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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
16220
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Posted - 2016.06.08 16:56:24 -
[31] - Quote
Rise up this mornin', Smiled with the risin' sun, Three little birds Perch by my doorstep Singin' sweet songs Of melodies pure and true, Sayin', ("This is my message to you-ou-ou:")
Better the Devil you know.
=]|[=
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Bobmon
Habitual Euthanasia Pandemic Legion
177
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Posted - 2016.06.08 17:00:02 -
[32] - Quote
What happends when you let two dutchies on the CSM xD
+1 :)
EN24 CEO / Chief Editor
[@BobmonEve][2] - Third Party Service - #HABIT - Bobmon for CSM
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Rowells
ANZAC ALLIANCE Mercenary Coalition
3052
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Posted - 2016.06.08 17:03:42 -
[33] - Quote
Maybe they should take all that loose funding and start hunting hose dirty 'jectors you see causing mass mayhem.
I mean come on! A young promising capsuleer just gets his piloting license, and not a day later, some shady guy gets him hooked on injectors. Last I heard he was out and about in low/null murdering by the thousands! He had his whole life ahead of him!
CONCORD needs to take a stand against this madness!
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Moac Tor
Cyber Core Stain Confederation
568
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Posted - 2016.06.08 17:30:39 -
[34] - Quote
Any chance you could make drug smuggling a bit more interesting in the future Fozzie?
Although I quite like that I can now transport drugs through high sec more easily to use for PvP, I did actually find the smuggling aspect of it quite cool in terms of the universe. I remember doing the missions were you visited the pirate faction drug labs and that whole aspect of the game was really cool and enhanced the universe, particularly for a newer player.
So basically I'm glad your looking at improving this aspect of the game, but hopefully you will look at something interesting for the future in terms of drugs being different to regular commodities.
Also wasn't the whole point of those new sleeper drugs going to be that you can use them in high sec? Making all drugs legal will certainly diminish their desirability now particularly considering the effort it takes to get the components for them.
Modulated ECM Effects
An Alternative to Skill Trading
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Herzog Wolfhammer
Sigma Special Tactics Group
7768
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Posted - 2016.06.08 17:53:40 -
[35] - Quote
Oh great. This means children will be able to just walk into any store and buy all of the boosters they want. MY GOD THINK ABOUT THE CHEEEEEEEEEEEEELDRENNNNNNNNNNNNN!!!!!!!!!!!!!!!!!!!!!!!!!!1!!!!!!!!!!!!!!!!!!eleven!!!!!!!!!!!!!!!!!!
(sorry, couldn't help it)
In all seriousness though, smuggling is game content that is sorely neglected and could use some love.
Bring back DEEEEP Space!
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Xolve
Sniggerdly Pandemic Legion
2562
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Posted - 2016.06.08 18:49:21 -
[36] - Quote
Will we be able to put ships with boosters in their cargo in a carrier SMA now as well? |
Bishop Xsi
Blackfriar Bridge
84
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Posted - 2016.06.08 19:00:54 -
[37] - Quote
Quote:Turn on , tune in, drop out.
-CCP Fozzie, 2016 |
nezroy
Nice Clan
10
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Posted - 2016.06.08 19:21:17 -
[38] - Quote
Will this include fixes to the booster side effects/booster skills so that they actually work properly and provide meaningful gameplay? |
Rek Seven
Art Of Explosions 404 Hole Not Found
2239
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Posted - 2016.06.08 19:28:29 -
[39] - Quote
What happened to changing the system to where layers police the smugglers?
NPC's should ignore boosters but if you find someone with boosters in their cargo (found by cargo scan) in high sec, it would be cool if that made them a legal target in high sec.
The wishlist is pretty much complete...
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Offshore Asanari
We're Happy In Wormhole Space
0
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Posted - 2016.06.08 19:29:02 -
[40] - Quote
\o/ |
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Tipa Riot
Federal Navy Academy Gallente Federation
2580
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Posted - 2016.06.08 19:38:03 -
[41] - Quote
Can somebody please give me a short summary what the new rules then are? Not sure I understood everything CCP Fozzie said.
