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Captain IQ
Innocent Traders Ltd
79
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Posted - 2016.02.16 22:42:18 -
[1] - Quote
After bullying through Skill Injectors who could possibly complain that WiCs would be a bad idea? |
helana Tsero
Science and Trade Institute Caldari State
360
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Posted - 2016.02.16 22:45:48 -
[2] - Quote
Captain IQ wrote:After bullying through Skill Injectors who could possibly complain that WiCs would be a bad idea?
Want !
"... ppl need to get out of caves and they will see something new... thats where is eve placed... not in cave..."-á | zoonr-Korsairs |-á QFT !
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Indahmawar Fazmarai
4759
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Posted - 2016.02.16 23:20:59 -
[3] - Quote
Captain IQ wrote:After bullying through Skill Injectors who could possibly complain that WiCs would be a bad idea?
Citadels are the coolest screensavers ever. 3D station interiors are left to fail games like Mass Effect.
CCP Seagull: "EVE should be a universe where the infrastructure you build and fight over is as player driven and dynamic as the EVE market is now".
62% of players: "We're not interested. May we have Plan B, please?"
CCP Seagull: "What Plan B?"
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DaReaper
Net 7
2761
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Posted - 2016.02.16 23:22:41 -
[4] - Quote
no CQ in cits at this time. but yes i want
OMG Comet Mining idea!!! Comet Mining!
Yes i am optimistic about eve.. i'm giving it till dec 31st 2016 before i doom n gloom
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SurrenderMonkey
Space Llama Industries
1976
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Posted - 2016.02.16 23:27:22 -
[5] - Quote
At this point, I'm almost ready to get on board with the WiS whingers, but only if they were to promise to work on that in lieu of any more UI changes.
Dear lord, this D-Scan...
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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Avvy
Republic University Minmatar Republic
329
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Posted - 2016.02.16 23:28:37 -
[6] - Quote
What's all this preoccupation with walking?
Bet you're sat at a computer. |
Sonja Fury
Imperial Academy Amarr Empire
4
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Posted - 2016.02.16 23:30:37 -
[7] - Quote
Avvy wrote:What's all this preoccupation with walking?
Bet you're sat at a computer.
LOL exactly what I was thinking, if you want to walk get off your ass and go for a walk. Personally I want to fly spaceships.
Thanks. |
SurrenderMonkey
Space Llama Industries
1976
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Posted - 2016.02.16 23:33:47 -
[8] - Quote
Avvy wrote:What's all this preoccupation with walking?
Bet you're sat at a computer.
I've been waiting for one of them to snap and remodel their home nerd-cave as a CQ with a door that opens.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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TigerXtrm
KarmaFleet Goonswarm Federation
1392
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Posted - 2016.02.16 23:39:03 -
[9] - Quote
Captain IQ wrote:After bullying through Skill Injectors who could possibly complain that WiCs would be a bad idea?
Sadly CCP decided to go in the complete opposite direction. They're removing the station environment completely. All you get to see when you're docked in a Citadel is a view of the space outside, as if you're piloting the station.
Yeah, I don't know what they were thinking either.
My YouTube Channel - EVE Tutorials & other game related things!
My Website - Blogs, Livestreams & Forums
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helana Tsero
Science and Trade Institute Caldari State
360
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Posted - 2016.02.16 23:46:10 -
[10] - Quote
Sonja Fury wrote:Avvy wrote:What's all this preoccupation with walking?
Bet you're sat at a computer. LOL exactly what I was thinking, if you want to walk get off your ass and go for a walk. Personally I want to fly spaceships. Thanks.
Join NASA ?
"... ppl need to get out of caves and they will see something new... thats where is eve placed... not in cave..."-á | zoonr-Korsairs |-á QFT !
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Droidster
Center for Advanced Studies Gallente Federation
182
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Posted - 2016.02.17 00:06:31 -
[11] - Quote
The Citadel has not yet been decontaminated. |
Vincent Athena
V.I.C.E.
3768
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Posted - 2016.02.17 00:43:58 -
[12] - Quote
I want to walk about one too. There is so much potential stuff in there, and we cannot see it and interact with it, except via a spreadsheet.
No more spreadsheets in stations!
