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Thread Statistics | Show CCP posts - 1 post(s) |
Gloom skull Dethahal
House of the Dead Monkey SpaceMonkey's Alliance
0
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Posted - 2016.03.11 04:40:36 -
[1] - Quote
I will add my voice to the many. Please, please reduce the number of sov vulnerability timers. Every day we log in, that's all we do is defend space. There's no time for anything else. I work and have a family life to enjoy.
At least with a paying job you get two days off. Take these vulnerability timers down to 3 days a week.
You'd developers must think there are hundreds of thousands of people playing this game. That or that we're all unemployed with nothing better to do. Reduce the timers for goodness sake.
Thanks |
Kuetlzelcoatl
31
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Posted - 2016.03.11 05:44:38 -
[2] - Quote
Maintain less Sov. |
Daerrol
Death By Design Did he say Jump
296
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Posted - 2016.03.11 05:52:09 -
[3] - Quote
USe your boosting alt that is in system to entosis. If you have no boosting alt in system, you probably don't actually need that SOV. |
Neadayan Drakhon
Heuristic Industrial And Development AddictClan
44
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Posted - 2016.03.11 07:06:16 -
[4] - Quote
or go back to Sov always being vulnerable... never made sense to me to only have windows of vulnerability |
Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
7389
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Posted - 2016.03.11 07:38:22 -
[5] - Quote
Neadayan Drakhon wrote:or go back to Sov always being vulnerable... never made sense to me to only have windows of vulnerability And go back to actually needing to commit something of value to actually attack it too?
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
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Yun Kuai
Justified Chaos Spaceship Bebop
287
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Posted - 2016.03.11 07:56:40 -
[6] - Quote
Kuetlzelcoatl wrote:Maintain less Sov.
This and more this. If you're complaining about the number of timers then you're holding on to too much space. Less space, less to defend, more time to unblue yourself from the blue doughnut, more time to actually PvP in the "lawless" space that is nullsec.
P.S. FW is vulnerable for 23.5hrs, 7 days a week and can be attacked by any and all ship types. You don't hear us complaining about that.
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eubin scammed
SHAZB0T
0
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Posted - 2016.03.11 08:48:40 -
[7] - Quote
Have you tried not being in a trashcan alliance? |
Aiwha
Pandemic Horde Inc. Pandemic Horde
992
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Posted - 2016.03.11 08:55:11 -
[8] - Quote
Join Horde.
Sanity is fun leaving the body.
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Jacques d'Orleans
2670
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Posted - 2016.03.11 09:35:54 -
[9] - Quote
Gloom skull Dethahal wrote:I will add my voice to the many. Please, please reduce the number of sov vulnerability timers. Every day we log in, that's all we do is defend space. There's no time for anything else. I work and have a family life to enjoy.
At least with a paying job you get two days off. Take these vulnerability timers down to 3 days a week.
You'd developers must think there are hundreds of thousands of people playing this game. That or that we're all unemployed with nothing better to do. Reduce the timers for goodness sake.
Thanks
Mr. SMA whines about to much Sov timers Isn't it ironic... don't you think
And isn't it ironic...don't you think A little too ironic...and, yeah, I really do think...
The beginning of the End
Skill injectors? Attempting to give a shyte: 0.5%
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Mishra San
310
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Posted - 2016.03.11 13:40:06 -
[10] - Quote
Kuetlzelcoatl wrote:Maintain less Sov.
+1
Afterall, I believe that was one of the "points"?
Let's smaller groups of dudes derp their way into sovereignty?
Steve Ronuken for CSM XI!
sending virtual hug, virtual hug sent!
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Lykouleon
Noble Sentiments Second Empire.
1734
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Posted - 2016.03.11 14:46:13 -
[11] - Quote
I, too, feel entitled to maximum reward with minimal effort.
Lykouleon > CYNO ME CLOSER so I can hit them with my sword
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Reiisha
Repracor Industries
984
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Posted - 2016.03.11 16:15:23 -
[12] - Quote
I was thinking, why not remove the sovereignty mechanic outright? I feel too many mechanics are necessary *just* to decide the color of the map.
If you do things right, people won't be sure you've done anything at all...
