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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Cecelia Payne
Science and Trade Institute Caldari State
0
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Posted - 2016.05.12 22:57:28 -
[1] - Quote
Hiya. I'm a returning player (been away about 6 months) so i don't know if this intentional or not, i can't find any info. But whenever i try to probe with the old map i can only see the probe's symbol, no sphere. this - https://i.gyazo.com/f5314cb681ee2ad6e0eff999b6b84fb7.png (the probes are active)
Is there a workaround or a fix for this? I can't get used to the new map at all, i'm not sure what it is, whether the signatures are too dim, or the probes are too pright because it's hard for my eyes to pick up the sigs. I don't know how to describe it really but i can't get along with it, so finding a way to fix this so that i can return to the old map will really improve my experience.
I'm sorry if this isn't the correct forum, but i figured is anyone would know it's peeps in the wormhole channel.
thanks |
Shiloh Templeton
Center for Advanced Studies Gallente Federation
530
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Posted - 2016.05.13 02:58:32 -
[2] - Quote
I know this doesn't answer your question, but I tried to stay with the old map but finally made the switch and like it better than the old map now.
There are a lot of worthwhile improvements in the new map - especially the ability to map keys to probes expand/contract, scan and d-scan. Also control what items show on the map and the view the d-scan cone. You can right click on anons to d-scan and quickly find targets.
You are better off making with peace with the new map. If you use the option to show full screen map it makes it easier to see the fine details.
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Amak Boma
Dragon Factory
194
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Posted - 2016.05.13 10:13:16 -
[3] - Quote
i disagree for one reason new map window cannot be merged with new probe ui window so you have to keep switching windows to probe and warp to found object . |
Sith1s Spectre
Un.Reasonable
1359
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Posted - 2016.05.13 11:43:17 -
[4] - Quote
In your general settings in game options you can turn it off
Resident forum troll and fashion consultant
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Duo Roman
Warp Nomads
13
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Posted - 2016.05.13 15:55:44 -
[5] - Quote
Amak Boma wrote:i disagree for one reason new map window cannot be merged with new probe ui window so you have to keep switching windows to probe and warp to found object . You can resize the the map window and then you don't need to switch.
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Isaac Armer
Tactical Stability Union Apocalypse Now.
224
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Posted - 2016.05.13 18:10:30 -
[6] - Quote
You might want to open a ticket. I use the old probe scanner and the new d-scanner together without any issues |
Jack Miton
Anomalous Existence Low-Class
4883
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Posted - 2016.05.14 15:14:23 -
[7] - Quote
old map works fine for me *shrug* (new map isnt remotely usable but we all know that)
There is no Bob.
Stuck In Here With Me: http://sihwm.blogspot.com.au/
Down the Pipe: http://feeds.feedburner.com/CloakyScout
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Som Boty
Super Mother Fan Club
38
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Posted - 2016.05.15 02:12:42 -
[8] - Quote
Jack Miton wrote:old map works fine for me *shrug* (new map isnt remotely usable but we all know that)
I use the new map exclusively, it's a far better experience than the old map. Just downsize it so it sits in the middle of your screen and you can still see your overview and probe screen.
My only complaint with the new map is the title bar double click action is entirely different than ever other window. |
Jack Miton
Anomalous Existence Low-Class
4883
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Posted - 2016.05.15 09:33:39 -
[9] - Quote
each to their own i suppose. i prefer the map where i can see wtf is going on.
There is no Bob.
Stuck In Here With Me: http://sihwm.blogspot.com.au/
Down the Pipe: http://feeds.feedburner.com/CloakyScout
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Tsukino Stareine
Art Of Explosions 404 Hole Not Found
1447
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Posted - 2016.05.16 16:00:37 -
[10] - Quote
the dscan cone is way too intrusive, especially as we have it on 360 in wormhole space 99% of the time. I really can't see **** when attempting to scan with it.
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Obil Que
Star Explorers Reckoning Star Alliance
400
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Posted - 2016.05.16 16:02:41 -
[11] - Quote
Tsukino Stareine wrote:the dscan cone is way too intrusive, especially as we have it on 360 in wormhole space 99% of the time. I really can't see **** when attempting to scan with it.
The cone though is also wicked useful for probing down someone after narrowing them with dscan. It makes it almost too easy |
Som Boty
Super Mother Fan Club
38
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Posted - 2016.05.17 00:14:16 -
[12] - Quote
Obil Que wrote:Tsukino Stareine wrote:the dscan cone is way too intrusive, especially as we have it on 360 in wormhole space 99% of the time. I really can't see **** when attempting to scan with it.
The cone though is also wicked useful for probing down someone after narrowing them with dscan. It makes it almost too easy
and you can turn it off and on... its pretty much win win. |
Cara Forelli
Meticulously Indifferent
1807
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Posted - 2016.05.19 17:21:11 -
[13] - Quote
Obil Que wrote:Tsukino Stareine wrote:the dscan cone is way too intrusive, especially as we have it on 360 in wormhole space 99% of the time. I really can't see **** when attempting to scan with it.
The cone though is also wicked useful for probing down someone after narrowing them with dscan. It makes it almost too easy Unless you know basic geometry, in which case it is useless fluff that distracts from real issues like not being able to recenter your view because it forces you to lock it to dscan.
Adventures
New player with questions? Join my public channel in game: House Forelli
Titan's Lament
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