Know a Frozen fan? Check this out
Frozen fanfiction
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Cixi
29
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Posted - 2016.02.17 00:55:30 -
[13] - Quote
Vincent Athena wrote:I want to walk about one too. There is so much potential stuff in there, and we cannot see it and interact with it, except via a spreadsheet.
No more spreadsheets in stations!
So much room for activities |
Aiwha
Infinite Point Northern Army
988
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Posted - 2016.02.17 01:03:21 -
[14] - Quote
Avvy wrote:What's all this preoccupation with walking?
Bet you're sat at a computer.
I want running in stations.
Sanity is fun leaving the body.
Aiwha for CSM XI
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Mr Epeen
It's All About Me
9905
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Posted - 2016.02.17 01:57:21 -
[15] - Quote
I'm walking in Canada.
Best walking ever!
Mr Epeen
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
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Khergit Deserters
Crom's Angels
4386
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Posted - 2016.02.17 02:21:42 -
[16] - Quote
Where there's walking, there's slip and fall accidents. Space Attorney, Esq.-- here's my card.
Joen: "If everthing is imperfect in this world, love is perfect in its imperfection."
Drunken blacksmith: "You're lucky. You believe in your own twaddle."
Joen: "Who says I believe it? I just like giving advice."
-The Seventh Seal
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Ibutho Inkosi
Irubo Kovu
160
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Posted - 2016.02.17 11:37:33 -
[17] - Quote
ROFLWalking in citadels ROFL
As long as the tale of the hunt is told by the hunter, and not the lion, it will favor the hunter.
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Pandora Bokks
Caldari Provisions Caldari State
36
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Posted - 2016.02.17 15:02:10 -
[18] - Quote
Please not - all the complaints that the monocle guy gets all the chicks ... |
Kuronaga
Fatal Absolution Bleeding Sun Conglomerate
513
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Posted - 2016.02.17 15:11:50 -
[19] - Quote
Sonja Fury wrote:Avvy wrote:What's all this preoccupation with walking?
Bet you're sat at a computer. LOL exactly what I was thinking, if you want to walk get off your ass and go for a walk. Personally I want to fly spaceships. Thanks.
Plot Twist: You're not actually flying a spaceship. |
Neuntausend
GoonWaffe Goonswarm Federation
645
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Posted - 2016.02.17 18:39:10 -
[20] - Quote
For cripes sake!
Yes, give us WiS already. I still don't want it, but as long as they are working on that, chances are they don't have any more ideas that are far worse. |
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Nana Skalski
Poseidaon
5367
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Posted - 2016.02.17 19:08:44 -
[21] - Quote
Neuntausend wrote:For cripes sake!
Yes, give us WiS already. I still don't want it, but as long as they are working on that, chances are they don't have any more ideas that are far worse. After they repair everything what they have repaired.
( -á° -ƒ-û -í°)/ =ƒÅ¦ - my sandcastle
Every part of a game helps to tell a story. =ƒôò
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Varro Octavius
Octavian Basilicus
4
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Posted - 2016.02.17 19:55:14 -
[22] - Quote
My take on this WiS/WiC/walk in EVE matter is that it's 2 or 3 separate things being muddled together.
The part I'm interested in is the opportunity for an FPS/action game or content that would be integrated into the EVE universe like being able to board an enemies station or citadel and having a team deathmatch style game where the objective is to attack or defend our current EVE online characters hangers or even take control of the entire station/citadel itself. All this of course can take place on the planets and moons bases and over resources there.
Another take on it I entertain is having all that FPS stuff but in a persistent world just as EVE is, where it's got more of that mmorpg feel like what I believe planetside and eternal crusade are doing(never played these so may be wrong and have just basic understanding of mechanics) but in the EVE universe where actions of our clones or whatever have direct real time consequences in the EVE universe, so if the defender isn't online to defend, then chances are in the attackers favour.
Thirdly there is the crowd that just wants to be able to "stand around" and interact with other players in that fashion(and this is an mmorpg, which all have these players). Which I'm fine with as long as the EVE mechanics still apply so I can shoot them in the face if I find them annoying attention seekers! |
Jarsoom Blade
Blade's Legion
34
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Posted - 2016.02.17 19:56:51 -
[23] - Quote
Walking in citadels? Host a running marathon event, one lap only. Will probably take a week to do one lap in a medium citadel. EVE-bet and others as sponsors please!
