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Buzz Orti
State War Academy Caldari State
123
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Posted - 2016.02.22 03:02:07 -
[1] - Quote
I am starting to try to do some manufacturing to compare the costs in numerical value and to test supply logistics.
What is the best structure to use to do manufacturing?
Is a mobile Lab Structure the best structure to get started?
Am I also better to have some Ore Refining or buy refined Ores?
I have some mining pilot who specialized in Refining. |
SurrenderMonkey
Space Llama Industries
2051
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Posted - 2016.02.22 03:05:08 -
[2] - Quote
If you have no idea what you're doing (which seems to be the case), you should forego the use of structures entirely and do your manufacturing in an NPC station.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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Buzz Orti
State War Academy Caldari State
123
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Posted - 2016.02.22 03:09:48 -
[3] - Quote
SurrenderMonkey wrote:If you have no idea what you're doing (which seems to be the case), you should forego the use of structures entirely and do your manufacturing in an NPC station. Why does it seem to be the case if you don't mind me verifying?
Is it better or what?
The reason I am going to do it in my own corp structure is because I want to test it.
I already tested it in NPC station, and I know that low-sec stations also work for that.
I also plan to wrap up the structure and to leave it in station after test are conclusive or recorded.
I'll try to start a new corp named Wills Forego User. |
SurrenderMonkey
Space Llama Industries
2051
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Posted - 2016.02.22 03:24:49 -
[4] - Quote
You know you could just go on the test server and... test... without laying out the capital for a tower, right?
What is it that you're trying to test, exactly?
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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Buzz Orti
State War Academy Caldari State
123
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Posted - 2016.02.22 03:28:53 -
[5] - Quote
SurrenderMonkey wrote:You know you could just go on the test server and... test... without laying out the capital for a tower, right?
What is it that you're trying to test, exactly? Erm, yes but no since I don't test it from the client installed on my computer.
I have to use someone else's system.
What I am trying to test or rather testing exactly is manufacturing in my own structure for the purpose of this forum / subforum.
I also want to verify which structure I do need exactly for manufacturing.
I read that Mobile Lab were used for research which, while I would like to try (later), is not telling me if I can run blue print copies to manufacture products.
Edit: I'm going to sleep and will try to log in to the forum around 5:10 AM or 6:30 AM from one of 2 McDo on my way to work. |
SurrenderMonkey
Space Llama Industries
2051
|
Posted - 2016.02.22 03:35:32 -
[6] - Quote
Buzz Orti wrote:SurrenderMonkey wrote:You know you could just go on the test server and... test... without laying out the capital for a tower, right?
What is it that you're trying to test, exactly? Erm, yes but no since I don't test it from the client installed on my computer. I have to use someone else's system. What I am trying to test or rather testing exactly is manufacturing in my own structure for the purpose of this forum / subforum. I also want to verify which structure I do need exactly for manufacturing. I read that Mobile Lab were used for research which, while I would like to try (later), is not telling me if I can run blue print copies to manufacture products. Edit:I'm going to sleep and will try to log in to the forum around 5:10 AM or 6:30 AM from one of 2 McDo on my way to work.
The structure you need depends on what you're trying to do.
Research lab: ME/TE research Design lab: Copying, T2 invention Experimental lab: T3 invention
Actually building things will require an assembly array, of which there are also several types.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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Buzz Orti
State War Academy Caldari State
123
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Posted - 2016.02.22 03:45:10 -
[7] - Quote
SurrenderMonkey wrote:Buzz Orti wrote:SurrenderMonkey wrote:You know you could just go on the test server and... test... without laying out the capital for a tower, right?
