Pages: 1 2 3 [4] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Jenn aSide
Smokin Aces.
13918
|
Posted - 2016.04.18 14:08:30 -
[91] - Quote
There is no reasoning with the unreasonable. You can tell a WiS fanatic that EVE is fine without it, and that EVE with WiS might not be all that they hope it would be (because WiS is a 'game-life immersion' type feature and many EVE players tend to be non-immersion hobbyist types who don't actively RP, so WiS does nothing for those EVE players other than make them click a button in the ESC menu to get rid of it, just like the current captains quarters).
You can show them examples of "WiS-like" failures (like playstation home, which was meant to serve the same social function as WiS in EVE would have,and which went largely unused by the wider PS gaming community until the finally decided to kill it). You can show them other space games with walking around where it doesn't really do anything for the game experience other than distract from the actual spaceships (Star Trek Online comes to mind).
None of that matters to the fanatic. CCP restarting WiS and WiS being the thing that eventually made EVE fail (because CCP has historically proven it's not very good at splitting it's attention.. See DUST and WoD ) wouldn't even be enough, in their madness they;'d just say "CCP didn't make WiS early enough!!!!".
So let them have their nonsense dream since there is nothing to be done about it, while more pragmatic folks enjoy what EVE is now rather than hanging on to the idea that "one day it will be great"...
|
Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
7483
|
Posted - 2016.04.18 14:19:43 -
[92] - Quote
Using playstation home as an example is bad as being in playstation home is a completely separate experience to all of the games people play on their playstation, while WiS would be enjoyed within the same game while doing some shared activities in both sides of it.
And you say EVE players aren't immersed, but that's because immersive features are missing so it's very difficult to be immersed in EVE. That naturally leads to the existing players not being immersed, but certainly doesn't mean EVE is better by maintaining that status quo. There could be a whole load of players who really would enjoy EVE if it were more immersive.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
|
MidnightWyvern
Night Theifs
209
|
Posted - 2016.04.18 15:53:35 -
[93] - Quote
Jenn aSide wrote:There is no reasoning with the unreasonable. You can tell a WiS fanatic that EVE is fine without it, and that EVE with WiS might not be all that they hope it would be (because WiS is a 'game-life immersion' type feature and many EVE players tend to be non-immersion hobbyist types who don't actively RP, so WiS does nothing for those EVE players other than make them click a button in the ESC menu to get rid of it, just like the current captains quarters). You can show them examples of "WiS-like" failures (like playstation home, which was meant to serve the same social function as WiS in EVE would have,and which went largely unused by the wider PS gaming community until the finally decided to kill it). You can show them other space games with walking around where it doesn't really do anything for the game experience other than distract from the actual spaceships (Star Trek Online comes to mind). None of that matters to the fanatic. CCP restarting WiS and WiS being the thing that eventually made EVE fail (because CCP has historically proven it's not very good at splitting it's attention.. See DUST and WoD ) wouldn't even be enough, in their madness they;'d just say "CCP didn't make WiS early enough!!!!". So let them have their nonsense dream since there is nothing to be done about it, while more pragmatic folks enjoy what EVE is now rather than hanging on to the idea that "one day it will be great"... This post is so edgy it gave me a chubby.
Rattati Senpai noticed us! See you in the next FPS!
Alts: Saray Wyvern, Mobius Wyvern (Dust 514)
|
Jamwara DelCalicoe Ashley
SniggWaffe WAFFLES.
361
|
Posted - 2016.04.18 18:08:39 -
[94] - Quote
IbanezLaney wrote:If CCP are smart - the new Dust/Legion game will be all about fighting in Citadels and be a way of extending vulnerability/capturing/stealing them. (Using your existing Eve toons)
But I seriously doubt CCP have the foresight to kill two birds with one stone by doing something that epic.
Sometimes I wonder if CCP reads some of the great ideas here on the Forums (to be fair, there are some bad ones too) and then decides that since they're not up to the task they'd rather troll us with fail cameras and the like. I don't want to believe it's true but most other explanations have been ruled out at this point.
The incoming capital changes should be great, for capital pilots...
Citadels have so much potential...
... and yet, something as simple as a camera that worked just fine... NOPE.
