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Linus Gorp
Ministry of Propaganda and Morale Black Marker
220
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Posted - 2016.05.03 15:00:01 -
[31] - Quote
Lugh Crow-Slave wrote:not like yours claiming i cant fit a ship because i use my utility high differently was so much better or your failure to see just how over powered a permanent jam is A bridge has no business on a combat blops fit. Period. And your post is another "twisting my words all the way around to suit your own agenda". Use your brain or stop replying to me.
When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.
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Lugh Crow-Slave
2394
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Posted - 2016.05.03 15:02:16 -
[32] - Quote
Quote:And like I said before, ECM on fighters *does not work* against someone that actually has a brain.
what words did i twist exactly?
and why the hell am i going to leave over 1k dps on the other side of a cyno?
Citadel worm hole tax
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Linus Gorp
Ministry of Propaganda and Morale Black Marker
220
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Posted - 2016.05.03 17:38:30 -
[33] - Quote
Lugh Crow-Slave wrote:Quote:And like I said before, ECM on fighters *does not work* against someone that actually has a brain. what words did i twist exactly? like I said before. It was in this very thread, even, where I explained the *why*. So you just took one part while completely leaving out the part that I referred to.
Lugh Crow-Slave wrote:and why the hell am i going to leave over 1k dps on the other side of a cyno? Bring a dedicated bridge blops if you really have to go with peasants.
When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.
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Axhind
Eternity INC. Goonswarm Federation
250
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Posted - 2016.05.03 17:50:58 -
[34] - Quote
Linus Gorp wrote:Axhind wrote:Linus Gorp wrote:Lugh Crow-Slave wrote:I also love how you need 10 guys to justify a bridge I'll fit that on a combat widow even when bridging in only 2-3 other people. Thank you for stating that you have no clue about combat blops fits. And like I said before, ECM on fighters *does not work* against someone that actually has a brain. So you are demanding that under no circumstance should a carrier be able to fight off 3-4 blops? No matter how good he is and no matter how bad blops pilots are? I didn't see anywhere stated that you are entitled to free carrier kills. If you want kills then work for them like everyone else. If not then run around in interceptors and go after ishtars (ofc that is more risk than blops but hey you get dank kills). Your answer to my post makes literally no sense. Instead of answering to something I never said, nor indicated, how about you turn little bee brain on and try to comprehend and understand before making dumb posts?
You are crying like a little girl in here because you can't get carrier kills in perfect safety any more. That's all your first post does. Whine how meta has changed and how your elite ways got nerfed into the ground and now you have to actually risk something to get kills.
If you are that risk averse go run missions in high sec. I hear they are reasonably safe for players. |
Lugh Crow-Slave
2397
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Posted - 2016.05.03 17:56:41 -
[35] - Quote
Quote:Any half-decent carrier pilot will just recall them while having targets locked. When he drops them again, he'll immediately activate their ability and pop something, then repeat from the beginning. A Falcon won't be able to lock and jam that in time and good luck jamming that carrier instead.
you mean this little tid bit so long as you are outside 10k you are fine
not to mention if your blops can't tank a 42k alpha (highest a carrier will reasonably get with faction DDAs) you have no grounds to tell me how to fit.
also falcon may have an issue locking them fast but a tengu set up for it does not.
and why would i put a pilot in a ship just to have him bridge when i could simply give up one high and bring in another blops.
