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W33b3l
Conquest and Kittens
102
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Posted - 2016.05.31 22:00:06 -
[1] - Quote
Its one of the few things added to eve in a little while that sparks my interest enough to check out in awhile.
Im an older player but never made the move to null for personal reasons so im not blue to anyone. Lowsec will just be the usual cat and dog chase. Been looking for one in highsec to go check out and fly around but havent found one yet and the galaxy is too large to keep looking that way.
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Bumblefck
Kerensky Initiatives
12220
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Posted - 2016.05.31 22:01:41 -
[2] - Quote
They're all over the place, perhaps you should look in the other direction your head's tilted in
Perfection is a dish best served like wasabi .
Bumble's Space Log
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W33b3l
Conquest and Kittens
102
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Posted - 2016.05.31 22:06:17 -
[3] - Quote
Bumblefck wrote:They're all over the place, perhaps you should look in the other direction your head's tilted in
When i do that it makes my neck hurt lol. Ill keep flying around a little when i have time. I just wasnt sure if there even where any yet wich is the only reason i asked. Thanks for letting my know there are. |
Paranoid Loyd
9088
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Posted - 2016.05.31 22:25:06 -
[4] - Quote
It seems at least 16 have died so far, so they are certainly out there.
Fix the Prospect! New Server Hardware!
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John Hand
20
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Posted - 2016.05.31 22:26:35 -
[5] - Quote
There are lots in high sec, even a few on the pipe between amarr/jita 1km from the gates (min safe anchor distance). |
Memphis Baas
1621
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Posted - 2016.05.31 22:27:43 -
[6] - Quote
Click the = triple lines above your picture on the toolbar, for the full Start menu, and find the Structure Locator app that will tell you where all them citadels are. There are a few close to Jita, 2-3 jumps. |
Vincent Athena
V.I.C.E.
3861
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Posted - 2016.05.31 22:28:48 -
[7] - Quote
Related question: Have any high sec citadels survived a war dec?
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Lady Ayeipsia
Red Federation RvB - RED Federation
1102
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Posted - 2016.05.31 22:55:27 -
[8] - Quote
Yria has 2. |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
16077
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Posted - 2016.05.31 23:07:04 -
[9] - Quote
Two of which we killed.
Op check you have them on your overview and fly two jumps in any direction from pretty much anywhere.
Failing that there are freeported fortizars in ashab and perimiter with astrahouses poping up fecking everywhere.
Better the Devil you know.
=]|[=
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
16077
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Posted - 2016.05.31 23:09:55 -
[10] - Quote
Vincent Athena wrote:Related question: Have any high sec citadels survived a war dec? Yes, you need two weeks to kill one as the last reinforce cycle is 6 days, we found several we werent arsed pulling 3 cta's for.
Better the Devil you know.
=]|[=
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W33b3l
Conquest and Kittens
102
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Posted - 2016.05.31 23:28:54 -
[11] - Quote
Cool i didnt realize you could lool it up in game. The region i flew into must just be behind the curve.
Thanks |
Oliver Ward
Signal Cartel EvE-Scout Enclave
9
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Posted - 2016.06.01 03:52:19 -
[12] - Quote
They show up on overviews, if they're open to you, otherwise, they're in the probe window.
Make sure you've checked the box for them in the overview tab you want them in, and you'll start seeing them all over the place. |
Vincent Athena
V.I.C.E.
3862
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Posted - 2016.06.01 03:54:37 -
[13] - Quote
Ralph King-Griffin wrote:Vincent Athena wrote:Related question: Have any high sec citadels survived a war dec? Yes, you need two weeks to kill one as the last reinforce cycle is 6 days, we found several we werent arsed pulling 3 cta's for. So they only survive by being too inconvenient to kill? Have any survived by actually driving off the attackers?
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Cranial Rectidus
ElevenBravo
25
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Posted - 2016.06.01 04:01:29 -
[14] - Quote
Personally I wouldn't throw one out in hi-sec. The cheap one from what I see can't even fit a market. I have seen a ton of them up in high traffic areas so I assume people who often wardec or get dec'd in hi-sec found a use for these for camping. Other than that, most stations or systems provide everything else you would need for hi-sec life. |
Pix Severus
Empty You
4637
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Posted - 2016.06.01 04:48:47 -
[15] - Quote
They are all over highsec, I have offices in a few of them. Travel off the beaten path and you will find them easily, as long as you have Citadels added to your overview.
-ì-ä-à -£-à+¦-äGêâ-Ç
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Shae Tadaruwa
Science and Trade Institute Caldari State
482
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Posted - 2016.06.01 05:20:23 -
[16] - Quote
Vincent Athena wrote:Ralph King-Griffin wrote:Vincent Athena wrote:Related question: Have any high sec citadels survived a war dec? Yes, you need two weeks to kill one as the last reinforce cycle is 6 days, we found several we werent arsed pulling 3 cta's for. So they only survive by being too inconvenient to kill? Have any survived by actually driving off the attackers? Citadels do t drive off attackers. That's what the defending Corp/Alliance members are for.
