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Author |
Thread Statistics | Show CCP posts - 31 post(s) |
Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
6004
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Posted - 2016.06.01 20:15:12 -
[31] - Quote
Looks like you're using the old launcher. I highly recommend you move to the new one. For one, it's a lot more stable, and it handles multiple clients natively.
http://binaries.eveonline.com/EveLauncher-1037417.exe will download it.
As long as you point it as the same shared cache as you're currently using, it shouldn't download too much.
(The settings menu that's mentioned here is on the new launcher, under the E in the top right, then settings)
The launcher you're using will have support discontinued at the end of the month.
Woo! CSM XI!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
6004
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Posted - 2016.06.01 20:19:24 -
[32] - Quote
Joia Crenca wrote:I guess folks had best speak up. This would also be a good time for the CSM to check in with folks as well. Is EVE soon going to become unavailable to Mac, Linux and older PCs?
CCP has been paring down parts of the game that someone deems 'extraneous' such as world building, lore and such. Are a percentage of players and subscriptions also going to be deemed unnecessary?
When you say 'older PCs', are you meaning Windows XP? Because it's ancient, unsupported by Microsoft, and CCP said they were going to stop supporting it on June 30th. (as per the 'changes to OS minimum requirements post)
CCP will continue to support Macs (I've heard nothing saying otherwise)
CCP haven't officially supported Linux in a long long time. They may make an effort for it to run (CCP Snorlax has done work here), but it's not a market they support.
Woo! CSM XI!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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Tiranius Avetus
Itsukame-Zainou Hyperspatial Inquiries Ltd. Arataka Research Consortium
11
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Posted - 2016.06.01 20:53:18 -
[33] - Quote
CCP someone, does this means we can finally have tessellation? |
Atum
Eclipse Industrials Quantum Forge
121
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Posted - 2016.06.01 20:54:00 -
[34] - Quote
Dierdra Vaal wrote:Different from the people worrying about DX9 support, my question is: is CCP currently exploring DX12 support? I hope not... DX12 requires Win10, and... well... a LOT of people are trying to avoid that at all costs. Hopefully the next major API overhaul will be a switch to either OpenGL or Vulkan. |
omgdutch2005
FinFleet Northern Coalition.
9
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Posted - 2016.06.01 20:59:29 -
[35] - Quote
Atum wrote:Dierdra Vaal wrote:Different from the people worrying about DX9 support, my question is: is CCP currently exploring DX12 support? I hope not... DX12 requires Win10, and... well... a LOT of people are trying to avoid that at all costs. Hopefully the next major API overhaul will be a switch to either OpenGL or Vulkan.
More of your delicicious tears please...
DX12 and/or Vulkan Support would be amazing |
Coredeath Cicada
Bueno Excellente. The Big Dirty
5
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Posted - 2016.06.01 21:04:01 -
[36] - Quote
Arrakis Askiras wrote:Dominous Nolen wrote:So for those of us who play on older hardware, we're **** outta luck eh? Thanks CCP. G-FING-G
Not just people with old hardware. Got a spanking new ATI/AMD graphics card (well, not spanking new but almost: R9 390) and with DX11 I had frequent crashes which caused me to lose two ships (a Proteus and a cheap frig). Since I've switched to DX9 I've had no crashes. Apparently I'm not the only one with that problem. It's nice that CCP intends to move forwards but please make sure that everything works on the 'new' API before you switch old the more stable legacy mode.
I also use a R9 390x, I can confirm using DX11 crashes my system and since turning back to DX9 Ive had no crashes and no performance issues, in fact the game runs smoother. For example, that gas cloud on the Amarr trade hub, no slowdown in DX9, slowdown in DX11 + crashing.
My ticket was told to 'Just go to DX9' if a plugs being pulled can the ATI card users get some stable love first? |
Atum
Eclipse Industrials Quantum Forge
121
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Posted - 2016.06.01 21:04:40 -
[37] - Quote
omgdutch2005 wrote:More of your delicicious tears please...
DX12 and/or Vulkan Support would be amazing Tears? Please, just pointing out the obvious. When Microsoft decides to give away their flagship OS, you know something's not right. There is no such thing as a free lunch. EVE players know this better than most.
