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Herzog Wolfhammer
Sigma Special Tactics Group
7612
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Posted - 2016.05.03 05:24:24 -
[31] - Quote
Daemun Khanid wrote:Herzog Wolfhammer wrote:TigerXtrm wrote:What have you been smoking that you even considered this a possibility?
VR is a gimmick. Nothing more. It will never ever replace traditional gaming on a flat screen. Where you the guy who said to the inventor of the VCR "nobody will want to record anything from the TV" ? There's a huge difference between something thats is functional, convenient, usefull and provides an other wise unavailable purpose and a toy. Plug a little box into the tv and now you can do "x" Vs Buy a $2000 rig + $700 vr gear, setup a suitable room space and install sensors, strap a small shoe box to your head and connect it via umbilical to afforementioned pc rig thats likely as big as a small end table so you can.... See a virtual word the same as you'd be able to see without a shoe box strapped to your head. Instead of comparing it to a vcr a more apt comparison would be laser disc or a car that can drive on water. Atleast w the laser disc it helped paved the way for the relatively small leap forward to dvd. A comparable leap for wearable, functional VR is as mentioned a LONG way off. The real "lol" in the future will be ppl laughing at us for ever thinking such bulky, cumbersome and ultimately poor performing gear was worth paying money for. As I said before, when VR gear can be utilized unobtrusively alongside similarly compact and unobtrusive hardware it will find a wide and prosperous market. Go ahead and hold your breath. This generation of VR may very well be successful enough that it hangs around and continues to develop but ultimately with any kind of tech we're going to see in the next decade it going to be on the shelf alongside hotas flight controls that were all the rage in the 90's. There is a market for it but it's niche. It's very small and serves a very specific audience. One that is so small as to barely justify the marketing and production of said hardware. Flight sims were all over the shelves in the 90's and you could grab a HOTAS joystick from half dozen different manufactures at the end of the same shelf. Now there are few enough (mentionable) first person flight games that you can count them on one hand and about as many hotas manufactures as you can count on 2 fingers. And even then you'll most likely have to order them from a niche online retailer because they aren't profitable enough and don't enjoy a wide enough audience to warrant keeping in stock. In fact the number of ppl who will find encapsulated displays nauseating alone will be more than enough to prevent it becoming truly widespread in the near future. There's certainly future application for the larger market but you're a little over optimistic if you think the technology required to make it happen is gonna be here next week.
The prices will come down, and so will the size give it time. Have you ever seen a cell phone from the 1980s?
What am I the only one farting dust around here? Heck, even the show "Omni" didn't cover the stuff we have today. Anybody remember the first Alien movie? When they communicated with the Nostromo's main computer, they were using a monochrome screen and a small keyboard (that looked like an old Vic-20 keyboard). Yes, travelling in space, with an AI flying a ship, and .... a small keyboard with a freaking monochrome?
Give it time.
Bring back DEEEEP Space!
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Daemun Khanid
Kameiran Order Team Amarrica
545
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Posted - 2016.05.03 05:59:15 -
[32] - Quote
Again, the technological leap required to truly make it practical is far beyond the leap between a 1980 cell phone and todays. Imagine putting the processing power of a modern highend gaming rig in a cell phone, developing the tech to transmit video from that device lag free and then a set of glasses not only with the processing power of todays cell phones built in but a power source that is going to be good for hours of use (and preferably without the risk of blowing up on your head on a hot day) all packaged in a frame comparable to wrap around sports sunglasses. If it took 30 years to go from a brick phone to an iphone6 then you're looking at at least another 30 before that type of tech is around. The difference in processing and form factor is enormous. We're talking chips WAY beyond the circuit density of cpu's today. Imagine 2 nvidea 980's, 16gb of system memory+8 gb of video memory, a 4gz/4-8 core cpu, wireless video transmitter and 256gb of storage memory on a device the size of your iphone. A rig thats currently the size of a 24 case of soda at minimum and just about as heavy and full of fans and liquid cooling. Just figuring out how to do that much processing in a device that size and keeping it from melting itself will be an enormous task.
When that happens THEN VR will be capable of providing features and performance capable of meeting the needs of a mainstream market. Why? Practical application. A device like that could be used for everyday use by average ppl to incorporate digital information overlaid as a virtual environment into their daily routines without it interfering with their normal behaviors or without it being physically intrusive.
Until then it's just an expensive toy that only ppl with money to blow on overpriced video game peripherals will ever bother to dish out the money for. (OFC there are potential professional applications with todays tech but thats a whole different ballgame and has nothing to do with "will *insert game here* go VR.)
