Pages: 1 [2] 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Solonius Rex
F0RCED ENTRY
292
|
Posted - 2016.05.26 00:46:26 -
[31] - Quote
Nana Skalski wrote:22 hours is too much, change it to 16.
16 is too much, change it to 1 second. |
Sobaan Tali
Caldari Quick Reaction Force
929
|
Posted - 2016.05.26 00:59:56 -
[32] - Quote
KaarBaak wrote:Matt Faithbringer wrote:Shayla Etherodyne wrote: People quitting for that will quit for countless other reasons: "i was ganked." "i have lost my bling ship to a mission." and so on. The wouldn't stay long regardless.
I was ganked. I've lost my bling ship to a mission. And I'm not quiting over this. But it still is annoying. No it's not. It's just something. And you let it annoy you. You can continue to play the same way you've always played. Occasionally you'll accidentally get an SP bump. But otherwise it will not affect you whatsoever, if you don't let it. If they introduced a mechanic that removed 10,000 SP each day that you didn't login...THAT would be annoying. Not getting SP for not killing a rat is like not getting ore for not mining an asteroid.
Somebody gets it.
"Tomahawks?"
"----in' A, right?"
"Trouble is, those things cost like a million and a half each."
"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."
|
TackyTachy1
Royal Amarr Institute Amarr Empire
63
|
Posted - 2016.05.26 02:21:22 -
[33] - Quote
I killed a rat the other day (rat attack on my miner) and the screen lit up informing me I'd just been granted a bunch of something called "Unallocated Skill Points", or something like that. Cool, I have no idea what that other stuff is all about.
Hangar Videos: CCP/USAWallStreet Love Child
|
Solonius Rex
F0RCED ENTRY
292
|
Posted - 2016.05.26 04:50:35 -
[34] - Quote
KaarBaak wrote:
If they introduced a mechanic that removed 10,000 SP each day that you didn't login...THAT would be annoying.
Thats a brilliant way to get people to start playing every day.
Make it so that you also lose isk and ships too. Randomly delete a ship from your hangar, and also minus a million isk every day you dont play. This will change the game forever. |
Neph
Crimson Serpent Syndicate Heiian Conglomerate
269
|
Posted - 2016.05.26 05:00:02 -
[35] - Quote
Here's a quick example: let's say that you can play every 18 hours. You're playing at least once a day, so you should be getting 10k a day, right? Well, actually, you're going to only get 10k every other day. That sucks!
If CCP wants to further mechanics from downtime, and add more recurring opportunity in the future, why not be able to set a recurring opportunity reset time per account/character? You can set it for whatever hour you want, and you can change it only every 24 hours/week/whatever it takes to keep it from being exploited. Easy peasy.
~ Gariushi YC110 // Midular YC115 // Yanala YC115 ~
"High command need more time to complete the evacuation. We shall provide."
-Admiral Yakiya Tovil-Toba-hanni
|
Neph
Crimson Serpent Syndicate Heiian Conglomerate
269
|
Posted - 2016.05.26 05:01:08 -
[36] - Quote
Solonius Rex wrote:Nana Skalski wrote:22 hours is too much, change it to 16. 16 is too much, change it to 1 second.
wtb afktar, will pay you back in skill injectors
~ Gariushi YC110 // Midular YC115 // Yanala YC115 ~
"High command need more time to complete the evacuation. We shall provide."
-Admiral Yakiya Tovil-Toba-hanni
|
Nat Silverguard
Aideron Robotics
483
|
Posted - 2016.05.26 05:21:41 -
[37] - Quote
oh fck, i missed mine yesterday. too tired to log in...
Just Add Water
|
Roenok Baalnorn
Sadistically Sinister
51
|
Posted - 2016.05.26 05:33:27 -
[38] - Quote
DeMichael Crimson wrote:I agree with the OP.
The timer should renew with server reset at Down Time.