(Well, except maybe the RMT-ers over in $HATED_ALLIANCE, but $PREFERRED_ALLIANCE never does that crap ) |
DeODokktor
Dark Templars The Fonz Presidium
44
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Posted - 2016.06.01 21:36:31 -
[38] - Quote
Steve Ronuken wrote:Looks like you're using the old launcher. I highly recommend you move to the new one. For one, it's a lot more stable, and it handles multiple clients natively. http://binaries.eveonline.com/EveLauncher-1037417.exe will download it. As long as you point it as the same shared cache as you're currently using, it shouldn't download too much. (The settings menu that's mentioned here is on the new launcher, under the E in the top right, then settings) The launcher you're using will have support discontinued at the end of the month.
Thanks for the link. Why shouldn't the Launcher update itself? |
Moth Eisig
107
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Posted - 2016.06.01 21:49:06 -
[39] - Quote
My Eve experience: Train for t3s to be able to do nullsec exploration sites-->CCP removes NPCs from exploration sites. Train for Marauders to solo C4s-->CCP gives C4s an extra static and "fixes" sleeper remote repair. Quit for a while, switch out Windows for Linux, get tired of other games and spend a few hours figuring out how to get Eve to work, resub-->see this thread. |
Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
6004
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Posted - 2016.06.01 21:53:14 -
[40] - Quote
Atum wrote:omgdutch2005 wrote:More of your delicicious tears please...
DX12 and/or Vulkan Support would be amazing Tears? Please, just pointing out the obvious. When Microsoft decides to give away their flagship OS, you know something's not right. There is no such thing as a free lunch. EVE players know this better than most. (Well, except maybe the RMT-ers over in $HATED_ALLIANCE, but $PREFERRED_ALLIANCE never does that crap )
'giving away' the OS means that they don't have to worry about another XP, where it's the primary OS in use for years past the point they want to support it. Supporting products costs them money. Fewer supported products means they have lower costs.
It's still paid for, when you buy a new PC. The number of people who actually buy OS upgrades is low.
Woo! CSM XI!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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Benjan Hakaari
Caldari Provisions Caldari State
2
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Posted - 2016.06.01 22:17:24 -
[41] - Quote
I play EVE for the fun of the game and for the social interaction. I don't play it for fancy graphics and "clouds." When I hear people call EVE "spreadsheets in space" I chuckle, but then I realize i could play the game that way and still enjoy it. Although it's great fun to see a POS explode grandly, I still would enjoy the game if the graphics were cheesy and cartoony, like from WAY back...
Please don't leave out us folks who need DX9, no matter what our platform. |
Chan'aar
State War Academy Caldari State
33
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Posted - 2016.06.01 22:41:00 -
[42] - Quote
Torgeir Hekard wrote:>we will be removing clouds from the DirectX 9 client in an upcoming release. You guys should make a separate DX9 client and charge money for it. I would pay premium for no clouds
This oh so much THIS!
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Dominous Nolen
We're Happy In Wormhole Space
189
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Posted - 2016.06.01 23:09:53 -
[43] - Quote
CCP Vertex wrote:Dominous Nolen wrote:Drabbin Mishi wrote:I believe that the Overwolf overlay does not support EVE with DX11, only DX9. I've had weird flickering issues with it in Dx11, so I just gave up on it. Please switch back and file a bug report so we can get your logs, then reply here the reportID so we can take a look.
I'll try it again and file a bug report if I can get the client to stay stable enough to let me while it potentally drives my eyes nuts.
@dominousnolen
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CCP Vertex
C C P C C P Alliance
328
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Posted - 2016.06.01 23:13:52 -
[44] - Quote
Arrek Lemmont wrote:EVE itself runs fine for me with DirectX11 but the Mumble overlay won't, so I have to play EVE in DirectX9.
Is CCP working with the Mumble developers to sort out what's going on with Mumble and EVE and DX11?
I'm afraid this would be on the Mumble developers, we dont officialy support Mumble integration and I would recommend you file a bug report on their GitHub project.
CCP Vertex | Senior Development Producer | @CCP_Vertex
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CCP Vertex
C C P C C P Alliance
328
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Posted - 2016.06.01 23:15:17 -
[45] - Quote
elitatwo wrote:CCP Vertex wrote:Vincent Athena wrote:"We would like to assure the Mac community that we are aware that the current client is DirectX 9 only. This is something we have been discussing internally and we are investigating solutions."