And you can try to make comparisons to old scifi flicks all you want but by the same token 40 years ago they thought we'd have a moon colony and be living like the jetsons flying around in bubble cars with robot butlers by now soooooo... leave those poor monochrome monitors out if. High tech or not it was all about atmosphere anyway. Not like any real future FTL space craft is likely to look like some sort of rust bucket tractor trailer in space leaking oil and sludge all over the galaxy anyway now is it.
Daemun of Khanid
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Herzog Wolfhammer
Sigma Special Tactics Group
7614
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Posted - 2016.05.03 07:20:51 -
[33] - Quote
Daemun Khanid wrote:Again, the technological leap required to truly make it practical is far beyond the leap between a 1980 cell phone and todays. Imagine putting the processing power of a modern highend gaming rig in a cell phone, developing the tech to transmit video from that device lag free and then a set of glasses not only with the processing power of todays cell phones built in but a power source that is going to be good for hours of use (and preferably without the risk of blowing up on your head on a hot day) all packaged in a frame comparable to wrap around sports sunglasses. If it took 30 years to go from a brick phone to an iphone6 then you're looking at at least another 30 before that type of tech is around. The difference in processing and form factor is enormous. We're talking chips WAY beyond the circuit density of cpu's today. Imagine 2 nvidea 980's, 16gb of system memory+8 gb of video memory, a 4gz/4-8 core cpu, wireless video transmitter and 256gb of storage memory on a device the size of your iphone. A rig thats currently the size of a 24 case of soda at minimum and just about as heavy and full of fans and liquid cooling. Just figuring out how to do that much processing in a device that size and keeping it from melting itself will be an enormous task. When that happens THEN VR will be capable of providing features and performance capable of meeting the needs of a mainstream market. Why? Practical application. A device like that could be used for everyday use by average ppl to incorporate digital information overlaid as a virtual environment into their daily routines without it interfering with their normal behaviors or without it being physically intrusive. Until then it's just an expensive toy that only ppl with money to blow on overpriced video game peripherals will ever bother to dish out the money for. (OFC there are potential professional applications with todays tech but thats a whole different ballgame and has nothing to do with "will *insert game here* go VR.) And you can try to make comparisons to old scifi flicks all you want but by the same token 40 years ago they thought we'd have a moon colony and be living like the jetsons flying around in bubble cars with robot butlers by now soooooo... leave those poor monochrome monitors out if. High tech or not it was all about atmosphere anyway. Not like any real future FTL space craft is likely to look like some sort of rust bucket tractor trailer in space leaking oil and sludge all over the galaxy anyway now is it.
I can describe something that will drive VR tech R&D and production investment that will make them as affordable and common as smart phones.
In one word.
Pr0n.
Bring back DEEEEP Space!
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Ima Wreckyou
The Conference Elite CODE.
2462
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Posted - 2016.05.03 08:16:11 -
[34] - Quote
Herzog Wolfhammer wrote: I can describe something that will drive VR tech R&D and production investment that will make them as affordable and common as smart phones.
In one word.
Pr0n.
I hate to use the same joke again, but they did say that for the 3D TV too.
the Code ALWAYS wins
Elite PvPer, #74 in 2014
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Mak Gruber
Terminal Tackle
0
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Posted - 2016.05.03 10:53:46 -
[35] - Quote
Well it definitely would bring the immersion of being in a pod to life.
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Rumbless
Not The Droids You Are Looking For
27
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Posted - 2016.05.03 11:05:45 -
[36] - Quote
ColdCutz wrote:Rumbless wrote:VR failed horribly the first time around. I don't have high hopes this time either. I don't have high hopes in your ability to understand why VR failed horribly the first time around. It is the same thing happening. Much lower quality graphics & gameplay compared to standard monitors. It's a gimmick for idiots with cash to burn. |
Hawke Frost
60
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Posted - 2016.05.03 11:09:40 -
[37] - Quote
TigerXtrm wrote:marVLs wrote:TigerXtrm wrote: VR is a gimmick. Nothing more. It will never ever replace traditional gaming on a flat screen.
Pretty sure that quote will be "lol" in future Maybe 50 years from now. The current bulky "wear big thing on face with massive wire coming out" itteration that is VR isn't in any form a comfortable way of gaming. As new tech becomes available I'm sure it will conquer its place, but that's decades away.
There's really no need to have more than 640 KB. |
Trader20
Hedion University Amarr Empire
48
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Posted - 2016.05.03 11:25:17 -
[38] - Quote
I hope not. VR is like 3d movies. I'm not going to bash those who enjoy vr or 3d movies, I just think paying extra to wear something over your eyes to "enhance" the experience is not for me.
