Pages: 1 2 3 4 5 [6] 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 70 80 .. 86 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Captain Semper
OEG Freedom Among the Stars
83
|
Posted - 2016.04.08 18:38:30 -
[151] - Quote
CCP, if you want to reward a new pilots with that so make smth like this:
You get this daily while below 5kk SP. Works only for account not charachter. |
Entity
X-Factor Industries Synthetic Existence
886
|
Posted - 2016.04.08 18:38:52 -
[152] - Quote
I'm going to give this "feature" a thumbs down.
Gòª......Gòæ...GòöGòù.Gòæ.Gòæ.GòöGòù.GòªGòæ.GòöGòùGòöGòªGòùGòöGòù
Gòæ.GòöGòùGòöGòùGòöGòú.GòöGòùGòá..Gòá GòáGòùGòáGò¥.GòæGòá GòáGò¥GòæGòæGòæGòÜGòù
Gò¬GòÉGòÜGò¥Gòæ.GòÜGò¥.GòÜGò¥Gòæ..GòÜGò¥GòæGòæGòÜGò¥.Gò¬GòÜGò¥GòÜGò¥Gòæ.GòæGòÜGò¥
Got Item?
|
SHRUS
Small Value
2
|
Posted - 2016.04.08 18:39:50 -
[153] - Quote
do not kill my eve-online CCP please dont! |
Pleasure Hub Node-514
Pleasure Hub Hotline
72
|
Posted - 2016.04.08 18:40:26 -
[154] - Quote
Eveline Vos wrote:I hate this idea so much.
Eve is wonderful because it doesn't matter when you log in, or if you have to AFK for a day or month, but this punishes that idea way too hard.
Please do not go down this road CCP. CCP isn't taking away passive SP. You can go AFK and still come back to something. Having come to Eve through Dust, I'm perfectly conditioned to both active and passive system (they had a daily mission system there too). Unlike, Dust, you can buy skill injectors off other players at will.
'One night hauler' The tell all story of a pleasure bot in Jita 4-4
|
sci0gon
Kaira Innovations Superior Eve Engineering
40
|
Posted - 2016.04.08 18:40:30 -
[155] - Quote
Dorijan wrote:Let's add the worst feature of any MMO - daily chores - to EVE Online.
you obviously never played many mmo's or you wouldnt be saying that. there are lots of mmos out there that require the daily quests to help players level more as the story line quests dont even account for two thirds of a level and even less at higher levels. This aspect helps players reach end game content and when your dungeon raiding, having more players at that level of game play is better especially if they're tanks or healers. In addition there are other mmo's that have weekly quests like FF mmo which gives a bonus item upon completion to upgrade.
as for eve, the daily rewards system wouldnt be bad however I would suggest that if any exp points are to be given out it would be better to do it at least every 7 days not daily and another thing, DO NOT limit it to just one group of players make sure its available for everyone to access. |
Ariel Rin
Sniggerdly Pandemic Legion
26
|
Posted - 2016.04.08 18:42:19 -
[156] - Quote
You Just Went Full ******
Never Go Full ******...
Ariel Rin
Creator and Manager of EVE Meet, for notification and sharing of out of game meets.
Twitter - Ariel Rin - EVE Meet
|
Nuka-Cola Addict
Deep Core Mining Inc. Caldari State
1
|
Posted - 2016.04.08 18:42:23 -
[157] - Quote
This is hilarious. Please make it happen, if nothing more than to see all the tears flow. |
Tristan Agion
Viziam Amarr Empire
111
|
Posted - 2016.04.08 18:43:05 -
[158] - Quote
So I log in my character(s), fly to an asteroid belt, pop one NPC frigate, fly back, log out - the game got better for whom how now?!
It will be somewhat amusing, I guess, to see the server load from thousands upon thousands of Jita-based players jumping to the nearest asteroid belts and back, day after day... Will people form orderly queues in the belts waiting for NPC spawns? I'm guessing we will see discussions on what ship and fit will allow for the fastest and safest "undock from Jita - find NPC - pop it - return to Jita" turnaround.
As much as I hunger for SP as newish player (injector donations welcome...), making the grind specific is just a bad idea. Right now, I can do whatever I want to do in EVE to get SP, as long as it earns me ISK. Because as soon as I hit 630M or thereabouts, I can buy a skill injector.
The route to SP via ISK also provides a natural evaluation of how valuable to the rest of the game my activity is. As it turns out, killing a belt rat is not something anybody gives a rat's ass about. Let's say killing a rat give me about 25k ISK (bounty, loot, salvage). I will need to kill over 25,000 rats then to afford a skill injector. If I am a new player, I would get 500,000 SP from injecting. So a single rat kill is worth less than 20 SP... Better find something more profitable to do in EVe. And that's how it should be. |
James Fnord
Black Omega Security The OSS
19
|
Posted - 2016.04.08 18:43:22 -
[159] - Quote
No thanks.
Dailies I'm not fond of, but would be acceptable if they were rewarded with (small amounts of) isk, lp, or aurum.
Skillpoints, on the other hand, feel all kinds of wrong. |
Altrue
Exploration Frontier inc
2006
|
Posted - 2016.04.08 18:44:06 -
[160] - Quote
At the very least if you decide to go forth with this project, why not 30 000 sp per day for the first three NPC kills on the ACCOUNT, instead of 10 000 sp per CHARACTER?
Dailies are already a pain, but having to cycle through your characters makes this go way over the top.
Signature Tanking Best Tanking
Retired Exploration Frontier Inc [Ex-F] CEO - Ex-BRAVE - Eve-guides.fr
|
|
Elsebeth Rhiannon
Icecream Audit Office
685
|
Posted - 2016.04.08 18:44:19 -
[161] - Quote
If you want to tie SP to actually logging and/or being active in game, do not tie it into any particular action in the game. Tie it to logging in and/or being active (either undocking or doing stuff for some time in the station services system).
I really don't feel SP for killing/shooting stuff fits well into EVE.
Want some nuts with your intelligence?
|
Mizhara Del'thul
Kyn'aldrnari
701
|
Posted - 2016.04.08 18:46:15 -
[162] - Quote
Oh hell naw. "Dailies" is one of the reasons I've quit every MMO that has had them. If you can't make it interesting and attractive to do to begin with, making it a chore isn't going to bloody help. This doesn't promote activity, it promotes drudgery and will get tiresome immediately.
Now, if you made it a weekly involving PvP or something, we could start having a debate on the matter but ratting for SP every day? You just herped when you should have derped, man. |
Tyrant Scorn
199
|
Posted - 2016.04.08 18:46:24 -
[163] - Quote
Altrue wrote:At the very least if you decide to go forth with this project, why not 30 000 sp per day for the first three NPC kills on the ACCOUNT, instead of 10 000 sp per CHARACTER?
Dailies are already a pain, but having to cycle through your characters makes this go way over the top.
I like this...
The Tyrant King
YouTube | Twitter | Twitch
|
Gaia Hecatonchires
Fonky Family
3
|
Posted - 2016.04.08 18:48:24 -
[164] - Quote
so sad.... daily make me quit so much online games why doing the same as so much loser game online ?
really bad and stupid idea. |
Mike Azariah
The Scope Gallente Federation
3462
|
Posted - 2016.04.08 18:48:27 -
[165] - Quote
Trying to keep up with this thread but it is moving fast.
1) sp from nowhere? nah bro. It is not from no where, tons of it is being 'lost' when people inject in higher level characters. Think of it as sp sinks and faucets.
2) yes, this is a patently obvious mechanism to make people log on and maybe even play the game. How dare CCP manipulate us like that?
3) I like a flat rate, not something where the rich and powerful get more and the newbies get less.
4) 10k of sp is how much, converted into time?