DMC
I also agree with this. Im not going to keep track of 22 hours since last time i got this. Im not for sure how this works across alts yet. but i want a specific alt to get the bonus. Id be upset if it was first come first serve and it rolled over right as i was doing an anom or something on my main(s) since i want lower skilled alts to get the sp.
If 22 hours is CCPs over complicated way of giving us a bonus for perfect logins every 12 days( Do this perfectly 12 times in a row and you can get 130k SP in 12 days), id rather it be at downtime, and we get a 10k bonus for logging in 14 days in a row and completing the task.
|
Roenok Baalnorn
Sadistically Sinister
51
|
Posted - 2016.05.26 05:35:05 -
[39] - Quote
Solonius Rex wrote:KaarBaak wrote:
If they introduced a mechanic that removed 10,000 SP each day that you didn't login...THAT would be annoying.
Thats a brilliant way to get people to start playing every day. Make it so that you also lose isk and ships too. Randomly delete a ship from your hangar, and also minus a million isk every day you dont play. This will change the game forever.
yeah its called "mass unsub"
|
cookie McGee
Kiwis In Space No Points Necessary
0
|
Posted - 2016.05.26 06:05:26 -
[40] - Quote
I recomend moving the downtime to the american primetime instead of the aussie one. |
|
Nana Skalski
Poseidaon
11117
|
Posted - 2016.05.26 06:23:11 -
[41] - Quote
Changing it to 16 hours would give anyone an 8 hours tolerance and freedom rather than 2 without any dependance on servers restarting anyway. When they will remove downtime (if they remove it) and this is obviously made that way so that downtime is irrelevant, such timers would be anything what is left for them to separate certain events in time.
( -á° -ƒ-û -í°)/ =ƒÅ¦ - my sandcastle
Every part of a game helps to tell a story. =ƒôò
Planetary Interaction 2.1
|
March rabbit
Mosquito Squadron The-Culture
1783
|
Posted - 2016.05.26 06:26:44 -
[42] - Quote
Nat Silverguard wrote:oh fck, i missed mine yesterday. too tired to log in... but... but... PLAYER INTERACTION
The Mittani: "the inappropriate drunked joke"
|
Geronimo McVain
McVain's Minning and Exploration Inc
74
|
Posted - 2016.05.26 06:29:15 -
[43] - Quote
I'm making around 480.000 SP per week (3+imps, reskill, 6xdaily). Writing this post will take longer then my worry if I miss out a daily. It's just hyped up. Most Vet could make more money doing their job and buying an injector then hunting for the SP. For me as a noob it's a nice bonus: Thanks CCPs
If someone quits over this he would quit anyway. You can't make everyone happy. Each decisions of CCP will pi** someone and even not making a decision will do so. So CCP should do what they think best and take a look at the reaction INGAME. I remember the forum posts that the introduction of injectors would the end of EVE. Anyone here that quit because of injectors? |
Hipqo
143
|
Posted - 2016.05.26 07:00:41 -
[44] - Quote
Joia Crenca wrote: Skillpoints are pretty valuable to many EVE players. The distribution of them, if they're to have them at all, should be adjusted to be weekly or less. This feature, with the daily login requirement, may give some good statistics for CCP Hilmar in the very short term, but will lead to more EVE player burnout.
There are no daily login requirements.... You choose to log on. And now you are complaining because your real life makes it so you cant take 100% advantage of what can only be described as "world of warcraft dailys" in EVE! Dont get me wrong, its a great new feature to earn some free SP, but its completely optional and not needed to play the game or advance in the game. So the obvious solution would be to quit your job and play EVE 24/7.
