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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Rain6639
GoonWaffe Goonswarm Federation
3844
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Posted - 2016.04.08 17:02:44 -
[31] - Quote
Finally we get XP the right way. |
Elowenn Sevetica
Transcending Imperium
0
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Posted - 2016.04.08 17:04:17 -
[32] - Quote
Fantastic idea. I would suggest, to make it beneficial for newbros (because lets be real, like injectors, this is a potential catch up mechanic for them) - apply a similar scaling as used in Skill Injections. Maybe 20k per opportunity for a character under 1M SP and scale it down to 10. Or something like that. GIve newbros a reason to login and play daily in the early going and that will help retain them in the future.
If too many people ***** and complain, just cut off the opportunities at a certain level of SP, like 50M or whatever. So bittervets can **** off without having to worry about logging in daily. |
CowQueen MMXII
20
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Posted - 2016.04.08 17:05:49 -
[33] - Quote
Seriously?
What do i get for doing pvp kills? How should someone who is living in some high class wormhole do this stuff? What do I get for having logged in without any extra incentive for almost six years on a daily basis?
If such a mechanic existed when I started playing, I probably wouldn't have started playing at all.
Moo! Uddersucker, moo!
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Dante deLio
The xDEATHx Squadron Legion of xXDEATHXx
3
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Posted - 2016.04.08 17:06:35 -
[34] - Quote
I don't see nothing bad in this "present" 10k sp not for each kill of NPC but once per day and 10k SP is not so big bonus |
Theophilas
ElitistOps Pandemic Legion
47
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Posted - 2016.04.08 17:06:38 -
[35] - Quote
WHERE DO YOU GUYS COME UP WITH THIS ****!? |
Rain6639
GoonWaffe Goonswarm Federation
3844
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Posted - 2016.04.08 17:06:53 -
[36] - Quote
Does it have to be an NPC, what about anyone in an NPC corp |
Tritis Mentari
GoonWaffe Goonswarm Federation
6
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Posted - 2016.04.08 17:07:02 -
[37] - Quote
So what other ways do you envision us grinding XP?
How much XP gain per rock mined? Per can hacked? Per Mission completed? |
Captain Semper
OEG Freedom Among the Stars
79
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Posted - 2016.04.08 17:08:19 -
[38] - Quote
Dont like it. Becuase this SP will comes from NOWHERE
For now the only way to increase SP in the EVE is training. And for this... Well... Farm NPC get SP... Very bad and not "Spirit of EvE". I realy dont want see this in the game. |
Tyranis Marcus
Bloody Heathens
1507
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Posted - 2016.04.08 17:09:06 -
[39] - Quote
Inb4 Rivendell expansion pack.
And will Orcs ever become a playable race?
Do not run. We are your friends.
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Kibmatar
Na'Vi. DURA LEXX
7
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Posted - 2016.04.08 17:10:04 -
[40] - Quote
Experience by killings NPC's :))) Well now sp starts to appear from nowhere, unexpectedly Soon it is going to be: undock and get 1000sp, warp to gate and get 1000sp, kill a hundreed of keltirs on the plain and get sp Mmorpg :D Dont want to see in my lovely game issues, that is disgasting for me in other games |
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Sadleric
Brutor Tribe Minmatar Republic
4
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Posted - 2016.04.08 17:11:21 -
[41] - Quote
Rise, you should know by this point that such a radical change as creating an activity-based XP system needs to be introduced in a well-written post explaining the game design principles behind it. It is debatable whether 10,000XP is much more than a token value, but it's a matter of principle for a lot of people who think of EvE as outside or above the daily quest grind design of MMOs.
You can't just shotgun this through with a six-sentence nothing of a post and not expect a backlash. Will a more detailed and thoughtful explanation be coming down the pipe? |
Makoto Priano
Itsukame-Zainou Hyperspatial Inquiries Ltd. Arataka Research Consortium
8256
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Posted - 2016.04.08 17:11:31 -
[42] - Quote
My hope is that this isn't a step toward grindy XP-through-action stuff.
The original concept was tiered ISK-based rewards for clearing missions, anoms, incursion sites, signatures, etc; for instance, a high-class WH anom and an incursion site would be high-tier, and you'd get an ISK bump for it, and all lower-tier bonuses as well.