Citadel worm hole tax
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Lugh Crow-Slave
2397
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Posted - 2016.05.03 17:58:02 -
[36] - Quote
Axhind wrote:Linus Gorp wrote:Axhind wrote:Linus Gorp wrote:Lugh Crow-Slave wrote:I also love how you need 10 guys to justify a bridge I'll fit that on a combat widow even when bridging in only 2-3 other people. Thank you for stating that you have no clue about combat blops fits. And like I said before, ECM on fighters *does not work* against someone that actually has a brain. So you are demanding that under no circumstance should a carrier be able to fight off 3-4 blops? No matter how good he is and no matter how bad blops pilots are? I didn't see anywhere stated that you are entitled to free carrier kills. If you want kills then work for them like everyone else. If not then run around in interceptors and go after ishtars (ofc that is more risk than blops but hey you get dank kills). Your answer to my post makes literally no sense. Instead of answering to something I never said, nor indicated, how about you turn little bee brain on and try to comprehend and understand before making dumb posts? You are crying like a little girl in here because you can't get carrier kills in perfect safety any more. That's all your first post does. Whine how meta has changed and how your elite ways got nerfed into the ground and now you have to actually risk something to get kills. If you are that risk averse go run missions in high sec. I hear they are reasonably safe for players.
but thats just it. if they would just alter how they attack slightly there would be even less risk than b4.
Citadel worm hole tax
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Linus Gorp
Ministry of Propaganda and Morale Black Marker
220
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Posted - 2016.05.03 18:04:46 -
[37] - Quote
Axhind wrote:Linus Gorp wrote:Axhind wrote:Linus Gorp wrote:Lugh Crow-Slave wrote:I also love how you need 10 guys to justify a bridge I'll fit that on a combat widow even when bridging in only 2-3 other people. Thank you for stating that you have no clue about combat blops fits. And like I said before, ECM on fighters *does not work* against someone that actually has a brain. So you are demanding that under no circumstance should a carrier be able to fight off 3-4 blops? No matter how good he is and no matter how bad blops pilots are? I didn't see anywhere stated that you are entitled to free carrier kills. If you want kills then work for them like everyone else. If not then run around in interceptors and go after ishtars (ofc that is more risk than blops but hey you get dank kills). Your answer to my post makes literally no sense. Instead of answering to something I never said, nor indicated, how about you turn little bee brain on and try to comprehend and understand before making dumb posts? You are crying like a little girl in here because you can't get carrier kills in perfect safety any more. That's all your first post does. Whine how meta has changed and how your elite ways got nerfed into the ground and now you have to actually risk something to get kills. If you are that risk averse go run missions in high sec. I hear they are reasonably safe for players. Are you a Lucas Kell alt? You sure are as delusional, self-centered and stupid as him. I say it again. If you are unable to UNDERSTAND my post, then don't ******* write an answer to it. You have already proven twice that you're incapable of understanding it. Go for a 3rd time?
When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.
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Linus Gorp
Ministry of Propaganda and Morale Black Marker
220
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Posted - 2016.05.03 18:11:00 -
[38] - Quote
Lugh Crow-Slave wrote:Quote:Any half-decent carrier pilot will just recall them while having targets locked. When he drops them again, he'll immediately activate their ability and pop something, then repeat from the beginning. A Falcon won't be able to lock and jam that in time and good luck jamming that carrier instead. you mean this little tid bit so long as you are outside 10k you are fine not to mention if your blops can't tank a 42k alpha (highest a carrier will reasonably get with faction DDAs) you have no grounds to tell me how to fit. also falcon may have an issue locking them fast but a tengu set up for it does not. and why would i put a pilot in a ship just to have him bridge when i could simply give up one high and bring in another blops. There are more than one variant of fighters, you know. And you have tank that alpha every few seconds, not only once. On Sisi, my Sin was able to tank until I ran out of cap boosters. But it hurt like ******* hell and with every torpedo volley my shields went from full to 10%.
But whatever. Before it was really boring to kill a carrier, since he couldn't do anything at all. I like a good challenge, so this is definitely better.
A bridge still has no business on a combat blops. If you think otherwise, then you belong to the 99% that are just bad at flying that ship class. But whatever. It's not my responsibility to educate others.
When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.
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Frostys Virpio
KarmaFleet Goonswarm Federation
2806
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Posted - 2016.05.03 20:17:22 -
[39] - Quote
Linus Gorp wrote:Lugh Crow-Slave wrote:not like yours claiming i cant fit a ship because i use my utility high differently was so much better or your failure to see just how over powered a permanent jam is A bridge has no business on a combat blops fit. Period. And your post is another "twisting my words all the way around to suit your own agenda". Use your brain or stop replying to me.
