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Thread Statistics | Show CCP posts - 3 post(s) |
Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2007.02.20 15:02:00 -
[31]
Originally by: Jak'ai Not to rain on a perfectly good rant here, but do you think that just maybe, not all Devs know the answer to all things in EVE? Maybe?
Do you think that maybe the Devs are tired of repeatedly hearing the same one-note joke about BoB/CCP? So much so that if they ever see a rare comment in a thread indicating there are still some reasonable people left in the community, they can do nothing but cheer with some tiny shred of hope for the future?
Fact of the matter is there is a PvE team, filled with devs that actually like PvE (one would presume). Not all the Devs are pirates and PvP'ers - just many of the original team it would seem. Maybe they don't have an answer for you, maybe they don't have a concrete plan. Either way they generally don't post "dunno - we'll get around to it at some point" unless they actually plan to. Or maybe Jiekon notified one of the mission devs and they'll be by shortly.
Unfortunately paying your $15 a month doesn't entitle you to personal communication from the Dev team. You can ask the question and they can answer if they choose. Your rights begin and end with you paying your subscription.
Well, well...I never did bring any BoB/CCP jokes in my threads...yet the only time I get a dev reaction is when I do so... Sad I say.
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Remedios Sonrisa
Eve University Ivy League
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Posted - 2007.02.20 19:05:00 -
[32]
Pardon my sententiousness, but "If you have nothing nice to say...."
I know Siri well enough to say that her OP has been a thorn on her side for many months now. She, for some whacky but probably pillow-related reasons, loves to do courier missions although is perfectly capable of soloing the hardest lvl 4 kills. It is avalid request, and if an official response can be made (whilst ignoring the BoB jibe) then more kudos to the Dev team. ....
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2007.02.20 19:07:00 -
[33]
Originally by: CCP Jiekon
Originally by: Tolomea
Originally by: Siri Blue I guess the BoD have ganked em
That is a really primo way to ensure they never reply to any of your threads, when you want something from someone it generally goes a lot smoother if you don't insult them.
\o/
Jiekon rules. He probably shouldn't have bothered, and it's not exactly textbook customer service, but it still made me smile. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |
Tiberyya Za
Gallente Bellum Aeternus Storm Armada
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Posted - 2007.02.21 05:38:00 -
[34]
I agree, that was very rude. I would suggest sending an email to [email protected] and complaining, Siri Blue.
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SolidDread
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Posted - 2007.02.21 11:12:00 -
[35]
I've done couriers for marketing, storage and distribution today. And out of aprox. 40 couriers, I got 2 kill missions. Sounds like 5% to me.
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Evelyn LeFay
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Posted - 2007.02.21 15:04:00 -
[36]
Originally by: CCP Jiekon
\o/
Most useless dev post ever. Seeing the yellow bars in this thread I was expecting a constructive answer (finally) to the valid question asked by OP... Only to find out that a dev who (apparently?) doesn't know the answer is trolling and derailing the thread
Please Jiekon next time you have nothing to say could you post with your alt?
PS. Go Siri, you're the forum hero(ine) of all courier mission runners <3 |
Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2007.02.21 15:50:00 -
[37]
Cheers Evelyn LeFay!!!
I'm trying my best and I really am trying to stay calm and polite...sadly I've seen Dev answers to posts that basically are just composed of rants Yet here I am...small, cute, nice and mostly polite and still being ignored
*shakes fists at the ebil Tyrants...errm...Devs*
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Bunds
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Posted - 2007.02.21 16:58:00 -
[38]
tbh the whole mission side of things needs a refurb or even better an overhaul.
same old crap missions only now the gates are 100k apart.
werent we promised new misions with kali?
dont u know the devs dont care about mission runners its all pvp these day?
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Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2007.02.21 23:13:00 -
[39]
Oveur writes a blog about missions, agents and PvE
\o/ <-----
Though nothing new really about courier (style) missions... It mainly means...nothing will change till the summer...so August or something...
I wish you'd bring some appetizer missions in before that...like one a week or month or something...
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TotensBurntCorpse
Minmatar Miners of Moria Corp
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Posted - 2007.02.22 01:30:00 -
[40]
Edited by: TotensBurntCorpse on 22/02/2007 01:32:02
Originally by: Hektor Ramirez I got a kill mission from a Distribution agent today. The odd thing is that the courier agents always seem to pick the hardest kill missions from the pool. It's stupid from a roleplay point of view that the boss hands the delivery boy a gun, winks and says "We need you to deliver some bullets if you know what I mean".
Pony Express is an example - had to have ppl ride shotgun
also, get more agents going rather than sit and gripe. fly missions for other agents in the area while running out the timer or heck, jump in a frig and do some lvl1 combats to waste the 4hours. I think they throw in the combats to get us to stop afking hauler missions. TotensBurntCorpse Likes EVE, Starfleet Command Series, Earth & Beyond, Anything Battlefield, MOHAA, Call of Duty.
Dislikes Not much. |
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Dr Jennifer
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Posted - 2007.03.01 02:40:00 -
[41]
Edited by: Dr Jennifer on 01/03/2007 02:43:07 Thanks for bringing this up Siri, this has been bothering me for a while too. It's a shame you got such an unprofessional response from a dev, but at least we know they read your well-written post.
I've been trying to role play a pure non-combat character, and it's not been very easy. I've had to decline many missions, especially from Marketing agents. They are probably 50% combat now. I really hope CCP address this issue, forcing everyone into one style of play does not make for a very interesting universe. If I wanted to be forced into combat, I'd go back to WoW.
I should also add that I'm fully aware that EVE revolves around combat in many ways. I'm willing to take risks when flying courier missions in low sec, I try to plan accordingly and take evasive actions when I get attacked. It's all part of the character I'm choosing to play. when I want combat, I jump into my 13mil SP PVP pilot. :)
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Tirg
Forum Moderator Interstellar Services Department
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Posted - 2007.03.01 04:55:00 -
[42]
I will allow this thread to remain open for now. If there is any further name calling/ BoD comments or other rude replies, I'll hand out warnings. If you have any questions, please email us at [email protected].
forum rules
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Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2007.03.01 12:37:00 -
[43]
Edited by: Siri Blue on 01/03/2007 12:37:04 Edited by: Siri Blue on 01/03/2007 12:34:18 /me points to the date of the last reply...
You could have just let the thread where it was...in the dust...
I actually did some counting on mission types in the meantime... 102 Courier missions to 5 Kill missions from Production agents...so thats a definite 5% there...it was 0% before Dragon Code...also Minmatar agents tend to give out a lot of these "get me a report" mission sequence which then leads to 3 kill missions...(War Situation 3, 4 and 5 of 5)
I got 30 Manufacturing courier missions and 3 kills...thats a 10%, though the numbers are low...
All other divisions tend to give me more than 10% kill missions, though cause of that I did not stay with them for long and thus didn't do many missions...so I have no numbers saying really much... Marketing: 9 Courier, 3 Kill Public Relations: 4 Courier, 3 Kill Advisory: 11 Courier, 9 Kill Astrosurveying: 4 Courier, 3 Kill Surveillance 2 Courier, 4 Kill Storage 6 Courier, 2 Kill Personnel 1 Courier, 1 Kill Distribution 13 Courier, 1 Kill
So it SEEMS that Production, and Distribution have about 5% kill missions, manufacturing 5 or 10%, didn't have a proper storage agent...and all other types give a lot more kill missions... So there definitely is not a single agent type not giving a kill mission at least occasionally...which might be acceptable but there were a lot before Dragon Code who'd only give courier/trade/mining ...and trade/mining is all gone...
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Tirg
Forum Moderator Interstellar Services Department
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Posted - 2007.03.01 13:48:00 -
[44]
1) Discussing moderation will get you warned.
2) You yourself replied to this thread yesterday, along with many others, nice try. I deleted 2/3 of this thread for flaming Jiekon.
