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Tamuli Mishi
Ministry of War Amarr Empire
0
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Posted - 2016.02.15 10:50:48 -
[1] - Quote
Hi everyone, returning player here
I am looking for a ship to haul valuable cargo around new Eden, in High-Sec exclusively. From the two basic methods (cloaky and Instawarp) I prefer the cloaky method since it is a very special feeling travelling around the universe unseen. Yes, I know there is a bazillion threads about this topic, this is why I wondered that I never heard some of the ideas I had.
I realise that with both methods, I can still get caught. So I searched and played around with a lot of fittings and realised that some fittings are not posted out there. Although every good and bad fitting has been posted twice by now.
So I do not know if I am the first to come up with this or if these are failfits and I just do not realise why. So before I go out and throw money out of the window, I would like your thoughts on which should have the lowest risk of being killed.
1. Hecate with <1 sec align time. This should be absolutely safe in high sec except for smartbomb camps? But it is expensive and I need an implant. Is this really working with the <1 sec align time? Align: 1 sec Speed: 6.8 AU Worst Case EHP: 6.57 k Cargo: 450 m-¦
2. Hecate with 2sec align time, 4 warp stabs in the lows, 7.8 AU, rest the same as above.
3. Crusader with 2 warps stabs Align: 2 sec Speed: 9.6 AU Worst Case EHP: 4.46 k Cargo: 90 m-¦
4. Helios with shield extenders. Cov-Ops ship with the highest EHP potential. Align: 4 sec Speed: 8 AU Worst Case EHP: 8.04 k Cargo: 175 m-¦ Cov-Ops capability
So these pop quite fast should something go wrong. So I looked for alternative covert ships I could use:
5. Pilgrim with shield extenders (yeah, I said it) Align: 4 sec Speed: 3.3 AU Worst Case EHP: 34 k (with DC running) Cargo: 400 m-¦ Cov-Ops capability
And finally:
6: Falcon shield tank Align: 5 sec Speed: 3.3 AU Worst Case EHP: 65.4 k (with DC running) Cargo: 315 m-¦ Cov-Ops capability
So while offering lower align time and low warp speed, the last 2 offer considerably amounts of EHP that should be enough until Concord steps in. Since I have never run into a camp yet, I need some advice why the one or the other fit is good/bad. Or how many, if any warp stabs make sense.
Looking forward to hear your thought on my terrible ideas :)
Thanks, Tamuli |
Andrew Space
Spaceheads
0
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Posted - 2016.02.15 12:00:26 -
[2] - Quote
These are solid travel fits, I'd even say over kill. They will definitely work for moving stuff in hisec "safely". Personally, I would go with an Ares to carry the 90 m3 Package - Properly fitted, you're able to achieve warp in 1.23-1.6 seconds meaning you'll be in warp before you're out of cloak.
Best of luck |
Tarojan
Tarojan Corporation
210
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Posted - 2016.02.15 12:01:28 -
[3] - Quote
http://greedygoblin.blogspot.hu/2015/11/the-transport-tengu.html
taken from the post which I reccomend you read in its entirety " [Tengu, Transport] Damage Control II Domination Nanofiber Structure Domination Inertial Stabilizers Prototype Hyperspatial Accelerator Thukker Large Shield Extender Thukker Large Shield Extender Thukker Large Shield Extender Thukker Large Shield Extender Pithum B-Type Adaptive Invulnerability Field Pithum A-Type EM Ward Amplifier Pithum C-Type Adaptive Invulnerability Field Covert Ops Cloaking Device II [empty high slot] [empty high slot] [empty high slot] [empty high slot] Medium Core Defense Field Extender II Medium Core Defense Field Extender II Medium Core Defense Field Extender II Tengu Defensive - Supplemental Screening Tengu Electronics - Emergent Locus Analyzer Tengu Engineering - Capacitor Regeneration Matrix Tengu Offensive - Covert Reconfiguration Tengu Propulsion - Gravitational Capacitor
The above is an EFT list, if you copy it, the client recognizes it in your clipboard and inserts it into your fitting window. Implants: SM-705, WS-615, High-Grade Ascendancy Alpha, Beta, Gamma, Delta and Epsilon.