What is it that you're trying to test, exactly? Erm, yes but no since I don't test it from the client installed on my computer. I have to use someone else's system. What I am trying to test or rather testing exactly is manufacturing in my own structure for the purpose of this forum / subforum. I also want to verify which structure I do need exactly for manufacturing. I read that Mobile Lab were used for research which, while I would like to try (later), is not telling me if I can run blue print copies to manufacture products. Edit:I'm going to sleep and will try to log in to the forum around 5:10 AM or 6:30 AM from one of 2 McDo on my way to work. The structure you need depends on what you're trying to do. Research lab: ME/TE research Design lab: Copying, T2 invention Experimental lab: T3 invention Actually building things will require an assembly array, of which there are also several types. yeah, I forgot, but I saw that Assembly Arrays were the ones used and required to manufacture items. The lab, from which related info I mistakenly interpreted details about T2 production , in the case of the Advanced Lab, were not for manufacturing , apparently, but rather research and copying, and so on...
"I forgot that certain assembly arrays can be used to produce specific items like small ships & medium Ammunition (Assembly) Component (Assembly) for Fuel Blocks Drones (Assembly) Equipment (Assembly) |
Sabriz Adoudel
Move along there is nothing here
5697
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Posted - 2016.02.22 10:55:29 -
[8] - Quote
Start out with public facilities in stations.
A POS will be better if you scale up your operations but carries a lot of additional overheads as well, most notably ferrying minerals and other materials to it. Even making battleship modules (1600mm plates, neutron blaster cannons, etc) will suck without access to a freighter.
Once your turnover hits 2 billion ISK per month, it's worth considering a small POS with an equipment assembly array, a design lab and a research lab.
Be aware that your corp's CEO can steal everything from your POS, as can anyone that can sweettalk the CEO into trusting them.
I support the New Order and CODE. alliance. www.minerbumping.com
Sabriz's Rule: "Any time someone argues for a game change claiming it is a quality of life change, the change is actually a game balance change".
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Buzz Orti
State War Academy Caldari State
128
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Posted - 2016.02.22 22:23:44 -
[9] - Quote
Sabriz Adoudel wrote:Start out with public facilities in stations.
A POS will be better if you scale up your operations but carries a lot of additional overheads as well, most notably ferrying minerals and other materials to it. Even making battleship modules (1600mm plates, neutron blaster cannons, etc) will suck without access to a freighter.
Once your turnover hits 2 billion ISK per month, it's worth considering a small POS with an equipment assembly array, a design lab and a research lab.
Be aware that your corp's CEO can steal everything from your POS, as can anyone that can sweettalk the CEO into trusting them. I am the founding CEO and top directing CEO. I don't want a design lab (which I never knew existed, I only knew of Mobile Lab) or research lab (yet).
I have a freighter , JF , BR, black ops, cyno, covert cyno, and covert fleet.
I did start with public facilities in stations.
I found a moon in 72 hours btw.
+ I can make more than 2 billion ISK per month already and had 12b ISK twice (spent twice).
Auto-correct makes auto-errors.
EVE forums refused to load this morning..
I have 15 pilots and a thread on skill discussion of what I can do with them was closed stating there is a redundant thread when there isn't one opened. It has been nothing but misrepresenting for 3 years+.
I will not build BS mod like 1600mm plating
Builds ship in empty Quafe bottle.
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Buzz Orti
State War Academy Caldari State
141
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Posted - 2016.02.27 17:08:37 -
[10] - Quote
Seems that I need a standing of 5 or better to be able to anchor a POS in High-sec. The higher the security level the more standing I need, up to a standing of 7 for a 0.7 system...
Also, I read about the moon-harvester restriction to low-sec 04 level .
Builds ship in empty Quafe bottle.
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SurrenderMonkey
Space Llama Industries
2123
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Posted - 2016.02.27 17:56:22 -
[11] - Quote
Moon harvesters cannot be used in high sec.
There is no longer any standing restriction for anchoring a tower in high, however.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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Buzz Orti
State War Academy Caldari State
141
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Posted - 2016.02.27 18:48:12 -
[12] - Quote
SurrenderMonkey wrote:Moon harvesters cannot be used in high sec.
There is no longer any standing restriction for anchoring a tower in high, however. I had access to a moon with Rarity 32 moon minerals before. I still have to verify the moon gases value, but I think they may be worth less than Moon Rarity 8 Mineral.