Also I would think most people play Eve while watching Netflix/youtube/forums on a separate screen since Eve isn't like playing valkyrie/cod/bf where you need to be 100 percent engaged all the time. |
Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
7599
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Posted - 2016.05.03 11:33:08 -
[39] - Quote
Kaska Iskalar wrote:The difference is that a VCR works on all TV shows and it's always useful to be able to watch something whenever you want. VR doesn't work in most games, nor would most genres gain anything from having it. It's also optional and very expensive, which means it's highly unlikely to go mainstream. Don't get me wrong, Valkyrie and that Tron game look cool and I wish a had $700 or whatever laying around to get a VR headset, but it's as unlikely for it to get big as it is for the mainstream plebs to all suddenly decide to get high end GPUs in SLI and 3 monitor panoramic setups. Consider when VCRs were first released though, they were a luxury. They were very expensive, bulky, and many people were happy without them even though they could gain the benefit from them. Once they started to come down in prices they broke into the mainstream and became commonplace.
VR is no different. Right now it's very much niche, it's expensive and it's big, but as companies compete, the prices come down the technology evolves and it will become more mainstream. Even games and movies that don't use it to it's full potential will eventually benefit in that it is able to simulate a 3D TV. Already I'd be much more ready to drop the cash on a Vive than pay out for a 3D TV.
And the more adventurous people are the better it will be. Imagine watching a horror movie on a virtual TV in a virtual living room and all of a sudden the walls start bleeding or the door bursts open. It would add that extra layer of depth that helps drag people in.
Rumbless wrote:It is the same thing happening. Much lower quality graphics & gameplay compared to standard monitors. It's a gimmick for idiots with cash to burn. Have you tried one? Like the rift of the Vive, not a phone based VR? The quality is pretty damn good. It's nothing like how bad old VR was.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
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Linus Gorp
Ministry of Propaganda and Morale Black Marker
220
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Posted - 2016.05.03 11:57:45 -
[40] - Quote
If this ever actually becomes a reality, then I'll finally manage to quit EVE for real.
When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.
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Vegarc
Hedion University Amarr Empire
3
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Posted - 2016.05.03 14:09:01 -
[41] - Quote
Vegarc wrote:Morgan Johnstone wrote:Quick question/speculation request:
Do we see EVE Online going completely to VR in the coming years? When I say this, I mean that VR will be the only way to play EVE.
I get that VR is "the next big thing," but what about people who play EVE now that can't use a VR or even can't afford one?
JW... How you can play EVE, drink beer and eat pizza at the same time when VR headset interrupts your vision in the real world? How do you find the beer and pizza? |
Ms Biatchy
IHOP Holdings
44
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Posted - 2016.05.03 19:02:22 -
[42] - Quote
TigerXtrm wrote:What have you been smoking that you even considered this a possibility?
VR is a gimmick. Nothing more. It will never ever replace traditional gaming on a flat screen.
never say never....
"640K ought to be enough for anybody."
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Sustrai Aditua
Irubo Kovu
136
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Posted - 2016.05.04 00:58:40 -
[43] - Quote
I can see the headlines now, "EVE Online player's house burgled while 'virtually' elsewhere." You just look through the window, and if you see this guy wearing a bubble-head helmet...his stereo is YOURS...TV (assuming EVE players own these things)...his dog will probably just jump in the van as the burglars pull away. (woof woof).
The cops...yeah..."Where were you, again?" "Right here, officer." "And...you didn't see a thing." "?!?!?!?"
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ColdCutz
Frigonometry
128
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Posted - 2016.05.12 03:56:55 -
[44] - Quote
Linus Gorp wrote:If this ever actually becomes a reality, then I'll finally manage to quit EVE for real. Where's the downside? |
Josef Djugashvilis
3403
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Posted - 2016.05.12 12:26:23 -
[45] - Quote
Morgan Johnstone wrote:Quick question/speculation request:
Do we see EVE Online going completely to VR in the coming years? When I say this, I mean that VR will be the only way to play EVE.
I get that VR is "the next big thing," but what about people who play EVE now that can't use a VR or even can't afford one?
JW...
Only if and when CCP decides to kill Eve Online.
This is not a signature.
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Toriessian
Sniggwaffe WAFFLES.
415
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Posted - 2016.05.12 15:00:00 -
[46] - Quote
I don't think going completely to VR is a good idea at all due to the limited number of people but I wouldn't mind a VR UI option. Not exactly a priority though.
Every day I'm wafflin!
