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Derran
Minmatar Khumatari Holdings Ushra'Khan
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Posted - 2007.02.15 16:45:00 -
[1]
I think everyone can agree that a target painting bonus is pretty freaking terrible. I had a thought last night. Why not a bonus for tackling on those ships. Like 5% bonus to webifier range. I find this among the most important thing about tackling. While true the Recon ships have this already, I'm thinking an extra 5% on top of the bonus a Rapier or Huguinn has shouldn't be too much. It'd at least give the Bellicose and Vigil a bonus someone would actually use and care about.
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Hypo Psycho
Minmatar Universal Army
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Posted - 2007.02.15 17:23:00 -
[2]
nice idea and i for one would like it in game. but in truth i cannot see it happening, non matari pilots would scream exploit and whine for a nerf.
"see you on the other side"
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Derran
Minmatar Khumatari Holdings Ushra'Khan
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Posted - 2007.02.15 22:37:00 -
[3]
Originally by: Hypo Psycho
but in truth i cannot see it happening, non matari pilots would scream exploit and whine for a nerf.
You mean speed junkies who like to hit and run so no one can hurt them while they taunt people from a safe distance?
I consider propulsion jamming a form of ewar so I would like to see this go more stongly to Minmatar. I don't even like Minmatar ships or fly them but it would still be something useful besides Target Painting. TARGET PAINTING IS NOT EWAR!
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Reggie Stoneloader
eXceed Inc. INVICTUS.
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Posted - 2007.02.15 22:46:00 -
[4]
Target painting sure is EWar. Anyone who's trying to target an interceptor is glad to have a target painter on one of their tacklers. Anyone shooting missiles at smaller ships is glad to have a target painter.
Actually, if Caldari electronic superiority wasn't so married to the fiction, I'd like to see Caldari get the painter bonus and Minnies get ECM, especially after the ECM nerf.
And minmatar already get a webber boost on their recon ships.
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Auron Shadowbane
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Posted - 2007.02.16 00:26:00 -
[5]
true, TP bonus suck, cause TPs suck.
but web range is a far too powerfull ability. on the other hand a scrambling range bonus for warp disruptors would make sense and wouldnt be that powerfull.
yeah its nice if ya can scram while not beeing scramed but it doesnt win you a fight, while an additional 2km while you web an enemy but cant be webbed back might make a difference. especially if AC vs blaster at cruiser&bs size.
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EadTaes
Intrepid Crossing
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Posted - 2007.02.16 02:56:00 -
[6]
LOL you guys need to study teh effects of target painting a whole lot more. Because none of you were able to mention target painters most valuable effect on target. I can tell you this just one target paintign ship with multiple painters (3 or more) Can make an undermaned gang have the advantage ove rteh gang with superior numbers. TPs are that deadly. I use to think they sucked balls to until i started testing their effects much more closely.
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VJ Maverick
Caldari Maverick Specialized Services
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Posted - 2007.02.16 06:02:00 -
[7]
Originally by: EadTaes LOL you guys need to study teh effects of target painting a whole lot more. Because none of you were able to mention target painters most valuable effect on target. I can tell you this just one target paintign ship with multiple painters (3 or more) Can make an undermaned gang have the advantage ove rteh gang with superior numbers. TPs are that deadly. I use to think they sucked balls to until i started testing their effects much more closely.
Care to post the empirical process and results on which you base your as yet unsupported conclusion?
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Reggie Stoneloader
eXceed Inc. INVICTUS.
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Posted - 2007.02.16 09:17:00 -
[8]
Yeah, as far as I know TPs just bloom up the target's sig radius. That boosts missile damage, makes them easier to target, and has a nominal effect on turret damage.
I've seen a good Wolf setup that uses artillery and a TP to slam frigates, which is a pretty impressive show, and Having three TPs on a target in a gang makes your missile-chucking allies very happy, but what else do they do?
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Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.02.16 10:06:00 -
[9]
Originally by: Auron Shadowbane true, TP bonus suck, cause TPs suck.
but web range is a far too powerfull ability. on the other hand a scrambling range bonus for warp disruptors would make sense and wouldnt be that powerfull.
yeah its nice if ya can scram while not beeing scramed but it doesnt win you a fight, while an additional 2km while you web an enemy but cant be webbed back might make a difference. especially if AC vs blaster at cruiser&bs size.
The bonus simply needs to be made bigger or the effect of the module itself made larger. ---------------------------------------- Thou Shalt "Pew Pew" |

EadTaes
Intrepid Crossing
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Posted - 2007.02.16 10:22:00 -
[10]
I'll wont reveal the effect. You'll ahve to dicover it ingame. Adn then if you wnat you can break out yoru caculator and do some rought calculations. And you'll start seeing the effect. I just dont feel like giving super weapons to people.
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VJ Maverick
Caldari Maverick Specialized Services
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Posted - 2007.02.16 19:17:00 -
[11]
Edited by: VJ Maverick on 16/02/2007 19:18:02
Originally by: EadTaes I'll wont reveal the effect. You'll ahve to dicover it ingame. Adn then if you wnat you can break out yoru caculator and do some rought calculations. And you'll start seeing the effect. I just dont feel like giving super weapons to people.
So basically you're talking out of your arse and expect us to take you at your word. Seems fair enough. I WAS born yesterday.
Other than making a frig or ceptor easier to hit by large weapons, the TP doesnt increase your damage against ships bigger than your guns. And since most PvP engagements involve frigs, cruisers, and the occasional battleship, there really isnt much use to fit a TP unless you want to go frigate hunting in a XL Turret fitted dreadnought.
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Hypo Psycho
Minmatar Universal Army
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Posted - 2007.02.17 13:16:00 -
[12]
Originally by: VJ Maverick Edited by: VJ Maverick on 16/02/2007 19:18:02
Originally by: EadTaes I'll wont reveal the effect. You'll ahve to dicover it ingame. Adn then if you wnat you can break out yoru caculator and do some rought calculations. And you'll start seeing the effect. I just dont feel like giving super weapons to people.
So basically you're talking out of your arse and expect us to take you at your word. Seems fair enough. I WAS born yesterday.
Other than making a frig or ceptor easier to hit by large weapons, the TP doesnt increase your damage against ships bigger than your guns. And since most PvP engagements involve frigs, cruisers, and the occasional battleship, there really isnt much use to fit a TP unless you want to go frigate hunting in a XL Turret fitted dreadnought.
VJ Maverick is right, your weapons will only hit better against targets smaller than your weapon is designed to hit. a target painted and untarget painted battleship being hit with torps is the same damage for both. so like VJ said shut up or post the findings until then the point stands.
"see you on the other side"
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EadTaes
Intrepid Crossing
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Posted - 2007.02.17 20:24:00 -
[13]
Missile only have the limited effect of the TP.
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VJ Maverick
Caldari Maverick Specialized Services
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Posted - 2007.02.17 21:01:00 -
[14]
Originally by: EadTaes Missile only have the limited effect of the TP.
I recognize that language as English but for some reason have difficulty finding a coherent statement contained within those words. Can you please rephrase?
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Reggie Stoneloader
eXceed Inc. INVICTUS.
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Posted - 2007.02.17 22:35:00 -
[15]
Originally by: Hypo Psycho a target painted and untarget painted battleship being hit with torps is the same damage for both.
Actually, torps have an explosion radius larger than most battleships' sig radius. One TP on a torp Raven will boost damage against other battleships.
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Hypo Psycho
Minmatar Universal Army
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Posted - 2007.02.18 11:32:00 -
[16]
Edited by: Hypo Psycho on 18/02/2007 11:28:26
Originally by: Reggie Stoneloader
Originally by: Hypo Psycho a target painted and untarget painted battleship being hit with torps is the same damage for both.
Actually, torps have an explosion radius larger than most battleships' sig radius. One TP on a torp Raven will boost damage against other battleships.
yes you are right Reggie but when you have missle skills at lvl4-5 it doesnt make a blind bit of difference
"see you on the other side"
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Christopher Dalran
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Posted - 2007.02.18 14:12:00 -
[17]
Edited by: Christopher Dalran on 18/02/2007 14:09:25 Use alot of tp's and webs and try when theres a siege mode dread sitting nearby, tp's have their uses but only if your shooting at something with a very low sig and need to bump it up.
they do however have some amazing results with drones.
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VJ Maverick
Caldari Maverick Specialized Services
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Posted - 2007.02.18 16:52:00 -
[18]
Yes, I think we can all agree that TP's are great when you're trying to hit a fly with a baseball bat. But we don't agree that they are the secret uber weapon that the other poster says they are that allow you to dominate superior forces. So we want proof or STFU.
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Reggie Stoneloader
eXceed Inc. INVICTUS.
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Posted - 2007.02.18 19:55:00 -
[19]
Originally by: Christopher Dalran they do however have some amazing results with drones.
Do you mean you paint the drones to kill them, or a painted target is more vulnerable to drones?
And Hypo, do torps get a bonus from Guided Missile Precision? I thought that skill only applied to standard, heavy and cruise missiles, not to rockets, assault missiles and torpedoes. Hence "guided".
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