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Thread Statistics | Show CCP posts - 6 post(s) |
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CCP RedDawn
C C P C C P Alliance
782
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Posted - 2016.06.16 14:09:17 -
[1] - Quote
Hi all.
We've now enabled the Shadow of the Serpent event on Singularity. This means that you will now see the Scope Network on your character select screen and Neocom.
The Scope Network will provide you with challenges which when completed, will award you with the points assigned to that challenge. As you complete challenges, you will see your points total increasing and how many remain until you unlock the next reward.
Please note that the rewards gifted here are not final, and incomplete challenges expire after 3 days and are replaced with a new challenge.
For more information on the Shadow of the Serpent event, read the dev blog here: https://community.eveonline.com/news/dev-blogs/shadow-of-the-serpent-signal-the-dawn/
Known issues are as follows:
* Rewards are not final * Scope Network UI is not final * Mining drones do not contribute toward mining challenges * Frigate class Angel Cartel Guards have problems acquiring a target lock
We are looking forward to hearing your feedback and ideas!
CCP RedDawn on behalf of Team Astro Sparkle
Team Astro Sparkle
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Obil Que
Star Explorers Reckoning Star Alliance
403
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Posted - 2016.06.16 15:42:23 -
[2] - Quote
CCP RedDawn wrote:Hi all. We've now enabled the Shadow of the Serpent event on Singularity. This means that you will now see the Scope Network on your character select screen and Neocom. The Scope Network will provide you with challenges which when completed, will award you with the points assigned to that challenge. As you complete challenges, you will see your points total increasing and how many remain until you unlock the next reward. Please note that the rewards gifted here are not final, and incomplete challenges expire after 3 days and are replaced with a new challenge. For more information on the Shadow of the Serpent event, read the dev blog here: https://community.eveonline.com/news/dev-blogs/shadow-of-the-serpent-signal-the-dawn/ Known issues are as follows: * Rewards are not final. * Scope Network UI is not final. * Mining drones do not contribute toward mining challenges. * Frigate class Angel Cartel Guards have problems acquiring a target lock. * Portraits for agents are currently silhouettes. We are looking forward to hearing your feedback and ideas! CCP RedDawn on behalf of Team Astro Sparkle
Just a quick note, the rewards on the login screen should have some kind of hover or right click option to know what they are. Icons are nice and I recognize most of them but it isn't clear what exactly the ship rewards are or the thing in the middle tier. |
Vincent Athena
V.I.C.E.
3874
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Posted - 2016.06.16 15:48:12 -
[3] - Quote
Are the challenges final? Or placeholders?
Know a Frozen fan? Check this out
Frozen fanfiction
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CCP RedDawn
C C P C C P Alliance
783
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Posted - 2016.06.16 15:55:31 -
[4] - Quote
Obil Que wrote:CCP RedDawn wrote:Hi all. We've now enabled the Shadow of the Serpent event on Singularity. This means that you will now see the Scope Network on your character select screen and Neocom. The Scope Network will provide you with challenges which when completed, will award you with the points assigned to that challenge. As you complete challenges, you will see your points total increasing and how many remain until you unlock the next reward. Please note that the rewards gifted here are not final, and incomplete challenges expire after 3 days and are replaced with a new challenge. For more information on the Shadow of the Serpent event, read the dev blog here: https://community.eveonline.com/news/dev-blogs/shadow-of-the-serpent-signal-the-dawn/ Known issues are as follows: * Rewards are not final. * Scope Network UI is not final. * Mining drones do not contribute toward mining challenges. * Frigate class Angel Cartel Guards have problems acquiring a target lock. * Portraits for agents are currently silhouettes. We are looking forward to hearing your feedback and ideas! CCP RedDawn on behalf of Team Astro Sparkle Just a quick note, the rewards on the login screen should have some kind of hover or right click option to know what they are. Icons are nice and I recognize most of them but it isn't clear what exactly the ship rewards are or the thing in the middle tier.
This is something we're aware of and will try and get to before release.
