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Dante Freedan
Eclipse Industry Inc
1
|
Posted - 2016.03.21 20:39:49 -
[1] - Quote
Hey guys. I have a lowsec mission running fit on one account, with a Drake. Killing stuff is easy enough, but even with Salvage Drones, the ship is sooo slow that picking the stuff up is a pain.
So, I'm wondering what kind of set up (ship, fit, etc) a secondary account would need to salvage while my primary is doing a mission. I have about 100-150mil to play with here.
Ideally, it would be fast, able to salvage (obviously,) and have the ability to carry a fair amount of salvaged goods.
I also have a couple questions regarding this. Would it be wise to clear the mission before beginning to salvage, or is it viable to begin salvaging while the Drake is killing rats? Is there anything else I should keep in mind while doing this? |
Deitra Vess
Scope Works
980
|
Posted - 2016.03.21 20:48:41 -
[2] - Quote
Noctis should work (not sure their price) that or use a mtu (mobile tractor unit) and comeback in a destroyer with salvagers. MAKE SURE YOU BOOKMARK THEM IN EVERY ROOM. Doing that you could use a single character for that. If you pass in the mission the gates disappear. |
Dante Freedan
Eclipse Industry Inc
1
|
Posted - 2016.03.21 21:02:22 -
[3] - Quote
Deitra Vess wrote:Noctis should work (not sure their price) that or use a mtu (mobile tractor unit) and comeback in a destroyer with salvagers. MAKE SURE YOU BOOKMARK THEM IN EVERY ROOM. Doing that you could use a single character for that. If you pass in the mission the gates disappear.
I already have two accounts, and I'm looking to be more efficient about this. Would it be viable, or highly dangerous, to warp in with the Noctis on a second account, while still doing the mission, and start salvaging?
Additionally, are MTUs single use? If so, then it seems like it would get very pricey very quickly to use them. |
Drago Shouna
Royal Amarr Institute Amarr Empire
307
|
Posted - 2016.03.21 21:17:12 -
[4] - Quote
Dante Freedan wrote:Deitra Vess wrote:Noctis should work (not sure their price) that or use a mtu (mobile tractor unit) and comeback in a destroyer with salvagers. MAKE SURE YOU BOOKMARK THEM IN EVERY ROOM. Doing that you could use a single character for that. If you pass in the mission the gates disappear. I already have two accounts, and I'm looking to be more efficient about this. Would it be viable, or highly dangerous, to warp in with the Noctis on a second account, while still doing the mission, and start salvaging? Additionally, are MTUs single use? If so, then it seems like it would get very pricey very quickly to use them.
Nope you can use an MTU over and over, just deploy it and let it drag everything in and loot them. Then deploy salvage drones when they have the wrecks on your doorstep.
DON'T FORGET TO SCOOP IT BACK INTO YOUR CARGO HOLD.
Also keep an eye on the amount of salvage you collect, sometimes you can run out of space for the MTU, WHICH YOU WON'T FORGET TO COLLECT. So sometimes you have to juggle which salvage you don't want.
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ergherhdfgh
Imperial Academy Amarr Empire
1294
|
Posted - 2016.03.21 21:22:31 -
[5] - Quote
MTUs are not single use but they can be shot at without any standing hit or concord interaction and are very easy to scan down.
IMHO the whole reason to mission in low or null sec is for the better mission rewards which is to say better LP. I would not bother with loot and salvage mission running in low or null sec.
For the most isk per hour in high sec you want to speed run missions and ignore loot. In low sec that is only more true with want to keep your exposure time to a minimum.
Also dividing you attention between two accounts in low sec seems problematic to me as well.
However this is just my two cents. You might be able to find a way to make it work. I'm just saying that I can not.
If you still want to do it I would say the cheaper the better. |
J'Poll
Perkone Caldari State
6432
|
Posted - 2016.03.21 21:26:55 -
[6] - Quote
ergherhdfgh wrote: Also dividing you attention between two accounts in low sec seems problematic to me as well.
THIS.
Now that you exposed yourself as someone who dual-box while in low-sec in a PvE ship + a total non-combat ship, expect people to join you...In the no so friendly way.
I can also confirm:
Blitz the missions, make your exposure to space as short as possible.
And if you really want to mob up the missions, MTU + dessie-salvager is best. Mission run for a about 1 / 1.5 hour and bookmark all sites, then do a salvage run while you have the main parked in station.
This way you can pay 100% attention to what ever you are doing.
That said, again, the time spent salvaging means you ain't running missions....which hurts your income more then the value of the salvage stuff (unless you are lucky with a very high value drop).
Personal channel: Crazy Dutch Guy
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Dante Freedan
Eclipse Industry Inc
1
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Posted - 2016.03.21 21:38:11 -
[7] - Quote
Thanks to everyone for all the advice. It leaves a lot to be pondered.
J'Poll wrote: Now that you exposed yourself as someone who dual-box while in low-sec in a PvE ship + a total non-combat ship, expect people to join you...In the no so friendly way.
Posting such on the forums can leave me exposed? How would people even find me with as huge as this game is?
J'Poll wrote: That said, again, the time spent salvaging means you ain't running missions....which hurts your income more then the value of the salvage stuff (unless you are lucky with a very high value drop).
I've read this several times and it has confused me. Let's say I spend 20-30 mins killing mobs to finish a mission...this gives me like 500k-1mil. I salvage for roughly the same amount of time, and end up with 3-4mil in loot. How is it faster to blitz missions? |
Deitra Vess
Scope Works
981
|
Posted - 2016.03.21 22:27:13 -
[8] - Quote
I don't really run missions often (I do Indy & pi for isk) so the second part I'll leave for more appropriate answerers. I can find you right now by using a locater agent, I can figure out when your usually on by looking at your killboard (if you've lost a ship I can get an idea of your tz and actually your main stomping grounds). Obviously I'm not going to, I don't like shooting non pvp people, no fun in it for me. More people do than don't from my experience though. |
Iria Ahrens
Space Perverts and Forum Pirates
879
|
Posted - 2016.03.21 22:35:05 -
[9] - Quote
Dante Freedan wrote:
Posting such on the forums can leave me exposed? How would people even find me with as huge as this game is?
Oh, I love this. I am too jaded now.
To answer your question. There are locator agents. When you have enough standing, you ask the locator agent where someone is, and after a period of time, they tell you. Luckily, they can't tell when you are logged on anymore.
Quote:
I've read this several times and it has confused me. Let's say I spend 20-30 mins killing mobs to finish a mission...this gives me like 500k-1mil. I salvage for roughly the same amount of time, and end up with 3-4mil in loot. How is it faster to blitz missions?
Most of the money in mission running is from the LP store. Since the LP reward is a flat amount, blitzing allows for a higher LP/hour rate. Players that concentrate on LP store income brag about 200m/hour. Although, I personally think anything that makes 200m an hour or more will be shortly crowded with competition, and the profit rate will go down.
The SOE ships used to be twice as expensive as they are now. The competition has halved the income of those who specialized in SOE missions.
TBH, the whole blitzing thing is an advanced technique that you use later in high DPS ships doing Level 4 missions. Looting is fine for now since you're new and by definition poor, but I"d only loot in HS, or clear then loot as J'Poll said.
For now just be advised that the official forums are considered part of the game. So changing behavior based on forum presence is allowed. Wars have been started for remarks made on the forums.
My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.
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Dante Freedan
Eclipse Industry Inc
1
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Posted - 2016.03.21 22:58:28 -
[10] - Quote
Iria Ahrens wrote:
Oh, I love this. I am too jaded now.
To answer your question. There are locator agents. When you have enough standing, you ask the locator agent where someone is, and after a period of time, they tell you. Luckily, they can't tell when you are logged on anymore.
That's really good to know.
Iria Ahrens wrote:Most of the money in mission running is from the LP store. Since the LP reward is a flat amount, blitzing allows for a higher LP/hour rate. Players that concentrate on LP store income brag about 200m/hour. Although, I personally think anything that makes 200m an hour or more will be shortly crowded with competition, and the profit rate will go down.
I see. I'll keep that in mind, but I'm likely going to end up continuing to salvage. For now, it's enjoyable to find new and interesting things.
Iria Ahrens wrote:For now just be advised that the official forums are considered part of the game. So changing behavior based on forum presence is allowed. Wars have been started for remarks made on the forums. That's why ergh is a forum alt, she won't post with her main because she doesn't want to risk a backlash in game from her forum posts. She is not alone in this, many players will only post with alts, others strictly post with their mains. I just ergh chose an easier to spell forum name.