A life is best lived, to not step into your grave in a well preserved body. Instead, to slide in side ways, all battered and bruised, screamming, "Holy SH**! What a ride!"
|
Evasive Shadow Assassin
Evocationz Adhera YouTube Corporation
3545
|
Posted - 2016.05.26 07:28:52 -
[45] - Quote
Dude if the missing of Sp bothers u
find a new interest to occupy u, you're addicted
200+ Videos On Eve Online, Missions, Anomalys, PvP, Guides
|
Beta Maoye
116
|
Posted - 2016.05.26 09:33:39 -
[46] - Quote
22 hours cycle gives me 1.75 hour window to complete the daily. Downtime reset gives me 23.75 hours to do it. In the case of downtime reset, if I complete the daily in the morning in day one, I can miss the morning window in day two and complete the daily at night and I can still be able to get 20K sp within 48 hours time frame. In the case of 22 hours, if I miss the morning window in day two, I will miss the potential sp bonus of the time gap between morning and the time I complete the daily. The impact could be getting worse if I miss more windows in later days. Downtime reset provides much flexible time schedule to me. I prefer the flexibility of downtime set rather than the opportunity to gain a few more sp in the case of 22 hours cycle. |
Amaya Kallio
the Black Sun Cartel Shadow of xXDEATHXx
7
|
Posted - 2016.05.26 09:44:28 -
[47] - Quote
KaarBaak wrote:Joia Crenca wrote:[quote=Frostys Virpio]
Skillpoints are pretty valuable to many EVE players. The distribution of them, if they're to have them at all, should be adjusted to be weekly or less. This feature, with the daily login requirement, may give some good statistics for CCP Hilmar in the very short term, but will lead to more EVE player burnout.
I could tell you how to make it weekly: Login and kill an NPC pirate once per week. Your complaint seems akin to: "I can't accumulate ore every day unless I login every day." "I can't kill other players every day unless I login every day." It's simply another game mechanic that you can participate in or not. You'll be rewarded accordingly.
Except I can log in when *I* have the time and mine ore for 15 hours nonstop to make up for the ore I could have obtained but did not by choosing not to play. This is game telling me when to log in, and if I don't then I am being punished for it. Do you see the difference?
I am a new player, so these 10k skill points are useful to me, maybe when I'll be sitting in a carrier I will simply shrug it off. That is if by then CCP doesn't turn EVE into World of Warcraft that I fled here from. |
IZZY EPIC
Caldari Provisions Caldari State
6
|
Posted - 2016.05.26 11:10:02 -
[48] - Quote
Beta Maoye wrote:22 hours cycle gives me 1.75 hour window to complete the daily. Downtime reset gives me a window of 23.75 hours to do it. In the case of downtime reset, if I complete the daily in the morning in day one, I can miss the morning window in day two and complete the daily at night and I can still be able to get 20K sp within 48 hours time frame. In the case of 22 hours, if I miss the morning window in day two, I will miss the potential sp bonus of the time gap between morning and the time I complete the daily. The impact could be getting worse if I miss more windows in later days. Downtime reset provides much better flexible time schedule to me. I prefer the flexibility of downtime reset rather than the opportunity to gain a few more sp in the case of 22 hours cycle.
I was against dailies reseting in dt. But out of the entire thread, you' ve made the most senses about this.
I am a shift worker so i am bound to miss a day here n there when i change from dayshift to nightshift. Not that im too concerned though. |
Aaron Honk
Distributed Denial of Service
125
|
Posted - 2016.05.26 12:01:35 -
[49] - Quote
I'm all for this idea. Btw it doesn't have to reset at downtime. On wow dailies were reset at 6am (back when I still played anyway) and the server didn't need a restart for this to happen |
Frostys Virpio
KarmaFleet Goonswarm Federation
2866
|
Posted - 2016.05.26 12:26:12 -
[50] - Quote
Amaya Kallio wrote:KaarBaak wrote:Joia Crenca wrote:[quote=Frostys Virpio]
Skillpoints are pretty valuable to many EVE players. The distribution of them, if they're to have them at all, should be adjusted to be weekly or less. This feature, with the daily login requirement, may give some good statistics for CCP Hilmar in the very short term, but will lead to more EVE player burnout.
