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Thread Statistics | Show CCP posts - 1 post(s) |
Zero Leviathan
Midnight Elites Echelon Rising
0
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Posted - 2011.12.16 23:42:00 -
[1] - Quote
First let me thank you for taking the time to read my post.
I have this idea for having two Skill Training Queues; One that works just as is currently implemented and the other that only works to train level four to level five skills.
How would it work?
For simplicity, IGÇÖll call our current established Training Queue GÇ£Queue 1GÇ¥ and the level four to level five queue GÇ£Queue 2.GÇ¥
As you already figure, in Queue 1 you could train any skill up to level five and in Queue 2 any skill from four to five.
The catch; If you were to set a level four to level five skill to train on Queue 1, Queue 2 becomes disabled. And if you have a level four to level five skill(s) training on Queue 2, you arenGÇÖt going to able set a level four to level five skill to train on Queue 1. Hence, you will never have two level four to level five skills training at the same time.
I would like to hear your thoughts, comments, and concerns on this topic if possible.
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Tau Cabalander
Retirement Retreat Working Stiffs
203
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Posted - 2011.12.16 23:51:00 -
[2] - Quote
I really don't understand the purpose of your proposal.
The current queue's only purpose is to remove alarm-clock skill setting from EVE, which it does.
What are you trying to achieve? If it is a longer queue then CCP has stated they are against that, because they want people to login once in a while. |
Tippia
Sunshine and Lollipops
2083
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Posted - 2011.12.16 23:52:00 -
[3] - Quote
Why? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |
Mashie Saldana
Veto. Veto Corp
110
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Posted - 2011.12.17 00:29:00 -
[4] - Quote
Because complexity is fun? Anastasia -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á Dominique-á-á Mashie -á-á Monica |
Zero Leviathan
Midnight Elites Echelon Rising
0
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Posted - 2011.12.17 00:30:00 -
[5] - Quote
Yes, I posted something without mentioning the GÇ£purposeGÇ¥ or the GÇ£why,GÇ¥ and for that my apologies.
As right now, IGÇÖm currently sitting on a level four to level five skill training on queue that is going to take me almost a month to complete which is essential to my role/job. While this skill is on training, I have other skills that I need to raise as well to effectively perform my role/job also. But as is stand, I have to wait until that level four to level five skill is done to proceed on to training the next one, yet, start the process all over again.
The purpose of it is just to allow the player to train his/her level one to level four skills while not being hinder by a long training time the majority of level four to level five skills have.
This will allow, in my eyes, players to be ready a tad be quicker to perform the role/job they are given when they I called upon, and not say that they canGÇÖt because he/she is waiting on a particular skill to be able to fly the require ship for the that Incursion or equip those new guns for better DPS. The why.
This in no way is to promote a longer training queue, nor want to; more like just to help the player get the skills a bit quicker by having two training queues.
But if IGÇÖm wrong for this idea, I understand.
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Tippia
Sunshine and Lollipops
2083
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Posted - 2011.12.17 00:42:00 -
[6] - Quote
Zero Leviathan wrote:The purpose of it is just to allow the player to train his/her level one to level four skills while not being hinder by a long training time the majority of level four to level five skills have. UhmGǪ that longer training time is supposed to hinder you. That's why it's there.
That's the trade-off you always have to make: train a ton of other skills to lower levels, or train one skill to a higher level. If you want those other skills sooner, you train them sooner; if you want the higher skill level first, you train it first. If you want to train both, you can GÇö just add those new skills at the beginning of the queue as you discover the need and chip away at the longer one whenever your finished with those. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |
Zero Leviathan
Midnight Elites Echelon Rising
0
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Posted - 2011.12.17 18:48:00 -
[7] - Quote
Yes, I'm aware a player could stop his/her training at anytime. My apologies if I wasn't clear. I was referring mores towards prerequisites, which is why I thought of the idea and was my focus.
Maybe I'm just not being clear of what exactly I'm proposing; and for that my apologies.