The mid slots, the rigs, the damage control and the defensive subsystem are for tanking, providing the 280K EHP which is unreachable by any ganker except the most dedicated gangs - who will not sit on a gate wishing and hoping. Please note that the EM hardener is passive, despite an active one would provide better defenses. It is to plug the EM hole even if you disconnect or fail to activate your hardeners. The extenders are Thukker due to decreased signature, making large guns partially miss you. If you can't afford these modules, feel free to use T2 or lower faction until you can."
edit: check out this screenshot. does it get more valable cargo then that? http://greedygoblin.blogspot.co.uk/2016/02/the-2015-de-inflated-killboard-toplist.html
Will gank for food
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Helios Anduath
Signal Cartel EvE-Scout Enclave
55
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Posted - 2016.02.15 12:35:13 -
[4] - Quote
Andrew Space wrote:These are solid travel fits, I'd even say over kill. They will definitely work for moving stuff in hisec "safely". Personally, I would go with an Ares to carry the 90 m3 Package - Properly fitted, you're able to achieve warp in 1.23-1.6 seconds meaning you'll be in warp before you're out of cloak.
Best of luck
Not quite right there - nav commands, dropping cloak and entering warp are all tied to the tick so an align time between 1s and just below 2s means you warp in 2s. Because you drop cloak when you start aligning (Your cloak visual may not have completed, but you are still visible), you appear on grid and are lockable while you are aligning - with a high enough scan res you can lock and catch a 2s-to-warp Frigate. A good article on the subject and an infographic about catching 2s-to-warp ships.
OP - The sub-1s aligning Hecate should be un-catchable in HS (and you can make it kind of smartbomb proof in LS) provided you have insta-docks for your destination stations, have insta-warp for your source station and know about the variance in undock angle.
Another viable ship that you have missed there is an Astero - this is cloaky and fast to warp. Easy to make 2s-to-warp (one I-Stab II and one Nanofiber II get you to 1.8s align with Evasive Maneuvering V and Spaceship Command V) and it is cloaky with slots left over for cargo, tank, etc. With a chunk of ISK, you can make the Astero sub 1s as well (Mid-grade Nomands, faction Inertial Stabs, etc. etc.) but that uses all of the fitting room.
Gankers form fleets with enough damage to take out their target before Concord arrives so if they have managed to scan you or know what you are carrying, e.g. if you are talking about moving valuable valuable stuff likePLEX, Skill Extractors, Skill Injectors, etc., then tank won't save you. Ideally you want to never be scanned and be as close to unlockable as possible. The fast align and cloakyness of an Astero does this, and the sub 1s Hecate should do this. Gevlon's Tengu fits can also work |
Tamuli Mishi
Ministry of War Amarr Empire
0
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Posted - 2016.02.15 15:25:36 -
[5] - Quote
Thank for the answers. Maybe to clarify my definition of "valuable": By this I mean 500M - 1B eventually. I produce some parts which I ship and sell and think about getting into regional trading but do not have a lot of cash to start with. So maybe a 2B T3 may be a good idea in the future, it just isn't affordable now. I saved the setup and read through the post and the other ones regarding "Why was I ganked" so thanks for the link! In one post he writes how you should not upgrade if the upgrade costs more and does not add value, but in this fit, 2 normal nanos would do the same trick (+0.2 sec align) without increasing signature radius.
I also saw the infographic about the server ticks before and although I like cloaky ships, if I hit cloak to soon after hitting warp, I sometimes get an Error that the cloak doesn't work, so I loose maybe 1-2 seconds in clicking again, which is enough time to lock. I use dock and undock Bookmarks of course.
So I guess frigates are to fragile if someone is waiting for anything to hit. If someone really targets me, I guess there is very little I can do (except spending 2B on that tengu).
This means I likely will go with a Pilgrim (Because short training times for my Amarr character) and later a Falcon with more EHP. I can even fit energy neutralizers for a little more chance to get away if things go south.
Anything else I should consider? Do warps stabs make sense? Or will the pirate most likely have more points than I can counter? No idea how gankers think/work.
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Helios Anduath
Signal Cartel EvE-Scout Enclave
56
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Posted - 2016.02.15 16:08:50 -
[6] - Quote
Tamuli Mishi wrote:I also saw the infographic about the server ticks before and although I like cloaky ships, if I hit cloak to soon after hitting warp, I sometimes get an Error that the cloak doesn't work, so I loose maybe 1-2 seconds in clicking again, which is enough time to lock.
