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Sitting Bull Lakota
Brave Newbies Inc. Brave Collective
82
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Posted - 2016.06.18 04:11:25 -
[61] - Quote
I might argue that it is, in fact, the "bad guys" who are truly good in EvE. Without them there would be unregulated inflation from the glut of isk and materials constantly being generated. Our newbro friends would find their own modest acquisitions stripped of all value by the mindless hordes of missionbears, anombears, and minerbears burning hours upon hours of time wrecking the economy! If not for the valiant efforts of mercs, wardeccers, and suicide gankers, all the nutrients would be gone from the soil preventing new life from blossoming! The "bad" guys are the gardeners of EvE.
Want to be good? Be bad. |
Black Pedro
Yammerschooner
2563
|
Posted - 2016.06.18 07:23:29 -
[62] - Quote
Sitting Bull Lakota wrote:I might argue that it is, in fact, the "bad guys" who are truly good in EvE. Without them there would be unregulated inflation from the glut of isk and materials constantly being generated. Our newbro friends would find their own modest acquisitions stripped of all value by the mindless hordes of missionbears, anombears, and minerbears burning hours upon hours of time wrecking the economy! If not for the valiant efforts of mercs, wardeccers, and suicide gankers, all the nutrients would be gone from the soil preventing new life from blossoming! The "bad" guys are the gardeners of EvE.
Want to be good? Be bad. So very true. The very satisfaction these carebears and industrialist get from gathering and building stuff directly flows from the fact that "content generators"' create demand by using and exploding goods in New Eden. If ships could never be lost without the permission of the owner or respawned or something, none of this work would have value. No one would buy your stuff removing any meaning of what to be honest, is mechanically uninteresting work.
Competitive PvP games only work if someone takes the initiative to attack. If everyone just sits around and builds all the time, nothing will happen and the game will stagnate and die.
So next time you see your friendly neighborhood highsec aggressor, give them a friendly wave and thank them for their service to keeping one of the most compelling elements to this game, the player-driven economy, moving. They are indeed in a sense, good guys.
Why Do They Gank?
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hellyeaz
Systems High Guard Tactical Narcotics Team
21
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Posted - 2016.06.18 07:30:34 -
[63] - Quote
kronlor wrote: but nothing for those who play by the rules.
What rules?
You can't look at EvE like that, if you play by some "moral compass" you've already given the upper hand to someone else. EvE is a survival game. Do whatever it takes to survive and don't try to apply RL morality to a game.
RL morality is for RL. Murder, mayhem, destruction, scamming, awoxing: these are for EvE.
The problem you will have is that others will be unable to seperate RL from EvE. Ignore them and stay the course, they will probably quit anyway.
Enjoy EvE for it's lack of rules!
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Lanna Kjyshy
TSOE Po1ice TSOE Consortium
0
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Posted - 2016.06.20 09:00:34 -
[64] - Quote
There's no "good" or "bad" in HighSec. All are equally contributing to the stagnation of the game. |
Gimme Sake
State War Academy Caldari State
385
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Posted - 2016.06.20 10:42:21 -
[65] - Quote
Lanna Kjyshy wrote:There's no "good" or "bad" in HighSec. All are equally contributing to the stagnation of the game.
Well, that makes everyone in HS bad.
"Never not blob!" ~ Plato
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Brokk Witgenstein
Extreme Agony The Wraithguard.
336
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Posted - 2016.06.20 11:16:26 -
[66] - Quote
Here's another reason to be "The Good Guy" : bad guys can't undock anything larger than a destroyer in space they (supposedly) own , whereas good guys get to fly really cool ships and shiny mods |
Dirty Forum Alt
Royal Amarr Institute Amarr Empire
46
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Posted - 2016.06.20 23:46:41 -
[67] - Quote
Brokk Witgenstein wrote:Here's another reason to be "The Good Guy" : bad guys can't undock anything larger than a destroyer in space they (supposedly) own , whereas good guys get to fly really cool ships and shiny mods You know....I don't mine, I don't do anything that puts me in a position to get ganked....I had always kind of considered CODE to be something of a non-entity in EVE. They don't impact my life in any way really - so I thought all their talk was just Role Playing/exaggeration...
But I keep seeing people like you who take a thread about *all* of the "bad" people in EVE....and immediately jump to *only* talking about CODE...
Not just here, but all over the forums....And even in-game. People can't even insult each other in local (in high sec) without accusing the other person of being "CODE" anymore, regardless of relevance to their particular grievance...