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Herzog Wolfhammer
Sigma Special Tactics Group
7672
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Posted - 2016.05.12 16:57:16 -
[47] - Quote
It would be epic if it did. Imagine using HUD mode, but having the ability to "look around".
BUT
Let it be optional. With the cost of a headset these days, I don't want to log in and be told I can't play because I didn't fork over hundreds of bucks for a headset.
We also need more market for the headsets. Right now I'm not giving Suckerberg the high cost of an Occulus. When the headsets are down to $150 or less then we'll see traction in the market. We need to be able to plug one in and use it just like we use an audio headset or joystick: without attachments, needing "some account somewhere", or any crap like that.
Bring back DEEEEP Space!
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May Arethusa
The Mjolnir Bloc The Bloc
126
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Posted - 2016.05.12 19:10:58 -
[48] - Quote
Vegarc wrote:Vegarc wrote:Morgan Johnstone wrote:Quick question/speculation request:
Do we see EVE Online going completely to VR in the coming years? When I say this, I mean that VR will be the only way to play EVE.
I get that VR is "the next big thing," but what about people who play EVE now that can't use a VR or even can't afford one?
JW... How you can play EVE, drink beer and eat pizza at the same time when VR headset interrupts your vision in the real world? How do you find the beer and pizza?
D Scan. |
Herzog Wolfhammer
Sigma Special Tactics Group
7673
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Posted - 2016.05.12 20:05:03 -
[49] - Quote
May Arethusa wrote:Vegarc wrote:Vegarc wrote:Morgan Johnstone wrote:Quick question/speculation request:
Do we see EVE Online going completely to VR in the coming years? When I say this, I mean that VR will be the only way to play EVE.
I get that VR is "the next big thing," but what about people who play EVE now that can't use a VR or even can't afford one?
JW... How you can play EVE, drink beer and eat pizza at the same time when VR headset interrupts your vision in the real world? How do you find the beer and pizza? D Scan.
I've written programs with OpenCV code that could "detect round" objects such that it's not entirely off the table to be able to detect a pizza in the RL sphere and then overlay that into the game viewpoint.
Of course once you took a slice out of it then you need a new algorithm or would need to use the same "curves" recognition used to detect fingers and hands.
Having never had an original idea in my life, expect to see people already doing this on Hackaday within the month.
Bring back DEEEEP Space!
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Kieron VonDeux
217
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Posted - 2016.05.13 06:46:17 -
[50] - Quote
Morgan Johnstone wrote:Quick question/speculation request:
Do we see EVE Online going completely to VR in the coming years? When I say this, I mean that VR will be the only way to play EVE.
I get that VR is "the next big thing," but what about people who play EVE now that can't use a VR or even can't afford one?
JW...
I would suggest VR in its current form would be a huge and risky step for CCP to try do with Eve Online for the many reasons suggested.
But, VR in future incarnations, well Eve is one of the games that could become truly multi-generational where you hand down accounts like you do other things to your decedents so sometime in the future Eve could go to a VR like system, like plugging in into the Matrix. Of course the EULA may need to be updated.
But that is a long time off and Eve would need to survive until then which is no guarantee by any means.
It would be interesting to experience a game like that.
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Vayren
State Protectorate Caldari State
0
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Posted - 2016.07.22 22:48:14 -
[51] - Quote
I have the HTC Vive and would love if Eve online supported it fully.
Already I can join two virtual monitors seemlessly in a VR environment to give myself a massive widescreen which I can spread eve across, looks /amazing/
What would be incredible is a VR interface, not even trying to pretend eve is an arcade game or something, but so I have access to my ship fitting, markets, chat channels, ship controls, targets all in a nice UI designed for VR so that I can just look at something or swivel in my chair to access a particular part of eve.
Adding head tracking so that I can see ships and targets from the center of my ship would work wonders as well for a VR positional tactical opportunity.
It sounds like something out of those anime where the sit down and have a 360 degree angle to observe tactical data and make command decisions, would be a hell of a lot of fun I think.
Not everyone can do VR well though, as in people, persons. I actually do some work from home which I do in a VR environment for part of the time as there are advantages, such as not feeling like I'm stuck in my small office, massive screens etc.
I can do it all day, no problem. Some people get sick or don't live having the equipment on them. Eve definitely needs to support traditional flat screen playing still and for a long time. Unless eve survives until the day where all of society uses VR for everything anyway. |
000Hunter000
Missiles 'R' Us
80
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Posted - 2016.07.23 20:02:37 -
[52] - Quote
1. drink beer 2. eat pizza 3. play eve in VR 4. puke 5. ... 6. profit!!! |
Hal Morsh
Hmmzor. Muffins of Mayhem
534
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Posted - 2016.07.23 21:16:12 -
[53] - Quote
Daemun Khanid wrote:
As I said before, when VR gear can be utilized unobtrusively alongside similarly compact and unobtrusive hardware it will find a wide and prosperous market. Go ahead and hold your breath.
https://en.wikipedia.org/wiki/Google_Contact_Lens
Will do.
