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Thread Statistics | Show CCP posts - 7 post(s) |
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CCP Phantom
C C P C C P Alliance
6543
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Posted - 2016.03.09 10:50:41 -
[1] - Quote
The March release has been deployed on March 9th during an extended downtime. To report issues with the release on PC, please post in this thread.
This release brings a whole host of changes to New Eden, including increased Drifter activity in Drifter wormhole systems, along with new boosters, more module tiericide and tweaks to ECM and ECCM, changes to the watch list system, the introduction of Project Discovery, user interface and camera improvements, new skills in preparation for the release of Citadels and new Stasis Grappler modules.
The full details of all changes and improvements are available in the March release patch notes.
For general discussion and feedback regarding the March release, please use the general feedback thread. For Mac users, there is, as always, a thread on the Macintosh forums for discussion of this release.
CCP Phantom - Senior Community Developer - Volunteer Manager
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CCP Phantom
C C P C C P Alliance
6543
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Posted - 2016.03.09 10:51:05 -
[2] - Quote
Known issues (Mar 9)
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CCP Phantom - Senior Community Developer - Volunteer Manager
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Ncc 1709
Fusion Enterprises Ltd Phoenix Company Alliance
264
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Posted - 2016.03.09 12:34:34 -
[3] - Quote
Sensor boosters are not affecting ship sensor strength like they should be
https://forums.eveonline.com/default.aspx?g=posts&t=468983&find=unread |
Rivr Luzade
Kenshin. DARKNESS.
2357
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Posted - 2016.03.09 12:35:12 -
[4] - Quote
- entities added with neutral standing do not show the neutral tag in Peoples & Places.
- The camera in stations moves up and down all the time way more extreme than it used to before this patch (the old camera, mind you) (if it moved up/down at all). This is prominently noticeable on small ships.
- Switching shows closes my Ship/Item hangar windows with every switch between ships.
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
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Commander Nina Hanomaa
Chapter Six Chapters.
23
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Posted - 2016.03.09 12:36:21 -
[5] - Quote
I have more than 200 names on my "buddy list" that need to go, but stay in contacts for standings etc. Really need to be able to remove people en masse here. |
Redpainhawk
For a Few Finns More
1
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Posted - 2016.03.09 12:42:14 -
[6] - Quote
I agree with commander nina hanomaa. And we need to make software that regonizes from your speech in ts3 that your drunk and all people you add should be automaticly removed in 24 hours. ! |
Ncc 1709
Fusion Enterprises Ltd Phoenix Company Alliance
265
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Posted - 2016.03.09 12:47:45 -
[7] - Quote
ok... how do we turn the ding off on target killed??
its annoying as **** when ratting |
Akkerman Shalyga
Soviet W-Space Warriors
1
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Posted - 2016.03.09 12:51:26 -
[8] - Quote
I would like to say Project Discovery is somewhat disappointing. Good idea, but... Even in the tutorial there are wrong classifications. For example you can get sample 100000009: https://dl.dropboxusercontent.com/u/4262011/2016.03.09.12.40.34.png We can see no speckles and obv. can see nucleoplasm. But it tells we are wrong. How can we get even 50% accuracy with such a bad decision system?
p.s. I've told about this problem for SiSi but had no answer =( |
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CCP Wonderboy
C C P C C P Alliance
4
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Posted - 2016.03.09 13:00:47 -
[9] - Quote
Akkerman Shalyga wrote:I would like to say Project Discovery is somewhat disappointing. Good idea, but... Even in the tutorial there are wrong classifications. For example you can get sample 100000009: https://dl.dropboxusercontent.com/u/4262011/2016.03.09.12.40.34.png We can see no speckles and obv. can see nucleoplasm. But it tells we are wrong. How can we get even 50% accuracy with such a bad decision system? p.s. I've told about this problem for SiSi but had no answer =(
Hey, thanks for your enthusiasm for Project Discovery!
However, this tutorial sample has the correct solution.