So I am forced to revise my opinion.... Apparently CODE really are making a huge impact on high-sec. They clearly dominate the thoughts of, if not the majority of carebears, at least a very significant percentage of them...
They are more talked about than the rest of the "bad" guys combined... So I guess they've won. They really have taken over high sec in the minds of a surprisingly large percentage of players like you.
Yet another example of how being the "Bad Guy" pays off I guess... (not to mention all the billions/trillions of isk they are raking in) |
Xolve
Sniggerdly Pandemic Legion
2577
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Posted - 2016.06.20 23:56:23 -
[68] - Quote
Gimme Sake wrote:Well, that makes everyone in HS bad.
Well, they are. So... |
Brokk Witgenstein
Extreme Agony The Wraithguard.
336
|
Posted - 2016.06.21 00:09:56 -
[69] - Quote
Agreed, they're well known. But there's a bit of a backstory to this one. See, one day our leadership received a complaint from CODE that this "Brokk Witgenstein" fellow must be purged from corp asap or hell would follow (hurrrrfblurrf $@#%^). Came out of the blue, since I hadn't even been in highsec for ... umm ... a little over a year, year and a half maybe.
I can't be certain, but I assume this has to do with forumposting; mostly due to me trying to understand what drives them. Up until then, I was merely curious what the fuzz was all about -- and I did indeed find the answer I was looking for. There are other cases where I'm lurking around the forums for answers, ranging from hubcamping to the nullbear vs hunter phenomenon; but me asking questions had never rubbed anyone the wrong way before.
Now, I'd already pieced the puzzle together when their LOLdec hit the mailbox. (we cordially invited them to take their wardec to our home system in Curse -- needless to say said wardec never came). But ever since I take a particular delight in playing along with the role play.
It's a "when in Provi, fly NRDS, when in highsec laugh at CODE" kind of thing. They appreciate this -- they really do. Being talked about, visibility, is what makes the whole thing work and I do like a bit of roleplaying myself.
Consider it a winkeye to our highsec "baddies". |
Yang Aurilen
The Mjolnir Bloc The Bloc
1275
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Posted - 2016.06.21 00:24:27 -
[70] - Quote
Brokk Witgenstein wrote:Here's another reason to be "The Good Guy" : bad guys can't undock anything larger than a destroyer in space they (supposedly) own , whereas good guys get to fly really cool ships and shiny mods
https://zkillboard.com/detail/37258120/
Shiny mods you say?
Post with your NPC alt main and not your main main alt!
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Ima Wreckyou
The Conference Elite CODE.
2617
|
Posted - 2016.06.21 05:54:37 -
[71] - Quote
Dirty Forum Alt wrote: So I am forced to revise my opinion.... Apparently CODE really are making a huge impact on high-sec. They clearly dominate the thoughts of, if not the majority of carebears, at least a very significant percentage of them...
That is very easy. A lot of players dwell in highsec and opt out of every possible risk they can. They are in NPC corps or leave corp as soon as a dec comes in. CCP removed every other option to interact with this people. We are the only people they HAVE to interact with if we bump or suicide gank them. Their sandbox is pretty empty except for us and that is why we get so much focus from them.
Everyone else just ignores them and does not mind that there is a significant branch of people who only interact with the sandbox by selling resources which they mine without risk. They don't get that this is completely unbalanced and destroys a lot of other possibilities for good conflicts in other parts of the game. We do, and that is why we are here doing our job...
...to make Highsec great again!
the Code ALWAYS wins
Elite PvPer, #74 in 2014
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Sykes Makar
EVE University Ivy League
0
|
Posted - 2016.06.21 09:54:12 -
[72] - Quote
Ima Wreckyou wrote:Dirty Forum Alt wrote: So I am forced to revise my opinion.... Apparently CODE really are making a huge impact on high-sec. They clearly dominate the thoughts of, if not the majority of carebears, at least a very significant percentage of them...
That is very easy. A lot of players dwell in highsec and opt out of every possible risk they can. They are in NPC corps or leave corp as soon as a dec comes in. CCP removed every other option to interact with this people. We are the only people they HAVE to interact with if we bump or suicide gank them. Their sandbox is pretty empty except for us and that is why we get so much focus from them. Everyone else just ignores them and does not mind that there is a significant branch of people who only interact with the sandbox by selling resources which they mine without risk. They don't get that this is completely unbalanced and destroys a lot of other possibilities for good conflicts in other parts of the game. We do, and that is why we are here doing our job... ...to make Highsec great again!
If CCP lets them be safe in those NPC corps, then I'd argue that they had this in mind and consider it 'balanced', given that they brought out Crimewatch 2.0 and buffed mining ships. And now with Daily Opportunities and the Serpentis Event coming up, WoW in Space will be even more present than ever before, all while being in their cuddly NPC corps.
And I do not think you guys create 'good conflicts' in the first place when you do things like that. It generates exactly the problem guy are talking about. |
Sykes Makar
EVE University Ivy League
0
|
Posted - 2016.06.21 09:56:09 -
[73] - Quote
Sykes Makar wrote:Ima Wreckyou wrote:Dirty Forum Alt wrote: So I am forced to revise my opinion.... Apparently CODE really are making a huge impact on high-sec. They clearly dominate the thoughts of, if not the majority of carebears, at least a very significant percentage of them...
That is very easy. A lot of players dwell in highsec and opt out of every possible risk they can. They are in NPC corps or leave corp as soon as a dec comes in. CCP removed every other option to interact with this people. We are the only people they HAVE to interact with if we bump or suicide gank them. Their sandbox is pretty empty except for us and that is why we get so much focus from them. Everyone else just ignores them and does not mind that there is a significant branch of people who only interact with the sandbox by selling resources which they mine without risk. They don't get that this is completely unbalanced and destroys a lot of other possibilities for good conflicts in other parts of the game. We do, and that is why we are here doing our job... ...to make Highsec great again! If CCP lets them be safe in those NPC corps while being in Hi-Sec, then I'd argue that they had this in mind and consider it 'balanced', given that they brought out Crimewatch 2.0 and buffed mining ships to underline this. And now with Daily Opportunities and the Serpentis Event coming up, WoW in Space will be even more present than ever before, all while being in their cuddly NPC corps. And I do not think you guys create 'good conflicts' in the first place when you do things like that. It generates exactly the problem guy are talking about.
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Lt Mando
tripleTDOT
3
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Posted - 2016.06.21 17:45:14 -
[74] - Quote
The thing is if you are a "good guy" you wouldn't be doing it to seek a reward. So it shouldn't matter I would think . |
Dirty Forum Alt
Royal Amarr Institute Amarr Empire
56
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Posted - 2016.06.21 17:52:28 -
[75] - Quote
Sykes Makar wrote:Ima Wreckyou wrote:Dirty Forum Alt wrote: So I am forced to revise my opinion.... Apparently CODE really are making a huge impact on high-sec. They clearly dominate the thoughts of, if not the majority of carebears, at least a very significant percentage of them...
That is very easy. A lot of players dwell in highsec and opt out of every possible risk they can. They are in NPC corps or leave corp as soon as a dec comes in. CCP removed every other option to interact with this people. We are the only people they HAVE to interact with if we bump or suicide gank them. Their sandbox is pretty empty except for us and that is why we get so much focus from them. Everyone else just ignores them and does not mind that there is a significant branch of people who only interact with the sandbox by selling resources which they mine without risk. They don't get that this is completely unbalanced and destroys a lot of other possibilities for good conflicts in other parts of the game. We do, and that is why we are here doing our job... ...to make Highsec great again! If CCP lets them be safe in those NPC corps, then I'd argue that they had this in mind and consider it 'balanced', given that they brought out Crimewatch 2.0 for Hi-Sec and buffed mining ships. And now with Daily Opportunities and the Serpentis Event coming up, WoW in Space will be even more present than ever before, all while being in their cuddly NPC corps. CCP's perception of reality has been....unique....for several years now.... So I wouldn't use them as your basis for what is right/wrong. |
Serendipity Lost
Repo Industries
2164
|
Posted - 2016.06.23 11:43:23 -
[76] - Quote
Dirty Forum Alt wrote:Brokk Witgenstein wrote:Here's another reason to be "The Good Guy" : bad guys can't undock anything larger than a destroyer in space they (supposedly) own , whereas good guys get to fly really cool ships and shiny mods You know....I don't mine, I don't do anything that puts me in a position to get ganked....I had always kind of considered CODE to be something of a non-entity in EVE. They don't impact my life in any way really - so I thought all their talk was just Role Playing/exaggeration... But I keep seeing people like you who take a thread about *all* of the "bad" people in EVE....and immediately jump to *only* talking about CODE... Not just here, but all over the forums....And even in-game. People can't even insult each other in local (in high sec) without accusing the other person of being "CODE" anymore, regardless of relevance to their particular grievance... So I am forced to revise my opinion.... Apparently CODE really are making a huge impact on high-sec. They clearly dominate the thoughts of, if not the majority of carebears, at least a very significant percentage of them... They are more talked about than the rest of the "bad" guys combined... So I guess they've won. They really have taken over high sec in the minds of a surprisingly large percentage of players like you. Yet another example of how being the "Bad Guy" pays off I guess... (not to mention all the billions/trillions of isk they are raking in)
It jumps to being about code because there are a few code cool aid drinkers that pretty much live on the forum. Folks like you that ignore them are literally (they get week and pass out) starving them of the role playing attention they crave. In many cases it isn't the boo hoo that makes it all about code - it's code role players that make it all about code. It's their attempt to maintain their imagined relevance - a lot of work to be sure.
