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Dienowthxbay
ME PARTY
3
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Posted - 2016.05.03 09:28:48 -
[1] - Quote
aka quality over numbers. Since CCP is trying to minimize passive incomes - why not to make every active character must have an active sub to be used. Trading/industry/PI alts provide passive income and combat alts provide additional advantage (scouts, cyno, eyes, logistics itc) - leading to people use numbers over quality in both industry/mining/PI and combat. While it wont remove alts from game - it would lessen its impact and force people to think and get maximum from their alts. Industry/PI alts would not be "passive income" whores with minimum skills required and combat alts would not be dirty cheap to use on every occation. Probably would lead for healthier economics and small scale pvp, better player-to-player interaction. Feel free to leave your woes and ideas here. ps: also additional profits for CCP (im sure they like it )
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Lugh Crow-Slave
2390
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Posted - 2016.05.03 09:44:58 -
[2] - Quote
All this would do is advantage thighs who could pay for alts even more
Citadel worm hole tax
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Angelique Duchemin
GoonWaffe Goonswarm Federation
999
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Posted - 2016.05.03 09:51:17 -
[3] - Quote
This is kind of how it works already. Which is why we are limited to 3 characters per account in total where other games offer 10 or more per server with hundreds possible in total.
The very sun of heaven seemed distorted when viewed through the polarising miasma welling out from this sea-soaked perversion, and twisted menace and suspense lurked leeringly in those crazily elusive angles of carven rock where a second glance shewed concavity after the first shewed convexity.
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Dienowthxbay
ME PARTY
3
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Posted - 2016.05.03 09:59:15 -
[4] - Quote
Lugh Crow-Slave wrote:All this would do is advantage thighs who could pay for alts even more That would lead some alts used for once-a-week scouting and such to die off. And indy alts would require more skillfull usage to be profitable. And lets be fair - people who would mindlessly use number of alts no matter the costs are minority... or big scale pvp/politics as its not a problem for big alliance and it wont hurt them.
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Dienowthxbay
ME PARTY
3
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Posted - 2016.05.03 10:01:03 -
[5] - Quote
Angelique Duchemin wrote:This is kind of how it works already. Which is why we are limited to 3 characters per account in total where other games offer 10 or more per server with hundreds possible in total. I propose to make it more hardcore (players of EVE like hardcore right ?) - 1 active character per sub. The difference 3(now) vs 1 is pretty big - so i would not say its "kind of how it works already". |
Rivr Luzade
Kenshin. DARKNESS.
2478
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Posted - 2016.05.03 10:02:18 -
[6] - Quote
You cannot do PI, industry, scouting, cynos, farming, PVP; basically anything without an active subscription.
What you suggest is not "hardcore"; it is a shameless money grab just like SKINS and SP trading is. Suggesting such a thing should be punishable with biomassing upon next login. Would also make the game better and the economy healthier.
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
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Lugh Crow-Slave
2391
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Posted - 2016.05.03 10:03:21 -
[7] - Quote
Dienowthxbay wrote:Lugh Crow-Slave wrote:All this would do is advantage thighs who could pay for alts even more That would lead some alts used for once-a-week scouting and such to die off. And indy alts would require more skillfull usage to be profitable. And lets be fair - people who would mindlessly use number of alts no matter the costs are minority... or big scale pvp/politics as its not a problem for big alliance and it wont hurt them.
What about those of us who simply enjoy having a toon for daytripping into fw space for some solo pvp
Citadel worm hole tax
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Lugh Crow-Slave
2391
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Posted - 2016.05.03 10:04:28 -
[8] - Quote
Rivr Luzade wrote:You cannot do PI, industry, scouting, cynos, farming, PVP; basically anything without an active subscription.
What he means is toy couldn't use planets or industry slots on the other three toons your account has without plexing them
Citadel worm hole tax
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Dienowthxbay
ME PARTY
3
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Posted - 2016.05.03 10:21:20 -
[9] - Quote
Lugh Crow-Slave wrote:Dienowthxbay wrote:Lugh Crow-Slave wrote:All this would do is advantage thighs who could pay for alts even more That would lead some alts used for once-a-week scouting and such to die off. And indy alts would require more skillfull usage to be profitable. And lets be fair - people who would mindlessly use number of alts no matter the costs are minority... or big scale pvp/politics as its not a problem for big alliance and it wont hurt them. What about those of us who simply enjoy having a toon for daytripping into fw space for some solo pvp
Make it proffessional instead of occational blatant pew-pew stuff just for fun. Probably if you would have to pay for your fw alt - you would take it more serious which is good for fw game. Or you would leave it as its not your main activity in which you are actually not intrested in. Otherwise you underdig the ideas of FW forcing it to be not what it meant to be (dumb pvp arena instead of pvp powerplay around landcontrol).
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Dienowthxbay
ME PARTY
3
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Posted - 2016.05.03 10:23:31 -
[10] - Quote
Lugh Crow-Slave wrote:Rivr Luzade wrote:You cannot do PI, industry, scouting, cynos, farming, PVP; basically anything without an active subscription. Or rather you couldn't even log into them This ^
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Isaac Armer
Tactical Stability Union Apocalypse Now.
202
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Posted - 2016.05.03 15:14:57 -
[11] - Quote
So you want to drive even more people out of the game? neat. You don't happen to work for one of CCP's competitors, do you? |
Lugh Crow-Slave
2394
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Posted - 2016.05.03 15:37:51 -
[12] - Quote
Dienowthxbay wrote:Lugh Crow-Slave wrote:Dienowthxbay wrote:Lugh Crow-Slave wrote:All this would do is advantage thighs who could pay for alts even more That would lead some alts used for once-a-week scouting and such to die off. And indy alts would require more skillfull usage to be profitable. And lets be fair - people who would mindlessly use number of alts no matter the costs are minority... or big scale pvp/politics as its not a problem for big alliance and it wont hurt them. What about those of us who simply enjoy having a toon for daytripping into fw space for some solo pvp Make it proffessional instead of occational blatant pew-pew stuff just for fun. Probably if you would have to pay for your fw alt - you would take it more serious which is good for fw game. Or you would leave it as its not your main activity in which you are actually not intrested in. Otherwise you underdig the ideas of FW forcing it to be not what it meant to be (dumb pvp arena instead of pvp powerplay around landcontrol). ps: its not only fw - in any area of activity such approach discredit whole activity.
it's not a fw alt that's just the best space to get fights. the idea of FW was to help ppl get more frequent fights in an organic way noting i do undermines that.
the ability to swap up play styles is what keeps ppl from burning out
Citadel worm hole tax
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Lugh Crow-Slave
2394
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Posted - 2016.05.03 15:38:45 -
[13] - Quote
Isaac Armer wrote:So you want to drive even more people out of the game? neat. You don't happen to work for one of CCP's competitors, do you?
lol what do you mean competitors
this is something that would make CCP more $ fast and drive more players away in the long run sounds like CCPs MO
Citadel worm hole tax
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Isaac Armer
Tactical Stability Union Apocalypse Now.
202
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Posted - 2016.05.03 16:03:15 -
[14] - Quote
Lugh Crow-Slave wrote:lol what do you mean competitors
this is something that would make CCP more $ fast and drive more players away in the long run sounds like CCPs MO
You're honestly claiming people would simply sub more accounts/buy more plex instead of just not using the extra characters they have?
This idea is a giant middle finger to people who have invested time into training alts on the same account. I have one account and use all three characters. If this idea was put into place, I'd simply extract the skill points from two of the characters and stop using them.
And do you really not know there are more games than EVE on the market? |
Lugh Crow-Slave
2395
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Posted - 2016.05.03 16:05:37 -
[15] - Quote
Isaac Armer wrote:Lugh Crow-Slave wrote:lol what do you mean competitors
this is something that would make CCP more $ fast and drive more players away in the long run sounds like CCPs MO You're honestly claiming people would simply sub more accounts/buy more plex instead of just not using the extra characters they have? This idea is a giant middle finger to people who have invested time into training alts on the same account. I have one account and use all three characters. If this idea was put into place, I'd simply extract the skill points from two of the characters and stop using them. And do you really not know there are more games than EVE on the market?
lol some ppl would and they would do it b4 other ppls subs ended hence more $ in the short term but fking them over long term. something ccp seems to be keen on
Citadel worm hole tax
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Isaac Armer
Tactical Stability Union Apocalypse Now.
202
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Posted - 2016.05.03 16:06:24 -
[16] - Quote
Lugh Crow-Slave wrote:lol some ppl would and they would do it b4 other ppls subs ended hence more $ in the short term but fking them over long term. something ccp seems to be keen on
Waiting for you to respond rationally instead of with your salty bittervet tears. |
Dienowthxbay
ME PARTY
3
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Posted - 2016.05.04 08:09:52 -
[17] - Quote
The ideas was simple - make players value their assets more as they have to pay per character (less pvp for lulz, less items sold below its production costs by occational indie alts - overall more professional and deep approach by players) - reduce impact of alts (wont eleminate it but people stop having 6+ alts for every occation - would lead to better interplayer interaction) - CCP profits - and yes, call it hardcore just because one need to think smart with limited assets.