I verified the Epic Arc Missions as I'm now aware of standing requirements to anchor Control Towers. However, I am not sure of the requirement to anchor tower in low sec yet.
I am trying to find it. I also didn't know that I could set Control Tower defenses based on players standing and security level.
Edit: POS Setup Standings and Sovereignty Restrictions
With the release of Crius (22 JUL 2014), you no longer require standings with factions to anchor in any high security systems.
... I think I work Monday, but I may be able to test and/or fix that after work.
Builds ship in empty Quafe bottle.
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Tau Cabalander
Retirement Retreat Working Stiffs
5785
|
Posted - 2016.02.28 06:57:47 -
[13] - Quote
Buzz Orti wrote:Seems that I need a standing of 5 or better to be able to anchor a POS in High-sec. The higher the security level the more standing I need, up to a standing of 7 for a 0.7 system...
Also, I read about the moon-harvester restriction to low-sec 04 level . Standing is not required to anchor anymore.
Only a few systems are restricted, like Jita.
Restrictions on reactions and moon harvesters have not changed: not in hisec. The module info states this.
Restricted To Security Level Of At Most: 0.4 |
Buzz Orti
State War Academy Caldari State
152
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Posted - 2016.02.28 07:15:03 -
[14] - Quote
Tau Cabalander wrote:Buzz Orti wrote:Seems that I need a standing of 5 or better to be able to anchor a POS in High-sec. The higher the security level the more standing I need, up to a standing of 7 for a 0.7 system...
Also, I read about the moon-harvester restriction to low-sec 04 level . Standing is not required to anchor anymore. Only a few systems are restricted, like Jita. Restrictions on reactions and moon harvesters have not changed: not in hisec. The module info states this. Restricted To Security Level Of At Most: 0.4 https://forums.eveonline.com/default.aspx?g=posts&m=5345680#post5345680 Starbase changes for Crius wrote:Restrictions on starbase anchoring removed
Control Towers will no longer require faction standings to be anchored in high-security space. Moreover, Control Towers will now be anchorable in previously restricted solar systems like 0.8 and above. Starbase changes for Crius wrote:Improving Mobile LaboratoriesBased on this forum thread: * Mobile Laboratory has been renamed Research Laboratory. * Advanced Mobile Laboratory has been renamed Design Laboratory. * Hyasyoda Mobile Laboratory has been renamed Hyasyoda Laboratory. You may also find this site useful: http://games.chruker.dk/eve_online/market.php?group_id=1285 It is slightly outdated (bottom-right of every page "Database: Mosaic (2015-05-02)"), but better than most sites. Ty. I should get internet in 10 hours.
Builds ship in empty Quafe bottle.
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Buzz Orti
State War Academy Caldari State
168
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Posted - 2016.03.02 01:55:15 -
[15] - Quote
Well, my POS is running and the shield is up, but I can also sell the moon location. I was surprised to see me find a moon like that. I made videos too.
Thanks to the user who removed his POS.
I'm now going to sleep as I am exhausted.
Builds ship in empty Quafe bottle.
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Huttan Funaila
GoonWaffe Goonswarm Federation
379
|
Posted - 2016.03.02 14:59:03 -
[16] - Quote
Buzz Orti wrote:Tools and LinksFueling calculators, POS fitting calculators, etc. EVE Online POS Builder...I couldn't get this tool to work.... That POS tool is totally obsolete (first hint - it is so old that it doesn't use fuel blocks for calculations). Use http://eve.1019.net/pos/index.php instead. Another hint is that it lacks compression arrays. |
Buzz Orti
State War Academy Caldari State
172
|
Posted - 2016.03.02 15:04:03 -
[17] - Quote
Huttan Funaila wrote:Buzz Orti wrote:Tools and LinksFueling calculators, POS fitting calculators, etc. EVE Online POS Builder...I couldn't get this tool to work.... That POS tool is totally obsolete (first hint - it is so old that it doesn't use fuel blocks for calculations). Use http://eve.1019.net/pos/index.php instead. Another hint is that it lacks compression arrays. I could not see that it didn't use fuel blocks for calculations nor that it lacked compression arrays either. It was not functional to me, not dysfunctional.