A small number of Blops no longer has any business in dropping carriers because carriers were redesigned to be good against sub-cap. You have a few options. Changing target, using more Blops to overwhelm the carrier or bridging support to overwhelm the carrier.
Not having a bridge on the Blops might not always be an options depending on who you have available. Sometime, you have to make do with who's on and I'd rather have a Blops with a bridge fitted and nothing. It's not optimal but in a pinch, it works. |
Lucy Callagan
V0LTA WE FORM V0LTA
175
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Posted - 2016.05.03 21:10:11 -
[40] - Quote
Apart from blop, carriers are way OP now, fighters able to hit a snaked linked 45m sig stilleto going full speed should not be a thing. (true story)
Quote:You are crying like a little girl in here because you can't get carrier kills in perfect safety any more. That's all your first post does. Whine how meta has changed and how your elite ways got nerfed into the ground and now you have to actually risk something to get kills.
If you are that risk averse go run missions in high sec. I hear they are reasonably safe for players.
Coming from a goon, this is funny.
Frugu.net
a¦á_a¦¦a¦â
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Daniel Ornulf
Grae Universe Enterprise EVIAN NATION
12
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Posted - 2016.05.03 21:59:42 -
[41] - Quote
oh no! carriers got access to the same arsenal as other ships. such unfairness |
Arthur Aihaken
CODE.d
5056
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Posted - 2016.05.04 00:40:13 -
[42] - Quote
Murkar Omaristos wrote:Solution: Black ops need a bonus that allows them to kill fighters more easily, similarly to the anti-figher units that carriers can use. This would help them fulfill the same deep-space hunting role that they had prior to the Citadel patch. It's less about giving them a new bonus, and more about giving them a role back that the recent patch indirectly (and probably unintentionally) nerfed. Maybe they should be geared more towards hunting subcaps than capitals. Give them the option to run a Covert Ops cloak with the cloak bonuses (that would make them super stealthy fast). I'd also love to see them given a Covert Jump Drive (with limited range) so that they could jump into systems without the requirement of a cynosaural beacon.
I am currently away, traveling through time and will be returning last week.
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Lugh Crow-Slave
2401
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Posted - 2016.05.04 02:56:01 -
[43] - Quote
Linus Gorp wrote:Lugh Crow-Slave wrote:Quote:Any half-decent carrier pilot will just recall them while having targets locked. When he drops them again, he'll immediately activate their ability and pop something, then repeat from the beginning. A Falcon won't be able to lock and jam that in time and good luck jamming that carrier instead. you mean this little tid bit so long as you are outside 10k you are fine not to mention if your blops can't tank a 42k alpha (highest a carrier will reasonably get with faction DDAs) you have no grounds to tell me how to fit. also falcon may have an issue locking them fast but a tengu set up for it does not. and why would i put a pilot in a ship just to have him bridge when i could simply give up one high and bring in another blops. There are more than one variant of fighters, you know. And you have tank that alpha every few seconds, not only once. On Sisi, my Sin was able to tank until I ran out of cap boosters. But it hurt like ******* hell and with every torpedo volley my shields went from full to 10%. But whatever. Before it was really boring to kill a carrier, since he couldn't do anything at all. I like a good challenge, so this is definitely better. A bridge still has no business on a combat blops. If you think otherwise, then you belong to the 99% that are just bad at flying that ship class. But whatever. It's not my responsibility to educate others.
a carrier can use 2 damage dealing fighter types one that does about 300 dps with 3 flights and like i said b4 the alpha from a light attack fighter can be fully repped by a couple t3 logi b4 the ability cycles again. also like i said so long as you are not sitting right next to the fighter you can jam it well b4 they get a shot off
Citadel worm hole tax
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Lugh Crow-Slave
2401
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Posted - 2016.05.04 02:57:43 -
[44] - Quote
Lucy Callagan wrote:Apart from blop, carriers are way OP now, fighters able to hit a snaked linked 45m sig stilleto going full speed should not be a thing. (true story) Quote:You are crying like a little girl in here because you can't get carrier kills in perfect safety any more. That's all your first post does. Whine how meta has changed and how your elite ways got nerfed into the ground and now you have to actually risk something to get kills.