In that form, ISK instead of SP, it's a nice daily bump to get people out into space and doing stuff more often, providing something to shoot at for others.
In this form, it's a low bar, supremely-basic XP-for-grind that can be triggered with a single highsec belt rat.
If we were to marry the two systems (low-tier XP bumps and high-tier ISK or LP bumps), then I'd be more interested, because then it'd nudge people in the direction of completing higher-tier PvE, which usually requires greater exposure to risk.
Wouldn't be surprised if there were inflation issues with the original design, though...
Itsukame-Zainou Hyperspatial Inquiries: exploring the edge of the known, advancing the state of the art. Would you like to know more?
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Tokyo Drifter
School of Applied Knowledge Caldari State
3
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Posted - 2016.04.08 17:12:49 -
[43] - Quote
Now we get f***** daily quests. I wish I could spam this emoji since this is the kind used by the crowd you seem to cater to these days.
Casual redditors are a plague. |
FT Diomedes
The Graduates
2395
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Posted - 2016.04.08 17:13:16 -
[44] - Quote
CCP Rise wrote:For now it will be per character, even if they aren't actively training.
"how about a reward for either killing an NPC, hacking a Data/Relic thingy or popping a rock?" - Likely one of the first ways we would look to expand in a follow-up release.
So, you think it is good gameplay if I log in every cyno alt once a day, to pop one rat? That sounds like a horrible grind, but an extra 300,000 SP per month per character is nothing to ignore. That's 900,000 SP per account per month (effectively a 50% bonus to SP/account)
For nine years, I have enjoyed Eve as a game I didn't have to grind in order to improve my characters. This changes that completely. Please don't do this, especially not per character.
CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.
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Vardec Crom
Enlightened Industries Goonswarm Federation
9
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Posted - 2016.04.08 17:13:20 -
[45] - Quote
If you're looking for actually feedback on this I think what newer players need more than skill points is ISK, so to keep with your idea, you could have a "bonus bounty" once per day, like 10 mil, 5 mil, 20 mil, I don't know.
I didn't mind skill injectors because they don't actually increase the net sp in the game, but this is handing out millions of sp a year to everybody, not a big fan. |
Sethsa Dufresnes
NO MORE GUN GAMES Dangerous Voltage
0
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Posted - 2016.04.08 17:13:58 -
[46] - Quote
..........................................O_o........
CCP Rise - eve not stupid korean mmo !!!!!! What you doing ?
Then we will have 10k sp for first kill in week ?
After 100k sp for first kiil Nyx ?
For first Avatar kill 1 mil sp ?
What next ?
Maybe 10kkk isk for first mounth login ?
STOP PLS !!!!!!! |
Combat Wombatz
Bearded BattleBears I N F A M O U S
26
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Posted - 2016.04.08 17:14:01 -
[47] - Quote
Agreed that a more well-thought-out post should be made which discusses as many facets of this as possible.
Also, I think a much better metric for activity than "kill one rat" would be "spend at least one hour undocked and uncloaked." |
Karer II
Legion of xXDEATHXx Support Legion of xXDEATHXx
501
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Posted - 2016.04.08 17:15:28 -
[48] - Quote
Marketing such marketing.
- Look, mam, online is growing. - But why? - Doesn't matter. It's growing. - Well done! We are success company. |
Vitalius D'Fox
Siberian Squad LowSechnaya Sholupen
6
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Posted - 2016.04.08 17:15:36 -
[49] - Quote
New daily events: kill the npc - 10k sp scan the wormhole - 3k sp enter the gate - 0,5k sp mine veldspar - 3k sp steal corporate assets - 2k sp (from russian forum)
In my opinion it will not bring back players who already left and will not attract new players. but I can be sure it will angry most of them who is still there. EVE is not like another mmorpg and you can't use same way to attract people. And especialy not a low budget browser type mmo way. Want to make eve better? Make it INTERESTING. Do not buy players with sp. |
Dante deLio
The xDEATHx Squadron Legion of xXDEATHXx
3
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Posted - 2016.04.08 17:15:53 -
[50] - Quote
Vardec Crom wrote:If you're actually looking for feedback on this I think what newer players need more than skill points is ISK, so to keep with your idea, you could have a "bonus bounty" once per day, like 10 mil, 5 mil, 20 mil, I don't know.