You won't hear me complain about this. It's completely logical; I just had no idea that players could find others in game. But it makes sense, considering bounties are a thing. |
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ergherhdfgh
Imperial Academy Amarr Empire
1294
|
Posted - 2016.03.22 02:07:05 -
[11] - Quote
payout of a mission is determined, in part by the sec rating of the system. Lower sec pays out more isk reward and more LP.
SoE is a good example of my next point. The faction "The Servant Sisters of EVE" have 3 corps The corp "Sisters of EVE" Exists in high sec and has an LP store with nearly identical pricing as the other factions for the same or similar stuff. The corporation "The Santuary" is an SoE corp that exists only in low or null sec. They have much cheaper prices on items in the LP store.
There for not only do you get better LP rewards in low sec but your LP are worth more. At least if you are running missions for a low sec only corp.
Example Stratios:
With SoE corp the ship is 300K LP and 20 Million isk. The BPC is 120K LP and 30 Million isk.
With The Sanctuary the ship is 240K LP and 15 Million isk and the BPC is 80K LP and 20 Million isk.
As you can see the BPCs of the ship are one and a half times more expensive in both LP and isk in high sec and you get more LP per mission in low / null. |
Cara Forelli
Meticulously Indifferent
1725
|
Posted - 2016.03.22 12:50:45 -
[12] - Quote
In hostile space, MTU plus catalyst. Anything else is excessive.
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Dante Freedan
Eclipse Industry Inc
1
|
Posted - 2016.03.22 12:54:10 -
[13] - Quote
ergherhdfgh wrote:payout of a mission is determined, in part by the sec rating of the system. Lower sec pays out more isk reward and more LP. SoE is a good example of my next point. The faction "The Servant Sisters of EVE" have 3 corps The corp "Sisters of EVE" Exists in high sec and has an LP store with nearly identical pricing as the other factions for the same or similar stuff. The corporation "The Santuary" is an SoE corp that exists only in low or null sec. They have much cheaper prices on items in the LP store. There for not only do you get better LP rewards in low sec but your LP are worth more. At least if you are running missions for a low sec only corp. Example Stratios: With SoE corp the ship is 300K LP and 20 Million isk. The BPC is 120K LP and 30 Million isk. With The Sanctuary the ship is 240K LP and 15 Million isk and the BPC is 80K LP and 20 Million isk. As you can see the BPCs of the ship are one and a half times more expensive in both LP and isk in high sec and you get more LP per mission in low / null.
Huh. Is there a resource for a new player to get more information on where to focus? Or is it going to be a lot of guess and check work? |
Dante Freedan
Eclipse Industry Inc
1
|
Posted - 2016.03.22 12:57:12 -
[14] - Quote
Cara Forelli wrote:In hostile space, MTU plus catalyst. Anything else is excessive. I don't have any Gallente skills trained. Also, being a Caldari, would the ship itself be expensive? |
Iria Ahrens
Space Perverts and Forum Pirates
881
|
Posted - 2016.03.22 13:20:58 -
[15] - Quote
Any t1 dessy should be fine. It doesn't have to be a catalyst. The point Cara was making was to keep it cheap. In the OP you said you were flying a Drake into LS and she picked up on that while the rest of us totally overlooked it and focused on the rest of your question.
Newbie + Drake in LS = Bad. Solo drake is LS is a bad idea in general. T1 Dessy is a lot more maneuverable, you could probably even speed kite with some of them, and getting blown up by a hostile won't be nearly as painful as being blown up in a drake.
Quote:Huh. Is there a resource for a new player to get more information on where to focus? Or is it going to be a lot of guess and check work? https://www.fuzzwork.co.uk/lpstore/ has a bunch of resources that are useful. The numbers are estimates only and are often wrong, but they can help.
My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.
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Cara Forelli
Meticulously Indifferent
1726
|
Posted - 2016.03.22 14:39:01 -
[16] - Quote
Iria Ahrens wrote: Newbie + Drake in LS = Bad. Solo drake is LS is a bad idea in general. T1 Dessy is a lot more maneuverable, you could probably even speed kite with some of them, and getting blown up by a hostile won't be nearly as painful as being blown up in a drake.
I actually meant the destroyer as the salvage boat (any race is fine). There are many low sec sites that can't be done in a destroyer and a drake is actually one of the cheaper options for those. Of course you should never fly anything you can't afford to lose, even in high sec.
I should probably mention that most people don't even bother to salvage in low sec, whether it's missions or DED sites. Missions are generally more profitable if you just rush through them (blitz) for the LP, and DEDS generally have a single large loot drop that is potentially worth way more than the salvage.
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New player with questions? Join my public channel in game: House Forelli
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Dante Freedan
Eclipse Industry Inc
1
|
Posted - 2016.03.22 15:36:34 -
[17] - Quote
It's not that big of a deal to lose it, as it's insured. It would suck to lose the insurance premium...but it wouldn't be THAT large of a blow.
The fact that people can find me makes me very wary of low sec though. And from what lots of you have said, it might be a good idea to just mission run in high sec. That said, it's more fun for me to salvage than to kill things. So, exploration might be more my style then? Is it even worth it to go exploring for salvage in high sec? |
Pandora Carrollon
Kingsman Tailors
120
|
Posted - 2016.03.22 16:37:50 -
[18] - Quote
To me salvage is more about gaining the parts for industrial needs. We are always salvaging everything so we can make the higher profits from modules we build as a company. If you pay for them, you lose profit. If you salvage them yourselves, it's just time lost and usually having fun blowing up whatever it was that you were farming for salvage.
With two cruisers, we can have a normal sized HS site down in under 5 minutes and salvaged in about the same amount of time. We claim we clean up the mess we make. The extra loot and reward ISK is just gravy on the top.
Salvage in and of itself really wouldn't pay well (as has been said), and in that respect its somewhat like mining. However, mix it with building things and it suddenly seems to make things more profitable for your company that builds stuff.
I'm just using a T1 cruiser with 5 salvage drones.
The game doesn't have to be about making ISK. It should be about having FUN while making some ISK! What you define as fun is up to you.
Be Positive GÇó Change yourself first, New Eden will come later GÇó EVE is Awesome GÇó CCP isn't the enemy GÇó Players are people too GÇó Where're the clothing blueprints GÇó Yeah, I'm still learning this game
-- Pandora's Rules to EVE by
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Cara Forelli
Meticulously Indifferent
1727
|
Posted - 2016.03.22 17:11:07 -
[19] - Quote
Pandora Carrollon wrote:To me salvage is more about gaining the parts for industrial needs. We are always salvaging everything so we can make the higher profits from modules we build as a company. If you pay for them, you lose profit. If you salvage them yourselves, it's just time lost and usually having fun blowing up whatever it was that you were farming for salvage.] Free materials are not free. Whether you salvage them or purchase them, they have a value. Many beginner industrialists actually end up losing profits because they are building things using their "free"materials, when the raw materials are actually worth more.
Adventures
New player with questions? Join my public channel in game: House Forelli
Titan's Lament
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J'Poll
Perkone Caldari State
6436
|
Posted - 2016.03.22 20:50:39 -
[20] - Quote
Dante Freedan wrote:Thanks to everyone for all the advice. It leaves a lot to be pondered. J'Poll wrote: Now that you exposed yourself as someone who dual-box while in low-sec in a PvE ship + a total non-combat ship, expect people to join you...In the no so friendly way.
Posting such on the forums can leave me exposed? How would people even find me with as huge as this game is? J'Poll wrote: That said, again, the time spent salvaging means you ain't running missions....which hurts your income more then the value of the salvage stuff (unless you are lucky with a very high value drop).
I've read this several times and it has confused me. Let's say I spend 20-30 mins killing mobs to finish a mission...this gives me like 500k-1mil. I salvage for roughly the same amount of time, and end up with 3-4mil in loot. How is it faster to blitz missions?
There are NPC locator agents that for a minor payment will locate you as long as you aren't in wormhole space. So finding your location, specially as a missionrunner (they stick around their agent), isn't all that hard in EVE.
As for the 2nd part.
Mission income is MORE then just mission reward ISK
* LP conversion * Bounty payments
If you blitz missions (only kill the triggers and high-value bounties) you can actually do missions in such a great time that you can do 4 or 5 missions in the time it takes to complete 1 mission by killing everything.
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
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J'Poll
Perkone Caldari State
6436
|
Posted - 2016.03.22 20:55:30 -
[21] - Quote
Dante Freedan wrote:
You won't hear me complain about this. It's completely logical; I just had no idea that players could find others in game. But it makes sense, considering bounties are a thing.
The only thing bounties are, is useless.
If you want to know why, use google, too lazy to type it all out again.
