Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Benjamin Lamb
Terra Australis.
2
|
Posted - 2016.05.18 01:26:32 -
[1] - Quote
Hey all,
Looking to get into PVP and alot of fitouts for the SLicer are out dated. What is the best Slicer fitout for low sec pvping? |
Arthur Aihaken
CODE.d
5089
|
Posted - 2016.05.18 02:08:29 -
[2] - Quote
Benjamin Lamb wrote:Hey all, Looking to get into PVP and alot of fitouts for the SLicer are out dated. What is the best Slicer fitout for low sec pvping? Svipul?
I am currently away, traveling through time and will be returning last week.
|
Tsukino Stareine
Art Of Explosions 404 Hole Not Found
1448
|
Posted - 2016.05.18 09:49:15 -
[3] - Quote
I don't think the slicer has changed since I joined the game |
Gully Alex Foyle
Black Fox Marauders
4424
|
Posted - 2016.05.18 10:28:27 -
[4] - Quote
Standard Slicer kiting fit has:
. 2x Focused Pulse Lazors II, almost always with scorch loaded
. MWD + long point
. At least 1 locus coordinator rig
. At least 1 heatsink
. Usually an ancillary armor repper
The rest of your rigs and low slots is everybody's personal taste on speed/agility rigs and mods (nanofiber structures and polycarb rigs mostly), additional range/tracking mods (further locus rigs or tracking enhancer mods), further tanking mods (like DCU, but few people use that).
CPU is the constraint (PG is oversized for pulse kiting slicer), some use a CPU mod too though it's usually better to avoid fitting mods whenever possible (since they use up a slot for a more 'useful' mod/rig).
Some use beams as well, never tried them myself, you have to be more careful with your (manual) piloting to compensate for their low tracking. Scorch almost always hits with no problems.
Personally I'd prioritize agility and extra weapon range (since lazors have very low falloff).
Snake implants help, links even more so but those are for pussies. :)
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
|
Skelee VI
Wraithguard. The Wraithguard.
56
|
Posted - 2016.05.18 14:58:19 -
[5] - Quote
Check out Chessur on youtube ! He knows how to fly a slicer just a bit. Beams with Locus coordinators in the rigs
|
Doctor Knuckles
Black Fox Marauders
180
|
Posted - 2016.05.18 15:48:49 -
[6] - Quote
You basically have 2 fits, pulses with scorch or beams. Both have pros and cons.
scorch is pretty much the all rounder, the slicer a beginner should fly, and still an amazing tool for an experienced slicer pilot. It has excellent tracking, good range (i think like 25 KMs optimal with locus out the ass, can't be sure atm, no eft here), good damage, decent cap, excellent speed
Compared to pulse slicer the beams variant has better damage at equivalent ranges, and can shoot much further, out to lock range (which also means tracking disruptor aren't as big an issue). Conversely, it has absolute **** tracking and horrid cap life, and could be a tad slower and less agile compared to the pulse one (assuming no fitting implants you'll need a cpu mod in the lows, taking away a nanofiber if you roll 2).
No one's better per se, depends on how you fly it and against what really.
Fits are roughly the same, minor variants depending on personal preference about the lows, someone likes to roll dual nanos, someone likes a dcu, someone likes a SAAR. Double heat sinks pretty much mandatory. Lowest cap intensive mwd and t2 point, beams/pulses. Rigs again personal preference, some go with full locus rigs, some mix it up with locus /metas or damage.
Manual piloting is pretty much mandatory on both types for them to shine. Sure you can get away with orbit / keep at range if you engage at range an AB frig but other than those scenarios you'll have to be on your toes.
Amazing ship tho, probably my absolute favourite in the game, engaging gangs solo in a slicer is the most fun i can get in EVE |
Johnny Riko
SniggWaffe WAFFLES.
104
|
Posted - 2016.05.20 07:07:20 -
[7] - Quote
[Imperial Navy Slicer, Slicer - Pulse]
Heat Sink II Heat Sink II Nanofiber Internal Structure II Nanofiber Internal Structure II Small Ancillary Armor Repairer
Warp Disruptor II 5MN Y-T8 Compact Microwarpdrive
Small Focused Pulse Laser II, Scorch S Small Focused Pulse Laser II, Scorch S [Empty High slot]
Small Energy Locus Coordinator II Small Energy Locus Coordinator II Small Energy Locus Coordinator I
Conflagration S x2 Imperial Navy Multifrequency S x2 Nanite Repair Paste x20
Cost ~21m Speed - 3780 m/s Optimal with scorch - 25.3km DPS with scorch - 164
The two nanofibers are flexible. You might decide to have 2 overdrive injectors, or one of each. The nanos make piloting much easier because it makes you much more agile, which is important for manual piloting. On the other hand having 2 overdrives gives you just under 500 more EHP.
I wanna join up. I think I got what it takes to be a Citizen.
|
Syrias Bizniz
Zebra Corp Goonswarm Federation
475
|
Posted - 2016.05.20 12:24:59 -
[8] - Quote
Use Beam lasers, more dps at similar range over Scorch, more total range.
