large bonuses for? Dreads dont have drones, Rorquals still die in fire with drones. Only capital with drones is carrier, which will soon be its own set of fighters. Why do we need to be introducing bonuses that a carrier doesnt even have? |
Brokk Witgenstein
Extreme Agony The Wraithguard.
186
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Posted - 2016.02.16 04:49:28 -
[196] - Quote
Rowells wrote: ok, thats an issue for all non-bonused ships. Why does this ship need such large bonuses for? Dreads dont have drones, Rorquals still die in fire with drones. Only capital with drones is carrier, which will soon be its own set of fighters. Why do we need to be introducing bonuses that a carrier doesnt even have?
Because the FAX is using the Carrier skillbook, and hence those godforsaken drone skills are a requirement. I get that the vets cried until CCP changed it, but I for one was quite happy with not having to train drones I had no intention of using. (please note this put the fax which was within my grasp in a matter of days well past the training required for a dread all of a sudden -- FFFFUUUUU).
Be that as it may, now that drones are once again a requirement and a FAX is apparently a logi carrier (same skills), it stands to reason to grant the ship a proper bonus. |
Lugh Crow-Slave
1573
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Posted - 2016.02.16 05:41:16 -
[197] - Quote
Brokk Witgenstein wrote:Rowells wrote: ok, thats an issue for all non-bonused ships. Why does this ship need such large bonuses for? Dreads dont have drones, Rorquals still die in fire with drones. Only capital with drones is carrier, which will soon be its own set of fighters. Why do we need to be introducing bonuses that a carrier doesnt even have?
Because the FAX is using the Carrier skillbook, and hence those godforsaken drone skills are a requirement. I get that the vets cried until CCP changed it, but I for one was quite happy with not having to train drones I had no intention of using. (please note this put the fax which was within my grasp in a matter of days well past the training required for a dread all of a sudden -- FFFFUUUUU). Be that as it may, now that drones are once again a requirement and a FAX is apparently a logi carrier (same skills), it stands to reason to grant the ship a proper bonus.
The ship uses drones so those done skills aren't useless
Abs to be fair ccps first plan was crap it just so happens they decided to go with a differant crappy one they should have just split the skill
Citadel worm hole tax
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ddred
Empire Assault Corp Dead Terrorists
15
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Posted - 2016.02.16 06:58:28 -
[198] - Quote
Could CCP not balance refitting with item volume?
We've had repackaging size and such for a while which prevents, for example, archons carrying more capital refits than they would like such as drone control modules.
If you decided that ships switching weapons during a fight is overpowered then all you'd need to do was make the repacked volume 20m3 and the unpackaged volume something like 100m3 so that a machariel could not carry more than 6 in its cargohold if CCP deemed it too overpowered.
The only way this could be circumvented is by using a carrier or FAX to refit if they filled their fleet hangar with modules. Or if a fleet brought a blockade runner with a fleet hangar alongside a nestor.
But then this has counterplay in the form of webbing or destroying the ships that are providing this bonus; slowing the fleet down or neutralizing its ability to refit. |
Pirate Aussie
xX-Crusader-Xx Tactical Narcotics Team
1
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Posted - 2016.02.16 07:28:58 -
[199] - Quote
This is all well and good, but I have to wonder what is about to happen to the carriers proper. |
Rain6637
GoonWaffe Goonswarm Federation
33357
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Posted - 2016.02.16 08:06:19 -
[200] - Quote
Ssssoooo support fighters will be the logistics drones? That's the only case where it makes sense that fighters and fighter-bomber skills wouldn't transfer into them.
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
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Rain6637
GoonWaffe Goonswarm Federation
33361
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Posted - 2016.02.16 08:07:25 -
[201] - Quote
also the only case where I am okay with the idea of having to train a new set of damn drone remap skills.
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
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Siginek
BAND of MAGNUS THE R0NIN
18
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Posted - 2016.02.16 10:22:02 -
[202] - Quote
Rain6637 wrote:Ssssoooo support fighters will be the logistics drones? That's the only case where it makes sense that fighters and fighter-bomber skills wouldn't transfer into them.
Could also be ewar support - neut drones, webbing drones etc ... |
Lugh Crow-Slave
1574
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Posted - 2016.02.16 12:16:16 -
[203] - Quote
Rain6637 wrote:Ssssoooo support fighters will be the logistics drones? That's the only case where it makes sense that fighters and fighter-bomber skills wouldn't transfer into them.
You did read the blog right you need to train fighters to train the other 3 fighter skills from the looks of it only fighter bombers is changing its name
So this means you nor only have to train support fighters but light fighters too now good thing you can just inject sp though right?