This is the tick at work - if you initiate warp and try to cloak BEFORE the next tick, it won't work. It should not take you 1 to 2 s to click again.
Tamuli Mishi wrote:So I guess frigates are to fragile if someone is waiting for anything to hit. If someone really targets me, I guess there is very little I can do
If you go for a 2s-to-warp ship, it is not likely that you will be caught. Catching a 2s to warp ship in HS takes effort and planning as you need something that has a high enough scan res to lock and scan it and then have a ganking party at another gate that can also lock it - as long as there are easier to gank targets and you don't mess up, 2s-to-warp is relatively safe.
Combine 2s-to-warp with a cloak and you are even safer - don't overlook that Astero I mentioned.
Quote:This means I likely will go with a Pilgrim (Because short training times for my Amarr character) and later a Falcon with more EHP. I can even fit energy neutralizers for a little more chance to get away if things go south.
Anything else I should consider? Do warps stabs make sense? Or will the pirate most likely have more points than I can counter? No idea how gankers think/work.
Force recons are really not the way to haul stuff. If you need to haul valuable stuff that more than you can stick in a fast-aligning frigate, either use a Blockade runner (Cloaky and unscannable) or that tengu mentioned earlier.
Neuts won't help if the gankers decide to go for you. And if they have scanned you, EHP won't help either as they will bring enough DPS to kill you.
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Paranoid Loyd
8437
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Posted - 2016.02.15 21:25:49 -
[7] - Quote
I don't see any compelling reason to use anything besides a blockade runner unless it fits in an interceptor. That Tengu fit is just silly.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!
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Dom Arkaral
Gate Is Red Complaints Department
60
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Posted - 2016.02.15 21:34:07 -
[8] - Quote
I'll link my prowler once I get home It's as fast if not faster than an inty
Merc. Tear Gatherer. Quebecker
I have no Honer (truly)
Attache ta tuque avec d'la broche!
Ich bin krank! (I don't speak German don't bother)
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Paranoid Loyd
8437
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Posted - 2016.02.15 22:08:16 -
[9] - Quote
All BRs have a base of 7.5 AU while all interceptors have 8 AU, you're not going to get a faster BR than an inty. Granted, we are splitting RCHs at this point.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!
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Dom Arkaral
Gate Is Red Complaints Department
60
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Posted - 2016.02.16 00:32:14 -
[10] - Quote
Dom Arkaral wrote:I'll link my prowler once I get home It's as fast if not faster than an inty Here it is [Prowler, Buttdick I] Nanofiber Internal Structure II Nanofiber Internal Structure II Nanofiber Internal Structure II
Adaptive Invulnerability Field II Adaptive Invulnerability Field II 50MN Y-T8 Compact Microwarpdrive
Salvager I Covert Ops Cloaking Device II
Medium Hyperspatial Velocity Optimizer II Medium Hyperspatial Velocity Optimizer II
11.55 au/s with ws-610 and TS 3 Aligns in about 4.9s (4.3 with I-stabs)
Merc. Tear Gatherer. Quebecker
I have no Honer (truly)
Attache ta tuque avec d'la broche!
Ich bin krank! (I don't speak German don't bother)
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Tarojan
Tarojan Corporation
210
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Posted - 2016.02.16 10:38:16 -
[11] - Quote
And its dead on the perimeter gate when the server won't let you into jita.
Will gank for food
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Dom Arkaral
Gate Is Red Complaints Department
61
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Posted - 2016.02.16 10:47:46 -
[12] - Quote
Tarojan wrote:And its dead on the perimeter gate when the server won't let you into jita. Last time I couldn't get into jita was a couple of months ago lol You'll be fine
Merc. Tear Gatherer. Quebecker
I have no Honer (truly)
Attache ta tuque avec d'la broche!
Ich bin krank! (I don't speak German don't bother)
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Tamuli Mishi
Ministry of War Amarr Empire
0
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Posted - 2016.02.16 10:56:46 -
[13] - Quote
Thank you everybody for your input. Since I am Amarr, I came up with this:
[Prorator, le Bloc]
Inertial Stabilizers II Inertial Stabilizers II Inertial Stabilizers II Damage Control II
Large Shield Extender II Medium Shield Extender II
Covert Ops Cloaking Device II [empty high slot]
Medium Hyperspatial Velocity Optimizer II Medium Hyperspatial Velocity Optimizer II
3 sec align with 10.3 AU and 24k EHP
@Helios, it takes a little if I am already somewhere else with my thoughts. So this has nothing to do with server ticks.
I looked at the Astero and it can really fit a good <2 sec align with decent tank for a frig (~7.2k EHP).
Biggest Problem with the force recon is they are sooooo slow, it will take forever to get somewhere. So maybe a non-bling tengu at first and then upgrade bit by bit. |
Tarojan
Tarojan Corporation
210
|
Posted - 2016.02.16 14:31:09 -
[14] - Quote
Just be aware, alot of folks may tell you Brs are safe in high sec and they probably are... statistically. I've played Blockade runner lucky dip though and I seen others doing it to along with pop the pod, alpha the shuttle. and other such games. On the other hand the two strategies that seem to work 100% are either use a deep space transport or a transport tengu. Both are frankly over powered.
So just be aware that people may attack you even if your empty, just to see if you "might" be carrying something.
Will gank for food
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Dom Arkaral
Gate Is Red Complaints Department
61
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Posted - 2016.02.16 14:37:52 -
[15] - Quote
Tarojan wrote:Just be aware, alot of folks may tell you Brs are safe in high sec and they probably are... statistically. I've played Blockade runner lucky dip though and I seen others doing it to along with pop the pod, alpha the shuttle. and other such games. On the other hand the two strategies that seem to work 100% are either use a deep space transport or a transport tengu. Both are frankly over powered.
So just be aware that people may attack you even if your empty, just to see if you "might" be carrying something.
And to add a point, never ever autopilot those ships, and use their bonuses instead of doing like 95% of the idiots who use expanded Cargoholds and rigs on them ^_^
Merc. Tear Gatherer. Quebecker
I have no Honer (truly)
Attache ta tuque avec d'la broche!
Ich bin krank! (I don't speak German don't bother)
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Tamuli Mishi
Ministry of War Amarr Empire
0
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Posted - 2016.02.16 14:40:48 -
[16] - Quote
So much to think of! Being unscannable may be an advantage when hauling expensive stuff, on the other hand, if I run empty and could be scanned, I would not get attacked. So I can get ganked just to see what is inside. On the other hand, people may just attack out of boredom, without financial interests. So in the end it all comes down to luck if i don't run an "indestructable" ship like the Tengu. May have to start skilling this way...
Edit: I never autopilot! |
Dom Arkaral
Gate Is Red Complaints Department
61
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Posted - 2016.02.16 14:51:17 -
[17] - Quote
I forgot to add that DSTs can use Mjds for those sticky situations :)
Merc. Tear Gatherer. Quebecker
I have no Honer (truly)
Attache ta tuque avec d'la broche!
Ich bin krank! (I don't speak German don't bother)
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Arthur Aihaken
CODE.d
4981
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Posted - 2016.02.16 15:33:09 -
[18] - Quote
Good lord, that Tengu is expensive... I'd go with the 1-second Hecate, personally.
I am currently away, traveling through time and will be returning last week.
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Tarojan
Tarojan Corporation
211
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Posted - 2016.02.16 15:53:05 -
[19] - Quote
Tamuli Mishi wrote:So much to think of! Being unscannable may be an advantage when hauling expensive stuff, on the other hand, if I run empty and could be scanned, I would not get attacked. So I can get ganked just to see what is inside. On the other hand, people may just attack out of boredom, without financial interests. So in the end it all comes down to luck if i don't run an "indestructable" ship like the Tengu. May have to start skilling this way...
Edit: I never autopilot!
Some of my earliest eve experiences was being ganked/attacked in a) a venture mining b) a merlin I was killing rats in a high sec belt with and c) in my badger doing a level 2 distribution mission. All my fits were tech1 and my badger was empty bar the mission item! My experiences have left me flying cheap disposable ships that I lose every so often and replace. People in this game will attack and kill you for the pure heck of it. I know I do.
Will gank for food
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Yume Mei
Khanid Dynamics
8
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Posted - 2016.02.17 09:09:25 -
[20] - Quote
Nothing hauls in high-sec better than the Impel.