Fear not though, code is on the way out. Their leadership has become bored of their role playing creation (OR can't be arsed to put in the effort it now takes to actually play the game - vice answering macherial pings) and have moved on. There are but a few folks trying to keep the rotting husk alive. They will eventually move on or leave the game. |
Tao Dolcino
Garoun Investment Bank Gallente Federation
443
|
Posted - 2016.06.23 11:51:32 -
[77] - Quote
Crinnfika wrote:In the real world being the "good guy" (aka not screwing people over) leads to having good social connections that you can count on in times of need, which generally leads to a higher quality of life and a safer and more stable environment for you and your family to live in. Civilization was born when humans realized that 2 people working together have more food than 2 people working against each other with the benefits increasing with the more people you had working together.
On which planet ? Here on earth, being the good guy means you won't be recognized by the system. Look at the people at the top of our modern occidental society : they are the worst bandits the earth has ever seen. I am trying my very best to be a good guy, and i know that i will never be rewarded by the system for it, and i am proud of it. Trying to be good in the hope of being rewarded by bandits is not trying to be good. They can put their dirty money and pathetic "social position" where you know. If you climb in the hierarchy of this corrupted system, you are certainly not as good as you believe. To climb, you have to walk on other people. Of course, it's very possible that you don't even see it if you keep your eyes closed.
CCP 2015 : "Fluff is good"
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Kaivarian Coste
Beyond Imports and Exports
57
|
Posted - 2016.07.02 12:45:08 -
[78] - Quote
If you're not killing anyone in Eve, you're technically a "good guy".
I find that avoiding PVP is very healthy for the wallet. |
Mike Adoulin
Adolescent Radioactive Pirate Hamsters
1807
|
Posted - 2016.07.03 05:32:43 -
[79] - Quote
Tao Dolcino wrote:moronic racist ****
Because the Glorious Peoples Republic's of China, Vietnam, North Korea, and others don't have their own vicious greedy bastards.
And 'rising to the top' in those societies means doing so on a pile of dead bodies.
Apparently the Uni's standards for enrollment are dropping........
Everything in EVE is a trap.
And if it isn't, it's your job to make it a trap...:)
You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.
Chribba is the Chuck Norris of EVE.
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DoingUntoOthers
Three Inch Wonders Brothers of Tangra
0
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Posted - 2016.07.05 00:10:09 -
[80] - Quote
In a sandbox, those with the power to shape and mold the most sand have the most influence.... but to answer your question, what is a "good guy?" Against immortals who can neither die nor be rendered helpless as isk is always attainable.... moral grey area is the epitome of such an existence after all.
Let me assume here, good guy being kind, trustworthy, and more or less a pacifist or on a stretch (like star wars) an enforcer of the "weak" against aggressors. Not a good guy as in "hey i tell jokes in local", but a true hero kind of thing. Theorize that with me!
Is there value...?
There is indeed value in that!
But you will have a rough road. You will have to get wealth, numbers, and influence to compete with an extreme vast majority of the eve community who's thoughts consist of "muh frigate shud be op ur a carebear die gimme ur isk lol tears". There are multiple difficulties with this: this is a MAJORITY, meaning even ccp's doctrines and changes will be influenced towards them, the entire game is structured around them, a white knight standing up against such a tide would not only be tedious.... but damn near impossible (especially finding allies who would agree with you and abide by whatever your white knight requirements and regulations will be)
The more you succeed, the more enemies will come to kill your carebear ass.