Most of people cant accept this because they used to make profits or small wars with numbers over quality. Like why have scouts or another pilot flying capital when one have 4-6 alts. Why bother with PI layouts or smart production when you have 3 low sp alts and having same profits with little skill involved (and im about player skills not ingame character skills) |
Rivr Luzade
Kenshin. DARKNESS.
2480
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Posted - 2016.05.04 08:34:06 -
[18] - Quote
Isaac Armer wrote:Lugh Crow-Slave wrote:lol some ppl would and they would do it b4 other ppls subs ended hence more $ in the short term but fking them over long term. something ccp seems to be keen on Waiting for you to respond rationally instead of with your salty bittervet tears. Considering recent developments of shameless money grabs from CCP, this is a very likely outcome and a very rational response.
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
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Professor Humbert
Project Fruit House Solyaris Chtonium
17
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Posted - 2016.05.04 08:36:46 -
[19] - Quote
In what way are the incomes from Trading, Industry, and PI passive? I mean if you are talking about something like POCO tax I'd get it...but these? |
Isaac Armer
Tactical Stability Union Apocalypse Now.
210
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Posted - 2016.05.04 14:37:03 -
[20] - Quote
Rivr Luzade wrote:Considering recent developments of shameless money grabs from CCP, this is a very likely outcome and a very rational response.
So by 'shameless money grabs' you mean 'ways to entice new players to join a game that heavily favors vets from a skill standpoint'? |
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Lugh Crow-Slave
2408
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Posted - 2016.05.04 14:42:47 -
[21] - Quote
Isaac Armer wrote:Lugh Crow-Slave wrote:lol some ppl would and they would do it b4 other ppls subs ended hence more $ in the short term but fking them over long term. something ccp seems to be keen on Waiting for you to respond rationally instead of with your salty bittervet tears.
O.o wat you understand im agreeing with you right? that this idea would drive ppl away from the game
Citadel worm hole tax
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Lugh Crow-Slave
2408
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Posted - 2016.05.04 14:45:45 -
[22] - Quote
Isaac Armer wrote:Rivr Luzade wrote:Considering recent developments of shameless money grabs from CCP, this is a very likely outcome and a very rational response. So by 'shameless money grabs' you mean 'ways to entice new players to join a game that heavily favors vets from a skill standpoint'?
explain to me how making us buy skins rather than make them or how advertising fking NES items inside the stations helps anyone?
how do dailies help for that matter? if newbros need an extra 10ksp a day then give them an extra 10ksp a day but don't add grind to sp also this game does not favor anyone from a sp standpoint beyond the first month.
does it favor player skill and connections? yes but you can max out a ship in less than 3M sp
Citadel worm hole tax
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Rivr Luzade
Kenshin. DARKNESS.
2483
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Posted - 2016.05.04 15:30:10 -
[23] - Quote
Isaac Armer wrote:Rivr Luzade wrote:Considering recent developments of shameless money grabs from CCP, this is a very likely outcome and a very rational response. So by 'shameless money grabs' you mean 'ways to entice new players to join a game that heavily favors vets from a skill standpoint'? ... by requiring them to open their credit cards as wide as the Valles Marineris? That's certainly a good way to get these new players into the game and conditioned who willingly accept even more shameless money grabs.
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
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Isaac Armer
Tactical Stability Union Apocalypse Now.
210
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Posted - 2016.05.04 16:12:52 -
[24] - Quote
Rivr Luzade wrote:... by requiring them to open their credit cards as wide as the Valles Marineris? That's certainly a good way to get these new players into the game and conditioned who willingly accept even more shameless money grabs.
If it gets more people into the game and you don't personally have to pay more cash, why the hell would you care? |
Lugh Crow-Slave
2416
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Posted - 2016.05.04 16:39:19 -
[25] - Quote
because we have seen what happens when sub based games start using f2p methods and we respect the game ccp built
Citadel worm hole tax
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Isaac Armer
Tactical Stability Union Apocalypse Now.
210
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Posted - 2016.05.04 16:45:01 -
[26] - Quote
Lugh Crow-Slave wrote:because we have seen what happens when sub based games start using f2p methods and we respect the game ccp built
Just because a little of something is good doesn't automatically mean a lot is great. Companies don't follow a path to the extreme conclusion. If that were the case CCP would have completely gotten rid of the ability to jump, instead of just implementing jump fatigue. The game needs balance, and not implementing features to attract new players out of some unfounded fear of it becoming hello kitty online is ridiculously shortsighted. |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
15401
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Posted - 2016.05.04 16:52:53 -
[27] - Quote
He ... he still thinks ccp are normal ...