I could tell you how to make it weekly: Login and kill an NPC pirate once per week. Your complaint seems akin to: "I can't accumulate ore every day unless I login every day." "I can't kill other players every day unless I login every day." It's simply another game mechanic that you can participate in or not. You'll be rewarded accordingly. Except I can log in when *I* have the time and mine ore for 15 hours nonstop to make up for the ore I could have obtained but did not by choosing not to play. This is game telling me when to log in, and if I don't then I am being punished for it. Do you see the difference? I am a new player, so these 10k skill points are useful to me, maybe when I'll be sitting in a carrier I will simply shrug it off. That is if by then CCP doesn't turn EVE into World of Warcraft that I fled here from.
New player from 2011 that didn't get sold through the bazaar. You sure have a long time frame where you call yourself new. |
|
Pak Narhoo
Splinter Foundation
1717
|
Posted - 2016.05.26 12:33:29 -
[51] - Quote
I did 2 dailies sofar not going to today. Just f*k it. Not going to dance to ccp's pipes. Mission failed. |
Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
1062
|
Posted - 2016.05.26 21:45:23 -
[52] - Quote
Perhaps CCP should just introduce +6 Implants. They work like normal +5 Implants except for that last +1 that only gives skillpoints if the owner has logged in for at least 5 minutes each day. Though I am sure someone will find a way to complain about that too...
Forum-unbanned since 2011.10.20.
Je suis Paris
Je suis Köln
Je suis Brüssel
Je suis [?]
|
Moac Tor
Cyber Core Stain Confederation
544
|
Posted - 2016.05.26 23:02:38 -
[53] - Quote
Sobaan Tali wrote:KaarBaak wrote:Matt Faithbringer wrote:Shayla Etherodyne wrote: People quitting for that will quit for countless other reasons: "i was ganked." "i have lost my bling ship to a mission." and so on. The wouldn't stay long regardless.
I was ganked. I've lost my bling ship to a mission. And I'm not quiting over this. But it still is annoying. No it's not. It's just something. And you let it annoy you. You can continue to play the same way you've always played. Occasionally you'll accidentally get an SP bump. But otherwise it will not affect you whatsoever, if you don't let it. If they introduced a mechanic that removed 10,000 SP each day that you didn't login...THAT would be annoying. Not getting SP for not killing a rat is like not getting ore for not mining an asteroid. Somebody gets it. And it isn't you..
Take a moment to think. The reason CCP is implementing this feature is to encourage people to login. They know that the dailies for a large number of people have a psychological effect in which people feel compelled to login for the reward. If the reward isn't great enough then they will just increase it until enough people feel compelled to login until they meet their target.
Now go back and have a think about why it is stupid to tell people to HTFU and that they don't need to login when that is the whole purpose of these daily quests.
Modulated ECM Effects
An Alternative to Skill Trading
|
Arsine Elgan
Republic Military School Minmatar Republic
0
|
Posted - 2016.05.27 01:34:22 -
[54] - Quote
Would be the, wait for it, hold on, "Logical" way to do it. |
Tyberius Franklin
Federal Navy Academy Gallente Federation
1970
|
Posted - 2016.05.27 02:12:11 -
[55] - Quote
Moac Tor wrote:And it isn't you..
Take a moment to think. The reason CCP is implementing this feature is to encourage people to login. They know that the dailies for a large number of people have a psychological effect in which people feel compelled to login for the reward. If the reward isn't great enough then they will just increase it until enough people feel compelled to login until they meet their target.
Now go back and have a think about why it is stupid to tell people to HTFU and that they don't need to login when that is the whole purpose of these daily quests. Maybe you should also take some time for consideration.
Yes, some people will login for the reward, and obviously that is the point. What you're suggesting on the other hand is that CCP is just pants on head with the whole thing and will work to make it as close to compulsory as they can without actually taking SP away for not participating.
Further, it's probably not a good idea to encourage more rampant high level SP generation now that SP is a commodity. You wind up shooting your SP farming customers in the foot by devaluing their product, which jeopardizes that sub/PLEX revenue.