[Impel, Honeybadger] Centus X-Type Armor Explosive Hardener Centus X-Type Armor Kinetic Hardener Damage Control II Medium Ancillary Armor Repairer Coreli A-Type Adaptive Nano Plating Centus X-Type Armor Thermal Hardener Centus X-Type Armor EM Hardener
10MN Afterburner II Medium Micro Jump Drive
Improved Cloaking Device II Festival Launcher
Medium Anti-Thermal Pump II Medium Trimark Armor Pump II |
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Tarojan
Tarojan Corporation
212
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Posted - 2016.02.17 17:44:31 -
[21] - Quote
Yume Mei wrote:Nothing hauls in high-sec better than the Impel.
[Impel, Honeybadger] Centus X-Type Armor Explosive Hardener Centus X-Type Armor Kinetic Hardener Damage Control II Medium Ancillary Armor Repairer Coreli A-Type Adaptive Nano Plating Centus X-Type Armor Thermal Hardener Centus X-Type Armor EM Hardener
10MN Afterburner II Medium Micro Jump Drive
Improved Cloaking Device II Festival Launcher
Medium Anti-Thermal Pump II Medium Trimark Armor Pump II
I've seen anti tanked freighters that would be easier to kill I think. add slave implants and it doesn't bare thinking about.
Will gank for food
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Cidanel Afuran
Static-Noise Upholders
632
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Posted - 2016.02.17 18:47:46 -
[22] - Quote
Tarojan wrote:Just be aware, alot of folks may tell you Brs are safe in high sec and they probably are... statistically. I've played Blockade runner lucky dip though and I seen others doing it to along with pop the pod, alpha the shuttle. and other such games. On the other hand the two strategies that seem to work 100% are either use a deep space transport or a transport tengu. Both are frankly over powered.
So just be aware that people may attack you even if your empty, just to see if you "might" be carrying something.
I would second this. BRs are not very safe in HS. Sooner or later someone will pop you simply because your immune to scanners, so they want to gamble on you having something good. Think about it, there are people who will pop every blockade runner they can, no matter what, but they will scan your DST, see the loot isn't worth the trouble and leave you alone.
I would use a combo of a DST and an interceptor and just keep your cargo value under a bil |
Dom Arkaral
Gate Is Red Complaints Department
68
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Posted - 2016.02.17 18:51:28 -
[23] - Quote
A quad i-stab exploration frig (the t1 ones) can insta - warp with 400m3 of stuff, it can probably be worth it too
Merc. Tear Gatherer. Quebecker
I have no Honer (truly)
Attache ta tuque avec d'la broche!
Ich bin krank! (I don't speak German don't bother)
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Helios Anduath
Signal Cartel EvE-Scout Enclave
57
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Posted - 2016.02.18 00:47:50 -
[24] - Quote
Dom Arkaral wrote:A quad i-stab exploration frig (the t1 ones) can insta - warp with 400m3 of stuff, it can probably be worth it too
2s-to-warp is NOT insta-warp, it can still be locked. |
Paranoid Loyd
8441
|
Posted - 2016.02.18 01:06:55 -
[25] - Quote
Cidanel Afuran wrote:Tarojan wrote:Just be aware, alot of folks may tell you Brs are safe in high sec and they probably are... statistically. I've played Blockade runner lucky dip though and I seen others doing it to along with pop the pod, alpha the shuttle. and other such games. On the other hand the two strategies that seem to work 100% are either use a deep space transport or a transport tengu. Both are frankly over powered.
So just be aware that people may attack you even if your empty, just to see if you "might" be carrying something. I would second this. BRs are not very safe in HS. Sooner or later someone will pop you simply because your immune to scanners, so they want to gamble on you having something good. Think about it, there are people who will pop every blockade runner they can, no matter what, but they will scan your DST, see the loot isn't worth the trouble and leave you alone. I would use a combo of a DST and an interceptor and just keep your cargo value under a bil BRs are perfectly safe to use in highsec assuming you use proper tactics.
When at a gate, always cloak after initiating warp. Have insta undocks setup at every station you will be using. Have 0 docking bookmarks at every station you will be using.
These three simple things will keep you safe 99.9% of the time. If you can't be locked, you can't be blapped.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!
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Cidanel Afuran
Static-Noise Upholders
639
|
Posted - 2016.02.18 02:12:49 -
[26] - Quote
Paranoid Loyd wrote:BRs are perfectly safe to use in highsec assuming you use proper tactics.
When at a gate, always cloak after initiating warp. Have insta undocks setup at every station you will be using. Have 0 docking bookmarks at every station you will be using.
These three simple things will keep you safe 99.9% of the time. If you can't be locked, you can't be blapped.
I disagree. Even doing all that you can lose one to the one guy on his game with an instalocker. I've been on both ends of that.
By far the safest way to fly is to stay under the radar, any BR in HS does the opposite of that and puts a target on its back |
Paranoid Loyd
8441
|
Posted - 2016.02.18 02:40:30 -
[27] - Quote
Cidanel Afuran wrote: I've been on both ends of that.
By far the safest way to fly is to stay under the radar, any BR in HS does the opposite of that and puts a target on its back Again, I'm not sure how you get caught by an instalocker if you are never available to lock. Using the tactics I outlined you will never be available to be locked.
To each his own, but I have been hauling for longer than I have been ganking and I have never been caught in a BR unless it was my own fault.
As ganker I'm not going to waste my time hunting people who are using proper tactics so all this fear seems irrational to me.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!
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Tamuli Mishi
Ministry of War Amarr Empire
0
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Posted - 2016.02.18 10:44:56 -
[28] - Quote
Thanks for all the different views. It seems that every possible decision and consideration can have the exact opposite result as intended, purely because of people.
The first ship I lost was also a Venture in Amarr while just get something to drink fast. Seems to be a welcome ritual. :)
I could downgrade the Tengu fitting to 1B with 280k EHP (vs. 340k), at the cost of lower warp speed but without Implants. This seems more reasonable for the 3.5B I would safe.
So in the end, I will need a Hecate, a Tengu, an Impel and a Prorator to cover all potential situations. And then jump into the wrong ship for the wrong trip.
I already have undock and dock bookmarks, but I read something about bookmarks on the jump gates with different angles to the gate. What are they good for? |
Cidanel Afuran
Static-Noise Upholders
643
|
Posted - 2016.02.18 16:08:01 -
[29] - Quote
Paranoid Loyd wrote:Again, I'm not sure how you get caught by an instalocker if you are never available to lock. Using the tactics I outlined you will never be available to be locked.
To each his own, but I have been hauling for longer than I have been ganking and I have never been caught in a BR unless it was my own fault.
As ganker I'm not going to waste my time hunting people who are using proper tactics so all this fear seems irrational to me.
Instadocks still give a very small window to the right sebo'ed gankers. |
Tarojan
Tarojan Corporation
215
|
Posted - 2016.02.19 13:37:11 -
[30] - Quote
Tamuli Mishi wrote:Thanks for all the different views. It seems that every possible decision and consideration can have the exact opposite result as intended, purely because of people. The first ship I lost was also a Venture in Amarr while just get something to drink fast. Seems to be a welcome ritual. :) I could downgrade the Tengu fitting to 1B with 280k EHP (vs. 340k), at the cost of lower warp speed but without Implants. This seems more reasonable for the 3.5B I would safe. So in the end, I will need a Hecate, a Tengu, an Impel and a Prorator to cover all potential situations. And then jump into the wrong ship for the wrong trip. I already have undock and dock bookmarks, but I read something about bookmarks on the jump gates with different angles to the gate. What are they good for?
Transport tengus can be downgraded sure until you get the ISK to add to its defensives. I would still prefer it to the BR. the reason being if you meet me or someone like me on the perimeter gate and jitas not letting you in, your tengu is safe. So is my wreathe. That BR though? thats in trouble. Oh fly it properly it has a cloak? yeah... You know how easy it is to decloak stuff on a crowded gate?
I'd guess jumpgate bookmarks would be "perch" points. Basically if you are in say perimeter rather then flying a direct line too the jita gate from one of the others, then appear right on the same spot as everyone else, you can fly up from the gate say 100km and make a bookmark. now you will be able to warp to that point, out of the way of all the traffic on the gate. You can watch there for gankers or war targets and if the gate is safe just warp down to it and be on your way. Its something I use in low sec never bothered in high sec, as my defense in high sec is to just not be worth the time.
Will gank for food
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