This is the explanation you get when you hover over the exclamation mark in the tutorial results screen:
"These cells have signal in the nucleoplasm, but notice how variable it is. This highly uneven texture indicates speckles. This is not to be confused with bodies which have clear borders, should be clearly separated, and have relatively uniform shape."
Thank you for your input, and happy analyzing! :)
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Grookshank
Jump Drive Appreciation Society
68
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Posted - 2016.03.09 13:00:59 -
[10] - Quote
Boarding a ship in station closed the hangar window, which is incredibly annoying. |
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uhnboy ghost
retard hills
79
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Posted - 2016.03.09 13:15:08 -
[11] - Quote
after you kill rats and the new red X thing goes away the text of the rats name is still there for 1s, pls sync this so the text goes away whit the red X thing
EDIT: pic or it didn't happen http://i.imgur.com/cNaR0Ie.png
//uhnboy 84K probe scans in 2014 http://i.imgur.com/Uaid5iu.png
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Rivr Luzade
Kenshin. DARKNESS.
2358
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Posted - 2016.03.09 13:19:48 -
[12] - Quote
uhnboy ghost wrote:after you kill rats and the new red X thing goes away the text of the rats name is still there for 1s, pls sync this so the text goes away whit the red X thing EDIT: pic or it didn't happen http://i.imgur.com/cNaR0Ie.png In addition, 40+ Gongs per 20 minutes for 3 hours is not fun. I am not a noob, I do not need a gong and a red flashing x to tell me when a target died -- in particular not when I rat.
At least the sound can be fixed by turning "UI interaction" to 0. This also turns off this utterly useless jingle when you do something in your cargohold, which only plays once, but never again.
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
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Mister Ripley
Ministry of War Amarr Empire
167
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Posted - 2016.03.09 13:25:19 -
[13] - Quote
Dark Opaque Theme is still missing |
Carrion Crow
Dropship
14
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Posted - 2016.03.09 13:26:01 -
[14] - Quote
Just got back to eve after a little break.
Some nice interesting changes happening.
However, two points of concern:
1 - Why oh why do I now have to click "track" to track targets with the camera? Why are you making work for us?
2 - Please for the love of everything, don't make me ever force me to use the new D-scan / probe scanner
BTW - LOVE the new launcher!
Apols if this is a feedback for a previous patch... these are my immediate concerns.
CC |
Akkerman Shalyga
Soviet W-Space Warriors
1
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Posted - 2016.03.09 13:35:22 -
[15] - Quote
CCP Wonderboy wrote:Akkerman Shalyga wrote:I would like to say Project Discovery is somewhat disappointing. Good idea, but... Even in the tutorial there are wrong classifications. For example you can get sample 100000009: https://dl.dropboxusercontent.com/u/4262011/2016.03.09.12.40.34.png We can see no speckles and obv. can see nucleoplasm. But it tells we are wrong. How can we get even 50% accuracy with such a bad decision system? p.s. I've told about this problem for SiSi but had no answer =( Hey, thanks for your enthusiasm for Project Discovery! However, this tutorial sample has the correct solution. This is the explanation you get when you hover over the exclamation mark in the tutorial results screen: "These cells have signal in the nucleoplasm, but notice how variable it is. This highly uneven texture indicates speckles. This is not to be confused with bodies which have clear borders, should be clearly separated, and have relatively uniform shape." Thank you for your input, and happy analyzing! :)
Thanks for the clarification! Someone told that in "Submission History" we can look at our submissions. I would like to look at samples of my failish (those are giving -accuracy%) samples, but can't see any picture - only numbers. Will there be such a functionality? Or maybe it's already implemented? |
Jeven HouseBenyo
Fifty Shades of Funkyness LLC
361
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Posted - 2016.03.09 13:49:24 -
[16] - Quote
Still AWOL, some from CCP promises, others just sensable that are being ignored.
1. Region Description Flavor Text still not back in place as promised nearly 2 years ago after 'accidental' removal. 2. Set of customizable icons for Overview tabs still not in place as we, the customer base, were promised after the Icongate debacle. 3. Dark Opaque color setting still not in place after ongoing requests for it to be an option. 4. An Industry window that's more smooshable so it's not a screen space hog. I like that it's not so confusing as when I started, but seriously, that thing eats space and won't scale smaller.
Things that could help, or could go away and not break my heart.
1. A mass delete or remove from contact list option. Since you nerfed my grudge list with the change, at least let me clean it out faster than one entry at a time. Not efficient as it stands.
2. This gong and X is rather distracting, LOUD, and out of sync. The target name hangs around a second or two after it's smak, the gong is too loud (let it go, go away), and as a side note, I keep expecting to see Bob Gelgoff prance across the screen to let the thugs run rampant after the concert. Both this bong/gong and big X don't seem to be high priority on the request and change lists (if I'm wrong and there was a mass outcry for this, please show the graph or feedback that called for this addition to an ever-crowding UI), while there are plenty of other spots in the game client coding that could've used that TLC on them instead.
Will give the new shiny camera of nausea induction another serious flight check in a couple days, after the bugs this release connected to it are smashed out of the way.
>Jeven
Minny boat flyer, unofficial squeaky wheel.
'Game Ethics and Morality Monitor' I remember promises.
Snark at 11-24/7/365.25. Overshare? Yup.
Yes it's my fault. And if you don't staap it I'll do it again. ;-P
No you can't has my stuffs OR my SPs.
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Khan Wrenth
Ore Oppression Prevention and Salvation
511
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Posted - 2016.03.09 13:52:56 -
[17] - Quote
Mission: "Attack of the Drones" is now bugged, wasn't last night. All enemy entities killed, game refuses to acknowledge mission completion.
Let's discuss overhauling the way we get intel in EvE.
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CCP Wonderboy
C C P C C P Alliance
5
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Posted - 2016.03.09 13:54:04 -
[18] - Quote
Akkerman Shalyga wrote:CCP Wonderboy wrote:Akkerman Shalyga wrote:I would like to say Project Discovery is somewhat disappointing. Good idea, but... Even in the tutorial there are wrong classifications. For example you can get sample 100000009: https://dl.dropboxusercontent.com/u/4262011/2016.03.09.12.40.34.png We can see no speckles and obv. can see nucleoplasm. But it tells we are wrong. How can we get even 50% accuracy with such a bad decision system? p.s. I've told about this problem for SiSi but had no answer =( Hey, thanks for your enthusiasm for Project Discovery! However, this tutorial sample has the correct solution. This is the explanation you get when you hover over the exclamation mark in the tutorial results screen: "These cells have signal in the nucleoplasm, but notice how variable it is. This highly uneven texture indicates speckles. This is not to be confused with bodies which have clear borders, should be clearly separated, and have relatively uniform shape." Thank you for your input, and happy analyzing! :) Thanks for the clarification! Someone told that in "Submission History" we can look at our submissions. I would like to look at samples of my failish (those are giving -accuracy%) samples, but can't see any picture - only numbers. Will there be such a functionality? Or maybe it's already implemented?
We do not offer that functionality right now, we will have to wait and see if it will ever be an option, although it sounds really nice. :) |
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Albert Madullier
Trillium Invariant Honorable Third Party
45
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Posted - 2016.03.09 13:54:16 -
[19] - Quote
proper 21:9 fov has been removed from the new camera, its just using the 16:9 fov like the old camera does |
Jeven HouseBenyo
Fifty Shades of Funkyness LLC
362
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Posted - 2016.03.09 14:08:37 -
[20] - Quote
I look at the known issues part of the new camera. Why did it get set back as default when...
1. It's still nowhere near ready for primetime. 2. It's bugged to Hek and back by your own admission. 3. It's still a pretty form over a working functional crucial part of the game.
I turned it back to off, using the 'Classic' camera as it does it's job quite efficiently without a bunch of shiny bells and whistles. I'll give it a week or so, let you smak the bug infestation, then see if it's worth using full time. That way my bias against it is lessened as much as possible.
>Jeven
Minny boat flyer, unofficial squeaky wheel.
'Game Ethics and Morality Monitor' I remember promises.
Snark at 11-24/7/365.25. Overshare? Yup.
Yes it's my fault. And if you don't staap it I'll do it again. ;-P
No you can't has my stuffs OR my SPs.
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Jack 'GUN' Morgan
Morning Star Expeditionary Force
6
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Posted - 2016.03.09 14:08:37 -
[21] - Quote
Found an issue, there's a really out of place (stupid) sound that keeps happening when a target is killed, think my sound is broken in game as no way this could be something implemented on purpose?!!!!
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Iria Ahrens
Space Perverts and Forum Pirates
829
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Posted - 2016.03.09 14:14:12 -
[22] - Quote
shadow serpentis damage control not listed under faction damage controls.
My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.
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PAPULA
Black Aces I N F A M O U S
78
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Posted - 2016.03.09 14:16:15 -
[23] - Quote
Mouse zoom controls reversed when i use "LEFT+RIGHT Click and mouse forward/backward"
Instead of zoom in it zooms out.
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Amak Boma
Dragon Factory
170
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Posted - 2016.03.09 14:18:22 -
[24] - Quote
playing with ships in ship maintenance array at pos can also cause entire ship to disappear so be careful |
Rain6637
GoonWaffe Goonswarm Federation
33435
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Posted - 2016.03.09 14:19:25 -
[25] - Quote
I can't change the audio or disable the audio for the SCOPE CQ video. I get the audio at the same volume no matter where I'm at in CQ, even out by the observation deck. If there's an option, I couldn't find it despite trying all the sliders. The only solution was disable audio or reducing master volume to zero.
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
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Postman
EVE Postal Service
3
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Posted - 2016.03.09 14:28:47 -
[26] - Quote
Jack 'GUN' Morgan wrote:Found an issue, there's a really out of place (stupid) sound that keeps happening when a target is killed, think my sound is broken in game as no way this could be something implemented on purpose?!!!!
Its been answered here before, and I also put this in the general feedback thread but here goes again:
Quote:Ingame settings menu -> audio tab -> advanced audio settings (need to select it) -> turn down the UI Interaction
Not sure what else is muted that way but at least the annoying bong sound is gone. |
Rain6637
GoonWaffe Goonswarm Federation
33435
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Posted - 2016.03.09 14:34:33 -
[27] - Quote
The camera is broken again. Before this patch, when using the new camera, I could use Alt+1 to re-center the camera after accidentally panning. Now when I use Alt+1 to reset the camera, it zooms in as if I used "Look at my own ship."
I can't test this new camera for you in this state. I'm reverting to old camera.
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
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Kenneth Feld
Habitual Euthanasia Pandemic Legion
335
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Posted - 2016.03.09 14:35:09 -
[28] - Quote
This post: https://forums.eveonline.com/default.aspx?g=posts&m=6339422#post6339422 said stront reduced from 3m3 to 2m3 and added to fuel block, plus increase in use for siege and triage
This post; https://forums.eveonline.com/default.aspx?g=posts&m=6346101#post6346101 reduced fuel block input to 20
Patch added the stront to the fuel block BPO, but no reduction in volume or corresponding use on triage or siege |
Iria Ahrens
Space Perverts and Forum Pirates
829
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Posted - 2016.03.09 14:37:21 -
[29] - Quote
'Shady" sensor booster is still listed under eccm
'Firewall' signal amplifier is still listed under sensor backup arrays
'Bootleg" remote sensor booster is still listed under projected eccm
My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.
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Harold Tuphlos
The Dark Space Initiative Scary Wormhole People
85
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Posted - 2016.03.09 14:48:01 -
[30] - Quote
The fitting ui bug when switching ships at a pos is very common as it hitting me about 95% of the time I switch ships. |
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