3) If you wish to make any other comments, the email address is [email protected].
forum rules
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Shadarle
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Posted - 2007.03.01 17:30:00 -
[45]
I have been running missions for some mining agents... and in well over 100 missions I have not received a single mining mission. I get about 33% kill missions and 66% courier, is my guess. It could be closer to 25/75, but it is definitely not 5/85/10 like is listed in the OP.
I just find it funny that mining agents NEVER give mining missions, or give them so rarely that I havn't gotten a single one in 100+ missions.
Tanking Setups Compared
Stacking Penalty / Resists Explained |
Lowanaera
Amarr 1st Praetorian Guard Vigilia Valeria
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Posted - 2007.03.02 15:29:00 -
[46]
There really need to be 100% courier agents, because it makes it flat out impossible for a pure industrialist to get standing for refining/R&D without relying on corp mates. When you're making such a character, you don't really have room to train up combat mission skills as well, my indy alt has over a one year plan that doesn't include a single combat skill, so I have to drag my combat main out to whatever system on the ass-end of nowhere the courier agent is at so that they can do the combat missions for my alt.
On the reverse side, a combat character has no such need to rely on others to accomplish standing progression, Industrial I takes care of all the needs of having to do the courier missions infrequently given out by combat agents. Would be nice if industrialist people could train one 30 minute skill to do all combat missions
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Shadarle
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Posted - 2007.03.02 17:21:00 -
[47]
As long as it's a low enough percentage you could just turn them down...
But honestly, even miners have to spend lots of time training up "combat" skills. Defensive combat skills in particular... and drone skills. So to ask an industrialist to have to train up a few combat skills doesn't seem like too much to ask if they want to avoid the hassle of waiting 4 hours if they are offered two combat missions in a row.
Tanking Setups Compared
Stacking Penalty / Resists Explained |
Lowanaera
Amarr 1st Praetorian Guard Vigilia Valeria
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Posted - 2007.03.02 17:29:00 -
[48]
The issue is that the ability to do L4 combat missions is not a "few" combat skills. It's several months of training.
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Hektor Ramirez
Outer Ring Tourist Information Center
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Posted - 2007.03.02 20:12:00 -
[49]
Originally by: Shadarle As long as it's a low enough percentage you could just turn them down...
The theoretical 5% combat missions means 1 out of 20 best case and running 20 courier missions takes ~3 hours, 2 if I keep pushing and some of them are short ones. Which means that my agent will be on hold 50%-25% of the time and that's if things go really really well. And that's a major pain if you're out to hoard LP instead of splitting them between multiple agents. -
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Egil Kolsto
Caldari Collwood Collective
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Posted - 2007.03.02 21:31:00 -
[50]
Originally by: Hektor Ramirez
The theoretical 5% combat missions means 1 out of 20 best case and running 20 courier missions takes ~3 hours, 2 if I keep pushing and some of them are short ones. Which means that my agent will be on hold 50%-25% of the time and that's if things go really really well. And that's a major pain if you're out to hoard LP instead of splitting them between multiple agents.
Well, the same can be said for us combat mission runners and yet this is something we have to deal with. Try fitting 40k m3 in a Raven. Or even better a Badger. Sometimes I get the courrier missions 5-8 jump of 40k back to back and those times I go to another agent. The vast majority of combat missions are not THAT hard and should give you a decent break from courriers! Everyone has their own playstyle and if you like courrier that much, then just have a backup agent for those times you get combat missions and voila..farm him for Connection books.
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Lowanaera
Amarr 1st Praetorian Guard Vigilia Valeria
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Posted - 2007.03.02 21:45:00 -
[51]
The only 40km3 courier mission is a storyline, so your example doesn't begin to hold water.
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Hektor Ramirez
Outer Ring Tourist Information Center
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Posted - 2007.03.02 21:48:00 -
[52]
Edited by: Hektor Ramirez on 02/03/2007 21:44:56
Originally by: Egil Kolsto Well, the same can be said for us combat mission runners and yet this is something we have to deal with. Try fitting 40k m3 in a Raven. Or even better a Badger.
Training for an Indy: 30 minutes Training for a Raven: several months
Don't know how to explain this any simpler to be honest.