The Citadel can help, but it's not something to set and forget. Players are still required to protect their asset. |
Dilligafmofo
Sandman Plc
406
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Posted - 2016.06.01 11:54:08 -
[17] - Quote
2 in Sehmosh, one of which allows you to dock but wont allow you to steal all the fighters and ammo ( not since the first time )
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Vincent Athena
V.I.C.E.
3862
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Posted - 2016.06.01 13:15:59 -
[18] - Quote
Shae Tadaruwa wrote:Vincent Athena wrote:Ralph King-Griffin wrote:Vincent Athena wrote:Related question: Have any high sec citadels survived a war dec? Yes, you need two weeks to kill one as the last reinforce cycle is 6 days, we found several we werent arsed pulling 3 cta's for. So they only survive by being too inconvenient to kill? Have any survived by actually driving off the attackers? Citadels dont drive off attackers. That's what the defending Corp/Alliance members are for. The Citadel can help, but it's not something to set and forget. Players are still required to protect their asset. Yes, but has that in fact happened? Has a corp or alliance that put up a Citadel actually defended it against an attack, and won? Or has every attempt to take down a Citadel in high sec been successful? (Assuming the attacker actually shows up.)
Has a Citadel, manned by just one person (no ships-in-space support, just the structure controller), driven off an attack?
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W33b3l
Conquest and Kittens
103
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Posted - 2016.06.01 17:44:08 -
[19] - Quote
Vincent Athena wrote:Shae Tadaruwa wrote:Vincent Athena wrote:Ralph King-Griffin wrote:Vincent Athena wrote:Related question: Have any high sec citadels survived a war dec? Yes, you need two weeks to kill one as the last reinforce cycle is 6 days, we found several we werent arsed pulling 3 cta's for. So they only survive by being too inconvenient to kill? Have any survived by actually driving off the attackers? Citadels dont drive off attackers. That's what the defending Corp/Alliance members are for. The Citadel can help, but it's not something to set and forget. Players are still required to protect their asset. Yes, but has that in fact happened? Has a corp or alliance that put up a Citadel actually defended it against an attack, and won? Or has every attempt to take down a Citadel in high sec been successful? (Assuming the attacker actually shows up.) Has a Citadel, manned by just one person (no ships-in-space support, just the structure controller), driven off an attack?
It might have but a small corp of 1-5 people having the money to put one up and use it is slim plus the odds of said people being on the forums is even more slim. Depends on the size of the force that attacks you. If a small group of idiots or someone that misjudged there numbers needed or ability attacks you should be fine. If a large force that knows what they are doing attacks you're screwed. I wouldn't put one up unless part of a pretty good alliance personally.
And yes i have them checked in the overview settings. Learned that the hard way when i got attacked by a ship that wasnt in the overview ccp recently put in tje game once. Honestly new stuff should add automatically and have to ne removed. |
Xtreem
Knockaround Guys Inc. Sin City Coalition
434
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Posted - 2016.06.01 18:20:04 -
[20] - Quote
small ones are what 2bil? any man and his dog can afford to plonk one down, hell the large is 24bil, only XL is out of reach.
CCP wanted them to be 600mil, 7bil and 120bil in costs to deploy, just a mineral bottleneck and demand are keeping the prices up, when they start to lower you will see large cits all over the place, hell if they fall to 8-9bil for a large i may plonk one down just for me just to say I have. |
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
16098
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Posted - 2016.06.01 19:05:24 -
[21] - Quote
Vincent Athena wrote:Ralph King-Griffin wrote:Vincent Athena wrote:Related question: Have any high sec citadels survived a war dec? Yes, you need two weeks to kill one as the last reinforce cycle is 6 days, we found several we werent arsed pulling 3 cta's for. So they only survive by being too inconvenient to kill? Have any survived by actually driving off the attackers? No i didnt say that, simply that we found a few belonging to war tagets that we didnt attack.
And no we havent actually found one our targets are willing to defend yet (crossing my fingers though).
And in answer to your later questions, no i do not belive a manned and active one can drive off a competent sub capital attacker fleet without a support fleet of its own, Theyre a force multiplyer, not a force in and of themselvs.
they are also supposed to be conflict drivers , this is why you cant take one down after a dec lands on your corp
Better the Devil you know.
=]|[=
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Pandora Carrollon
Kingsman Tailors
323
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Posted - 2016.06.01 19:42:35 -
[22] - Quote
10 players should be able to defend an Astrahaus for a half hour even against a force of triple their numbers so long as that force originates from out system. If the attackers station in system well enough, they can still take it down. It's all about the half hour slots the station is vulnerable (as Ralph KG points out in other threads).
I think the issue why they are still dying is lack of support or players not understanding the tactics necessary to break up an attack against the Citadel. You have to work with the Citadel against the attackers weaknesses, easier said than done, but it can be done if you're smart about it.
