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Indahmawar Fazmarai
4788
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Posted - 2016.02.24 07:57:06 -
[1] - Quote
So, Sugar Kyle just started an interesting thing when she asked at the readers of her blog which roadmap they would like to see for the next development of EVE (say, next 2 years). That was a informal question raised by CCP to the CSM, and it has become a larger thing since it's been put into a Blog Banter...
Sugar Kyle's question:
http://www.lowseclifestyle.com/2016/02/your-ideal-roadmap.html
Blog Banter & answers:
Sand, Cider and Spaceships (BB #72)
http://sandciderandspaceships.blogspot.com.es/2016/02/blog-banter-72-this-is-road-map-to.html
Inner Sanctum of the Ninveah:
http://www.ninveah.com/2016/02/bb72-mapping-way.html
The Ancient Gaming Noob:
https://tagn.wordpress.com/2016/02/23/roadmaps-are-written-in-pencil/
Morphisat's Blog:
http://www.sobaseki.com/wordpress/2016/02/23/blog-banter-72road-to-nowhere/
Neville Smit:
http://nevillesmit.com/blog/2016/2/22/bb-72-whats-your-roadmap
Grimmash On Gaming:
http://grimmash.com/2016/02/23/blog-banter-72-this-is-the-road-map-to/
Maybe CCP will come forward with that question in a more official manner, but I am in a strange position (for me) since I can't figure a ideal roadmap for the near future of EVE... at least not one starting with the current situation and what is doable by CCP from here.
So I would like to know:
What is your (General Discussion's) Roadmap? What would you like CCP to do/develop in the next two years, starting from where the game lies now (new sovereignty, Citadels and new structures, new capitals, et cetera)?
CCP Seagull: "EVE should be a universe where the infrastructure you build and fight over is as player driven and dynamic as the EVE market is now".
62% of players: "We're not interested. May we have Plan B, please?"
CCP Seagull: "What Plan B?"
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Arkoth 24
Phayder
55
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Posted - 2016.02.24 08:01:33 -
[2] - Quote
Indahmawar Fazmarai wrote:What would you like CCP to do/develop in the next two years, starting from where the game lies now (new sovereignty, Citadels and new structures, new capitals, et cetera)? I should say "Walking in stations and citadels" and get to the cover before crap hits the fan. |
Nana Skalski
Poseidaon
5720
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Posted - 2016.02.24 08:11:35 -
[3] - Quote
Open the door!
( -á° -ƒ-û -í°)/ =ƒÅ¦ - my sandcastle
Every part of a game helps to tell a story. =ƒôò
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Ima Wreckyou
The Conference Elite CODE.
2274
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Posted - 2016.02.24 08:17:15 -
[4] - Quote
get rid skill extractors
the Code ALWAYS wins
Elite PvPer, #74 in 2014
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Tisiphone Dira
WiNGSPAN Academy for Enterprising Pilots The WINGSPAN Logo Alliance
650
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Posted - 2016.02.24 08:24:01 -
[5] - Quote
make eve great again. |
Barrett Fruitcake
State War Academy Caldari State
54
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Posted - 2016.02.24 08:25:12 -
[6] - Quote
Tisiphone Dira wrote:make eve great again.
That whale has already been beached.
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Scipio Artelius
The Vendunari End of Life
44601
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Posted - 2016.02.24 08:30:37 -
[7] - Quote
Integrate the upcoming Legion 2.0 much closer than DUST currently is, including the direction CCP Seagull mentioned a couple of years ago of a single character being able to move between games.
That's a kind of open the door of sorts.
Come Win At Eve - Join The Vendunari
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Rain6637
GoonWaffe Goonswarm Federation
33405
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Posted - 2016.02.24 08:35:57 -
[8] - Quote
10-year road map
You don't throw lobsters into a boiling pot of water, you turn up the heat slowly.
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
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Rain6637
GoonWaffe Goonswarm Federation
33405
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Posted - 2016.02.24 08:41:45 -
[9] - Quote
...frogs.
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
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Malcanis
Vanishing Point. The Initiative.