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Slumberg
Pandemic Horde Inc. Pandemic Horde
9
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Posted - 2016.03.11 18:45:18 -
[13] - Quote
Posting in a Cultural Victory thread |
Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
7390
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Posted - 2016.03.12 18:20:05 -
[14] - Quote
Yun Kuai wrote:Kuetlzelcoatl wrote:Maintain less Sov. This and more this. If you're complaining about the number of timers then you're holding on to too much space. Less space, less to defend, more time to unblue yourself from the blue doughnut, more time to actually PvP in the "lawless" space that is nullsec. Except it's really not that. Timers are boring, this is why the old system sucked and now they've decided to add more timers and even worse, allowed them to be created by a single player. The people pinging sov timers have no interest in taking sov which is dumb. That would be like allowing combat ships to fly in and 1 shot rocks that miners are mining into dust. While it would be hilarious for thsoe doing the oneshotting, it's an obviously broken mechanic. This is no different, people shouldn't have to sit around defending timers every day for people who commit nothing to setting them up and have no interest in actually contesing sov.
The key point is this:
If attackers do have an interest in it and the sov holder is truly overextended then the sov would get taken. The fact that it isn't proves that either the sov holder can defend it or noone is interested in taking it, thus maintaining less of it wouldn't stop the attacks nor improve the ****** mining mechanics they put in for defending it. The basis of the new mechanics are that if a sov holder is overextended they lose their sov, so if that's not happening they are not overextended.
Yun Kuai wrote:P.S. FW is vulnerable for 23.5hrs, 7 days a week and can be attacked by any and all ship types. You don't hear us complaining about that. FW is gamed to hell for LP and obviously broken, so since you're comparing the two, you are saying you agree then that sov is broken?
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
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Dark Lord Trump
Pandemic Horde Inc. Pandemic Horde
11
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Posted - 2016.03.12 18:35:55 -
[15] - Quote
eubin scammed wrote:Have you tried not being in a trashcan alliance? Your real problem right there.
I'm going to build a big wall that will keep the Gallente out, and they're going to pay for it!
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Seven Koskanaiken
FinFleet Northern Coalition.
1701
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Posted - 2016.03.12 23:13:06 -
[16] - Quote
Maintain no Sov. |
Mishra San
349
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Posted - 2016.03.13 14:58:29 -
[17] - Quote
Reiisha wrote:I was thinking, why not remove the sovereignty mechanic outright? I feel too many mechanics are necessary *just* to decide the color of the map.
That would be interesting.
Steve Ronuken for CSM XI!
sending virtual hug, virtual hug sent!
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Eli Stan
Center for Advanced Studies Gallente Federation
422
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Posted - 2016.03.13 15:05:04 -
[18] - Quote
Erase TCUs from the game. Systems should belong to whomever lives in them and can keep out hostiles.
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WNxJeheira
Pandemic Horde Inc. Pandemic Horde
0
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Posted - 2016.03.13 15:42:39 -
[19] - Quote
quit sucking maybe? |
Rain6637
GoonWaffe Goonswarm Federation
33449
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Posted - 2016.03.15 08:40:22 -
[20] - Quote
Ah I have joined several times over and it's amazing, thanks.
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
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Rain6637
GoonWaffe Goonswarm Federation
33449
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Posted - 2016.03.15 08:54:43 -
[21] - Quote
A glaring symptom of this new sov system seems to be the opposite of the HP grind system. By limiting attackers to 1, you've also reduced the response to near 1.
I can show up and jam the attacker, damp them, or shoot them. What I've found after several quick response fleets is the attackers are mostly Exodus small gangs ringing a doorbell. That type of gameplay does nothing for me, but I can appreciate their good fortune through game design.
Compare this to at least 50 duders required in the past, and entosis looks a lot like pure harassment.
Now. I think it's clear this thread was started out of frustration and there's no way to spin that. It does prove my point, however, that entosis is probably not the type of thing customers enjoy.
I think capture should look like a pool of 500 or 1000 entosis minutes, with a cap on simultaneous entosis modules based on ADM.
The logic behind it is to swap capitals needed in the past with subcapitals, each with an entosis link. This breaks up the capital requirement of HP grinds, and also solves the small gang harassment.
I am posting this as one of Asher's children who enjoyed 50-man Ishtar HP grinds in Querious and other parts of Sov space.
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
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Rain6637
GoonWaffe Goonswarm Federation
33449
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Posted - 2016.03.15 08:59:14 -
[22] - Quote
Entosis feels very artificial as a game mechanic, but I realize there has been a lot of development and code and effort all around to bringing it into the game. I'd prefer it went away completely, but that's probably an unrealistic expectation.