Honestly, this is why I'd never put a Citadel in a system with an NPC owned station. Basically your attackers will leverage that station against you when you need time to be on your side. If you can't get the time on your side, you'll need more defenders.
At the end of the day, I'm having a hard time finding HiSec systems along the trade routes that DON'T have a Citadel in them. They are like fast food restaurants... "You want fries with that Shield Mod?"
Be Positive GÇó Change yourself first, New Eden will come later GÇó EVE is Awesome GÇó CCP isn't the enemy GÇó Players are people too GÇó Where're the clothing blueprints GÇó Yeah, I'm still learning this game
-- Pandora's Rules to EVE by
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Shae Tadaruwa
Science and Trade Institute Caldari State
484
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Posted - 2016.06.01 20:45:51 -
[23] - Quote
Vincent Athena wrote:Has a Citadel, manned by just one person (no ships-in-space support, just the structure controller), driven off an attack? I certainly hope not, if there has been a situation yet where an organised group of attackers showed up against one defender. |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
16102
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Posted - 2016.06.01 20:59:11 -
[24] - Quote
Shae Tadaruwa wrote:Vincent Athena wrote:Has a Citadel, manned by just one person (no ships-in-space support, just the structure controller), driven off an attack? I certainly hope not, if there has been a situation yet where an organised group of attackers showed up against one defender. There has and it died, no support fleet so ...
They had a thread a little while back.
Better the Devil you know.
=]|[=
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Vincent Athena
V.I.C.E.
3862
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Posted - 2016.06.01 21:30:21 -
[25] - Quote
Ralph King-Griffin wrote:.............
they are also supposed to be conflict drivers , this is why you cant take one down after a dec lands on your corp But are they in fact conflict drivers? Or are they just big balloons to be popped? Does the defender, who gets a dec, have any hope of actually defending it? I do not mean theoretically. I mean: has viable Citdel defense been demonstrated in-game by actual game play? Is there an AAR?
Or is it that defender, upon getting a dec, should just remove as much value as possible and log off for the duration of the dec, hoping to be ignored? If that is the best any defender can do, then Citadels fail as conflict drivers.
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ube smoked
State War Academy Caldari State
2
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Posted - 2016.06.01 21:59:19 -
[26] - Quote
There's like a million of pinatas floating in highsec. Go kill em please. |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
16105
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Posted - 2016.06.01 22:09:07 -
[27] - Quote
Vincent Athena wrote:Ralph King-Griffin wrote:.............
they are also supposed to be conflict drivers , this is why you cant take one down after a dec lands on your corp But are they in fact conflict drivers? Or are they just big balloons to be popped? Does the defender, who gets a dec, have any hope of actually defending it? I do not mean theoretically. I mean: has viable Citdel defense been demonstrated in-game by actual game play? Is there an AAR? Or is it that defender, upon getting a dec, should just remove as much value as possible and log off for the duration of the dec, hoping to be ignored? If that is the best any defender can do, then Citadels fail as conflict drivers. They are literaly like poses, some will pull your teeth out if they are set up properly, others are explosions waiting to happen, dependant wholy entirely and truly upon who sets them up.
I havent personaly encounterd any resistance from one yet but give it time for the bears to sort their **** out.
Better the Devil you know.
=]|[=
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Vincent Athena
V.I.C.E.
3863
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Posted - 2016.06.01 23:20:21 -
[28] - Quote
Ralph King-Griffin wrote: They are literally like poses, some will pull your teeth out if they are set up properly, others are explosions waiting to happen, dependent wholly entirely and truly upon who sets them up.
I haven't personally encountered any resistance from one yet but give it time for the bears to sort their **** out.
I would like to think that's true. It would be nice if, even with just a Citadel gunner, and the Citadel goes down, its up for grabs as to who has more kills, in ISK, on the kb. Then they really would be a conflict driver. But, is that actually the case?
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
16106
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Posted - 2016.06.01 23:33:25 -
[29] - Quote
Vincent Athena wrote:Ralph King-Griffin wrote: They are literally like poses, some will pull your teeth out if they are set up properly, others are explosions waiting to happen, dependent wholly entirely and truly upon who sets them up.
I haven't personally encountered any resistance from one yet but give it time for the bears to sort their **** out.
I would like to think that's true. It would be nice if, even with just a Citadel gunner, and the Citadel goes down, its up for grabs as to who has more kills, in ISK, on the kb. Then they really would be a conflict driver. But, is that actually the case? Dunno yet, thers only a handfull of people knocking them over in hs, break-a-wish, vendetta, us as far as i have checked. Give it time and someone will be stupid enough will come and try to kill an armed one without bringing logi.
Better the Devil you know.
=]|[=
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Sustrai Aditua
Intandofisa
256
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Posted - 2016.06.02 03:51:23 -
[30] - Quote
Rhetorical question, no?
If we get chased by zombies, I'm tripping you.
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