Team Astro Sparkle
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CCP RedDawn
C C P C C P Alliance
783
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Posted - 2016.06.16 15:55:59 -
[5] - Quote
Vincent Athena wrote:Are the challenges final? Or placeholders?
There will be some tweaks here and there but they are mostly final for this event.
Team Astro Sparkle
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Prometheus Hinken
SniggWaffe WAFFLES.
0
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Posted - 2016.06.16 16:02:41 -
[6] - Quote
Hey! Just curious... is this similar to the Blood Raider and Gurista events earlier this year where anomalies featuring the pirates popped up all over New Eden?
My corp currently lives in Kinakka, which is in Black Rise and has Gurista pirates. It would be very annoying to miss out on the higher tier rewards because I would have to take many, many jumps to go to Minmatar regions to kill some Angel pirates. Likewise, I think the corps living in Heimatar, Metropolis, Molden Heath, etc. would find it annoying to go to Placid to kill some Serpentis pirates. |
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CCP Paradox
1458
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Posted - 2016.06.16 16:08:44 -
[7] - Quote
Prometheus Hinken wrote:Hey! Just curious... is this similar to the Blood Raider and Gurista events earlier this year where anomalies featuring the pirates popped up all over New Eden?
My corp currently lives in Kinakka, which is in Black Rise and has Gurista pirates. It would be very annoying to miss out on the higher tier rewards because I would have to take many, many jumps to go to Minmatar regions to kill some Angel pirates. Likewise, I think the corps living in Heimatar, Metropolis, Molden Heath, etc. would find it annoying to go to Placid to kill some Serpentis pirates.
Yes, there are anomalies/sites open throughout New Eden to find! You'll see them globally in the Overview. Some sites such as Serpentis Sortie, Angel Cartel Mining Outpost, or Sepentis Mobilization Point. They are all active now on Singularity to find.
CCP Paradox | EVE QA | Team Astro Sparkle
Space Protein Analyst
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Prometheus Hinken
SniggWaffe WAFFLES.
0
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Posted - 2016.06.16 16:21:07 -
[8] - Quote
CCP Paradox wrote:Prometheus Hinken wrote:Hey! Just curious... is this similar to the Blood Raider and Gurista events earlier this year where anomalies featuring the pirates popped up all over New Eden?
My corp currently lives in Kinakka, which is in Black Rise and has Gurista pirates. It would be very annoying to miss out on the higher tier rewards because I would have to take many, many jumps to go to Minmatar regions to kill some Angel pirates. Likewise, I think the corps living in Heimatar, Metropolis, Molden Heath, etc. would find it annoying to go to Placid to kill some Serpentis pirates. Yes, there are anomalies/sites open throughout New Eden to find! You'll see them globally in the Overview. Some sites such as Serpentis Sortie, Angel Cartel Mining Outpost, or Sepentis Mobilization Point. They are all active now on Singularity to find.
Woohoo! They are a great source of content in lowsec |
marVLs
742
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Posted - 2016.06.16 16:51:56 -
[9] - Quote
It's really good but one thing: Scope Network UI dosn't fit very well in clean and modern look of login screen (not to mention now it's asymmetrical) |
Circumstantial Evidence
332
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Posted - 2016.06.16 17:18:33 -
[10] - Quote
The "news ticker" can be irritating to some folks, both for the animation effect and waiting to read all the info. it's a good effect to have by default. But could you add code that, on mouse-click, would stop the animation, and display all news text at once?
(I hope to see a few items added and removed in the "news," as the event progresses.)
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Natalia Kapralova
Anton Bishop Corporation
0
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Posted - 2016.06.16 17:29:26 -
[11] - Quote
Dear CCP, I would like to take a part in testing but unfortunately with 07.06 I can no longer enter Singularity server . Getting this message
Quote:Account EVE-SSO-CONNECTION has been disabled Last Login: 2016.06.07 17:57 Number of Visits: 1139 reason: Account subscription expired!