Only sleeping for three hours a day since November (work schedule change), due to a job I would've thought I would love to be doing, doesn't help my thinking process in any way or form.
Tippia, thanks for your replies. |
Sam Marquez
Freelance Excavation and Resistance United Outworlders
2
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Posted - 2011.12.17 18:52:00 -
[8] - Quote
Zero Leviathan wrote:Yes, I'm aware a player could stop his/her training at anytime. My apologies if I wasn't clear. I was referring mores towards prerequisites, which is why I thought of the idea and was my focus.
Maybe I'm just not being clear of what exactly I'm proposing; and for that my apologies.
Only sleeping for three hours day since November (work schedule change), due to a job I would've thought I would love to be doing, doesn't help my thinking process in any way or form.
Tippia, thanks for your replies. So basically you want the ability to train a lvl V skill while also training other skills on the same character?
Because that's never going to happen. |
Zero Leviathan
Midnight Elites Echelon Rising
0
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Posted - 2011.12.17 19:24:00 -
[9] - Quote
Sam Marquez wrote:So basically you want the ability to train a lvl V skill while also training other skills on the same character?
Because that's never going to happen.
You can't train a level five skill. You can train a level four skill to level five though. And yes, is the answer to your question in all simplicity.
Although I'm aware that it wouldn't happen, again, it's just idea. Ideas should cause brainstorming among people to bring changes, establish something new, or bring the bad out it. Again, an idea.
You in the other hand, didn't bring nothing new to the table. But thanks for reading at least this post.
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OllieNorth
Recidivists Incorporated
24
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Posted - 2011.12.17 20:06:00 -
[10] - Quote
This is the same basic argument as "Why don't we cut training times in half so I don't have to wait as long to fly [Ship x]?" CCP doesn't WANT you to cut that time in half, so why would they institute this? |
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rodyas
Tie Fighters Inc
58
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Posted - 2011.12.17 20:11:00 -
[11] - Quote
The only bad prerequs is the one for jump frieghter then adv weapon upgrades for the kronos. Not really too hard to handle, but I am training most prerequs with some over all skills then doing remaps really. |
Zero Leviathan
Midnight Elites Echelon Rising
0
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Posted - 2011.12.17 22:00:00 -
[12] - Quote
OllieNorth wrote:This is the same basic argument as "Why don't we cut training times in half so I don't have to wait as long to fly [Ship x]?" CCP doesn't WANT you to cut that time in half, so why would they institute this?
Yes, I know what you mean. I, as well, not a fan of cutting the training times in half.
Or maybe, have Queue 2 only train the level four to five skill about ~5% to give you a nice little start while you finishing up the whatever you have on Queue 1.
But to answer your question, I can't answer it for I don't have one. |
Zero Leviathan
Midnight Elites Echelon Rising
0
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Posted - 2011.12.17 22:09:00 -
[13] - Quote
rodyas wrote:The only bad prerequs is the one for jump frieghter then adv weapon upgrades for the kronos. Not really too hard to handle, but I am training most prerequs with some over all skills then doing remaps really.
Yes, remaps. I for one would really like giving remaps a real purpose other than just to train skills. What other purpose? That I don't know. |
Tau Cabalander
Retirement Retreat Working Stiffs
203
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Posted - 2011.12.17 22:26:00 -
[14] - Quote
If the idea is to solve the issue of training prerequisites, then being able to inject a queued skill would be needed.
The skill would have to be "injected" at the time it was queued, as you can't rely on having the book in your cargo or station items at a later date.
This also means that "injected" skills would also have to be restored to books when removed from the queue.
I think it is possible, as the the skill queue meets the requirements CCP had for it, I don't see the queue changing anytime soon. |
Zero Leviathan
Midnight Elites Echelon Rising
0
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Posted - 2011.12.17 23:26:00 -
[15] - Quote
Tau Cabalander wrote: This also means that "injected" skills would also have to be restored to books when removed from the queue. Sort of opens up the door for book smuggling(?)
Equilibrium or Fahrenheit 451 much?