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
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J'Poll
Perkone Caldari State
6436
|
Posted - 2016.03.22 20:56:36 -
[22] - Quote
Dante Freedan wrote:Cara Forelli wrote:In hostile space, MTU plus catalyst. Anything else is excessive. I don't have any Gallente skills trained. Also, being a Caldari, would the ship itself be expensive?
A. Anybody can train any skill.
B. The price on the market is the price you pay, your character race doesn't matter in that.
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
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Dante Freedan
Eclipse Industry Inc
1
|
Posted - 2016.03.22 21:33:48 -
[23] - Quote
J'Poll wrote:Dante Freedan wrote:Cara Forelli wrote:In hostile space, MTU plus catalyst. Anything else is excessive. I don't have any Gallente skills trained. Also, being a Caldari, would the ship itself be expensive? A. Anybody can train any skill. B. The price on the market is the price you pay, your character race doesn't matter in that.
The factions don't have independent markets? |
Cara Forelli
Meticulously Indifferent
1728
|
Posted - 2016.03.22 21:56:21 -
[24] - Quote
Dante Freedan wrote:J'Poll wrote:Dante Freedan wrote:Cara Forelli wrote:In hostile space, MTU plus catalyst. Anything else is excessive. I don't have any Gallente skills trained. Also, being a Caldari, would the ship itself be expensive? A. Anybody can train any skill. B. The price on the market is the price you pay, your character race doesn't matter in that. The factions don't have independent markets? Nope. Players do (almost) all of the buying and selling in eve, as well as the manufacturing. Which means you can buy or sell whatever you want and the prices tend to even out around the galaxy, at least in high sec. There is at least one major trade hub in each faction's space, but that is a result of players choosing to do business there and is not mandated by the game. There are also many minor hubs where smaller numbers of players do business.
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New player with questions? Join my public channel in game: House Forelli
Titan's Lament
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Pandora Carrollon
Kingsman Tailors
123
|
Posted - 2016.03.23 23:33:43 -
[25] - Quote
Cara Forelli wrote:Free materials are not free. Whether you salvage them or purchase them, they have a value. Many beginner industrialists actually end up losing profits because they are building things using their "free"materials, when the raw materials are actually worth more.
Well, that's a given but you always have to check which is which on the market. A lot of it depends on where you buy and where you sell.
Now, having a 'value' is something of a different pony as everything has value but that doesn't equal freely available or even 'free'. I agree that nothing is truly free, but usually the counter point is time vs. cost.
In the context of running a site and taking the time to salvage it vs. just getting the end reward and moving on to the next site for sheer ISK earning, then using the ISK to buy the materials isn't as straightforward as it might seem. There is risk involved in transport and purchases. Where I hang out, I have to constantly run Udema and while I've had some players try to lock me up, I'm generally not worth their time and usually pretty fast off the gates. It still takes me more time to go get things I've bought.
So, when you calculate all that extra effort into the mix, is the little ISK you save with buying mats or just using what you get from Salvage a big difference... could be yes, could be no. It will vary.
Be Positive GÇó Change yourself first, New Eden will come later GÇó EVE is Awesome GÇó CCP isn't the enemy GÇó Players are people too GÇó Where're the clothing blueprints GÇó Yeah, I'm still learning this game
-- Pandora's Rules to EVE by
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J'Poll
Perkone Caldari State
6438
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Posted - 2016.03.23 23:49:12 -
[26] - Quote
Dante Freedan wrote:J'Poll wrote:Dante Freedan wrote:Cara Forelli wrote:In hostile space, MTU plus catalyst. Anything else is excessive. I don't have any Gallente skills trained. Also, being a Caldari, would the ship itself be expensive? A. Anybody can train any skill. B. The price on the market is the price you pay, your character race doesn't matter in that. The factions don't have independent markets?
No.
Each region has "it's own" market.
But the entire market is all open to each other and for 99.7% player controlled
Other then skills and some other basic stuff, everything you see on the market is made by players, sold by players, bought by player and used by players.
Really, from what I've seen so far:
FORGET ALL YOU LEARNED IN WOW.
You clearly have other MMO experience, forget all about that. Most of that stuff is useless in EVE as EVE has it's own way of doing stuff.