Thank me later :D
|
Jamwara DelCalicoe Ashley
SniggWaffe WAFFLES.
363
|
Posted - 2016.04.18 18:28:04 -
[95] - Quote
Jenn aSide wrote:There is no reasoning with the unreasonable. You can tell a WiS fanatic that EVE is fine without it, and that EVE with WiS might not be all that they hope it would be (because WiS is a 'game-life immersion' type feature and many EVE players tend to be non-immersion hobbyist types who don't actively RP, so WiS does nothing for those EVE players other than make them click a button in the ESC menu to get rid of it, just like the current captains quarters). You can show them examples of "WiS-like" failures (like playstation home, which was meant to serve the same social function as WiS in EVE would have,and which went largely unused by the wider PS gaming community until the finally decided to kill it). You can show them other space games with walking around where it doesn't really do anything for the game experience other than distract from the actual spaceships (Star Trek Online comes to mind). None of that matters to the fanatic. CCP restarting WiS and WiS being the thing that eventually made EVE fail (because CCP has historically proven it's not very good at splitting it's attention.. See DUST and WoD ) wouldn't even be enough, in their madness they;'d just say "CCP didn't make WiS early enough!!!!". So let them have their nonsense dream since there is nothing to be done about it, while more pragmatic folks enjoy what EVE is now rather than hanging on to the idea that "one day it will be great"...
You make excellent points. I will only add that CCP creates these expectations and then fails to deliver. It may be time to let it go ... but can you blame players for wanting a more immersive virtual experience? Valkyrie delivers that in a different format - maybe that's enough.
Thank me later :D
|
Terranid Meester
Tactical Assault and Recon Unit
372
|
Posted - 2016.04.18 21:48:00 -
[96] - Quote
Indahmawar Fazmarai wrote: And when that happens, the failure to implement WiS will be one of the causes of their eventual demise. We are, and have been for nearly 5 years, in the "or else" side of a deal that was "WiS or else".
EVE in 2016 is literally a game that is not the EVE CCP wanted to develop in 2003. CCP is doing their best with what was left after Incarnageddon, but this is not how it should have gone. It's plan B time, with a idea that was not in the original inception. And good luck with it...
The only demise of eve is pandering to the lowest common denominator that will get distracted by the next shiny and be on their way. Then CCP will pick up the pieces, wonder went all went wrong when anyone with plain sight will look at CCP directly.
Oh I want WIS but CCP should really get its act together and work out how to do it properly. Of course them making a bunch of spin-offs in the hope for more dollars in lieu of their main product doesn't help but try telling them that. Bring back Unifex that's what I say. |
Ka Plaa
Raumfahrer Spiff Rakett Piloot Anslutning
92
|
Posted - 2016.04.19 02:21:54 -
[97] - Quote
Neuntausend wrote: Just imagine if Dust had been connected to Eve in any meaningful way. That would kind of suck right now, wouldn't it?
No, it wouldn't suck...because if DUST had been properly put out on PC and properly connected to EvE it wouldn't be dying a deserved console death but rather it would be prospering and EvE would have benefitted.. |
Malcanis
Vanishing Point. The Initiative.
17692
|
Posted - 2016.04.19 12:48:25 -
[98] - Quote
DeMichael Crimson wrote:Captain IQ wrote:After bullying through Skill Injectors who could possibly complain that WiCs would be a bad idea? The very same people who complained when WiS was being worked on ....... both the original attempt (WiS) and the second effort (Exploration Sites).I think WiS could be much more than just emote / dance / walk around / look at pretty graphics. It could be set up more like a RTS exploration / FPS dungeon crawler with 3rd person camera view options available. You'd have a Fog Of War aspect until after you explored the interior or remembered to buy that map from the shady NPC character hanging round the Elevator to the Captains Quarters. Years ago CCP asked in a couple of threads for suggestions / ideas for WiS gameplay content, a lot of stuff was suggested and ideas were expanded upon. I'm talking about everything from new skills and implants to station interior deck layouts. Even talk of creating an endless maze in the lowest level of the stations. There's plenty of WiS threads available with the info. Unfortunately, it's all a pipe dream. CCP even promised to showcase a working model during the second effort (Exploration Sites) that would be better than the Ambulation Demo. All we got was a CGI trailer showing Avatars exploring an alien outpost. Guess what I'm saying is don't hold your breath. CCP has a bad habit of making lot's of promises which usually end up being abandoned. DMC
And players have an equally bad habit of taking concept videos as promises
And of stubbornly refusing to accept reality.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
|
Malcanis
Vanishing Point. The Initiative.