Care to supply more details? I'm afraid we have nothing further to share currently. We are just increasing the messaging around Direct 9 deprecation to give people time to migrate. What do you mean "migrate"? I know from before my move to Linux that the hardware does run dx11 just fine with all the fancy shield bubble and hit effects. Just the software wasn't able to catch up. Vulcan on the other hand will even run on my new cellphone.
I'm specifically referring to people who can upgrade either their OS or GPU to become DX11 capable.
CCP Vertex | Senior Development Producer | @CCP_Vertex
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CCP Vertex
C C P C C P Alliance
328
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Posted - 2016.06.01 23:19:09 -
[46] - Quote
Dierdra Vaal wrote:Different from the people worrying about DX9 support, my question is: is CCP currently exploring DX12 support?
DX12 / Vulkan / OpenGL etc. are all things we've looked at and considered, migrating to a different API is no small undertaking and is something we would consider at length before investing considerable resources into.
CCP Vertex | Senior Development Producer | @CCP_Vertex
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CCP Vertex
C C P C C P Alliance
328
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Posted - 2016.06.01 23:20:49 -
[47] - Quote
Tiranius Avetus wrote:CCP someone, does this means we can finally have tessellation?
It's one step closer to that possability! ;)
CCP Vertex | Senior Development Producer | @CCP_Vertex
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CCP Vertex
C C P C C P Alliance
328
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Posted - 2016.06.01 23:24:48 -
[48] - Quote
Dominous Nolen wrote:CCP Vertex wrote:Dominous Nolen wrote:Drabbin Mishi wrote:I believe that the Overwolf overlay does not support EVE with DX11, only DX9. I've had weird flickering issues with it in Dx11, so I just gave up on it. Please switch back and file a bug report so we can get your logs, then reply here the reportID so we can take a look. I'll try it again and file a bug report if I can get the client to stay stable enough to let me while it potentally drives my eyes nuts.
Please make sure to update to the latest GPU drivers and thank you for giving it a go, I will make sure we take a look at the bug report.
CCP Vertex | Senior Development Producer | @CCP_Vertex
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Atum
Eclipse Industrials Quantum Forge
124
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Posted - 2016.06.01 23:42:20 -
[49] - Quote
Steve Ronuken wrote:'giving away' the OS means that they don't have to worry about another XP, where it's the primary OS in use for years past the point they want to support it. Supporting products costs them money. Fewer supported products means they have lower costs.
It's still paid for, when you buy a new PC. The number of people who actually buy OS upgrades is low. I'll agree with you... to a point. It used to be that I paid (an OEM-reduced price) for my OS when I bought the computer, whether it be from IBM itself (dad loved the clicky keyboard, and clones disappointed), Gateway (back in my college days), Dell (in my current corporate life), or whatever. The OS I got was the OS I got, and I didn't expect to be fed updates for years afterwards, but then again, there was no internet back then, either. If I wanted a new OS, I had to go out and buy it. Same for when I began building my own computers instead of buying them... pay for the OS, and that's the OS I got.
That's the way it's always been, until now. Somewhere along the way, Microsoft decided to offer for free (but nothing's ever free... just look at the advertisements in the default start panel if you disagree, and the "telemetry" being fed back to the mother ship that Microsoft won't explicitly describe the contents of) their flagship OS. Ok, great. Deprecate XP, sure. Seriously, it *IS* dated, and who knows what other root-level bugs are yet to be found in it. But why not Vista? Everybody certainly seems to hate it enough (though I've never had an issue with it once OEMs got their drivers sorted) to justify making that part of the upgrade, and Ballmer himself said Win7 was the polish that Vista didn't have time for.
I would agree that very few people buy an OS upgrade without a compelling reason, but that's just it... as far as I've seen so far, there is no compelling reason to switch from Win7 (or even Vista, if you have it) to Win10. In fact, the only jumps I would say were worthwhile were DOS/3.1 > 95 (native graphical OS) > 98b (USB integration) > XP (9x/NT unification). After XP, it becomes a bit more murky, since Vista added x64 (don't get me started on XP x64... I ran it and hated every moment of it), 7 was the spit and polish, and 8 added USB3.