Omar Alharazaad > Pretty much any time you blow something up in space it's bound to annoy someone or something.
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MidnightWyvern
Night Theifs Curatores Veritatis Alliance
297
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Posted - 2016.07.23 22:13:13 -
[54] - Quote
Rook Moray wrote:TigerXtrm wrote:What have you been smoking that you even considered this a possibility?
Videogame RPGs are a gimmick. Nothing more. It will never ever replace traditional tabletop pen/paper/dice gaming. Fixed that for ya. (Anyone got any old Traveller books for sale?) I actually still have my father's books. I wish I knew someone who played it.
Rattati Senpai noticed us! See you in the next FPS!
Alts: Saray Wyvern, Mobius Wyvern (Dust 514)
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ugh zug
112
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Posted - 2016.07.24 08:26:14 -
[55] - Quote
$400 hardware used to make spreadsheets 3d....
vr has always been a niche market and it will stay that way due to the price of the hardware. this fad will die out like they always do, once the companies that are selling the hardware pull the plug. it doesn't matter how good it is if the price isn't right. there is also no way game developers will support vr if only .05% of their potential market has vr hardware.
ccp requiring the use of vr hardware would kill their cashcow... that's not going to happen.
op is smoking something amazing, or is a ccp employee trying to "stealthily" gauge the playerbase's reaction to vr in eve.
Want me to shut up?
Remove content from my post,1B.
Remove my content from a thread I have started 2B.
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Nana Skalski
Poseidaon
13867
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Posted - 2016.07.24 09:01:59 -
[56] - Quote
Font too small, too many UI changes for it to be even recognizable as EVE UI anymore.
Would need a lot of compromises and would feel like a bad thing doing anything.
I give you ( -á° -ƒ-û -í°)/ Boarding bays Gÿá
Every part of a game helps to tell a story. =ƒôò
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Andrey Wartooth
Merch Industrial Goonswarm Federation
92
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Posted - 2016.07.24 09:08:23 -
[57] - Quote
TigerXtrm wrote:marVLs wrote:TigerXtrm wrote: VR is a gimmick. Nothing more. It will never ever replace traditional gaming on a flat screen.
Pretty sure that quote will be "lol" in future Maybe 50 years from now. The current bulky "wear big thing on face with massive wire coming out" itteration that is VR isn't in any form a comfortable way of gaming. As new tech becomes available I'm sure it will conquer its place, but that's decades away.
Dude, have you even tried roomscale VR yet?
Lapine Davion - Alt
Whiskey Juvenile - Alt
Zhihatsu - Alt
Anderson Coop - Alt
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Hael Morgan
State War Academy Caldari State
28
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Posted - 2016.07.24 10:27:48 -
[58] - Quote
VR is miles away from being anything interesting, as has already been said, it's a gimmick right now and it's likely to stay that way for a while, despite consoles rattling their chains and bringing out VR compatible versions for a more cash.
I can't see Eve embracing VR anyway, as the game is not suited to it, in short VR EVE would be a pointless waste of cash, and if it were to be viable then the whole game would need to change to be more like ELITE DANGEROUS or similar in order to make it worthwhile.
"My Flag boy and your Flag boy, sitting by the fire...I flew by and winked my eye and set them both on fire!"
Gloriously Unrepentant
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Crinnfika
Republic Military School Minmatar Republic
21
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Posted - 2016.07.24 20:23:21 -
[59] - Quote
Herzog Wolfhammer wrote:
The prices will come down, and so will the size give it time. Have you ever seen a cell phone from the 1980s?
What am I the only one farting dust around here? Heck, even the show "Omni" didn't cover the stuff we have today. Anybody remember the first Alien movie? When they communicated with the Nostromo's main computer, they were using a monochrome screen and a small keyboard (that looked like an old Vic-20 keyboard). Yes, travelling in space, with an AI flying a ship, and .... a small keyboard with a freaking monochrome?
Give it time.
I wouldn't be so optimisic
Many things are technologically possible, but only a few are economically possible. |
Johan Civire
Caldari Provisions Caldari State
1110
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Posted - 2016.07.24 20:54:49 -
[60] - Quote
If the made the option on or off why the hell not? I even consider buying a VR just for that lol. |
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