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Pleasure Hub Node-514
Pleasure Hub Hotline
33
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Posted - 2016.03.16 07:08:46 -
[1] - Quote
The gifts of this latest patch on the Ides of March may be worthy of some caution. As you can see in my profile picture, these facial augments can extend well into upper torso. While I am unsure about the developer difficulty of applying these model details it no longer seems that far outside the realm of possibility to create skin blemish decals proposed in this topic:
https://www.reddit.com/r/Eve/comments/41nzds/adding_lasting_consequence_to_skill_packet_use/
CCP pulls the rug out and reveals skill injection use has a retroactive appearance deteriorating effect. Further use, exacerbates the effect.
'One night hauler' The tell all story of a pleasure bot in Jita 4-4
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Pleasure Hub Node-514
Pleasure Hub Hotline
33
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Posted - 2016.03.16 07:29:04 -
[2] - Quote
Or CCP decides to do something via an infection lore event to early adopting players who applied these face augments (probably created from re-purposed Drifter tech).
Apollo Tyrannos shares thoughts on the matter.
'One night hauler' The tell all story of a pleasure bot in Jita 4-4
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Jadek Kin
Incorruptibles
11
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Posted - 2016.03.16 07:32:42 -
[3] - Quote
I for one welcome our elusive Cytoplasm overlords, whatever the unforeseen consequences. |
NovaCat13
Seymourus and Co.
116
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Posted - 2016.03.16 08:13:59 -
[4] - Quote
I've always hoped for CCP to do something insidious, I had hoped the golden pod would be the first of many, but so far nothing |
Corvald Tyrska
Dha'Vargar
84
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Posted - 2016.03.16 08:19:55 -
[5] - Quote
Pleasure Hub Node-514 wrote:Or CCP decides to do something via an infection lore event to early adopting players who applied these face augments (probably created from re-purposed Drifter tech). Apollo Tyrannos shares thoughts on the matter.
Or they could add it as a consequence of using the new drifter-based boosters. I have played way too many scifi games and read too many scifi books to risk using those boosters for a good long time yet. |
Nevyn Auscent
Broke Sauce
3078
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Posted - 2016.03.16 10:54:07 -
[6] - Quote
Or they could do none of the above, because CCP has not made EVE a game of hidden consequences & mystery. We are not playing some haunted horror game were we discover that water we drank in the second room was actually poisoned right at the end of the game and we fail because of it. Yes it's a game of consequences, but it's a game of smack you in the face because you knew ahead of time and did it anyway consequences. |
Tosuro
State War Academy Caldari State
1
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Posted - 2016.03.16 11:28:19 -
[7] - Quote
I want to be a Drifter CCPlease <3 |
Barrogh Habalu
Imperial Shipment Amarr Empire
1104
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Posted - 2016.03.16 11:44:53 -
[8] - Quote
Corvald Tyrska wrote:Or they could add it as a consequence of using the new drifter-based boosters. I have played way too many scifi games and read too many scifi books to risk using those boosters for a good long time yet. Still waiting for Sansha to finally execute their nefarious plans and take control over slaved clones. That's some sizeable supercap fleet right there.
Future of T3 cruisers - multi-tool they aspired to be instead of sledgehammer they have become
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Pleasure Hub Node-514
Pleasure Hub Hotline
36
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Posted - 2016.03.16 17:38:30 -
[9] - Quote
Nevyn Auscent wrote:Or they could do none of the above, because CCP has not made EVE a game of hidden consequences & mystery. We are not playing some haunted horror game were we discover that water we drank in the second room was actually poisoned right at the end of the game and we fail because of it. Yes it's a game of consequences, but it's a game of smack you in the face because you knew ahead of time and did it anyway consequences. CCP has demonstrated a willingness to add consequence to player events. -Upwell penalizing the OSS for destroying a Citadel staging zone. -The threat of hefty bounty for refusing to hand over Dr Hilen Tukoss' body.
With the new Drifter boosters CCP wrote in the description "using it as a booster should be considered carefully." It's more likely a capsuleer disease could come about Drifter drug use than Skill Injector use.
'One night hauler' The tell all story of a pleasure bot in Jita 4-4
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Grauth Thorner
Vicious Trading Company
478
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Posted - 2016.03.16 18:17:22 -
[10] - Quote
Tosuro wrote:I want to be a Drifter CCPlease <3 Get your armor off first so a drifter can get to you
Create your own in-game shiplabels:
>EVE Custom Ship Labeler application forum thread
>iciclesoft.com
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Imperator Kane
Cannibal Empire
7
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Posted - 2016.03.16 19:17:36 -
[11] - Quote
I would love to that. Considering I am 99.9% Injected so pure Synth. :)
And I will only allow the Synth generation into my corp showing from Stage 4. |
Nevyn Auscent
Broke Sauce
3079
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Posted - 2016.03.16 20:04:19 -
[12] - Quote
Pleasure Hub Node-514 wrote: CCP has demonstrated a willingness to add consequence to player events. -Upwell penalizing the OSS for destroying a Citadel staging zone. -The threat of hefty bounty for refusing to hand over Dr Hilen Tukoss' body.