If you are that risk averse go run missions in high sec. I hear they are reasonably safe for players. Coming from a goon, this is funny.
lol wut? carriers are just about useless in this patch against anything bigger than a dessi. unless the fleet attacking them is still using pre-citadel tactics
Citadel worm hole tax
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Axhind
Eternity INC. Goonswarm Federation
251
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Posted - 2016.05.04 17:40:58 -
[45] - Quote
Lucy Callagan wrote:Apart from blop, carriers are way OP now, fighters able to hit a snaked linked 45m sig stilleto going full speed should not be a thing. (true story) Quote:You are crying like a little girl in here because you can't get carrier kills in perfect safety any more. That's all your first post does. Whine how meta has changed and how your elite ways got nerfed into the ground and now you have to actually risk something to get kills.
If you are that risk averse go run missions in high sec. I hear they are reasonably safe for players. Coming from a goon, this is funny.
So bring another ship not a stilleto against a carrier? Ofc that might risk your fancy implants so probably best to stay in low sec where there are no bubbles or bombs.
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Axhind
Eternity INC. Goonswarm Federation
251
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Posted - 2016.05.04 17:46:11 -
[46] - Quote
Linus Gorp wrote: Are you a Lucas Kell alt? You sure are as delusional, self-centered and stupid as him. I say it again. If you are unable to UNDERSTAND my post, then don't ******* write an answer to it. You have already proven twice that you're incapable of understanding it. Go for a 3rd time?
I perfectly understand your post, I just don't agree that you are entitled to risk free killing of carriers without ever changing tactics. PvE has been unchanged since the start so that might fit your style and demands a bit better. |
Lucy Callagan
V0LTA WE FORM V0LTA
175
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Posted - 2016.05.05 00:05:35 -
[47] - Quote
Axhind wrote: So bring another ship not a stilleto against a carrier? Ofc that might risk your fancy implants so probably best to stay in low sec where there are no bubbles or bombs.
if you took a little time to check at ppl kb you would know that i don't play in lowsec.
Frugu.net
a¦á_a¦¦a¦â
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Lugh Crow-Slave
2440
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Posted - 2016.05.05 18:12:05 -
[48] - Quote
good so you don't need to be in an inti use a devoter to hold it down while the bombers and recons hold range. (or the BBs if you want to give up utility for lower numbers)
Citadel worm hole tax
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Murkar Omaristos
The Alabaster Albatross Sev3rance
242
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Posted - 2016.05.05 21:38:06 -
[49] - Quote
I love how this thread is long dead but you people are still arguing ******* nothing at all.
For those who were wondering BTW I completed my testing. A faction multi-spec Falcon with two sebos and three multispec jams (with recons lvl 4) can perma-jam fighters and lock them before they get a salvo off. So for combat blops vs. carriers you can just bridge one ship. Only one of your small gang need to fit a bridge and someone brings a falcon.
^^ However yes, this is still an unintentional gimp to combat blops (thx CCP), because one of your gang now has to fit a bridge (and therefore lose a utility high slot) and you need an additional pilot to fly a falcon, unless you plan to have the falcon as your hunter (which is not really viable for null sec). It's not that big of a deal though. Adding one pilot to your isn't the end of the world even though it does make things a little more difficult for long, deep-null deployments. |
Lugh Crow-Slave
2440
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Posted - 2016.05.05 21:51:47 -
[50] - Quote
you want a nerf to blops look at the upcoming rorq changes
Citadel worm hole tax
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Flora Vida
SRS-BSNS
0
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Posted - 2016.05.06 09:46:48 -
[51] - Quote
On another matter, the second after you have a tackle on a carrier your hunter will most likely die. The alpha from the new cap changes is too big for a T3 to handle while being at zero velocity. I'd like to see something come out that would adress this problem because I don't feel like losing a subsystem every time I tackle a decent target. Maybe make the Cyno-ship invulnerable for the cycle time so the t3 actually survives a fight? I think the carrier changes are good but they do deserve some balancing here and there to level out the fight with subcapitals |
Morrigan LeSante
Black Omega Security The OSS
1385
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Posted - 2016.05.06 09:54:36 -
[52] - Quote
ITT: Terrible, terrible pilots.