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
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Sequester Risalo
Semiki Minerals and Missiles Company Ltd.
189
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Posted - 2016.03.15 09:36:41 -
[23] - Quote
Rain6637 wrote:I can show up and jam the attacker, damp them, or shoot them. What I've found after several quick response fleets is the attackers are mostly Exodus small gangs ringing a doorbell. That type of gameplay does nothing for me, but I can appreciate their good fortune through game design.
If you are right, then there is no need for a fleet to defend every system. Put 10 guys per system on "entosis duty" and let the others do as they please. Tne OP will then have his entosis free days. Problem solved.
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Rain6637
GoonWaffe Goonswarm Federation
33449
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Posted - 2016.03.15 11:01:11 -
[24] - Quote
Hmm I wonder what CCP BOSUN has to say about this matter.
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
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Eli Apol
Definitely a nullsec alt
527
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Posted - 2016.03.15 11:09:17 -
[25] - Quote
"Just one more nerf"
Sounds like those damn carebear haulers all over again.
but what would I know, I'm just a salvager
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Rain6637
GoonWaffe Goonswarm Federation
33449
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Posted - 2016.03.15 11:18:15 -
[26] - Quote
Sequester Risalo wrote:Rain6637 wrote:I can show up and jam the attacker, damp them, or shoot them. What I've found after several quick response fleets is the attackers are mostly Exodus small gangs ringing a doorbell. That type of gameplay does nothing for me, but I can appreciate their good fortune through game design.
If you are right, then there is no need for a fleet to defend every system. Put 10 guys per system on "entosis duty" and let the others do as they please. Tne OP will then have his entosis free days. Problem solved. FYI you're posting on a character in an industry corp with two lowsec Nighthawk losses, w/ pods.
It's times like this I pretend you're a dev. There's something about a smug forum retort that just feels different.
So I start to investigate. Your corp has 8 characters, and three of them were born within a day of each other, from 2014/03/27 to 2014/03/28.
Devs are also given three accounts to play for free, for "gameplay experience." Take one CCP character from the possible 9, and there's your 8 character corp.
Now let's look at that date 2014/03/27 and compare it to the list of CCP characters and their born dates. What are the odds that Sequestor Risalo is born, say, within 24 hours of a CCP.
I figure the time difference is accounted for by an artist at CCP taking that first day to model the CCP character after the new CCP person. Because there's no way each and every CCP is so skilled at making their character in their likeness.
Going down my list of birth dates I see that there is, in fact, a CCP born date that falls within my criteria.
What are the odds?
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
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Zappity
Pandemic Horde Inc. Pandemic Horde
2753
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Posted - 2016.03.15 11:20:20 -
[27] - Quote
Rain6637 wrote:Entosis feels very artificial as a game mechanic, but I realize there has been a lot of development and code and effort all around to bringing it into the game. I'd prefer it went away completely, but that's probably an unrealistic expectation. I think we will see a citadel-like damage cap make an appearance in sov structures after it has been validated after release. Probably something like Asher's idea about ADM affecting EHP.
But it would be a shame to see guerilla tactics disappear entirely.
Zappity's Adventures for a taste of lowsec and nullsec.
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Frostys Virpio
KarmaFleet Goonswarm Federation
2683
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Posted - 2016.03.15 12:15:28 -
[28] - Quote
Zappity wrote:Rain6637 wrote:Entosis feels very artificial as a game mechanic, but I realize there has been a lot of development and code and effort all around to bringing it into the game. I'd prefer it went away completely, but that's probably an unrealistic expectation. I think we will see a citadel-like damage cap make an appearance in sov structures after it has been validated after release. Probably something like Asher's idea about ADM affecting EHP. But it would be a shame to see guerilla tactics disappear entirely.
What you call guerrilla tactics I started calling a big game of ding-dong-ditch a few months ago. |
Rain6637
GoonWaffe Goonswarm Federation
33449
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Posted - 2016.03.15 13:14:15 -
[29] - Quote
Yeah I feel like calling it guerrilla tactics lends it more credibility than it deserves.
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
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Commander Spurty
Moosearmy I N F A M O U S
1621
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Posted - 2016.03.15 16:02:24 -
[30] - Quote
So all you're [op] saying is that "you can't play the game you want to play"?
Sounds like someone else's "punchline"
There are good ships
And wood ships
And ships that sail the sea
But the best ships are
Spaceships
Built by CCP
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