"Two things I've learned lately. One: don't get jammed. And two: stationary ships don't react well to 1400's" - John Rourke, Clear Skies 2
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Neuntausend
GoonWaffe Goonswarm Federation
646
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Posted - 2016.02.17 20:13:25 -
[24] - Quote
Varro Octavius wrote:My take on this WiS/WiC/walk in EVE matter is that it's 2 or 3 separate things being muddled together.
The part I'm interested in is the opportunity for an FPS/action game or content that would be integrated into the EVE universe like being able to board an enemies station or citadel and having a team deathmatch style game where the objective is to attack or defend our current EVE online characters hangers or even take control of the entire station/citadel itself. All this of course can take place on the planets and moons bases and over resources there.
Another take on it I entertain is having all that FPS stuff but in a persistent world just as EVE is, where it's got more of that mmorpg feel like what I believe planetside and eternal crusade are doing(never played these so may be wrong and have just basic understanding of mechanics) but in the EVE universe where actions of our clones or whatever have direct real time consequences in the EVE universe, so if the defender isn't online to defend, then chances are in the attackers favour.
Thirdly there is the crowd that just wants to be able to "stand around" and interact with other players in that fashion(and this is an mmorpg, which all have these players). Which I'm fine with as long as the EVE mechanics still apply so I can shoot them in the face if I find them annoying attention seekers!
"Walking" in Eve, should it ever get implemented wouldn't ever be more than a pretty chatroom. Role playing stuff (/dance), maybe a few minigames, maybe some strategic exploration or hacking stuff (they had a demo featuring the exploration of some talocan ruins or whatever) - nothing time-critical or fast-paced anyway - certainly no FPS. TQ doesn't do fast-paced. That would be a different game that could then get connected to Eve in some way. Now, Dust, before it was released was kind of supposed to be that game. But it turned out to be just one of those grand dreams (player made stargates, like they are ever going to happen) that turn up every so often in Eve but never actually get made. And it's probably for the best, because there are so many things that could go wrong.
Just imagine if Dust had been connected to Eve in any meaningful way. That would kind of suck right now, wouldn't it?
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J'Poll
Perkone Caldari State
6314
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Posted - 2016.02.17 22:02:40 -
[25] - Quote
Avvy wrote:What's all this preoccupation with walking?
Bet you're sat at a computer.
Avvy,
You do know they invented 2 things called smartphones and 4G networks.
So, who says he wasn't walking around with his phone while making this thread
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
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Avvy
Republic University Minmatar Republic
336
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Posted - 2016.02.17 22:25:10 -
[26] - Quote
J'Poll wrote:Avvy wrote:What's all this preoccupation with walking?
Bet you're sat at a computer. Avvy, You do know they invented 2 things called smartphones and 4G networks. So, who says he wasn't walking around with his phone while making this thread
Yes, but people usually complain that their typing isn't up to standard when they use those. |
Mister Ripley
Ministry of War Amarr Empire
162
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Posted - 2016.02.18 01:06:01 -
[27] - Quote
TigerXtrm wrote:Captain IQ wrote:After bullying through Skill Injectors who could possibly complain that WiCs would be a bad idea? Sadly CCP decided to go in the complete opposite direction. They're removing the station environment completely. All you get to see when you're docked in a Citadel is a view of the space outside, as if you're piloting the station. Yeah, I don't know what they were thinking either. That's not true.
CCP Ytterbium wrote:Hello there, do you have time to talk about our lord and savior, the Station Interior? You may remember this reddit thread we created a while back that summarized various points regarding the new Citadels. One point that stood out quite a lot was your disappointment regarding the lack of station interior in Citadels. We discussed that quite a bit internally and decided to revert that decision. So yes, Citadels will have station interiors.Several reasons for that. First is psychological. We want Citadels to feel like home, like your little protected bubble away from harm. Having an outside view of space around the structure doesn't convey that. In fact, it gives the feeling you're exposed to external factors, which is the exact opposite of the goal we wanted. Compare that with NPC stations and Outposts, where you feel safe spinning your ship despite having an army of angry nerds waiting outside. Again, it purely is a psychological effect, since Citadels will still be destructible, but we feel it's important point to keep. Second, we have technical concerns by only having an external view mode. What if there is a lot of visual noise happening around the structure when you're docked? (ex: fleet fight) Well then you have a lot of rendering to do in the client, significantly slowing the docked experience. While you'll still have TiDi if you are in a station interior in a busy system, your client won't have to load all the effects around, which is a serious advantage. So, based on all of that, here is how it's going to work:
- If you are in a subcapital or capital ship and you dock into a Citadel, you will get a regular station interior with ship spinning like you would on NPC stations or Outposts.