They also don't want it to be too good because they actually don't want just logins. That's the part people miss. They want people to log in yes, but they want them to stay and play more than just the time required to do the daily. They want more people doing more things online. That's what login incentives are for: come for the incentive, stay since you already bothered to log in and do more. Too good of incentives and you just get people cycling accounts for via routine which doesn't increase the likely hood any one account stays in. Quite the opposite as moving to the next is that much more beneficial. Especially here where interaction is content.
That or, as I'm sure many probably feel, CCP is indeed completely incompetent and just looking for that unique login number and will screw over any mechanisms and players they have to to get it. |
Frostys Virpio
KarmaFleet Goonswarm Federation
2873
|
Posted - 2016.05.27 03:41:38 -
[56] - Quote
Moac Tor wrote:Sobaan Tali wrote:KaarBaak wrote:Matt Faithbringer wrote:Shayla Etherodyne wrote: People quitting for that will quit for countless other reasons: "i was ganked." "i have lost my bling ship to a mission." and so on. The wouldn't stay long regardless.
I was ganked. I've lost my bling ship to a mission. And I'm not quiting over this. But it still is annoying. No it's not. It's just something. And you let it annoy you. You can continue to play the same way you've always played. Occasionally you'll accidentally get an SP bump. But otherwise it will not affect you whatsoever, if you don't let it. If they introduced a mechanic that removed 10,000 SP each day that you didn't login...THAT would be annoying. Not getting SP for not killing a rat is like not getting ore for not mining an asteroid. Somebody gets it. And it isn't you.. Take a moment to think. The reason CCP is implementing this feature is to encourage people to login. They know that the dailies for a large number of people have a psychological effect in which people feel compelled to login for the reward. If the reward isn't great enough then they will just increase it until enough people feel compelled to login until they meet their target. Now go back and have a think about why it is stupid to tell people to HTFU and that they don't need to login when that is the whole purpose of these daily quests.
The fact that they want you to log in does not mean that you need to log in. The need to log in comes from the SP addiction. You should want to log in because it's nice to have but still understanding that you don't NEED to. |
Dibz
Imperial Academy Amarr Empire
74
|
Posted - 2016.05.27 09:54:26 -
[57] - Quote
That's why this daily is a bad idea: Before, it didn't matter if you didn't log in (after the skill queue changes). Now, you know that for each day you don't log in and do the daily you are losing roughly 4 hours' worth of SP gain per day. You don't have to be addicted for that to bother you. |
TigerXtrm
KarmaFleet Goonswarm Federation
1556
|
Posted - 2016.05.27 10:33:46 -
[58] - Quote
Dibz wrote:That's why this daily is a bad idea: Before, it didn't matter if you didn't log in (after the skill queue changes). Now, you know that for each day you don't log in and do the daily you are losing roughly 4 hours' worth of SP gain per day. You don't have to be addicted for that to bother you.
What about kills? Could have gotten so many kills if you had just logged on more! Or what about ISK? Such an optimized ISK per hour but you missed out on it all because you couldn't log on and had a life! Damnit CCP why do you force this upon us! Stop forcing us to play your game!!
My YouTube Channel - EVE Tutorials & other game related things!
My Website - Blogs, Livestreams & Forums
|
Tsukino Stareine
Art Of Explosions 404 Hole Not Found
1486
|
Posted - 2016.05.27 11:00:50 -
[59] - Quote
The above logic makes no sense. I log on to do the things I enjoy until I'm satisfied, I shouldn't have to worry about my SP gain in the background nagging me like a bad migraine |
TigerXtrm
KarmaFleet Goonswarm Federation
1556
|
Posted - 2016.05.27 11:08:57 -
[60] - Quote
Why doesn't it make sense? If you're not min-maxing this game to oblivion then a tiny 10k SP boost shouldn't bother you in the slightest. Especially when you can buy at least 150k off the market whenever you wish.
My YouTube Channel - EVE Tutorials & other game related things!
My Website - Blogs, Livestreams & Forums
|
|
|
|
|
Pages: 1 [2] 3 :: one page |
First page | Previous page | Next page | Last page |