Tau, I got to admit, your avatar picture intimidated me a little at first. I felt like I did something wrong by proposing my idea. But I do admit that I was wrong for not posting the "purpose" or "why" to bring such change about.
But back to topic. Tau, that is actually a really good idea. You might be on to something.
Quote: I think it is possible, but as the skill queue meets the requirements CCP had for it, I don't see the queue changing anytime soon.
I agree with you 100%. |
Abdiel Kavash
Paladin Order Fidelas Constans
220
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Posted - 2011.12.18 03:38:00 -
[16] - Quote
Zero Leviathan wrote:Something needs to be changed, but I don't know what, how, or why.
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J Kunjeh
81
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Posted - 2011.12.18 16:08:00 -
[17] - Quote
This whole idea is a bad one. "The world as we know it came about through an anomaly (anomou)" (The Gospel of Philip, 1-5)-á |
Zero Leviathan
Midnight Elites Echelon Rising
0
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Posted - 2011.12.18 22:33:00 -
[18] - Quote
Abdiel Kavash wrote:Zero Leviathan wrote:Something needs to be changed, but I don't know what, how, or why. Adbiel, I want to thank you for the laugh for I didnGÇÖt in any way or form write any of that. But since you like to twist peoples words or thoughts around let me help you:
GÇ£NeedGÇ¥ to be change? Never said it GÇ£NeedGÇ¥ to change.
GǣI don't know whatGǥ? Oh, I knowGǪ queue training maybeGǪ
GÇ£HowGÇ¥? I did propose an idea, didnGÇÖt I? What did you do?
GÇ£WhyGÇ¥? Hold onGǪ I getting a sense you didnGÇÖt even read any of the posted responses, yet I did say some type of response for the GÇ£why.GÇ¥
I hold the EVE Online community to a much higher standard than any other MMO I have played in the past. And individuals like yourself and Sam Marquez, sure are not helping. Or maybe IGÇÖm wrong to do so.
IGÇÖm also disappointed, you being a much senior member than me, you have nothing to contribute. |
Zero Leviathan
Midnight Elites Echelon Rising
0
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Posted - 2011.12.18 22:41:00 -
[19] - Quote
J Kunjeh wrote:This whole idea is a bad one. Yes, it would appear so. But what about Tau Cabalander idea in regards to what I said:
Zero Leviathan wrote:Or maybe, have Queue 2 only train the level four to five skill about ~5% to give you a nice little start while you finishing up whatever you have on Queue 1.
Tau Cabalander wrote:If the idea is to solve the issue of training prerequisites, then being able to inject a queued skill would be needed. The skill would have to be "injected" at the time it was queued, as you can't rely on having the book in your cargo or station items at a later date. This also means that "injected" skills would also have to be restored to books when removed from the queue. Sort of opens up the door for book smuggling(?)
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Arctur Vallfar
Knights Adamant
11
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Posted - 2011.12.19 01:09:00 -
[20] - Quote
I see why one would think of such a thing, but I don't think it is necessary. Nor do I think CCP would ever embrace it.
You would be better off proposing two separate skill groups altogether. Skills that can be blitzed to I-V as usual, but others that can be trained separately. Even still, I wouldn't really see the worth in it. If people want to get quick SP's they could simply buy a character off someone. |
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I likegirls
Pator Tech School Minmatar Republic
55
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Posted - 2011.12.19 02:15:00 -
[21] - Quote
You could always just biomass all of your characters, and save us all a headache. |
Squidgey
Foreveralone.jpg
0
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Posted - 2011.12.19 02:21:00 -
[22] - Quote
Zero Leviathan wrote:[quote=OllieNorth]
Or maybe, have Queue 2 only train the level four to five skill about ~5% to give you a nice little start while you finishing up whatever you have on Queue 1. . Then why not just reduce the time required for all 5s by 5%?
You see what I am getting at? This second queue is just a way to make training faster... why not just.... make training faster?
Overly complicated. Not needed.