I'm my own NPC alt.
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Rowells
ANZAC ALLIANCE Mercenary Coalition
3052
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Posted - 2016.06.08 19:46:41 -
[42] - Quote
Tipa Riot wrote:Can somebody please give me a short summary what the new rules then are? Not sure I understood everything CCP Fozzie said. Drugs are good, mmmkay |
big miker
Ubiquitous Hurt The WeHurt Initiative
474
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Posted - 2016.06.08 20:18:54 -
[43] - Quote
I approve of this message.
Latest video: Ferocious 9.0 - Vertical Supremacy
Nano Naglfar!
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Neurotox
Brave Operations - Lollipop Division I N F A M O U S
4
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Posted - 2016.06.08 20:19:05 -
[44] - Quote
So will pilots with Black Market Trading get reimbursed? |
Lugh Crow-Slave
2777
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Posted - 2016.06.08 20:23:56 -
[45] - Quote
Neurotox wrote:So will pilots with Black Market Trading get reimbursed?
i didn't even know this was still in the game but i'm pretty sure it hasn't actually done anything for ages
Citadel worm hole tax
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Neurotox
Brave Operations - Lollipop Division I N F A M O U S
4
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Posted - 2016.06.08 20:26:21 -
[46] - Quote
Lugh Crow-Slave wrote:Neurotox wrote:So will pilots with Black Market Trading get reimbursed? i didn't even know this was still in the game but i'm pretty sure it hasn't actually done anything for ages
Well, I can always smuggle slaves through Minmatar space. |
Nex Parietis
Es and Whizz Hedonistic Imperative
4
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Posted - 2016.06.08 21:32:48 -
[47] - Quote
As someone who just joined Es and Whizz, and was very interested in doing the smuggling activity they've done for years, this is a punch to the gut.
I suppose all there is to do in eve is buy items via market. Shoot players. Rinse Repeat.
Not a good choice, removing ideas from the game instead of expanding or adjusting them. |
Petrified
Old and Petrified Syndication
409
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Posted - 2016.06.08 21:38:23 -
[48] - Quote
Lugh Crow-Slave wrote:does this mean we will be able to manufacture them in HS with the new industry arrays or will reactions still be low sec and below?
A good question.
Cloaking is the closest thing to a "Pause Game" button one can get while in space.
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Lugh Crow-Slave
2778
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Posted - 2016.06.08 22:06:57 -
[49] - Quote
Petrified wrote:Lugh Crow-Slave wrote:does this mean we will be able to manufacture them in HS with the new industry arrays or will reactions still be low sec and below? A good question.
it would seem it was answered(ish) in the main post so definitely not with this change but they seem to be hinting at considering it?
I don't mind either way so long as the rigs used in it give a far better boost to low/null (maybe even make HS worse than current) would also be interesting to see LS be given a better boost to drugs than null to try and bring the activity into low even more
Citadel worm hole tax
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nezroy
Nice Clan
10
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Posted - 2016.06.08 22:18:13 -
[50] - Quote
Tipa Riot wrote:Can somebody please give me a short summary what the new rules then are? Not sure I understood everything CCP Fozzie said.
ALL boosters -- now legal in all HS (in cargo, contracts, market, etc.) drug manufacture -- not changing, still not allowed in HS if it wasn't before illegal things not boosters -- not changing, still not allowed if it wasn't before Ectoplasm -- now legal in all HS (but not because of this) |
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Petrified
Old and Petrified Syndication
409
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Posted - 2016.06.08 22:27:01 -
[51] - Quote
Lugh Crow-Slave wrote:Petrified wrote:Lugh Crow-Slave wrote:does this mean we will be able to manufacture them in HS with the new industry arrays or will reactions still be low sec and below? A good question. it would seem it was answered(ish) in the main post so definitely not with this change but they seem to be hinting at considering it? I don't mind either way so long as the rigs used in it give a far better boost to low/null (maybe even make HS worse than current) would also be interesting to see LS be given a better boost to drugs than null to try and bring the activity into low even more
Yeah, it was not clear on that point. But if they did allow it, it would make sense it would be more efficient outside of High Sec. Certainly boosting it optimally in Low Sec could potentially bring more of that activity and related combat to low sec.