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
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J'Poll
Perkone Caldari State
6438
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Posted - 2016.03.23 23:54:55 -
[27] - Quote
Pandora Carrollon wrote:Cara Forelli wrote:Free materials are not free. Whether you salvage them or purchase them, they have a value. Many beginner industrialists actually end up losing profits because they are building things using their "free"materials, when the raw materials are actually worth more. Well, that's a given but you always have to check which is which on the market. A lot of it depends on where you buy and where you sell. Now, having a 'value' is something of a different pony as everything has value but that doesn't equal freely available or even 'free'. I agree that nothing is truly free, but usually the counter point is time vs. cost. In the context of running a site and taking the time to salvage it vs. just getting the end reward and moving on to the next site for sheer ISK earning, then using the ISK to buy the materials isn't as straightforward as it might seem. There is risk involved in transport and purchases. Where I hang out, I have to constantly run Udema and while I've had some players try to lock me up, I'm generally not worth their time and usually pretty fast off the gates. It still takes me more time to go get things I've bought. So, when you calculate all that extra effort into the mix, is the little ISK you save with buying mats or just using what you get from Salvage a big difference... could be yes, could be no. It will vary.
And THAT is why you have PushX and Red Frog.
Seriously, time you spent salvaging, could be spent running more missions (while on an alt you take 30 seconds to buy said materials).and it will most likely result in a net gain.
And yes, free materials don't exist. Still love how lots of starting miners/industrialist think they can make 100% cause they spent 30 days in a belt mining stuff for something that sells for pocket change.
p.s. Even game time = ISK.
30 dsay = 1 PLEX (which also has a ISK value) so you can actually also value game time to ISK.
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ergherhdfgh
Imperial Academy Amarr Empire
1296
|
Posted - 2016.03.24 00:56:58 -
[28] - Quote
J'Poll wrote: FORGET ALL YOU LEARNED IN WOW.
You clearly have other MMO experience, forget all about that. Most of that stuff is useless in EVE as EVE has it's own way of doing stuff.
If I could give this 77 likes I would. This is the most important thing that I feel I can pass on to players coming from other MMOs which are mostly all WoW clones. All those games are basically the same which understandably leads many players to come to think that is just how MMOs are.
Eve is very very different. I can only speak for myself here but I could not really start to understand Eve until I let go of nearly everything I learned in WoW.
My first year or so in this game was spent having the WoW be slowly and brutally beaten out of me one hard lesson at a time. |
Iria Ahrens
Space Perverts and Forum Pirates
882
|
Posted - 2016.03.24 17:29:13 -
[29] - Quote
ergherhdfgh wrote:[quote=J'Poll]
My first year or so in this game was spent having the WoW be slowly and brutally beaten out of me one hard lesson at a time.
My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.
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Pandora Carrollon
Kingsman Tailors
124
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Posted - 2016.03.24 17:41:02 -
[30] - Quote
J'Poll wrote:And THAT is why you have PushX and Red Frog.
Seriously, time you spent salvaging, could be spent running more missions (while on an alt you take 30 seconds to buy said materials).and it will most likely result in a net gain.
And yes, free materials don't exist. Still love how lots of starting miners/industrialist think they can make 100% cause they spent 30 days in a belt mining stuff for something that sells for pocket change.
p.s. Even game time = ISK.
30 dsay = 1 PLEX (which also has a ISK value) so you can actually also value game time to ISK.
Not everyone wants to play at max ISK efficiency, some folks (myself included) find fun in just doing everything myself. Sure I'm not running at the highest levels of ISK gathering in the game (not even close if my wallets are to be believed), but that kind of grinding bores me. I did that in almost every other MMO I've played and it bored the crap outta me. I am hoping EVE is different.
So if taking a moment to salvage my own mats, maybe supplement it with purchased mats when the cost vs. benefit drives me to do so, and I'm less ISK efficient than someone that just grinds out the ISK and purchases/hauls everything that's okay. I get the satisfaction of knowing I built most of everything up from scratch and did it that way. I'm not sure what the "Net Gain" difference would be, could be 5% could be 50%.
The objective of the game is to have fun. If mini-maxxing ISK is how you accomplish that, more power to you. If salvaging and selling the salvage is it for you... go for it. My definition varies, but I do have fun clobbering stuff and cleaning up the mess then either moving on or doing a little building or some buying and hauling. It's more mood based than anything else. It's subject to change.
Be Positive GÇó Change yourself first, New Eden will come later GÇó EVE is Awesome GÇó CCP isn't the enemy GÇó Players are people too GÇó Where're the clothing blueprints GÇó Yeah, I'm still learning this game
-- Pandora's Rules to EVE by
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