The only change I can see being needed to the queue is the ability to queue skills you after their prereqs are done instead of having to stick filler skills in there instead (just to not waste training time) |
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CCP Spitfire
C C P C C P Alliance
567
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Posted - 2011.12.19 11:45:00 -
[23] - Quote
Trolling and offtopic posts removed.
CCP Spitfire | Russian Community Coordinator @ccp_spitfire |
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GavinCapacitor
CaeIum Incognitum
17
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Posted - 2011.12.19 15:28:00 -
[24] - Quote
Came expecting terrible idea. Found post so bad I could not understand what is being suggested. Inferred from other posts Idea is indeed awful. Thread is bad OP should feel bad. |
Zero Leviathan
Midnight Elites Echelon Rising
0
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Posted - 2011.12.19 19:16:00 -
[25] - Quote
Arctur Vallfar wrote:I see why one would think of such a thing, but I don't think it is necessary. Nor do I think CCP would ever embrace it.
You would be better off proposing two separate skill groups altogether. Skills that can be blitzed to I-V as usual, but others that can be trained separately. Even still, I wouldn't really see the worth in it. If people want to get quick SP's they could simply buy a character off someone.
You bring a valid point. One which I can't argue with. But thanks for the input. |
Zero Leviathan
Midnight Elites Echelon Rising
0
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Posted - 2011.12.19 19:18:00 -
[26] - Quote
Squidgey wrote: Then why not just reduce the time required for all 5s by 5%?
You see what I am getting at? This second queue is just a way to make training faster... why not just.... make training faster?
Overly complicated. Not needed.
The only change I can see being needed to the queue is the ability to queue skills you after their prereqs are done instead of having to stick filler skills in there instead (just to not waste training time)
Yes, thanks. I understand what you are saying. Nice change you brought up in the end though. |
Zero Leviathan
Midnight Elites Echelon Rising
0
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Posted - 2011.12.19 19:24:00 -
[27] - Quote
Everyone thank you for your inputs. The consensus at the moment is the original idea is a bad one. And I must agree.
But if I could have your attention again, how about this for modification of it:
Queue 1 stands as is. Queue 2 is more like a GÇ£placeholder.GÇ¥
Placeholder? What the...?
Let me explain:
If Queue 1 goes inactive, Queue 2 activates and trains ONE other skill for a limit of twenty four hours that was not previously on Queue 1 before it went inactive.
I personally had been a victim of an inactive queue, but not to my own fault. We all have lives out of EVE, although we plan ahead if we were to be out for a long period of time, there events which we need to attend to in life which would not allow us to log in and queue something up even though we had plan to play that day.
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Ham Beast McBackfat
Deep Space Disco Biscuit
1
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Posted - 2011.12.21 12:15:00 -
[28] - Quote
Personally, I would not mind if they increased the queue time from 24 hours to 2 - 4 days. This would still require players to log in to manage skills but provide a bit more breathing room for a players with busy real world schedules.
I could even accept the idea of allowing more than one skill to train simultaneously, so long as an equal penalty to training times were applied. For example, training 2 skills at the same time would cut training speed in half for both. My main objection here is that it adds yet more complexity to an already complex game. For the sake of new subs and sub retention the last thing EVE needs is more complicated character management features.
Your multiple skill queue idea is also unnecessarily complicated, in my opinion. The problem you seek to solve could just as easily come from a slightly longer skill queue. |
Artreju Woodsparrow
Ocean Eleven
1
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Posted - 2011.12.22 07:14:00 -
[29] - Quote
+1 for extended Skillqueue up to 4 days looks fine. Atm i've rly busy RL sometimes i cant og in for 2-3 days, then i must train smth i dont wanna train this moment. But i think this will never happen.
k r |
Tippia
Sunshine and Lollipops
2136
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Posted - 2011.12.22 09:32:00 -
[30] - Quote
There is no real need to extend the skill queue. Its purpose is to let you change skills in the middle of the night without having to be up at that time, and 24h covers that more than adequately (unless you're a person who sleeps for more than 24h a day).
In fact, it could probably be reduced to 12h or so without causing any problems. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |
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