17692
|
Posted - 2016.04.19 12:49:59 -
[99] - Quote
Jenn aSide wrote:There is no reasoning with the unreasonable. You can tell a WiS fanatic that EVE is fine without it, and that EVE with WiS might not be all that they hope it would be (because WiS is a 'game-life immersion' type feature and many EVE players tend to be non-immersion hobbyist types who don't actively RP, so WiS does nothing for those EVE players other than make them click a button in the ESC menu to get rid of it, just like the current captains quarters). You can show them examples of "WiS-like" failures (like playstation home, which was meant to serve the same social function as WiS in EVE would have,and which went largely unused by the wider PS gaming community until the finally decided to kill it). You can show them other space games with walking around where it doesn't really do anything for the game experience other than distract from the actual spaceships (Star Trek Online comes to mind). None of that matters to the fanatic. CCP restarting WiS and WiS being the thing that eventually made EVE fail (because CCP has historically proven it's not very good at splitting it's attention.. See DUST and WoD ) wouldn't even be enough, in their madness they;'d just say "CCP didn't make WiS early enough!!!!". So let them have their nonsense dream since there is nothing to be done about it, while more pragmatic folks enjoy what EVE is now rather than hanging on to the idea that "one day it will be great"...
"WIS cannot fail. It can only BE failed."
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
|
Zet Soirn
Soirn Enterprises
10
|
Posted - 2016.04.19 15:21:25 -
[100] - Quote
Sentry 10 wrote:I think WiS should be an important addition to this game.
A lot of times MMO players log onto their favorite MMO just to chill and be immersed in the game world. Yes, Eve is a game about spaceships, but that's talking about gameplay. Sometimes people log on not necessarily to go out and grind or pvp for several hours, but simply to just be in the world they love after a long day of work, school, or whatever. They log on just to unwind and relax and look at pretty moving pictures of their characters.
Think of the other classic MMOs you've played, and how many people you see just chilling in towns chatting, marketing, or just plain doing nothing. WiS is to give it that "town" feel with other people doing the same.
And before you say "we need to not give people more reasons to not undock", no, just no. If a person's intent is to simply chill in station, they're not going to undock anyway, be it WiS or a boring ship spin interior.
In short WiS is to breathe more life to a game world that people love to be in. Yes I do unwind in my CQ and sit down on the couch. Yes I would love to be able to have WiS as a glorified chat room. I'm sure others have the same sentiment.
100% agreed. God, I would love to see WiS being revisited by CCP. The potential. It could also attract more new players. Would be a great step for CCP towards creating more vibrant and immersing experience. It would only increase the feeling of big and complex universe. Imagine bars, player run shops, dark alleys with booster dealers, actual agents you could talk to face to face, station missions. Maybe adding a close combat later. Now, that would bring even more players, more new items, more new industries. I believe then, the EvE would be truly one of a kind (it already is) and would propably solidify its place on the market for many more years to come. Yea, there still need to be a Devs to work on the space mechanics and bringing new things, yadda yadda. Doesn-¦t mean they can-¦t divert some people to work on WiS. God, I NEED DIS! I NEEED DIS!
tldr: I agree that in EvE, CCP needs to focus more on the Space aspect, but I also believe they could revisit WiS a lil bit. |
|
Malcanis
Vanishing Point. The Initiative.
17695
|
Posted - 2016.04.19 15:29:41 -
[101] - Quote
They'll probably continue releasing a trickle of slightly different clothing items, but don't look for any substantial updates to the engine itself. It's been 5 years; Jake and Elwood ain't getting this band back together.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
|
Ashlar Maidstone
MoonFyre StarBurst Pirateers
223
|
Posted - 2016.04.19 23:13:50 -
[102] - Quote
Do you even realize the potential? CCP, make it so! |
Johan Civire
Caldari Provisions Caldari State
1093
|
Posted - 2016.04.20 05:05:04 -
[103] - Quote
Ashlar Maidstone wrote:Do you even realize the potential? CCP, make it so!