Better the Devil you know.
=]|[=
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Rivr Luzade
Kenshin. DARKNESS.
2484
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Posted - 2016.05.04 17:03:36 -
[28] - Quote
Isaac Armer wrote:Rivr Luzade wrote:... by requiring them to open their credit cards as wide as the Valles Marineris? That's certainly a good way to get these new players into the game and conditioned who willingly accept even more shameless money grabs. If it gets more people into the game and you don't personally have to pay more cash, why the hell would you care? By that you mean more RL rich new players because other new players without a limitless credit card cannot afford this shameless money grab and are not better off than before.
Furthermore, what I also care about is the fact that most of this kind of new players has no clue how to play EVE, they turn into nothing more than useless garbage victims instead of properly contributing members of the community because they think that their shiny things should be superior because they paid more for it. And these people also turn into something awful that demands and insists on things like arenas because otherwise EVE is too hard for them. This kind of player is neither needed nor welcome in EVE because the only thing they can do is make the game worse. However, exactly this kind of rich, don't-give-a-damn people is what SP trading is tailored for.
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
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Isaac Armer
Tactical Stability Union Apocalypse Now.
210
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Posted - 2016.05.04 17:09:56 -
[29] - Quote
Rivr Luzade wrote:If it gets more people into the game and you don't personally have to pay more cash, why the hell would you care? By that you mean more RL rich new players because other new players without a limitless credit card cannot afford this shameless money grab and are not better off than before.
Furthermore, what I also care about is the fact that most of this kind of new players has no clue how to play EVE, they turn into nothing more than useless garbage victims instead of properly contributing members of the community because they think that their shiny things should be superior because they paid more for it. And these people also turn into something awful that demands and insists on things like arenas because otherwise EVE is too hard for them. This kind of player is neither needed nor welcome in EVE because the only thing they can do is make the game worse. However, exactly this kind of rich, don't-give-a-damn people is what SP trading is tailored for.[/quote]
Jesus, take the tinfoil hat off man.
You're complaining about dumb newbies with expensive ships for you to blow up? I thought we loved those people. Anyone could buy skillpoints at any time with the character bazaar. Nothing has changed.
Basically what you're saying though is "this doesn't affect me at all, but I'm bitter because the game is changing and I refuse to adapt to it. I'd rather see it die in its current form than change a bit to keep going"
You're like the old man sitting on his porch yelling at kids. Relax a bit.
Ralph King-Griffin wrote:He ... he still thinks ccp are normal ...
I do trust people who have made and maintained a game as their primary source of livelihood to know whats better beyond a handful of vocal bittervets who have nothing better to do than complain about any change.
What do you all tell people? Adapt or die? |
Rivr Luzade
Kenshin. DARKNESS.
2484
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Posted - 2016.05.04 17:34:35 -
[30] - Quote
Isaac Armer wrote:You're complaining about dumb newbies with expensive ships for you to blow up? I thought we loved those people. Anyone could buy skillpoints at any time with the character bazaar. Nothing has changed. If you like to shoot dumb victims in order to pad your killboard, that's your choice. I rather have opponents that challenge me and that make a loss to or victory against them feel like an accomplishment, not like a turkey shooting. This kind of new players absolutely affects me because it reduces the number of challenging players to play with as well as creates these massive blobs of unfightable messiness that require you to call the entire universe together in order to have a chance -- and then they just collapse and run around screaming like little goofs.
Your "EVE is/was/has been dying" argument is invalid, as EVE has not been in any danger of dying over the last decade despite all the hardship that new players needed to endure. I myself have been in their shoes and I have had to adapt in order to make the most out of EVE. You, however, seem to belong to a category of players who exactly cannot adapt and need the game adapt around them instead. While I may seem as an old man to you (who has been having a great time in EVE with all the ups and downs it offers and all the experiences it gives as well as actually adaptation in the face of skill shortcomings in order to still participate in corp/alliance activities), you are the wimp trying to run his bicycle over a makeshift hardpaper ramp, run it into the ground, wreck the bicycle, break a bone and then need mommy to clean the mess up after you. That is exactly the kind of player SP trading is tailored to. Now put your tinfoil hat back on or else you gonna hurt your little head the next time you run over that ramp.
What brings me back to the topic that this change, too, would be going to only benefit RL rich people who could afford to run 3 chars per client and the normal people would be limited to 1 because they have no Gold Visa.
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
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