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Caliburn Zara
Dreddit Test Alliance Please Ignore
0
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Posted - 2016.04.29 02:27:35 -
[1] - Quote
I don't recall seeing this on singularity, but it appears CCP has changed the tactical camera. Before it used to draw straight, vertical, lines to an object in order to display their horizontal position in relation to you even though they were on a different plane. This was invaluable, at least to me, in determining the location of objects, targets, etc. in relation to me, both vertically and horizontally. Depth and actual location is somewhat difficult to tell on a 2D screen representing 3D space. The old tactical camera did a wonderful job of resolving this issue.
Now, the new tactical camera draws curved lines to what appears to be the representation of their distance to you on the 'circle grid'. I don't need this, if I select the object or mouse over it, it tells me it's distance or I can look at the overview. I need to know where objects are in relation to me at a glance....this new curved line makes objects that are directly below me appear to be, say, 70km in front of me or beside me. This is not helpful at all and clutters up that 'disc grid' with useless points that don't accurately tell me, at a glance, where something is in relation to me. It basically makes the whole camera mode useless and more of a hindrance.
I haven't been able to find an option to change this curved line back the the straight one. I'm hoping it's a bug and isn't supposed to represent distance. I'm not even sure why this change would have been made. It's highly infuriating.
If CCP sees this, please fix or change it back.
P.S. I'm not sure where I can post feed back for this, the feedback area I found wouldn't let me post a new topic and didn't have a topic about the tactical camera specifically, so I tossed this up in general.
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Shae Tadaruwa
Science and Trade Institute Caldari State
282
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Posted - 2016.04.29 02:57:56 -
[2] - Quote
Yes it was on SiSi for quite a while.
Here is CCP's forum thread on the new tactical overlay posted 5 weeks ago:
https://forums.eveonline.com/default.aspx?g=posts&t=474466&find=unread
Here is JohnnyPew's review of it 3 weeks ago on YouTube:
https://www.youtube.com/watch?v=NGtjN0EUO8A |
Caliburn Zara
Dreddit Test Alliance Please Ignore
0
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Posted - 2016.04.29 16:55:21 -
[3] - Quote
Thank you.
I see the issue I've mentioned was brought up by others in that thread. However it seems the CCP dev completely ignored any of those complaints in their responses. Great. (sarcasm)
That review is terrible. He only seems to care about how it looks and doesn't/didn't understand the functional use of the camera at all. *facepalm* |
Mark O'Helm
Fam. Zimin von Reizgenschwendt
198
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Posted - 2016.04.30 03:33:56 -
[4] - Quote
Caliburn Zara wrote:Thank you.
I see the issue I've mentioned was brought up by others in that thread. However it seems the CCP dev completely ignored any of those complaints in their responses. Great. (sarcasm)
That review is terrible. He only seems to care about how it looks and doesn't/didn't understand the functional use of the camera at all. *facepalm* He totally knows, what he's talking about. He is a Veteran and he understand, how things should work in EVE.(imo)
"Frauenversteher wissen, was Frauen wollen.
Aber Frauen wollen keine Frauenversteher.
Weil Frauenversteher wissen, was Frauen wollen." (Ein Single)
"Wirklich coolen Leuten ist es egal, ob sie cool sind." (Einer, dem es egal ist)
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Gully Alex Foyle
Black Fox Marauders
4379
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Posted - 2016.04.30 11:20:17 -
[5] - Quote
OP, the new one is arguably more functional, since it gives you more accurate distance information at a glance (without mousing over).
It also looks pretty damn cool.
But it really boils down to personal taste. Hope you'll get used to it in time.
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
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Kieron VonDeux
186
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Posted - 2016.04.30 13:56:59 -
[6] - Quote
Yeah, the curved lines are a real nice addition. They help out quite a bit with aiming certain AOE weapon systems.
I also think they give you a better 3D picture of what is around you.
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