CCP Vertex wrote:DX12 / Vulkan / OpenGL etc. are all things we've looked at and considered, migrating to a different API is no small undertaking and is something we would consider at length before investing considerable resources into. No bigger than the jump from the original graphics engine to Trinity2... ohh do I remember that, and my friends going "HOLY $#!7!!!" when I showed them that trailer. Maybe something to shoot for in 2020, when DX11 just doesn't look so great anymore? ;) |
Dominous Nolen
We're Happy In Wormhole Space
189
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Posted - 2016.06.01 23:45:43 -
[50] - Quote
CCP Vertex wrote:Dominous Nolen wrote:CCP Vertex wrote:Dominous Nolen wrote:Drabbin Mishi wrote:I believe that the Overwolf overlay does not support EVE with DX11, only DX9. I've had weird flickering issues with it in Dx11, so I just gave up on it. Please switch back and file a bug report so we can get your logs, then reply here the reportID so we can take a look. I'll try it again and file a bug report if I can get the client to stay stable enough to let me while it potentally drives my eyes nuts. Please make sure to update to the latest GPU drivers and thank you for giving it a go, I will make sure we take a look at the bug report.
Drivers are kept current.
So, Overwolf doesn't even really play well with my 3x27" display config. The tool loads, attempts to associate to a monitor but then never presents itself for chats, TS voice notifications etc.
The stuttering/crashing appears to have subsided, but its just not functional with a fixed window configuration (same thing with Shadowplay TBH)
Alot of my corp mates just uninstalled the client.
@dominousnolen
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Matuk Grymwal
Collapsed Out Pandemic Legion
78
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Posted - 2016.06.02 00:53:36 -
[51] - Quote
I've been using DX9 as a work around for this problem as well. After I did a little more reading I found this thread which suggested turning off missile effects: https://forums.eveonline.com/default.aspx?g=posts&t=447757 I'll give this a go and see if it helps. |
Nimbo Slice
Pandemic Horde Inc. Pandemic Horde
0
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Posted - 2016.06.02 02:01:52 -
[52] - Quote
Can we do something about the whole Dx11/Mumble overlay not working together before we roll this out. |
KanashiiKami
117
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Posted - 2016.06.02 02:10:10 -
[53] - Quote
i DO NOT like the idea of CCP dropping DX9
WUT ???
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I-Am-Not An-Alt
Science and Trade Institute Caldari State
0
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Posted - 2016.06.02 02:46:20 -
[54] - Quote
GUYSE
Its ignorant to think that CCP doesnt already have the statistics of what % of the player population runs DX9, and before posting something like this they have already accepted the fact that by doing this they will lose subs, but not enough to stop them from doing it.
Im sorry if your still on DX9 (Not being a smart ass) But maybe its time to upgrade... as said your running on 10 year old API.. time to move on. And dont be a hipster. |
TheSmokingHertog
Julia's Interstellar Trade Emperium
383
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Posted - 2016.06.02 02:55:19 -
[55] - Quote
When is the new EVE probe hitting forums?
"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X
"Schrödinger's Missile. I dig it." ~ Makari Aeron
-= "Brain in a Box on Singularity" - April 2015 =-
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Sky Marshal
Core Industry. Circle-Of-Two
127
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Posted - 2016.06.02 03:50:03 -
[56] - Quote
As long we don't need to go to W10 for the moment, it is rather fine... I would go on W10 if only it don't suffer of the same deficiency than Eve Online : the deletion of the full UI color customization (replaced by "themes") and so the reduction of his accessibility. While Eve is too dark, W10 is too bright (white background in nearly all applications, like in Explorer for exemple) and so hurt the eyes after a while... Of course, W7 has the necessary options and so don't have this problem, even W1.0 released in 1985 was capable of that... I don't "get" Microsoft since W8/W10.