Downside: If something gets really close, you can't track it anymore. Then again, if something gets really close, you already ****** up to begin with and are probably scrammed and going down in a matter of seconds. |
W0lf Crendraven
Welfcorp The Tuskers Co.
428
|
Posted - 2016.05.20 13:03:33 -
[9] - Quote
Syrias Bizniz wrote:Use Beam lasers, more dps at similar range over Scorch, more total range.
Downside: If something gets really close, you can't track it anymore. Then again, if something gets really close, you already ****** up to begin with and are probably scrammed and going down in a matter of seconds.
Beams also suck for fights where you want damage migation via speed.
Take a worm, if you keep at range 23km you will die to the drones, if you orbit at 4km/s you have a chance because you lower drone dps massivly, however beams no longer track at that point.
The beam version has to sit still to do dps which in some cases can be a big disadvantage.
All the other stuff has been said already. |
Stormin
Research Corporation for Science Advancement
4
|
Posted - 2016.05.20 14:56:10 -
[10] - Quote
Beams: https://o.smium.org/loadout/dna/17703:2364;2:2605;2:3033;2:3244:5973:31478:31484;2:33076:23073;2:28668;8::
Pulse: https://o.smium.org/loadout/dna/17703:2364;2:2605;2:3041;2:3244:5973:31478:31484;2:33076:12563;2:28668;8:: |
|
Doctor Knuckles
Black Fox Marauders
185
|
Posted - 2016.05.20 15:29:16 -
[11] - Quote
why are you guys putting the compact mwd, Slicer seriously needs the cold gas one. Fits no problem, same speed and gives much needed cap life. Those few seconds are the difference between killing a hawk and having to drop point or capping yourself out and being murdered |
Syrias Bizniz
Zebra Corp Goonswarm Federation
478
|
Posted - 2016.05.20 16:13:06 -
[12] - Quote
Doctor Knuckles wrote:why are you guys putting the compact mwd, Slicer seriously needs the cold gas one. Fits no problem, same speed and gives much needed cap life. Those few seconds are the difference between killing a hawk and having to drop point or capping yourself out and being murdered
Quad LiF or go home, same caplife better sig. |
W0lf Crendraven
Welfcorp The Tuskers Co.
429
|
Posted - 2016.05.20 18:07:25 -
[13] - Quote
Syrias Bizniz wrote:Doctor Knuckles wrote:why are you guys putting the compact mwd, Slicer seriously needs the cold gas one. Fits no problem, same speed and gives much needed cap life. Those few seconds are the difference between killing a hawk and having to drop point or capping yourself out and being murdered Quad LiF or go home, same caplife better sig.
Its not exactly the same, if you rep somewhat the cold gas pulls ahead. And tbh sig doesnt matter with the slicer 99% of the time because its still quite fat and easy to hit anyways, coupled with the low tank means that if something that needs sig to hit (i.e not a longrange frigate) appears you have to run anyways. You might survive an arty nado at some point but the 1 or 2 seconds of real cap you lose might kill you elsewhere. |
Stormin
Research Corporation for Science Advancement
5
|
Posted - 2016.05.21 13:43:38 -
[14] - Quote
Doctor Knuckles wrote:why are you guys putting the compact mwd, Slicer seriously needs the cold gas one. Fits no problem, same speed and gives much needed cap life. Those few seconds are the difference between killing a hawk and having to drop point or capping yourself out and being murdered
Cold Gas has a higher CPU req. Gives 10 seconds without any reps, or 3 seconds while repping.
I suppose the few seconds you gain with the cold gas could potentially make a difference, but you would need to run a CPU implant on the pulse slicer, and a higher grade implant on the beams. |
Madrax573
No.1 Crazy Fighter Squadron
43
|
Posted - 2016.05.23 02:12:40 -
[15] - Quote
Tank it out.
Fit beams to it and AB/web that thing.
Kill everything as they burn toward you thinking that once you are scrammed you are easy meat.
Surprising how many people don't realise that you aren't pointing them before they die. And lets face it with the damage that small beams do and the natural speed of the slicer AB/Web pretty much gives you control of the fight, you WILL kill things fore they understand why
Spewing Fire - my blog
|
Gully Alex Foyle
Black Fox Marauders
4446
|
Posted - 2016.06.02 09:23:09 -
[16] - Quote
Madrax573 wrote:Tank it out. Fit beams to it and AB/web that thing. Kill everything as they burn toward you thinking that once you are scrammed you are easy meat. Surprising how many people don't realise that you aren't pointing them before they die. And lets face it with the damage that small beams do and the natural speed of the slicer AB/Web pretty much gives you control of the fight, you WILL kill things fore they understand why AB/web is quite fun indeed.
I'd try it with pulse lasers too - might as well just brawl and conflag applies well (just make sure you take advantage of AB/web to reduce transversal).
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |