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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Natya Mebelle
Center for Advanced Studies Gallente Federation
342
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Posted - 2016.03.10 18:07:35 -
[31] - Quote
Tiranius Avetus wrote:Why not a configurable option?
As much as I appreciate the "gong going gone", that is a valid statement.
You have the power at your fingertips to change the system to be more than "either / or". You might even grab different sound effects for the player to CHOOSE from, other than "none". That single 12'o'clock bell that strikes high noon when a wild-west shootout happens and John Wayne wins again? Ding of death, go for it. The gong that is played when a player gets reprocessed? Go for it. Digital distortion effect that fades out, signalizing how the ship discharged on your sensors into bits and pieces? Go for it.
Do you see the pattern? The pattern is that we crave for OPTIONS. We crave for ADDITIONAL possibilities, not removal and replacement.
Same with the tab key. If you can remove the gong within a day's worth of downtime, you have to do the same with the tab key as well. Bring it back as customizeable key bind, instead of your bludgeoning of previous options.
Do more options require more work? Yes they do. Are more options making more people happy because they can choose what their preference will be? Yes they do. Is there development time available for those? I'm inclined to say "yes there is" without even knowing, because considering all the time you wasted to bring half-hearted attempts of content which nobody ever desired or needed, then there is PLENTY of time freed up.
Oh and speaking of options; you STILL did not bring contrast-inverted colour schemes to Eve, even though you completely changed the skin-styles. We still don't have black text on light background. And we still don't have a more prominent shadow on text that sits directly on the skybox, which then becomes hard to read with increased lighting. |
Bruced Wain
24th Imperial Crusade Amarr Empire
0
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Posted - 2016.03.10 18:09:58 -
[32] - Quote
CCP Guard wrote:Hey, friends.
Thanks for the feedback. And for anyone who really likes the new effect - you have until tomorrow to record it.
Hi CCP Guard.
I think the feature has merits. If we where allowed to customize which ships tiers, or hulls/structures, that trigger the "gong". Then we could decide when it's useful for ourselves. Also if the sound was centered it would be less annoying for people using headsets.
As for the animation that came with it, if it could be just a little bit snappier, it too would be less annoying.
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Jeven HouseBenyo
Fifty Shades of Funkyness LLC
384
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Posted - 2016.03.10 18:12:01 -
[33] - Quote
Aoi Litvyak wrote:On the topic of the kill animation, the flashing of it is bad.
Why not just flash up the X overlay once and fade away both it and the locked target, could be done in half a second and make it seem smoother.
This.
The animation X thing is taking way to long to do it's thing. Suggesting either speed it up so it takes just as long as the old target demolished animation and not a single microsecond longer, or a return to the old target splatted graphics. It's out of sync, gets more off kilter as the rat nest cleaning goes on, and is causing me some problems with clicking empty space instead of the next target I wanna whomp. My adopted drones are getting confused on targets dead but still have their name in the way.
However....
Thank you in advance, for the removal of that damned gong tone. It doesn't have (to me) a single reference to any sci-fi, space, future, or dystopian theme I can think of. Of all things it reminded me of some sound effect from the older entries of the Castlevania franchise. It didn't help the volume on it was defaulted to way too loud. Very immersion breaking, pleased it's going away.
>Jeven
Minny boat flyer, unofficial squeaky wheel.
'Game Ethics and Morality Monitor' I remember promises.
Snark at 11-24/7/365.25. Overshare? Yup.
Yes it's my fault. And if you don't staap it I'll do it again. ;-P
No you can't has my stuffs OR my SPs.
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Dominous Nolen
Powder and Ball Alchemist Industries
167
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Posted - 2016.03.10 18:24:26 -
[34] - Quote
Your new animation cycles way to long and leaves a blank space with the text of the item on screen for longer then the icon itself.
Just FYI. Needs to be sync'd
@dominousnolen
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Niko Lorenzio
United Eve Directorate
559
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Posted - 2016.03.10 18:24:42 -
[35] - Quote
MRxX7XxMONKEY wrote:Can you just make it optional until you change it to something different? I loved this effect, and so did some others, made PVE feel a lot more cool. CCPLS
They'll just tell you to play the recording on you PC or browser every time you want to hear it, like they did with the jukebox.
The CSM XI Election are now open until March 25th, 2016. Consider Niko Lorenzio for CSM XI.
CSM matters, your voice matters, your vote matters!
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Dominous Nolen
Powder and Ball Alchemist Industries
167
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Posted - 2016.03.10 18:26:40 -
[36] - Quote
Savesti Kyrsst wrote:Thanks for listening, guys :)
Though sadly it means we won't get a Nick Fuzzeh remix "below the airgongs"
https://www.youtube.com/watch?v=JblPucmHY0E
Not quite the Nick Fuzzeh standard of production but, you asked for it... someone provided.
@dominousnolen
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motie one
Secret Passage
80
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Posted - 2016.03.10 18:34:01 -
[37] - Quote
Maja Chou wrote:so we have to say thank you?
for not let us (and you) try it on sisi and gave our comments for not let us check or uncheck more soundoptions for a soundmenu who is still mostly impossible to switch this out you dont want and switch on you want (hm battlemusic only in npc battle maybe?
and PLS also take the new kiddy wow game like kill animation also out and while you do this double the speed of the old!
thank you
No, we do not have to thank him, but we can appreciate that wiser heads have prevailed, and thank him for making it happen. Thank you! |
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CCP Guard
C C P C C P Alliance
5276
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Posted - 2016.03.10 18:34:28 -
[38] - Quote
Tiranius Avetus wrote:Why not a configurable option?
It requires more work than disabling it. Maybe we'll do that later but, I don't know, but the best solution right now is to disable it while we look at it.
CCP Guard | EVE Community Developer |-á@CCP_Guard
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Nana Skalski
Poseidaon
6405
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Posted - 2016.03.10 18:38:15 -
[39] - Quote
Amarr Clerics approve. Do not ask for whom the Bell tolls...
( -á° -ƒ-û -í°)/ =ƒÅ¦ - my sandcastle
Every part of a game helps to tell a story. =ƒôò
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Sunrise Aigele
Pemberley Enterprises BadWrongFun
80
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Posted - 2016.03.10 18:38:36 -
[40] - Quote
The idea has merit. A titan exploding could have a big sound like the bell, because it is a relatively rare event. The same could be said for any supercapital.
For smaller ships, and particularly smaller NPC ships, the sound should be spare to non-existent. Perhaps to try one you could set up a pipebombing fleet and warp another fleet of frigates into it. If the result does not make you run for the nearest window, run The Blockade, or some other dungeon with many NPCs. If that does not make you run for the nearest window, then perhaps you have something.
It would seem best if it communicated information: was the ship a titan or supercapital? was the ship volleyed within a single tick? by a single ship, by the whole squad, the whole wing or the whole fleet? (Perhaps those could be adjustable percentages, as the shield and armor and hull alarms are.)
Those are merely a few possibilities. It seems to me to be an opportunity to reward efficacious participation in combat. |
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Hon chholo
Black Market Peso Exchange
12
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Posted - 2016.03.10 18:42:48 -
[41] - Quote
Happy early april fools day!
Seriously the dong felt like a trolling, personally i hope the animation is gone too. |
Rubber Maid
Alpha Republic - Transcenders of Space and Time Solyaris Chtonium
0
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Posted - 2016.03.10 19:06:10 -
[42] - Quote
can you just change it to the Wilhelm scream? |
Oxed G
BOVRIL bOREers Mining CO-OP RAZOR Alliance
0
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Posted - 2016.03.10 19:25:32 -
[43] - Quote
While you are at it, can you also remove that annoying delay between killing the target and the locked target thing going away, the animation is like 2 seconds longer than it should be.
I mean THIS, this should not happen, seriously |
Moor Deybe
Eternal Darkness. Blades of Grass
42
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Posted - 2016.03.10 19:32:29 -
[44] - Quote
It sounds really out of place, not from any sci-fi genre I've ever watched. This sound really jars in PVE.
The animation and the associated delay are also really painful to view. The graphic looks like something from the 90's and the delay as a dying target goes into the flickering animation and half the drones stay on it, and the rest select the next target, looks really odd and is sort of irritating to look at.
It seems like a 1-2 second delay but probably isn't as long as that, it just seems that way.
Please remove it from the salvaging of wrecks also...........terrible, terrible.
edit: it actually is 2 seconds or more long! No wonder it "breaks" the GUI |
Maxxor Brutor
Unsettled Unsettled.
92
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Posted - 2016.03.10 19:48:32 -
[45] - Quote
Gong gong it's the sound of the space police! |
Seven Koskanaiken
FinFleet Northern Coalition.
1700
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Posted - 2016.03.10 19:58:59 -
[46] - Quote
Jeven HouseBenyo wrote:It doesn't have (to me) a single reference to any sci-fi, space, future, or dystopian theme I can think of.
This is the closest I thought of.
https://www.youtube.com/watch?v=erFcYsC6JaY
Maybe that's what they were going for but something got very very lost on the way.
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Luscius Uta
Anomalous Existence Low-Class
204
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Posted - 2016.03.10 20:10:34 -
[47] - Quote
On a somewhat related note, I think that the low capacitor warning is much more annoying (but on the other hand, it both can be turned off and doesn't play as much often). If only that sound was replaced with something more bearable.
Workarounds are not bugfixes.