5) I do expect to see rookie systems get a shade more crowded as they are places to find the 'easy and quick kills for npcs. Always there and paper thin
6) (last one) I disliked the sp injection because it made sp a commodity. This is a logical extension of that change of concept. I don't like it but it IS a logical step
m
Mike Azariah Gö¼GöÇGöÇGö¼n++ ¯|(pâä)/¯
|
DJWiggles
Eve Radio Corporation Eve Radio Alliance
242
|
Posted - 2016.04.08 18:48:53 -
[166] - Quote
I'm fine with this, little incentives are always good to get people out there and do stuff
Live on Eve Radio Sundays 15:00 GMT with me & friends talking about Eve and stuff. Twitter, Facebook TotalEve
|
Joffy Aulx-Gao
Stay Frosty. A Band Apart.
98
|
Posted - 2016.04.08 18:50:04 -
[167] - Quote
I'm not a fan of this.. EVE is a sandbox and that Means we want as Little interferring with 'gifts' and 'dailies' EVE is made to be different than all other games out there! EVE is a Unique game we'd like it to stay that way. I'm worried.. First SP injectors and now this? What will the next be?
You can atleast reduce it to 5k SP each time or make it account wide so the alts doesn't just farm SP for the main and make it reset at downtime like rest of the game :)
Joffy
I'm a lowsec pirate, diplo of A Band Apart and a CSM candidate
CSM Campaign
CSM Interview
|
Pleasure Hub Node-514
Pleasure Hub Hotline
73
|
Posted - 2016.04.08 18:51:08 -
[168] - Quote
Altrue wrote:At the very least if you decide to go forth with this project, why not 30 000 sp per day for the first three NPC kills on the ACCOUNT, instead of 10 000 sp per CHARACTER?
Dailies are already a pain, but having to cycle through your characters makes this go way over the top. +1 from me too for a QoL feature.
Edit: This does relieve the burden however of multi-character SP farmers. They can keep their two attribute implant characters safe in station, while the hunter grunt goes and fetches daily SP.
'One night hauler' The tell all story of a pleasure bot in Jita 4-4
|
twit brent
The Scope Gallente Federation
47
|
Posted - 2016.04.08 18:51:20 -
[169] - Quote
CCP Rise wrote:For now it will be per character, even if they aren't actively training.
"how about a reward for either killing an NPC, hacking a Data/Relic thingy or popping a rock?" - Likely one of the first ways we would look to expand in a follow-up release.
Can my titan pilot get XP for sticking part of the ship outside the POS shields every day? |
Highsec Alt
Scrub Farm
0
|
Posted - 2016.04.08 18:51:25 -
[170] - Quote
Rise please, you've become a parody of yourself |
|
Solan Ro
WiNGSPAN Academy for Enterprising Pilots WiNGSPAN Delivery Network
0
|
Posted - 2016.04.08 18:52:33 -
[171] - Quote
First I thought NO! I am at EVE Online since release (with some breaks) and I like the game because it is not that mainstream like many others. My second thought was that CCP need to do something to be still interesting. Even CCP can't live only with fans. The injectors and this idea with the dailies makes EVE Online more insteresting for casual gamers. Those players who grew up with WoW, Aion etc. won't play EVE Online only because there are dailies. I know a lot of these gamers and they say they don't like this type of gameplay because they don't get advises (kill this npc, collect this ore...).
Injectors and dailies are a good option for newer player to get better ships faster which makes the game more interesting for those player (and in case of the injectors it is a good way to make money ).
Nobody is forced to log in. It is an on top and this feeling is just your very own. If you feel like this you might think about your prefs. |
Eveline Vos
POS Party Ember Sands
12
|
Posted - 2016.04.08 18:53:15 -
[172] - Quote
Pleasure Hub Node-514 wrote:Eveline Vos wrote:I hate this idea so much.
Eve is wonderful because it doesn't matter when you log in, or if you have to AFK for a day or month, but this punishes that idea way too hard.
Please do not go down this road CCP. CCP isn't taking away passive SP. You can go AFK and still come back to something. Having come to Eve through Dust, I'm perfectly conditioned to both active and passive system (they had a daily mission system there too). Unlike, Dust, you can buy skill injectors off other players at will.
But right now, in the game as it is, you can do any activity you want, whenever you want, and any isk you make can be spent on implants or skill injectors for more SP.
If they implement this, then you are being forced to do one specific task in order to get the SP reward. This is the opposite of a sandbox... |
hipotecadoydesgraciado
Casual Endeavors
2
|
Posted - 2016.04.08 18:55:44 -
[173] - Quote
So this is WOW now? |
Rek Seven
Art Of Explosions 404 Hole Not Found
2182
|
Posted - 2016.04.08 18:57:51 -
[174] - Quote
Ok... I guess?
As a wormholer I don't like the fact that I will feel the need to log in, scan a k-space exit and kill my daily belt rat instead of being incentived to be active in wormhole space but I guess that's coming soon tm?
The wishlist is pretty much complete...
|
Turelus
Caldari Independent Navy Reserve Curatores Veritatis Alliance
1026
|
Posted - 2016.04.08 18:58:15 -
[175] - Quote
Not a fan of SP rewards by completion of tasks.
One of the things I enjoyed about EVE Online was it wasn't a game about grinding to get ahead of others (like every other MMO I played) players who didn't have the time to log in every single day were always on the same footing (in SP terms) as everyone else. I know there were/are already ways around this with buying characters and now skill injectors.
If people want to have more SP then have them grind ISK and buy injectors, not by making this into a "power up by logging in every day" game.
As someone who has played many other MMO games I can also tell you that daily tasks is the most soul crushing and boring addition to any MMO. Yet we do them because they're needed for some reason, no one ever enjoys dalies.
Lieutenant Turelus - Caldari Independent Navy Reserve - The Fourth District
|
Swiftstrike1
Swiftstrike Incorporated
907
|
Posted - 2016.04.08 18:59:15 -
[176] - Quote
So much hate for this on the front page... I think it's a great idea.
It's such a great idea that a lot of other games have been doing it for years already.
Sucks a bit for supercapital pilots who won't benefit due to being trapped in their space coffins, but pretty soon they'll be able to build a citadel, park their e-peen, and go kill a rat in relative safety if it bothers them that much :)
Casual Incursion runner & Faction Warfare grunt, ex-Wormholer, ex-Nullbear.
|
FT Diomedes
The Graduates
2408
|
Posted - 2016.04.08 19:00:04 -
[177] - Quote
Altrue wrote:At the very least if you decide to go forth with this project, why not 30 000 sp per day for the first three NPC kills on the ACCOUNT, instead of 10 000 sp per CHARACTER?
Dailies are already a pain, but having to cycle through your characters makes this go way over the top.
This is the slightly more palatable alternative...
CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.
|
Shalashaska Adam
Partial Safety
134
|
Posted - 2016.04.08 19:01:37 -
[178] - Quote
Having now read through this whole thread, I don't think it has even scratched the surface yet, of the sheer number of reasons that this idea is terrible.
I refuse to accept that this was given more than a minutes thought by just a tiny handful of devs, and allowed to proceed as far as a forum thread.
Everyone now knows that once it has reached that stage, feedback is irrelivent, CCP will do as it wants, this isn't a feedback forum, it's just announcements. |
Antoine Halcon
Celestial Dragon The Gorgon Empire
28
|
Posted - 2016.04.08 19:02:21 -
[179] - Quote
Is this a joke?
You are going to break the game. Do you imagine how many people would unsubscribe after that change? |
Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1891
|
Posted - 2016.04.08 19:02:23 -
[180] - Quote
I'm not sure this is healthy...
Akrasjel Lanate
Founder and CEO of Naquatech Conglomerate
Executor of Naquatech Syndicate
Citizen of Solitude
|
|
|
|
|
Pages: 1 2 3 4 5 [6] 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 70 80 .. 86 :: one page |
First page | Previous page | Next page | Last page |