Also, the auto-correct features chops up a lot of my words but it seems more intent to do that than to correct problems of errors.
Builds ship in empty Quafe bottle.
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SurrenderMonkey
Space Llama Industries
2153
|
Posted - 2016.03.02 16:06:57 -
[18] - Quote
Buzz Orti wrote:Well, my POS is running and the shield is up, but I can also sell the moon location. I was surprised to see me find a moon like that. I made videos too.
Thanks to the user who removed his POS.
I'm now going to sleep as I am exhausted.
Eh? Moons are a dime a dozen.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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Buzz Orti
State War Academy Caldari State
172
|
Posted - 2016.03.02 16:18:53 -
[19] - Quote
SurrenderMonkey wrote:Buzz Orti wrote:Well, my POS is running and the shield is up, but I can also sell the moon location. I was surprised to see me find a moon like that. I made videos too.
Thanks to the user who removed his POS.
I'm now going to sleep as I am exhausted. Eh? Moons are a dime a dozen. I was offered one at 50m ISK and was not replied. I also was offered others at 400m to 500m ISK each with White Glaze. In both cases , not a dime, and not a dozen.
I got mine for free with a little bit of judicious warping around in around 30 minutes at the same location my tower was parked.
Builds ship in empty Quafe bottle.
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Tau Cabalander
Retirement Retreat Working Stiffs
5794
|
Posted - 2016.03.02 21:34:56 -
[20] - Quote
Starbases are not as popular post-Crius. There are lots of free moons.
After finding a planet with a free moon via d-scan (warp to each planet in a fast ship or shuttle, then scan with reduced range that doesn't reach other planet's moons, then count the towers and compare it to the planet's moon count), I'm usually lazy and just warp to every moon around the planet instead of doing more d-scans to pinpoint it.
It takes me at most 10 minutes to find a free moon, much less if there is no free moons (rare these days). |
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Buzz Orti
State War Academy Caldari State
177
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Posted - 2016.03.02 22:06:02 -
[21] - Quote
Tau Cabalander wrote:Starbases are not as popular post-Crius. There are lots of free moons.
After finding a planet with a free moon via d-scan (warp to each planet in a fast ship or shuttle, then scan with reduced range that doesn't reach other planet's moons, then count the towers and compare it to the planet's moon count), I'm usually lazy and just warp to every moon around the planet instead of doing more d-scans to pinpoint it.
It takes me at most 10 minutes to find a free moon, much less if there is no free moons (rare these days). I'll try it, maybe start a repository of free moon services with people scanning moons for sale. I can sell things that work more based on functionality than popularity.
I don't mind the competition selling 2 times or 4 times more , as long as they only sell useless junks and scams.
I didn't scan any.
There was a gas planet with 21 or so moons around it but I didn't have to verify that one. I just warped to around 8 moons but it took me over 10 to 30 minutes. It only took around 20 MB or so to do it though which is practically free for me compared to the $3 / hr I used to pay.
I can already smell the money before it is printed.
By the way, I just called the store that sold me the hardware box this thing is running on and they said that I need 2 GB DDR-3 RAM chips, though I don't know the rest of the specification for the RAM yet. They also sell 4 GB systems which can be upgraded to 8 GB. The 4 GB and 8 GB RAM chips won't work on the motherboard that I have at this time.
So, I will try to find some compatible RAM chip after verifying which specific type it is , whether there is a parity or non-parity field and whether or not there is a simm-socket type or some other related data.
Also, I have to go pickup a pair of glasses so I can read without removing my glasses and I will pick up a mic that works although ... I think I will pick one for $20 + tax. That will work great for videos. I can add videos to the post I make or to the new threads I make. I make graphic too for those who don't or can't or won't read and like to complain too much because they are too addicted or are paid by the significant other to do so.
Builds ship in empty Quafe bottle.
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SurrenderMonkey
Space Llama Industries
2168
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Posted - 2016.03.03 17:37:51 -
[22] - Quote
Tau Cabalander wrote:Starbases are not as popular post-Crius. There are lots of free moons.
After finding a planet with a free moon via d-scan (warp to each planet in a fast ship or shuttle, then scan with reduced range that doesn't reach other planet's moons, then count the towers and compare it to the planet's moon count), I'm usually lazy and just warp to every moon around the planet instead of doing more d-scans to pinpoint it.
It takes me at most 10 minutes to find a free moon, much less if there is no free moons (rare these days).
Seriously. You could throw a space-rock and it would bounce off of three available moons before drifting off into the void.
If you can't find a free moon, the system is likely to be **** for manufacturing, anyway, due to SCI.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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Buzz Orti
State War Academy Caldari State
178
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Posted - 2016.03.03 21:20:53 -
[23] - Quote
SurrenderMonkey wrote:Tau Cabalander wrote:Starbases are not as popular post-Crius. There are lots of free moons.
After finding a planet with a free moon via d-scan (warp to each planet in a fast ship or shuttle, then scan with reduced range that doesn't reach other planet's moons, then count the towers and compare it to the planet's moon count), I'm usually lazy and just warp to every moon around the planet instead of doing more d-scans to pinpoint it.
It takes me at most 10 minutes to find a free moon, much less if there is no free moons (rare these days). Seriously. You could throw a space-rock and it would bounce off of three available moons before drifting off into the void. If you can't find a free moon, the system is likely to be **** for manufacturing, anyway, due to SCI. What do you mean by SCI?
Is it: The skills regarding Astrometrics and Signal Acquisition are outdated (pre-Aphocripha). ,
or Science or what?
Builds ship in empty Quafe bottle.
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Tau Cabalander
Retirement Retreat Working Stiffs
5799
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Posted - 2016.03.04 00:01:04 -
[24] - Quote
Buzz Orti wrote:SurrenderMonkey wrote:Seriously. You could throw a space-rock and it would bounce off of three available moons before drifting off into the void.
If you can't find a free moon, the system is likely to be **** for manufacturing, anyway, due to SCI. What do you mean by SCI? Is it: The skills regarding Astrometrics and Signal Acquisition are outdated (pre-Aphocripha). , or Science or what? I assume system cost indices are being referred to.
The higher the index, the higher the cost of installing a job. |
Buzz Orti
State War Academy Caldari State
178
|
Posted - 2016.03.04 00:07:56 -
[25] - Quote
Tau Cabalander wrote:Buzz Orti wrote:SurrenderMonkey wrote:Seriously. You could throw a space-rock and it would bounce off of three available moons before drifting off into the void.
If you can't find a free moon, the system is likely to be **** for manufacturing, anyway, due to SCI. What do you mean by SCI? Is it: The skills regarding Astrometrics and Signal Acquisition are outdated (pre-Aphocripha). , or Science or what? I assume system cost indices are being referred to. The higher the index, the higher the cost of installing a job. That makes sense, it costed me around less than 1 or 2 m ISK to run my tower with nothing on it.
That also doesn't include the ISK I could have made mining in the system or looking for anomalies nearby.
Once I get further I can add items to the POS to test costs, including logistic and times.
I also do sell items as a trader 1 jump away from where I am.
I believe there is a 20 trillion market there.
But even a SCI code from 1 to 8 and optional letters to it to modify the Indices would be useful for comparison.
Different players would have different costs given different situations and opportunities or problems related to them.
Builds ship in empty Quafe bottle.
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SurrenderMonkey
Space Llama Industries
2172
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Posted - 2016.03.04 18:27:06 -
[26] - Quote
Buzz Orti wrote:Tau Cabalander wrote:Buzz Orti wrote:SurrenderMonkey wrote:Seriously. You could throw a space-rock and it would bounce off of three available moons before drifting off into the void.