Assume you start building up successfully, slaying rats, honest trading etc, and you get funds and friends who band together... you can start waging wars on the "assholes of eve" (You wouldn't have a choice, they'd come *to you*) ... you would become public enemy number one. The guy who talks like a prophet from code would circumvent his ban to come and call you a blasphemer/noob/carebeargod, pandemic legion would keep titans in every system your corp logged off in outside of hisec, goons would swarm frigates to everything you fly... it goes on, and you would have to fight. Period. For justice/bravery/whatever bloody moral compass you wish to enforce, or you would be destroyed, left with nothing.
Again, the option is to fight, or die. If you choose to let them kill you and your friends, that would be the end of it, you left broke and powerless and your friends gone or just sitting in station forever to chat with you. If you chose to fight, well you would have to contend with the "majority"... including ccp's changes that keep their power in place... their trillions of isk and hundreds of trillions of assets, and all of that within your moral compass realm.
IF you somehow succeed, you would be hired by every industrial group ingame to work with or protect them, you would bring a consequence for "gankers" who only fight one sided battles you would overthrow the bloodthirsty lords of nullsec and their endless droves of followers........... Then you would be the bad guy. Enforcing your own "meta" and killing those who disagree with you, thousands upon thousands would quit realizing they weren't able to invincibly play their way, markets would shift, sovereignty would expand.... That is a sandbox, and what it means to win.
Justice, right, wrong... good/bad guy? This doesn't apply in a sandbox. Play your way, and get enough power to justify doing so without your sand being taken or knocked down. To contend with the majority is to be stronger or smarter than the majority, limitless power and wealth would come if you were successful, you could shape the sand however you will..... just as the top already has. |
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Mike Adoulin
Adolescent Radioactive Pirate Hamsters
1809
|
Posted - 2016.07.05 03:07:31 -
[81] - Quote
I thought Chribba was The Good Guy.
..........
Have I erred?
Everything in EVE is a trap.
And if it isn't, it's your job to make it a trap...:)
You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.
Chribba is the Chuck Norris of EVE.
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Dirty Forum Alt
Royal Amarr Institute Amarr Empire
123
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Posted - 2016.07.05 12:00:36 -
[82] - Quote
Mike Adoulin wrote:I thought Chribba was The Good Guy. .......... Have I erred? Chribba is a unique case.
He also started very early in EVE's history, back when enough trust existed to start an empire based upon it - and even then he has put a lot of work in over the years to build/maintain his peaceful empire.
No modern player will ever be granted enough trust to build an empire to match Chribba's.
Also despite his personal pacifism Chribba's empire is still built on a foundation of blood and destruction. He is zealously defended by the hordes of 0.0 players who rely heavily on his services. |
aldhura
Bartledannians
71
|
Posted - 2016.07.22 00:47:12 -
[83] - Quote
Dirty Forum Alt wrote:Brokk Witgenstein wrote:Here's another reason to be "The Good Guy" : bad guys can't undock anything larger than a destroyer in space they (supposedly) own , whereas good guys get to fly really cool ships and shiny mods You know....I don't mine, I don't do anything that puts me in a position to get ganked....I had always kind of considered CODE to be something of a non-entity in EVE. They don't impact my life in any way really - so I thought all their talk was just Role Playing/exaggeration... But I keep seeing people like you who take a thread about *all* of the "bad" people in EVE....and immediately jump to *only* talking about CODE... Not just here, but all over the forums....And even in-game. People can't even insult each other in local (in high sec) without accusing the other person of being "CODE" anymore, regardless of relevance to their particular grievance... So I am forced to revise my opinion.... Apparently CODE really are making a huge impact on high-sec. They clearly dominate the thoughts of, if not the majority of carebears, at least a very significant percentage of them... They are more talked about than the rest of the "bad" guys combined... So I guess they've won. They really have taken over high sec in the minds of a surprisingly large percentage of players like you. Yet another example of how being the "Bad Guy" pays off I guess... (not to mention all the billions/trillions of isk they are raking in)
People afraid to post with their mains have no opinions.. |
Dirty Forum Alt
Royal Amarr Institute Amarr Empire
267
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Posted - 2016.07.22 00:53:09 -
[84] - Quote
aldhura wrote:People afraid to post with their mains have no opinions.. Big words for someone hiding in a wormhole...