17505
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Posted - 2016.02.24 08:57:56 -
[10] - Quote
As EVE is 13 years old in a few months, I think CCP could maybe consider adding some PvE
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Mr Mac
Dark Goliath
125
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Posted - 2016.02.24 09:07:39 -
[11] - Quote
Super DD for Citadel that can kill Titan |
Indahmawar Fazmarai
4789
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Posted - 2016.02.24 14:20:24 -
[12] - Quote
Malcanis wrote:As EVE is 13 years old in a few months, I think CCP could maybe consider adding some PvE
That is on the roadmap, kinda. Will depend on when CCP Affinity shares the plans so we know how clueless is CCP and have a chance to act.
So far my ability to think of roadmaps is obscured by grim feelings about Citadel. I hope we still have a game to play in the next years.
CCP Seagull: "EVE should be a universe where the infrastructure you build and fight over is as player driven and dynamic as the EVE market is now".
62% of players: "We're not interested. May we have Plan B, please?"
CCP Seagull: "What Plan B?"
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Cixi
37
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Posted - 2016.02.24 15:52:48 -
[13] - Quote
Some stuff I'd like to see :
- PI overhaul (click fest)
- Mission randomization (so every mission doesn't looks the same)
- Research agents re design
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Ibutho Inkosi
Irubo Kovu
187
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Posted - 2016.02.24 16:01:03 -
[14] - Quote
Hmmm....I think I'd like to see a dev team employed by CCP with the ability to retain the information that has already been punted about for years. It is disheartening, and makes me regret every nice thing I've said, when I learn this dev team is "opening discussion" of what they need to be occupying themselves with over the next two years.
It'll take two years to pick up all the stitches they've dropped thus far.
I suppose I'll have to go to Reddit to find out. Good thing it's not Facebook. What's Zuckerberg got to do with all this?
(somebody remind me)
As long as the tale of the hunt is told by the hunter, and not the lion, it will favor the hunter.
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Forum Toon
State War Academy Caldari State
40
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Posted - 2016.02.24 16:08:28 -
[15] - Quote
Ima Wreckyou wrote:get rid skill extractors
https://youtu.be/CGDIZoXXdg8 |
Lulu Lunette
Savage Moon Society
287
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Posted - 2016.02.24 17:37:36 -
[16] - Quote
It would be really neat to have a reason to leave highsec.
@lunettelulu7
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Josef Djugashvilis
3314
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Posted - 2016.02.24 17:49:19 -
[17] - Quote
CCP's road map is: gimme yer money!
Unfortunately.
This is not a signature.
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Jenn aSide
Shinigami Miners Test Alliance Please Ignore
13729
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Posted - 2016.02.24 18:32:59 -
[18] - Quote
Malcanis wrote:As EVE is 13 years old in a few months, I think CCP could maybe consider adding some PvE
I wish they wouldn't. They've been adding PVE since 2009 (incursions, wormhole pve etc). They just added Drifter Incursions...and no one does them. They Added Burners and most mission runners ignore them. Relatively few people do PI even though that was supposed to be a big thing. only about 1.5% of players will do an incursion on any given days etc etc.
Meanwhile millions of "dumb" pre-2006 npcs in missions and anomalies die every singe day in EVE. Bottom line, CCP isn't the greatest company for providing PVE content.
Most people who do non-exploration PVE are still running/farming pre-2006 Anoms and Missions (even brand new players gravitate to the older content rather than the new stuff) because that content actually provides everything a PVEr needs. This despite all the stuff CCP has added. It's because too many PVE focused players claim they want new things, but they really don't, and will complain if you take away the old things.
Adding PVE content is a waste of time when history shows you that those PVErs will be back to saving Damsels and/or hoping for their Forsaken Hubs to escalate to a DED complex in just a few weeks after they blow through the 'new improved pve content'.
A better thing for CCP to do would be to try to understand WHY we prefer the old content, and enhance that a bit. |
Priss Eluveitie
16
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Posted - 2016.02.24 18:49:26 -
[19] - Quote
Maybe add some more missions to the level 4 security pool, but focus on improving the existing PvE rather than adding more avenues that are never walked down.