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Egil Kolsto
Caldari Collwood Collective
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Posted - 2007.03.02 21:54:00 -
[53]
Originally by: Lowanaera The only 40km3 courier mission is a storyline, so your example doesn't begin to hold water.
Ok, then I'll have to pay closer attention to the quantities next time. I still fail to see the problem. We get courrier missions we don't want, we have a backup agent we slowly make enough LP to get a connection book. If you can farm 20 missions in 3 hrs, or less, you could have several agents you get connection books from?
Like I said, we all play the game the way we enjoy it, just making observations.
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Lowanaera
Amarr 1st Praetorian Guard Vigilia Valeria
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Posted - 2007.03.02 22:55:00 -
[54]
I'm not sure how to explain this any simpler.
A combat mission runner gets couriers they don't want, but can complete with a 30 minute skill.
A courier mission runner gets combat they don't want, and cannot complete unless they spend several months training.
The first is a very minor annoyance, nothing more. The second is a serious issue. They are not comparable at all.
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Shaemell Buttleson
Darwin With Attitude
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Posted - 2007.03.03 11:46:00 -
[55]
Originally by: Lowanaera I'm not sure how to explain this any simpler.
A combat mission runner gets couriers they don't want, but can complete with a 30 minute skill.
A courier mission runner gets combat they don't want, and cannot complete unless they spend several months training.
The first is a very minor annoyance, nothing more. The second is a serious issue. They are not comparable at all.
Turn the mission down?
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Veleck
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Posted - 2007.03.03 14:03:00 -
[56]
1) The Dev did not act professionally, which is important regardless of the way your customers act.
2) The question(s) posed in this thread should be answered.
3) One thing CCP should learn is that ANY TIME you have customers/end-users writing their own documents and/or finding out statistics on their own, it's a very good sign that there is a problem with the current system (in this case being the game). At the minimum, the devs should make information like in the op (but correct) easily available. While this may be a generic rule, I feel that it can easily be applied here.
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Hektor Ramirez
Outer Ring Tourist Information Center
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Posted - 2007.03.03 14:14:00 -
[57]
Originally by: Shaemell Buttleson Turn the mission down?
Ah, well then, thank you. Close thread, problem solved. -
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Shaemell Buttleson
Darwin With Attitude
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Posted - 2007.03.03 17:51:00 -
[58]
Originally by: Hektor Ramirez Edited by: Hektor Ramirez on 03/03/2007 14:37:27
Originally by: Shaemell Buttleson Turn the mission down?
Ah, well then, thank you. Problem solved, close thread next time someone necro-mods it again and deletes most of the posts that were making a point concerning courier missions for containing mod sass so we can explain it all over again to the dense people who've never run a courier mission before but feel the need to comment on them.
Don't be a tard, I have run my fair share of courier mssions and if you don't believe me check my standings to courier agents and corporations!
If the same mission is offered by the agent after having turned it down you can petition it as well as they were sposed to have fixed it. So as I said turn it down and you are more than likely to get a courier mission offered instead.
Signature removed, no profanity please - Jacques([email protected]) |
Hektor Ramirez
Outer Ring Tourist Information Center
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Posted - 2007.03.03 17:57:00 -
[59]
Originally by: Shaemell Buttleson So as I said turn it down and you are more than likely to get a courier mission offered instead.
I know that. I've already explained why turning down missions is more difficult when the frequency you're running them at is 10x-20x that of combat missions.
Also I'm still waiting for a dev to enlighten me as to the reasoning behind having 5% combat missions in the first place if all it does is annoy people. -
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BobMoo22
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Posted - 2007.03.03 21:17:00 -
[60]
Originally by: Veleck 1) The Dev did not act professionally, which is important regardless of the way your customers act.
2) The question(s) posed in this thread should be answered.
3) One thing CCP should learn is that ANY TIME you have customers/end-users writing their own documents and/or finding out statistics on their own, it's a very good sign that there is a problem with the current system (in this case being the game). At the minimum, the devs should make information like in the op (but correct) easily available. While this may be a generic rule, I feel that it can easily be applied here.
QFT
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