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Juantootrigo
Scrapheap Mojo
0
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Posted - 2016.03.10 20:12:07 -
[48] - Quote
Ive seen some blunders foisted on the player base in recent times but nothing says "we have lost touch with reality" like this gong, big X and that stupid camera, oh and the yakking station voice. Im not gonna complain anymore. Im gonna wait and play some other game for a week. if these idiot effects are not gone im gonna relog move my stuff to hisec, to give me the option of maybe one day in years to come if they get some developers who understand that eve is not an arcade game for 10 yr olds to play again. Then im going to unsub 3 accounts. Its not a threat, its already clear that the developers either couldnt give a rats ass what the current players like about the game or have no clue.Its just a fact, i play for fun and splosions not to be annoyed everytime i log on by ridiculousness. hasta la vista babies. |
Irina Gatekeeper
Perkone Caldari State
1
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Posted - 2016.03.10 20:19:47 -
[49] - Quote
Sunrise Aigele wrote:The idea has merit. A titan exploding could have a big sound like the bell, because it is a relatively rare event. The same could be said for any supercapital.
Maybe, but why bells ? Or gong ?
EVE is a sci fi game, internet spaceship.
Bells, gongs, are not sci fi flavoured sounds, but fantasy sounds.
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Mishra San
300
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Posted - 2016.03.10 20:59:09 -
[50] - Quote
CCP Guard wrote:Hey, friends.
Super quick. We heard your on the new sound effect introduced in yesterday's patch and we're disabling it as of tomorrow's downtime while we take a second look at it's purpose and design.
Thanks for the feedback. And for anyone who really likes the new effect - you have until tomorrow to record it.
<3
Steve Ronuken for CSM XI!
sending virtual hug, virtual hug sent!
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Major Natalya
Systems Alliance
14
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Posted - 2016.03.10 21:04:24 -
[51] - Quote
Thank you. The animation needs to go too. Or at least be changed to something that doesn't insult our intelligence. |
Phyxre
Slate Manufacturing
10
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Posted - 2016.03.10 21:24:27 -
[52] - Quote
CCP Guard wrote:Hey, friends.
Super quick. We heard your on the new sound effect introduced in yesterday's patch and we're disabling it as of tomorrow's downtime while we take a second look at it's purpose and design.
Thanks for the feedback. And for anyone who really likes the new effect - you have until tomorrow to record it.
How did you hear us over the GOONNGGs? |
Bemo
Narcosis.
22
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Posted - 2016.03.10 21:27:33 -
[53] - Quote
Thank you. |
Ransu Asanari
AQUILA INC Verge of Collapse
489
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Posted - 2016.03.10 22:19:39 -
[54] - Quote
Glad to hear it (or in this case not hear).
Any chance of adjusting the timing on the death animation? It hangs around for about a half second too long after disappearing and adjusting in the row of locked targets. |
Botia Macracantha
Volition Cult The Volition Cult
19
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Posted - 2016.03.10 22:40:56 -
[55] - Quote
And now, my lovely CCP, can you also please get rid of the new epilepsy-inducing flashing death symbol. Ridiculous, out of synch with the rest of the game graphics and feel, and totally OTT.
Plus all the other stuff that broke.
Thx.
(PS - if you could also get round to fixing broken stuff, and soon to be implemented pre-broken stuff, it would also be appreciated) |
Boom Boom Longtime
EVE Corporation 6908469858 Heroes and Villains.
1295
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Posted - 2016.03.10 22:53:21 -
[56] - Quote
Good news - but no offence intended - but what does it say of a company who yolo out things like the new gong with what would appear to be no consumer evaluation, prior?
The fact the gong did not get flagged as awful until release - i'm sorry but there is no corporate excuse other than to suggest there is no real quality control currently in place.
Concord Approved Trader
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Misticue
ZERO T0LERANCE RAZOR Alliance
24
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Posted - 2016.03.10 23:33:32 -
[57] - Quote
Thx!
Finaly a good news regarding that new Patch.
Now remove the falshing animation when a target dies and i can go back to play EvE! |
Maetel Lithium
Shinigami Miners Test Alliance Please Ignore
10
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Posted - 2016.03.10 23:38:41 -
[58] - Quote
I look forward to seeing what you do with it. the IDEA makes sense. Toggle-able is good. Alternate sounds would be good. Being able to set it to only chime for PvP and not PvE, also good.
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Gabriel Karade
Noir. Mercenary Coalition
316
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Posted - 2016.03.10 23:45:29 -
[59] - Quote
CCP Guard wrote:Hey, friends.
Super quick. We heard your on the new sound effect introduced in yesterday's patch and we're disabling it as of tomorrow's downtime while we take a second look at it's purpose and design.
Thanks for the feedback. And for anyone who really likes the new effect - you have until tomorrow to record it.
Thank Christ.
War Machine: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=386293
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Regan Rotineque
The Scope Gallente Federation
383
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Posted - 2016.03.10 23:48:07 -
[60] - Quote
As a famous golden droid once uttered.....
Thank the Maker !
~R~ |
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