With the new Drifter boosters CCP wrote in the description "using it as a booster should be considered carefully." It's more likely a capsuleer disease could come about Drifter drug use than Skill Injector use.
In both cases you have mentioned the parties were given a chance to have no consequences result before the penalties were applied to them. Hence why the bounties never got placed. It was not "You did x and now you take z even though you didn't know" It was "You did x and if you don't do y as a result, z will happen". OSS chose to not do y, Tukoss' body they chose to do y. In both cases the players were given clear information about the consequences of their actions before they took those actions. So again, EVE is a game of smack you in the face because you know consequences. Even by the best examples you could find that is still true and even reinforced by your examples. |
Pleasure Hub Node-514
Pleasure Hub Hotline
38
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Posted - 2016.03.17 01:41:41 -
[13] - Quote
Would there really be anything wrong with veiled consequences that something insidious may or may not come to fruition?
"using [Drifter Drugs] as a booster should be considered carefully."
People who can read between the lines, or search for truths/conspiracies should be rewarded. I do agree to an extent that zero communication of changes and their consequences can be problematic and backfire horribly. On the other hand, bold changes can be catalysts for very dynamic player behavior.
Sure, we've taken many of the storytelling reigns from CCP to craft player driven narratives fraught with their own consequences. Still, playing with CCP's meta can be interesting in its own right. Eve is a living work of fiction that can benefit from calculated and potentially unexpected changes of an outside agent (SISI and the Chaos server are often a thorn in CCP's side for unveiling narratives).
'One night hauler' The tell all story of a pleasure bot in Jita 4-4
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Pleasure Hub Node-514
Pleasure Hub Hotline
39
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Posted - 2016.03.17 01:57:45 -
[14] - Quote
Personally, I would enjoy if CCP added unique info caches without telling anyone. Completing site triggers an in-game mail forward from CCP with complete or multi-part (requires cooperation of multiple people to assemble) cryptic messages alluding to upcoming lore events or game changes.
Players can sit on the info or share it with others.
'One night hauler' The tell all story of a pleasure bot in Jita 4-4
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Sustrai Aditua
Center for Advanced Studies Gallente Federation
3
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Posted - 2016.03.17 03:04:41 -
[15] - Quote
Boycott Reddit links. |
Herzog Wolfhammer
Sigma Special Tactics Group
7351
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Posted - 2016.03.17 07:47:59 -
[16] - Quote
Didn't this happen to Mike Nelson in an MST3K episode?
Bring back DEEEEP Space!
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sero Hita
Science and Trade Institute Caldari State
142
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Posted - 2016.03.17 08:19:02 -
[17] - Quote
Pleasure Hub Node-514 wrote:Would there really be anything wrong with veiled consequences that something insidious may or may not come to fruition?
"using [Drifter Drugs] as a booster should be considered carefully."
People who can read between the lines, or search for truths/conspiracies should be rewarded. I do agree to an extent that zero communication of changes and their consequences can be problematic and backfire horribly. On the other hand, bold changes can be catalysts for very dynamic player behavior.
People who are for a visual punishment for using injectors, always fail to answer why CCP would start a shaming shaming process for something they want people to do (spend money on the EVE universe/injectors)?
Apart from the people who want the visual alteration while they think it would be a cool RP element, most people for the punishment are mad CCP for implimenting injectors, and want to punish CCP by decreasing the amount people will use due to peer pressure, as they can publicly shame injector users (ohhh look at him, he injected, what a scrub!!!). Behind this original proposition are malign intension and I would not be surprised if CCP will not touch it with an iron rod.
It seems more likely this will be something they will sell for aurum, for those who wants to look more drifter like
"I'm all for pvp, don't get me wrong. I've ganked in Empire, blobed in low sec. Got T-shirts from every which-where.. But to be forced into a pvp confrontation that I didn't want is wrong ccp." RealFlisker
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Herzog Wolfhammer
Sigma Special Tactics Group
7351
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Posted - 2016.03.17 08:22:29 -
[18] - Quote
Suddenly out of the deep rum-soaked recesses of my memory I recall the physical effects of the "powers check" from a certain TSR box set...
Can anybody tell me what that was?
Bring back DEEEEP Space!
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Nevyn Auscent
Broke Sauce
3087
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Posted - 2016.03.17 10:29:09 -
[19] - Quote
Pleasure Hub Node-514 wrote:Personally, I would enjoy if CCP added unique info caches without telling anyone. Completing site triggers an in-game mail forward from CCP with complete or multi-part (requires cooperation of multiple people to assemble) cryptic messages alluding to upcoming lore events or game changes.
Players can sit on the info or share it with others. Last time they did this it crashed and burned because unique secret info caches can have the entire thing ruined by one person just blowing stuff up without reading. And they've since learnt that players can't be trusted. Though they do seem to be forgetting that in some aspects of the Citadel expansion. Also it adds incredible work for them to try and do that sort of thing. |
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