-
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Pryce Caesar
Cloak and Daggers Fidelas Constans
48
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Posted - 2016.02.24 19:05:25 -
[20] - Quote
Drifters and the Burner missions are effective PVE missions...But they also have an increased risk factor compared to the older PvE content. Burners limit the ship-type, and give you a pirate whose stats are comparable to PvP player ships, which makes it much more difficult to take out than any individual pirate ship.
Drifters, I would imagine, are a far more dangerous breed than their Sansha counterparts, especially with those Battleship Doomsdays I have heard about. As a result, the level of risk and potential Isk/hr compared to Sansha's Incursions would draw less people towards Drifter incursions. Moreover, as memory serves, Drifters do not have the end-game HQ sites in Incursions, which generally afford very valuable loot (and end the Incursion).
It all comes down to profit vs. risk. The new stuff can take people out of their comfort zones, and the extra levels of danger makes it harder for such missions to be "farmed".
I've only run one Incursion in this character's life-time, and the efficiency of the fleet I ran with made the Incursion essentially another day at the office with more ISK made in the times I ran with the Incursion than I do running Havens solo.
I do recall CCP mentioning recently that they were going to add more PvE content to EVE Online, but I think a major step forward for CCP in the PvE apartment would be to make Captial ship-level PvE content. Even the Incursions top off at the Battleship-level - the only Capital in sight is the Super Carrier at the end of every Sansha Incursion. Granted, that would likely lead to a massive shift in the Status Quo of the storyline in EVE, but I do recall that a number of Pirate NPC Alliances have actually got their hands on Capital Ships over the years.
If you do that, that would lead to more uses for Capital ships outside of PvP combat. Hell, you could even place Titan-level Capitals in as "end-game" missions for Incursions, or mass PvE fleet battles. |
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Frostys Virpio
KarmaFleet Goonswarm Federation
2628
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Posted - 2016.02.24 19:19:52 -
[21] - Quote
Jenn aSide wrote:Malcanis wrote:As EVE is 13 years old in a few months, I think CCP could maybe consider adding some PvE I wish they wouldn't. They've been adding PVE since 2009 (incursions, wormhole pve etc). They just added Drifter Incursions...and no one does them. They Added Burners and most mission runners ignore them. Relatively few people do PI even though that was supposed to be a big thing. only about 1.5% of players will do an incursion on any given days etc etc. Meanwhile millions of "dumb" pre-2006 npcs in missions and anomalies die every singe day in EVE. Bottom line, CCP isn't the greatest company for providing PVE content. Most people who do non-exploration PVE are still running/farming pre-2006 Anoms and Missions (even brand new players gravitate to the older content rather than the new stuff) because that content actually provides everything a PVEr needs. This despite all the stuff CCP has added. It's because too many PVE focused players claim they want new things, but they really don't, and will complain if you take away the old things. Adding PVE content is a waste of time when history shows you that those PVErs will be back to saving Damsels and/or hoping for their Forsaken Hubs to escalate to a DED complex in just a few weeks after they blow through the 'new improved pve content'. A better thing for CCP to do would be to try to understand WHY we prefer the old content, and enhance that a bit.
The whole PvE problem comes from the mentality of the playerbase. We will do the most boring and dumb **** for a quarter of an ISK/hours better income. It's exaggerated of course but it's still how it is. The "next big thing" has to be better ISK/hours or the players won't move. Doing group PvE is either forced by the mechanic like incursion or never even mentioned because "Muh ISK ticks will be smaller". |
DaReaper
Net 7
2771
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Posted - 2016.02.24 20:34:38 -
[22] - Quote
I guess i'd call this a wishlist not a roadmap:
1) mining needs to be looked at, i'd like to mine in new and interesting ways, like comets, ring mining, manual mining moons, etc
2) pi really needs love.. i mean seriously.. ccplease, give it some love?
3) Entosis needs to be looked at again
OMG Comet Mining idea!!! Comet Mining!