Cloaking is the closest thing to a "Pause Game" button one can get while in space.
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Rek Seven
Art Of Explosions 404 Hole Not Found
2239
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Posted - 2016.06.08 22:33:05 -
[52] - Quote
So instead of making smuggling more interesting like it is in Elite dangerous, it's just going away?!
The wishlist is pretty much complete...
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Seraph IX Basarab
Angry Dragons Psychotic Tendencies.
783
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Posted - 2016.06.08 23:48:56 -
[53] - Quote
The best way to balance this of course is to establish some sort of tax. The empires may legalize drugs but this does not mean they won't want to tax the hell out of it. This way individual "face to face" dealers don't lose their gameplay.
Psychotic Tendencies Diplomat
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Tetsel
Asocial Club
266
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Posted - 2016.06.09 00:05:32 -
[54] - Quote
Once at a past Fanfest, I was told booster will be only tradable "hand to hand", in station, and the seller should become some kind of a dealer hidden in the shade walking in station. All that behind "The Door"... What a naive kid I was.
OPEN THE DOOR !!!
Loyal servent to Mother Amamake.
@EVE_Tetsel
Another Bittervet Please Ignore
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Seraph IX Basarab
Angry Dragons Psychotic Tendencies.
783
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Posted - 2016.06.09 00:12:17 -
[55] - Quote
Yeah remove it from HS market orders would be great. It still requires you to interact with a dealer. That's probably the best option.
Psychotic Tendencies Diplomat
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Lugh Crow-Slave
2779
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Posted - 2016.06.09 00:51:50 -
[56] - Quote
Rek Seven wrote:So instead of making smuggling more interesting like it is in Elite dangerous, it's just going away?!
he said they would look into making it more interesting so i think they plan to but they see that the current system is worse for more players than no system at all
i would rather they fix it or implement a new one but with their track record of "coming back to things" i doubt they ever will
Citadel worm hole tax
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Lugh Crow-Slave
2779
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Posted - 2016.06.09 00:53:26 -
[57] - Quote
Tetsel wrote:Once at a past Fanfest, I was told booster will be only tradable "hand to hand"
while the idea of higher taxes or removing it from the market is a decent idea only being done via station trade would be to limiting particularly if there were no dealers around in your TZ
Citadel worm hole tax
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GENT
Rifterlings Zero.Four Ops
36
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Posted - 2016.06.09 01:16:59 -
[58] - Quote
This is truly fantastic.
Abandon Ships: Recruiting PVPers and PVP corporations for Nullsec
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Caleb Seremshur
The Atomic Fallout Kids
820
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Posted - 2016.06.09 02:32:58 -
[59] - Quote
So this is to encourage people using them more yes? Since a majority share of players are in high and ergo never use boosters. |
Zam Zumah
Es and Whizz Hedonistic Imperative
19
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Posted - 2016.06.09 05:03:11 -
[60] - Quote
Lugh Crow-Slave wrote:Rek Seven wrote:So instead of making smuggling more interesting like it is in Elite dangerous, it's just going away?! he said they would look into making it more interesting so i think they plan to but they see that the current system is worse for more players than no system at all i would rather they fix it or implement a new one but with their track record of "coming back to things" i doubt they ever will
We actually proposed some ideas to CCP that they asked for .. well about 9 years ago ... here - some of those ideas are a bit out-dated now but does amuse me after so long, good intentions aside, the general plan seems to be remove it all together. |
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