If you can't find a free moon, the system is likely to be **** for manufacturing, anyway, due to SCI. What do you mean by SCI? Is it: The skills regarding Astrometrics and Signal Acquisition are outdated (pre-Aphocripha). , or Science or what? I assume system cost indices are being referred to. The higher the index, the higher the cost of installing a job. That makes sense, it costed me around less than 1 or 2 m ISK to run my tower with nothing on it. That also doesn't include the ISK I could have made mining in the system or looking for anomalies nearby. Once I get further I can add items to the POS to test costs, including logistic and times. I also do sell items as a trader 1 jump away from where I am. I believe there is a 20 trillion market there. But even a SCI code from 1 to 8 and optional letters to it to modify the Indices would be useful for comparison. Different players would have different costs given different situations and opportunities or problems related to them.
What is this I don't even
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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Haffsol
55
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Posted - 2016.03.04 21:54:25 -
[27] - Quote
Buzz Orti wrote: That makes sense, it costed me around less than 1 or 2 m ISK to run my tower with nothing on it.
That also doesn't include the ISK I could have made mining in the system or looking for anomalies nearby.
Once I get further I can add items to the POS to test costs, including logistic and times.
I also do sell items as a trader 1 jump away from where I am.
I believe there is a 20 trillion market there.
But even a SCI code from 1 to 8 and optional letters to it to modify the Indices would be useful for comparison.
Different players would have different costs given different situations and opportunities or problems related to them.
Say WAT? |
Buzz Orti
State War Academy Caldari State
185
|
Posted - 2016.03.05 01:59:55 -
[28] - Quote
So well, I will buy and install my first manufacturing structure tonight since I can still afford it and I just did get paid.
I have to fix a small annoying problem before though.
+ My boss told me to not just do nothing about those attacking my credit.
Builds ship in empty Quafe bottle.
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Bugsy VanHalen
Society of lost Souls
1067
|
Posted - 2016.03.05 02:05:57 -
[29] - Quote
Sounds like you have read a lot of outdated information.
For one things, the cost of fueling a POS no longer changes with what arrays you add. That changed when fuel blocks were added years ago. They now consume a flat amount of fuel blocks per hour no matter how loaded or empty it is. 10 blocks per hour for a small, 20 blocks per hour for a medium, and 40 blocks per hour for a large.
The SCI (system Cost Index) is much newer and has a huge impact on manufacturing costs. for example building a freighter in a system with high manufacturing activity could cost 10 t0 20 million extra in job installation costs over a system with very low manufacturing activity. What SCI affects is the higher an activity in a system, the high the cost of that activity becomes. building in a station or a POS is equally affected by the SCI.
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Buzz Orti
State War Academy Caldari State
185
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Posted - 2016.03.05 02:15:09 -
[30] - Quote
Bugsy VanHalen wrote:Sounds like you have read a lot of outdated information.
For one things, the cost of fueling a POS no longer changes with what arrays you add. That changed when fuel blocks were added years ago. They now consume a flat amount of fuel blocks per hour no matter how loaded or empty it is. 10 blocks per hour for a small, 20 blocks per hour for a medium, and 40 blocks per hour for a large.
The SCI (system Cost Index) is much newer and has a huge impact on manufacturing costs. for example building a freighter in a system with high manufacturing activity could cost 10 t0 20 million extra in job installation costs over a system with very low manufacturing activity. What SCI affects is the higher an activity in a system, the high the cost of that activity becomes. building in a station or a POS is equally affected by the SCI.
Why do you say that it sounds like I have read a lot of outdated information?
Is the SCI (System Cost Index) an integral part of the new manufacturing system when they upgraded / updated it to include group manufacturing? Or is it just a third party program? I was referring to making a 3rd party program for it, or multiple 3rd party programs (functions) with it.
Also, is it possible to only specialize in Science without Research? What application would a pilot be able to do with Science only and without Research? I mean, how can Science Skills be applied to one's activity without Research? I know I will verify after, but why should I just check before (I only have 2 minutes left).
Please verify the context of my statements and scope rather than first making alternate assumptions designed to argue against me for no other goals but to change context and delay scope focus.
Builds ship in empty Quafe bottle.
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