Just to be honest here are we really want this? Sure i like the idea back then i supported WiS. But because they were hiding there real goal for us! Like making more games and waste or WiS project. And leave us with a (unfinished) mechanic. But still the are not going to do this because like everyone already say $$$ eve is slowly at his end. We know it the know it. Sure this project will save there asses but for how long and what will eve become after its release? Eve of War Space? Complete new game mechanic and not just a simple one but a major change in the mechanic of eve online.
So you`re going to break eve in 2 groups of game play. Or more. Depend on your game style in this very moment. I do not think it`s worth the effort in a dying game TBH. And no i love eve really but the are making mistake`s over mistakes and the best part it`s of that the keeping there month shut. Giving some new stuff and (fix here and there) is there counter to keep things calm.
Really have every one ask to remove the jukebox ? have we ask for a UI remapping ? Do we have for just 1 room for or avatar ? Do we ask for the plex system ? Do we ask for the SP injectors ?
Really do i need to clear more things up here? You get the point.
The answer is NO THE WILL NOT DO THIS BECAUSE OF THE WASTED MONEY. The have zero balls. To do this huge project. |
Nana Skalski
Poseidaon
9018
|
Posted - 2016.04.20 07:05:06 -
[104] - Quote
Johan Civire wrote:The have zero balls. The viking slipped on the wet road and hit a very sharp rock. Instant amputation.
( -á° -ƒ-û -í°)/ =ƒÅ¦ - my sandcastle
Every part of a game helps to tell a story. =ƒôò
|
Felix Judge
Regnum Ludorum
34
|
Posted - 2016.04.22 09:10:19 -
[105] - Quote
TigerXtrm wrote:[...] All you get to see when you're docked in a Citadel is a view of the space outside, as if you're piloting the station.
Yeah, I don't know what they were thinking either. Finally - we can use the windows! |
Rek Seven
Art Of Explosions 404 Hole Not Found
2209
|
Posted - 2016.04.22 09:47:41 -
[106] - Quote
Indahmawar Fazmarai wrote:Captain IQ wrote:After bullying through Skill Injectors who could possibly complain that WiCs would be a bad idea? Citadels are the coolest screensavers ever. 3D station interiors are left to fail games like Mass Effect.
Mass effect 3 sells 1.5 million copies and this chump thinks that's a fail
The wishlist is pretty much complete...
|
Chewytowel Haklar
Project RESET
144
|
Posted - 2016.04.22 10:29:24 -
[107] - Quote
I think I'd rather seeing Shooting in Citadels, or SiC! Just imagine if you can breach their security somehow and can enter their station you can then raid them for resources/items, kill a few defenders, and then get out. Could be the start of a new way to fight capital ships as well, breach the ship and then either fight those on the ship and possibly weaken it and steal items in its inventory.
But walking in stations? Meh, the only reason I can see to enable it is if casino's were added to Citadels. Other than that...why? |
Indahmawar Fazmarai
5089
|
Posted - 2016.04.22 13:08:41 -
[108] - Quote
Again? Let me quote myself...
Rek Seven wrote:Indahmawar Fazmarai wrote:Captain IQ wrote:After bullying through Skill Injectors who could possibly complain that WiCs would be a bad idea? Citadels are the coolest screensavers ever. 3D station interiors are left to fail games like Mass Effect. Mass effect 3 sells 1.5 million copies and this chump thinks that's a fail
Indahmawar Fazmarai wrote:That's called sarcasm, a form of irony aimed at harming its target by using harsh words meaning the opposite of the literal meaning.
Actually it's a complex case since the first sentence is ironic (being a screensaver is not praiseworthy) and the second sentence is sarcastic as it implies that Citadel is a failure because it does not feature 3D station interiors, unlike the succesful Mass Effect franchise which features them. The sarcasm can be detected since it follows the ironic appreciation of Citadel graphics as screensavers.
|
Thea Jones
Republic University Minmatar Republic
4
|
Posted - 2016.04.22 13:13:49 -
[109] - Quote
Star trek, the next Generation, had something called Ten-Forward. A bar with chairs and windows towards the outside. So if we can get windows looking outside the citadel, that would be good.