Yes i am optimistic about eve.. i'm giving it till dec 31st 2016 before i doom n gloom
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Indahmawar Fazmarai
4789
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Posted - 2016.02.24 20:42:06 -
[23] - Quote
Frostys Virpio wrote:Jenn aSide wrote:Malcanis wrote:As EVE is 13 years old in a few months, I think CCP could maybe consider adding some PvE I wish they wouldn't. They've been adding PVE since 2009 (incursions, wormhole pve etc). They just added Drifter Incursions...and no one does them. They Added Burners and most mission runners ignore them. Relatively few people do PI even though that was supposed to be a big thing. only about 1.5% of players will do an incursion on any given days etc etc. Meanwhile millions of "dumb" pre-2006 npcs in missions and anomalies die every singe day in EVE. Bottom line, CCP isn't the greatest company for providing PVE content. Most people who do non-exploration PVE are still running/farming pre-2006 Anoms and Missions (even brand new players gravitate to the older content rather than the new stuff) because that content actually provides everything a PVEr needs. This despite all the stuff CCP has added. It's because too many PVE focused players claim they want new things, but they really don't, and will complain if you take away the old things. Adding PVE content is a waste of time when history shows you that those PVErs will be back to saving Damsels and/or hoping for their Forsaken Hubs to escalate to a DED complex in just a few weeks after they blow through the 'new improved pve content'. A better thing for CCP to do would be to try to understand WHY we prefer the old content, and enhance that a bit. The whole PvE problem comes from the mentality of the playerbase. We will do the most boring and dumb **** for a quarter of an ISK/hours better income. It's exaggerated of course but it's still how it is. The "next big thing" has to be better ISK/hours or the players won't move. Doing group PvE is either forced by the mechanic like incursion or never even mentioned because "Muh ISK ticks will be smaller".
People is risk inflexible. Some day CCP will take notice that higher risk activities only call to people who already where taking that level of risk while doing something else. A higher reward means nothing unless the risk level is the same. This is why nullsec mining is a fringe activity.
All efforts to lead horses to the water have ended in unsubbed horses and jackals drinking the water intended for horses.
CCP Seagull: "EVE should be a universe where the infrastructure you build and fight over is as player driven and dynamic as the EVE market is now".
62% of players: "We're not interested. May we have Plan B, please?"
CCP Seagull: "What Plan B?"
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bardghost Isu
Casteil Extraction Corporation M3 Industries
22
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Posted - 2016.02.24 21:29:10 -
[24] - Quote
For me i'd like to see:
1) Overhaul of PI (Maybe a phone based App so I can kill my hour lunches at college and work). 2) A better system with regards to alliances. I want to see Wallets and hangers, plus decorations. 3) More action in the Lore side of stuff. It's been great recently with the drifters and stuff, But i'd like to see it more publicised and also on a slightly quicker timeframe (It feel dragged out).
Just a few of my suggestions.
There's No Kill Like Overkill !
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Rain6637
GoonWaffe Goonswarm Federation
33412
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Posted - 2016.02.24 21:31:41 -
[25] - Quote
Lulu Lunette wrote:It would be really neat to have a reason to leave highsec. Or you could remove all the reasons to stay
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
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Lulu Lunette
Savage Moon Society
288
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Posted - 2016.02.24 21:45:23 -
[26] - Quote
Rain6637 wrote:Lulu Lunette wrote:It would be really neat to have a reason to leave highsec. Or you could remove all the reasons to stay
Same thing
@lunettelulu7
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Nana Skalski
Poseidaon
5743
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Posted - 2016.02.24 21:58:33 -
[27] - Quote
DaReaper wrote:I guess i'd call this a wishlist not a roadmap:
1) mining needs to be looked at, i'd like to mine in new and interesting ways, like comets, ring mining, manual mining moons, etc
2) pi really needs love.. i mean seriously.. ccplease, give it some love?
3) Entosis needs to be looked at again
Entosis could be named "structure hacking module" and be used to drop resistances of structures for a limited time.
( -á° -ƒ-û -í°)/ =ƒÅ¦ - my sandcastle
Every part of a game helps to tell a story. =ƒôò
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Malcanis
Vanishing Point. The Initiative.