I didn't mind skill injectors because they don't actually increase the net sp in the game, but this is handing out millions of sp a year to everybody, not a big fan. Anyone can give you ISK, but noone can give you SP |
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Xenuria
1080
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Posted - 2016.04.08 17:16:59 -
[51] - Quote
CCP Rise wrote:Hi
I'm here to give you guys a heads up that sometime early next week a small daily activity reward feature will be hitting Singularity and will hopefully be making its way to TQ sometime just after Citadel.
As you guys surely know, having people in game and in space is great and we want to start promoting and rewarding activity a little more directly. The version of the feature we are planning to deploy first will be a simple 10,000 skill point reward that a character will receive the first time they kill an NPC ship every 22 hours. The skillpoints will go into your unallocated pool to be used however you like.
You will find the status of your daily skill boost in the Opportunities info panel and you will also receive notifications to let you know when it becomes available.
That's it for now. If this goes well we hope to expand in several ways, but more on that later!
Feedback appreciate as always, CCP Rise for Team Size Matters
Do NPCs in missions count towards this?
CSM 11 Candidate
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Dante deLio
The xDEATHx Squadron Legion of xXDEATHXx
3
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Posted - 2016.04.08 17:19:31 -
[52] - Quote
And what you guys do mean - "from nowhere" they appear? When you use injectors that supposed to be 500k SP but 300k only is given - 200k SP goes nowhere too |
Was Clear
You Barely Undocked Your Ship
0
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Posted - 2016.04.08 17:19:48 -
[53] - Quote
Why not have it grant aurum? Those skins would be on a lot more ships. |
Sadleric
Brutor Tribe Minmatar Republic
4
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Posted - 2016.04.08 17:21:02 -
[54] - Quote
1 SP / Ship Spin.
Do it. |
Anhenka
Infinite Point Violence of Action.
1635
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Posted - 2016.04.08 17:21:25 -
[55] - Quote
Please don't. |
Captain Semper
OEG Freedom Among the Stars
79
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Posted - 2016.04.08 17:22:32 -
[56] - Quote
Dante deLio wrote:And what you guys do mean - "from nowhere" they appear? When you use injectors that supposed to be 500k SP but 300k only is given - 200k SP goes nowhere too You need ANOTHER PLAYER to creat a injector. And this PLAYER had training this SP as other players. |
Strange Shadow
Hedion University Amarr Empire
69
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Posted - 2016.04.08 17:22:46 -
[57] - Quote
Idea is solid, especially when other (more or less complex) conditions will be added, with different timers and rewards. But for this one simple condition, reward seems to be too high, especially if you plan add more of such conditions.
Average SP gain per hour on average char is about 2000 SP per hour at current rates. For simple "kill any NPC daily" challenge more appropriate reward would be like 500-1000 SP. For 10.000 SP it should be more like "complete any lvl5 mission in lowsec" or something like "kill this special capital NPC". Something that requires actual risk and effort, otherwise the reward wont looks earned and becomes farm instead. |
Tippia
Sunshine and Lollipops
27204
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Posted - 2016.04.08 17:28:03 -
[58] - Quote
Ok. Bye.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.3 - Vanguard Edition.
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Gospadin
Bastard Children of Poinen Grumpy Space Bastards
254
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Posted - 2016.04.08 17:28:37 -
[59] - Quote
FT Diomedes wrote:For nine years, I have enjoyed Eve as a game I didn't have to grind in order to improve my characters. This changes that completely. Please don't do this, especially not per character.
You don't have to do anything to improve your characters. They're not eliminating normal skillpoint accrual.
For most of us in +5 pods with optimal attributes, it's about 15% difference.
For rookies just starting out, it's 30% or more.
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PavlikX
Rezeda Core Rezeda Regnum
123
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Posted - 2016.04.08 17:29:15 -
[60] - Quote
I can understand small reward for on-line activity (for example 1 kSP for each 100mils of PvE bounty, or 1 SP to each 10 damage point done in PvP action and so on) but mechanics when you kill 1 (one) NPC ship per day to grant 10 kSP.... Well, it's weird. |
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