Support fighters were described as Ewar when they were announced but I guess that doesn't mean they couldn't also be logistics
Citadel worm hole tax
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Rain6637
GoonWaffe Goonswarm Federation
33366
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Posted - 2016.02.16 13:53:21 -
[204] - Quote
I just have some cap pilots with all their drone skills and specs trained, and I'm wondering what I have to train now to keep that pretty yellow eveboard.
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
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FT Diomedes
The Graduates
2281
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Posted - 2016.02.16 14:17:14 -
[205] - Quote
Rain6637 wrote:I just have some cap pilots with all their drone skills and specs trained, and I'm wondering what I have to train now to keep that pretty yellow eveboard.
If you are mapped for perception and willpower, train the racial fleet auxiliary skills, then transfer the SP when they remove those skills.
CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.
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Mishra San
Spaceships Anonymous
39
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Posted - 2016.02.16 14:52:44 -
[206] - Quote
read blog for pictures, no pictures.
well one picture.
pictures?
sending virtual hug, virtual hug sent!
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CaesarGREG2
Deep Core Mining Inc. Caldari State
6
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Posted - 2016.02.16 16:51:28 -
[207] - Quote
Carriers should have some kind Bastion Module, if u want take away Triage from carriers.
Carriers without Remote Repair bonuses on triage wont be so effective, so Triage should stay on Carriers, for Self Reps bonuses useage. Thats my opinion. (Self repairing platform immobile waiting for reiforcment to arive :) thats point
Capitals r bigs ships and ppl should not lose them so easly like sub - caps!
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Syri Taneka
Un4seen Development Sev3rance
122
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Posted - 2016.02.16 18:55:42 -
[208] - Quote
ergherhdfgh wrote:In the current era of carriers Gallente and Minmatar carriers are at a huge disadvantage or should I say suffer from usefullness problems. Before I go on I just want to say that I ran a mass carrier production effort for several years so I feel like I have a decent handle on what sells and what does not when it comes to carriers.
Gallente carriers with their drone bonus may be able to be made into decent solo ratting platforms but not really all that much better than a properly fit faction or T2 BS. And when you consider how long it takes them to warp from site to site maybe not as good. When it comes to Triage mode without the ability to cap trans at the same range as their tank trans combined with the lack of a tank bonus they fall behind the Amarr and Caldari versions.
The Nidhoggur seemed to me like there were situations where it could be useful with it's bonus to tank trans amount. However again without a tank bonus and cap trans bonus they seemed to not get used much.
So now with these Force Auxiliaries you guys are giving resistance bonuses to the Amarr and Caldari again also with capacitor bonus. Gallente and Minmatar get bonus to local rep amount ( which is a huge disadvantage to resistance amount in large fleet fights ) combined with a cap charge bonus which is really kind of negated by the cycle time bonus that is given en lieu of boost amount.
Now I understand that this is sticking with the bonuses with the racial lines. However for cruiser sized logistics ships the ability to operate solo makes the Gallente and Minmatar ships very valuable in small and medium sized gangs as well as smaller incursion groups.
However when we are talking about capital class ships these typically only fight in groups, at least by choice anyway. Any time that I see a solo capital ship reported in intel it winds up being one of two things. Either someone hoping to travel through that got caught with their pants down or bait and far more often bait.
So with Force Auxiliaries I really don't see much of a role for the Gallente and Minmatar. I'm sure that they will get used and people will buy them however at a much lower rate than the the other two and probably more significantly the Apostle since the Archon was out selling the other 3 combined last time that I was involved in carrier sales.
I understand what you're arguing, but you are aware that Capital Cap Chain gameplay is going away, right? Remote modules will only be useful on FAUX and will only then be useful in Triage, where you can't be remote assisted. I doubt many people will be willing to fly fleets that depend on capital cap trans to function (outside of Titans), so that bonus is almost worthless. Only thing to consider then is whether tank bonus is worth more or less than repair bonus and worse slot layout.
Secondly... the purpose of Capacitor capacity bonuses is Capacitor levels after jumping. The bigger a pool you start with, the more you have afterwards. Really important for something planning to drop in and Triage right away. Enemies expecting you to come can do horrible things to low-pool capitals using a wave or two of void bombs. Bigger base capacity protects against that. On the other hand, we have the Gallente and Minmatar versions which are better at recovering from that with stronger cap injection. |
Estella Osoka
Perkone Caldari State
1044
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Posted - 2016.02.16 19:56:09 -
[209] - Quote
Didn't some guy use skill injectors to max out a character? Now he's gonna have a lot of extra skill points. |
Rowells
ANZAC ALLIANCE Fidelas Constans
2963
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Posted - 2016.02.17 00:05:59 -
[210] - Quote
Estella Osoka wrote:Didn't some guy use skill injectors to max out a character? Now he's gonna have a lot of extra skill points. He already does. |
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