17511
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Posted - 2016.02.24 22:50:04 -
[28] - Quote
Jenn aSide wrote:Malcanis wrote:As EVE is 13 years old in a few months, I think CCP could maybe consider adding some PvE I wish they wouldn't. They've been adding PVE since 2009 (incursions, wormhole pve etc). They just added Drifter Incursions...and no one does them. They Added Burners and most mission runners ignore them. Relatively few people do PI even though that was supposed to be a big thing. only about 1.5% of players will do an incursion on any given days etc etc. Meanwhile millions of "dumb" pre-2006 npcs in missions and anomalies die every singe day in EVE. Bottom line, CCP isn't the greatest company for providing PVE content. Most people who do non-exploration PVE are still running/farming pre-2006 Anoms and Missions (even brand new players gravitate to the older content rather than the new stuff) because that content actually provides everything a PVEr needs. This despite all the stuff CCP has added. It's because too many PVE focused players claim they want new things, but they really don't, and will complain if you take away the old things. Adding PVE content is a waste of time when history shows you that those PVErs will be back to saving Damsels and/or hoping for their Forsaken Hubs to escalate to a DED complex in just a few weeks after they blow through the 'new improved pve content'. A better thing for CCP to do would be to try to understand WHY we prefer the old content, and enhance that a bit.
I'm PvEing now, while I write this post.
No action on my part is required - other than my decade-long training in noting with peripheral vision that the intel channel blinks, or the anomaly is completed. There is a vast lack of the significant decisions which are what actually make playing a game intersting.
In comparison, while I play Civ V or even Gal Civ III, those significant decisions abound. There are short, medium and long term implications to be considered all the time. Now if you want to say "But Malc, those are turn based 4X games" yeah OK, fine, why doesn't PI offer that experience?
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Malcanis
Vanishing Point. The Initiative.
17511
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Posted - 2016.02.24 22:51:42 -
[29] - Quote
Indahmawar Fazmarai wrote:Frostys Virpio wrote:Jenn aSide wrote:Malcanis wrote:As EVE is 13 years old in a few months, I think CCP could maybe consider adding some PvE I wish they wouldn't. They've been adding PVE since 2009 (incursions, wormhole pve etc). They just added Drifter Incursions...and no one does them. They Added Burners and most mission runners ignore them. Relatively few people do PI even though that was supposed to be a big thing. only about 1.5% of players will do an incursion on any given days etc etc. Meanwhile millions of "dumb" pre-2006 npcs in missions and anomalies die every singe day in EVE. Bottom line, CCP isn't the greatest company for providing PVE content. Most people who do non-exploration PVE are still running/farming pre-2006 Anoms and Missions (even brand new players gravitate to the older content rather than the new stuff) because that content actually provides everything a PVEr needs. This despite all the stuff CCP has added. It's because too many PVE focused players claim they want new things, but they really don't, and will complain if you take away the old things. Adding PVE content is a waste of time when history shows you that those PVErs will be back to saving Damsels and/or hoping for their Forsaken Hubs to escalate to a DED complex in just a few weeks after they blow through the 'new improved pve content'. A better thing for CCP to do would be to try to understand WHY we prefer the old content, and enhance that a bit. The whole PvE problem comes from the mentality of the playerbase. We will do the most boring and dumb **** for a quarter of an ISK/hours better income. It's exaggerated of course but it's still how it is. The "next big thing" has to be better ISK/hours or the players won't move. Doing group PvE is either forced by the mechanic like incursion or never even mentioned because "Muh ISK ticks will be smaller". People is risk inflexible. Some day CCP will take notice that higher risk activities only call to people who already where taking that level of risk while doing something else. A higher reward means nothing unless the risk level is the same. This is why nullsec mining is a fringe activity.
All efforts to lead horses to the water have ended in unsubbed horses and jackals drinking the water intended for horses.
You have, of course, the stats to back that assertion up?
Don't take too long to dig them out, I'll be starting another self-mined carrier build soon and you'll look bad if it completes first.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Mina Sebiestar
Minmatar Inner Space Conglomerate
1046
|
Posted - 2016.02.24 23:09:07 -
[30] - Quote
Would like to see sub model drop all together and game go FTP i don't feel giving them money any more for what i personally gain in return.
I do not expect anything mayor going on in next 2y some skins some skill packs and mediocre changes that do not concern me in significant manner.
Typhoon Fleet Issue SOE skin for the win.
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