TL:DR.
Walking in Space, with windows looking outside into the Eve Universe, and also windows inside so you can see your ship, and so others could also see your ships also.
(basically spend a few days to merge the systems so you get that "cool" effect). |
Xiahou Altiska
Center for Advanced Studies Gallente Federation
3
|
Posted - 2016.04.22 18:11:37 -
[110] - Quote
It has some possibilities. Imagine being able to set up your own shop as a station trader and have people come visit it, or having a corporate lounge to chat with your mates. It would also be a great opportunity for CCP to expand on the lore.
The level of interactivity would have to be fairly low though or it would just become a magnet for spammers and griefers. Oh sorry, you can't undock because 50 CODE members are blocking the doorway...
Also, it could be seen as just a big waste of time. Do you really want to spend time walking between shops to buy things when you can do it now by pressing a button? How much time are you really going to spend docked at a bar or casino when you can chat on the corp channel while you're doing other stuff?
Speaking of Mass Effect since it came up, that was a game that did a good job representing station life. But it was also a single-player RPG where those segments were used for story pacing and plot development. In an MMO where time is ISK, I don't see many players stopping to wander around. |
|
Lord Amaterasu
Golden Cross Visions
57
|
Posted - 2016.04.22 21:19:17 -
[111] - Quote
WIC for super faction citadel.
Long live the Empress Catiz of Amarr!!
|
Gevlin
Fink Operations The Volition Cult
286
|
Posted - 2016.04.22 23:55:06 -
[112] - Quote
Due to the nature of graphical separation of Wis and Exterior space, in might be more economical and an interesting idea to let Dust Nova grow into an awesome shooter, then port that into the WIS slot, since it is now coming to the PC
This would allow sinergy between the 2 teams, allow CCP to continue with its current road map. And give Capsulers a run and gun situation when they open that door.
Dust will have numerous assets to simply re arrange, do a little database management and U I management, poof you are done.
Though Unreal engine 5 maybe out by that time, so the quality port of characters should be of similar quality.
Someday I will have the time to play. For now it is mining afk in High sec. In Cheap ships
|
Pix Severus
Empty You
3993
|
Posted - 2016.04.23 01:31:02 -
[113] - Quote
At least give us a bathroom, I'm getting tired of podding myself so I can wake up in a fresh clone with an empty bladder.
-ì-ä-à -£-à+¦-äGêâ-Ç
|
Indahmawar Fazmarai
5090
|
Posted - 2016.04.23 06:30:34 -
[114] - Quote
Gevlin wrote:Due to the nature of graphical separation of Wis and Exterior space, in might be more economical and an interesting idea to let Dust Nova grow into an awesome shooter, then port that into the WIS slot, since it is now coming to the PC
This would allow sinergy between the 2 teams, allow CCP to continue with its current road map. And give Capsulers a run and gun situation when they open that door.
Dust will have numerous assets to simply re arrange, do a little database management and U I management, poof you are done.
Though Unreal engine 5 maybe out by that time, so the quality port of characters should be of similar quality.
Ideas like this are suggested each now and then, but they all hacve the same problem: EVE haves its own graphics engine and graphic engines are excludent. So in order to have WiS in Unreal Engine and EVE, they would be two different games and would require being synchronized to make them look as a single game. Maybe CCP are crazy enough to give a shot to it, but it's an enormous challenge and would require more time and effort than just make WiS on EVE engine or code a "EVE 2" to use Unreal Engine.
Or you know, just alt+tab between two games with some degree of interconnection. |
Kenrailae
Mind Games. Suddenly Spaceships.
552
|
Posted - 2016.04.23 06:42:00 -
[115] - Quote
T3 rebalance first. T3's and T3D's need done rather badly. But then yes, some WiS work could be appropriate.
The Law is a point of View
|
Indahmawar Fazmarai
5090
|
Posted - 2016.04.23 06:56:35 -
[116] - Quote
Kenrailae wrote:T3 rebalance first. T3's and T3D's need done rather badly. But then yes, some WiS work could be appropriate.
...because rebalancing numbers from a table requires lots of 3D modeling, texturing and animation skills? |
|
|
|
Pages: 1 2 3 [4] :: one page |
First page | Previous page | Next page | Last page |