- If you are in a supercapital (titan or supercarriers) and you dock, you will get another station interior but with fixed camera (can't spin the ship). That's because there are various technical reasons tied to that.
- When inside either of these station interiors, you can also go look at the window, which is the external view we were giving you before. It most likely won't have the overview or ship brackets, but it will at least give you a general tactical assessment of what's outside. If not, you can always undock (tethering will keep you safe), look around then dock back. If nothing else it can also serve as a nice scenery when activity is going on outside the structure
- If you take direct control of the structure you will of course have the overview and ship brackets, since you need these to fire the structure defenses.
- No captain quarters in the new structures.
Hope that helps! link |
Ibutho Inkosi
Irubo Kovu
162
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Posted - 2016.02.18 07:34:20 -
[28] - Quote
ROFLWalking in citadels ROFL
As long as the tale of the hunt is told by the hunter, and not the lion, it will favor the hunter.
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Indahmawar Fazmarai
4770
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Posted - 2016.02.18 07:39:35 -
[29] - Quote
Mister Ripley wrote:TigerXtrm wrote:Captain IQ wrote:After bullying through Skill Injectors who could possibly complain that WiCs would be a bad idea? Sadly CCP decided to go in the complete opposite direction. They're removing the station environment completely. All you get to see when you're docked in a Citadel is a view of the space outside, as if you're piloting the station. Yeah, I don't know what they were thinking either. That's not true. CCP Ytterbium wrote:Hello there, do you have time to talk about our lord and savior, the Station Interior? You may remember this reddit thread we created a while back that summarized various points regarding the new Citadels. One point that stood out quite a lot was your disappointment regarding the lack of station interior in Citadels. We discussed that quite a bit internally and decided to revert that decision. So yes, Citadels will have station interiors.Several reasons for that. First is psychological. We want Citadels to feel like home, like your little protected bubble away from harm. Having an outside view of space around the structure doesn't convey that. In fact, it gives the feeling you're exposed to external factors, which is the exact opposite of the goal we wanted. Compare that with NPC stations and Outposts, where you feel safe spinning your ship despite having an army of angry nerds waiting outside. Again, it purely is a psychological effect, since Citadels will still be destructible, but we feel it's important point to keep. Second, we have technical concerns by only having an external view mode. What if there is a lot of visual noise happening around the structure when you're docked? (ex: fleet fight) Well then you have a lot of rendering to do in the client, significantly slowing the docked experience. While you'll still have TiDi if you are in a station interior in a busy system, your client won't have to load all the effects around, which is a serious advantage. So, based on all of that, here is how it's going to work:
- If you are in a subcapital or capital ship and you dock into a Citadel, you will get a regular station interior with ship spinning like you would on NPC stations or Outposts.
- If you are in a supercapital (titan or supercarriers) and you dock, you will get another station interior but with fixed camera (can't spin the ship). That's because there are various technical reasons tied to that.
- When inside either of these station interiors, you can also go look at the window, which is the external view we were giving you before. It most likely won't have the overview or ship brackets, but it will at least give you a general tactical assessment of what's outside. If not, you can always undock (tethering will keep you safe), look around then dock back. If nothing else it can also serve as a nice scenery when activity is going on outside the structure
- If you take direct control of the structure you will of course have the overview and ship brackets, since you need these to fire the structure defenses.
- No captain quarters in the new structures.
Hope that helps! link
So there's a reddit message about Citaled Interiors, and it's 13 days old, but the news just made it to the OFFICIAL, PAID FOR forums. How surprising.
CCP Seagull: "EVE should be a universe where the infrastructure you build and fight over is as player driven and dynamic as the EVE market is now".
62% of players: "We're not interested. May we have Plan B, please?"
CCP Seagull: "What Plan B?"
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Arkoth 24
Phayder
52
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Posted - 2016.02.18 08:46:12 -
[30] - Quote
Blackjack, pocker, pool and some exotic dancers - that's the world needs. And some nice enviroment for all of these.
Yes, we'd like to see WiS / WiC in our lifetime. |
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