Also, does it still apply if 50+% of the reason I still use a forum alt is just to **** people like you off? |
Mike Adoulin
Adolescent Radioactive Pirate Hamsters
1815
|
Posted - 2016.07.22 08:14:28 -
[85] - Quote
aldhura wrote:blahblahblah......
Says the loser hiding in an NPC corp. On a forum alt.
Everything in EVE is a trap.
And if it isn't, it's your job to make it a trap...:)
You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.
Chribba is the Chuck Norris of EVE.
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Ro Fenrios
Armilies Corporation Rabble Alliance
198
|
Posted - 2016.07.22 09:29:51 -
[86] - Quote
I have often chosen path of 'being the good guy'. It was one of the rules I decided to adopt when joining this game. Of course, it can be matter of perspective and you could argue I am not good guy as I too have engaged in piracy, have joined operations where utter destruction of opposing group is your goal and have even ganked once.
But for each action I have taken there has usually been reason behind it, a justification. If space ship violence is measure for are you good or bad, then I am bad, but I do live by certain code.
- Always, always help newbro out. (shoot him first though to test attitude.) give tips, isk, perhaps invite to corp if he is that kind of material. - Always remain honest and true to your words. If you agree something, make sure you hold to your end of agreement. I find reputation of being trustworthy far more better than temporary gain from scamming. Though for me, isk has never been any importance in this game. - Keep list of grudges. When you are bored and looking for something to shoot, see who has wronged you in past and go shoot him. Been pretty fun. Thus far we have destroyed high sec wardeccing empire. (space warriors in late 2013??), Pirat's poco empire (have they got those back yet?) Hunted individuals who hunted us when we were starting the game. Hot dropped hot droppers relentlessly for weekend and other fun stuff like that. There will be enough people who wrong you in this game. Remember that and you wont run out of content. Also, you can call it justice.
Things I never do are scamming, awoxing, ganking (okay did once). I always try to not burn any bridges when groups split. My corp has split many times in past and also come back together again. We are not many, but being good guy has given me solid group of friends in this game that I know I can trust and have my back when needed.
For me trust is most valuable asset in this game. No isk can replace that. Generally being good guy gives you more trust. Might not be quick or instantaneous gain, but it builds up over time. |
Dirty Forum Alt
Royal Amarr Institute Amarr Empire
270
|
Posted - 2016.07.22 10:34:28 -
[87] - Quote
Mike Adoulin wrote:aldhura wrote:blahblahblah...... Says the loser hiding in an NPC corp. On a forum alt. Lol, he was in a WH corp (probably still on a noob alt based on the killboard) when he first posted it...
I wonder if he dropped corp to hide or if he was kicked... |
Fiddly Pop
The Conference Elite CODE.
52
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Posted - 2016.08.25 22:14:19 -
[88] - Quote
kronlor wrote:There are grand rewards for those who can scam and steal the best, but nothing for those who play by the rules. The honest good guys i guess have nothing to gain, and everything to lose.
Yes I cannot agree more. But you can help SAVE Highsec
http://www.minerbumping.com/p/become-agent.html
Without rules, there is no such thing as freedom. By enforcing a system of just laws, we give the miners liberation from their own worst instincts. And through this process, the miners can be molded into better people, the kind worthy of joining the new community of EVE. |
SmilingVagrant
GoonWaffe Goonswarm Federation
2714
|
Posted - 2016.09.14 23:00:56 -
[89] - Quote
Dirty Forum Alt wrote:Mike Adoulin wrote:I thought Chribba was The Good Guy. .......... Have I erred? No modern player will ever be granted enough trust to build an empire to match Chribba's.
Kinda true and kinda nonsense right now. Chribba has the power of momentum behind him, but someone absolutely could become a trustable "Rival" if Chribba for the goods and services he provides and probably still make filthy lucre off of it. The ultimate problem is most attempts to do this have been thinly veiled scams.
If I was going to setup an escrow service though I'd have to do it on a clean account because god knows the Goonswarm name would really work against me. |
Mike Adoulin
Adolescent Radioactive Pirate Hamsters
1863
|
Posted - 2016.09.14 23:07:41 -
[90] - Quote
GOOOOOOOOOOOOOOOOOOOOOOOOOOOONS!!!
grrrrgrrrrrrrrrrgrrrrrrrrrrrrrgrrrrrrrrrrrr
herpderp
ITS A TARP
Everything in EVE is a trap.
And if it isn't, it's your job to make it a trap...:)
You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.
Chribba is the Chuck Norris of EVE.
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