I want to switch on a Linux distribution one day and so I hope that CCP will offer a way to still play at Eve, or maybe WINE will begin to support DX11 games. Clearly, Vulkain in EVE would be the best choice as it would make Eve really multi-OS one day, but adapt a 3D engine is certainly a very, very big effort. I can't really imagine the effort required for that. |
elitatwo
Eve Minions O.U.Z.O. Alliance
1238
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Posted - 2016.06.02 05:41:55 -
[57] - Quote
Sky Marshal wrote:As long we don't need to go to W10 for the moment, it is rather fine... I would go on W10 if only it don't suffer of the same deficiency than Eve Online : the deletion of the full UI color customization (replaced by "themes") and so the reduction of his accessibility. While Eve is too dark, W10 is too bright (white background in nearly all applications, like in Explorer for exemple) and so hurt the eyes after a while... Of course, W7 has the necessary options and so don't have this problem, even W1.0 released in 1985 was capable of that... I don't "get" Microsoft since W8/W10.
I want to switch on a Linux distribution one day and so I hope that CCP will offer a way to still play at Eve, or maybe WINE will begin to support DX11 games. Clearly, Vulkain in EVE would be the best choice as it would make Eve closer of becoming a multi-OS game one day, but adapt a 3D engine is certainly a very, very big effort. I can't really imagine the effort required for that. And it would be only the 3D engine while DX11 manage input & sound too...
I can tell you directly from wineHQ that they are working on that tesselation thing and wine 1.9.10 is getting close. A little bit is supported and I could even run that Heaven benchmark on my Acer laptop with Intel's intergated gpu just fine - tesselation and all. Just EVE doesn't do MESA yet. The hardware does.
Eve Minions is recruiting. Learn from about pvp, learn about ships and how to fly them correctly. Small gang and solo action in high, low and nullsec and w-space alike.
We will teach you everything you need and want to know.
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elitatwo
Eve Minions O.U.Z.O. Alliance
1238
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Posted - 2016.06.02 05:51:29 -
[58] - Quote
Steve Ronuken wrote:...It's still paid for, when you buy a new PC. The number of people who actually buy OS upgrades is low.
That is only the case when you buy an OEM machine. I don't. I know my stuff and I am fiddling in my machine since age 14.
Thing is, when you buy your components like that M$ won't give you a "free" license, they still want you to pay 130$ for the worst ever operation system.
Linux isn't "free" either. They live from sponsors and donations. It is sad that programmers won't take Linux serious enough because openGL / Vulkan is way superior to dx11 or dx12 and it does run on all future devices for decades to come.
The joke is on M$.
You may even be surprised that Intel is one of the largest contributers for the kernel development. They pay them to make the newest hardware work out of the box.
Though it took 6 months for the kernel to support my Braswell machine and some fiddling with binaries to get the wifi to work. But enough tech babble.
Eve Minions is recruiting. Learn from about pvp, learn about ships and how to fly them correctly. Small gang and solo action in high, low and nullsec and w-space alike.
We will teach you everything you need and want to know.
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Spc One
The Chodak Void Alliance
300
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Posted - 2016.06.02 07:08:05 -
[59] - Quote
My primary OS is currently Windows Server 2012 R2 which supports DX 11.2 My secondary OS is Windows Server 2003 which only supports DX 9.0c.
I also have few linux machines that only do DX9.
Why am i using Server 2012 / server windows ? because it doesn't bother me with stupid Windows 10 updates at all and it's 10000x faster than normal client windows and it has no limits of client windows.
Also as of now i am using the same operating system as Tranquility Tech III is.
https://www.youtube.com/watch?v=U87-vhjrYF4 |
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CCP Vertex
C C P C C P Alliance
333
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Posted - 2016.06.02 09:02:00 -
[60] - Quote
CCP Vertex wrote:DX12 / Vulkan / OpenGL etc. are all things we've looked at and considered, migrating to a different API is no small undertaking and is something we would consider at length before investing considerable resources into. No bigger than the jump from the original graphics engine to Trinity2... ohh do I remember that, and my friends going "HOLY $#!7!!!" when I showed them that trailer. Maybe something to shoot for in 2020, when DX11 just doesn't look so great anymore? ;)[/quote]
Well in many cases it would be a bigger jump, especially with DX12 where you certainly get more control over your output but nothing comes for free. You need to implement and manage everything your self which has its benefits but also requires a lot of investment in resources and effort.
However, as we've done in the past and will continue to do, we will keep EVE looking good so we'll inevitably upgrade away from DX11. Maybe 2020, who knows ;)
CCP Vertex | Senior Development Producer | @CCP_Vertex
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