Stop being bad. |
Lugh Crow-Slave
2445
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Posted - 2016.05.06 09:59:51 -
[53] - Quote
Flora Vida wrote:On another matter, the second after you have a tackle on a carrier your hunter will most likely die. The alpha from the new cap changes is too big for a T3 to handle while being at zero velocity. I'd like to see something come out that would adress this problem because I don't feel like losing a subsystem every time I tackle a decent target. Maybe make the Cyno-ship invulnerable for the cycle time so the t3 actually survives a fight? I think the carrier changes are good but they do deserve some balancing here and there to level out the fight with subcapitals
first my legion can survive 2.5 vollys so idk what you are doing wrong.
second use a Lachesis it can tackle from way the **** out and will still be costing by the time its 30s timer ends
Citadel worm hole tax
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Morrigan LeSante
Black Omega Security The OSS
1385
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Posted - 2016.05.06 10:10:32 -
[54] - Quote
Yes, bads everywhere.
I tested shooting a stationary guardian last night on sisi. At 0 m/s because it had lit the cyno I came into.
I took 4 vollies to kill it.
Here is what happened when it moves:
20:23:03 Combat 36 to Morrigan LeSante[OMEGA](Guardian) - Templar II - Hits 20:23:03 Combat 33 to Morrigan LeSante[OMEGA](Guardian) - Templar II - Hits 20:23:03 Combat 33 to Morrigan LeSante[OMEGA](Guardian) - Templar II - Hits 20:22:58 Combat 34 to Morrigan LeSante[OMEGA](Guardian) - Templar II - Hits 20:22:58 Combat 34 to Morrigan LeSante[OMEGA](Guardian) - Templar II - Hits 20:22:58 Combat 34 to Morrigan LeSante[OMEGA](Guardian) - Templar II - Hits 20:22:54 Combat 33 to Morrigan LeSante[OMEGA](Guardian) - Templar II - Hits 20:22:54 Combat 33 to Morrigan LeSante[OMEGA](Guardian) - Templar II - Hits 20:22:54 Combat 33 to Morrigan LeSante[OMEGA](Guardian) - Templar II - Hits
And the oh-so-scary rocket o'doomGäó
20:23:22 Combat 293 to Morrigan LeSante[OMEGA](Guardian) - Templar II - Hits 20:23:22 Combat 293 to Morrigan LeSante[OMEGA](Guardian) - Templar II - Hits 20:23:22 Combat 293 to Morrigan LeSante[OMEGA](Guardian) - Templar II - Hits
That's a guardian, never mind a T3 which can safely get more than double the EHP on a bridged fit.
tl;dr: CARRIERS KILLING SHITFITS IS WORKING AS INTENDED |
Daniel Ornulf
Grae Universe Enterprise EVIAN NATION
13
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Posted - 2016.05.06 12:38:50 -
[55] - Quote
Hotdrop scenarios are player created content CCP isn't responsible for. Carriers aren't floating bricks anymore that run out of cap and die. Engaging a ship two classes bigger than you -while being stationary- should by all rights get you killed almost instantly. |
Brokk Witgenstein
Extreme Agony The Wraithguard.
290
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Posted - 2016.05.10 16:04:19 -
[56] - Quote
Damn. This almost sounds like fielding a Capital ship finally means something? Phew! Who would have thought a carrier was a dangerous adversary? Who would have thought dreadnoughts aren't just expensive POCO wipes?
Dread's gone down in price btw. 1. Get one. 2 ??? 3. PROFIT! |
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