Please help |
Circumstantial Evidence
332
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Posted - 2016.06.16 18:54:17 -
[12] - Quote
CCP please argue amongst yourselves about the use of the word "killed" in regards to the completion counters on the Scope UI. Ships are "destroyed" - I think this word fits better. NPC's are anonymous for the most part, and I feel like I'm not making any progress against Zor. |
Sinjin Mokk
Pandemic Horde Inc. Pandemic Horde
952
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Posted - 2016.06.16 19:11:51 -
[13] - Quote
It looks good.
But I don't want to shoot Angel Cartel or Serpentis, I want to shoot CONCORD and other "Law Enforcement."
How about something for the pirate PCs at some point?
(Also, Angel Cartel and Serpentis Outlaw Bundles please and thanks).
"Angels live, they never die,
Apart from us, behind the sky.
They're fading souls who've turned to ice,
So ashen white in paradise."
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Oliver Ward
Signal Cartel EvE-Scout Enclave
12
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Posted - 2016.06.16 21:55:20 -
[14] - Quote
There's some issues with having a smaller monitor (on my laptop, at least), considering how wide the new bar makes the character select screen. While my desktop (and widescreen monitor) had no issues, looking at it on my laptop had the new content tucked under the third character box. |
helana Tsero
Science and Trade Institute Caldari State
532
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Posted - 2016.06.16 23:49:28 -
[15] - Quote
Feedback
Character selection screen.
- news ticker needs to have links to news articles.
- Needs to be some information on who the Serpentis and Angel Cartel are. why do they matter etc. otherwise it just feels like a artificial go shoot x ships for x reward which is uninspiring and not immersive. If we had a reason for completing the missions it would be alot better.. eg that it contributed to a storyline that had a lasting impression on new eden.
- reward icons. Need to state what the reward is when you hover the mouse over (or click). Not everyone can recongise the ship by its shape etc. Be nice to have it link to the ship tree. So new players could see the progression they need to make before they can fly that ship reward. Would give them a nice goal to work towards.
"...ppl need to get out of caves and they will see something new.... thats where eve is placed... not in cave." | zoonr-Korsairs |
Meanwhile Citadel release issues: "tried to bug report this and the bug report is bugged as well" | Rafeau |
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Circumstantial Evidence
332
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Posted - 2016.06.17 00:01:10 -
[16] - Quote
Event NPC's are leaving wrecks; in the previous event, they did not, and this was answered at the time to be "by design." Is this change intentional?
Consider adding pop-up warnings about threats you might face, when warping to the beacons. Some of the sites might make you wish you brought a different ship. Or friends!
Some new structure naming is generic. If possible, consider adding the name of Citadel and Vault "owner" in sites they are used in: Serpentis, Angel, etc.
The Research Vault in one of the shipyard sites lacks a collision boundary, allowing ships to fly inside it.
Challenge text could provide more info to help players find content.
DED complexes: could use a link to more information about what these are, and that scan probes might help find them.
Terrorize the Angels: (Angel Cartel Assembly Point sites) Where are these typically found? At first, this site name made me think of the standard Rally Point cosmic anomaly (lowsec.)
Hunting the Serpentis: (shoot Serpentis Guards) Where do I go to find them? (I just saw an Event guard, so they might appear anywhere. A Serpentis Guard NPC already exists, the event NPC name might cause a tiny bit of confusion. e.g., "Why am I not getting credit for shooting them:" wrong type.) |
Boci
Ubiquitous Hurt The WeHurt Initiative
68
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Posted - 2016.06.17 01:42:17 -
[17] - Quote
Obil Que wrote:CCP RedDawn wrote:Hi all. We've now enabled the Shadow of the Serpent event on Singularity. This means that you will now see the Scope Network on your character select screen and Neocom. The Scope Network will provide you with challenges which when completed, will award you with the points assigned to that challenge. As you complete challenges, you will see your points total increasing and how many remain until you unlock the next reward. Please note that the rewards gifted here are not final, and incomplete challenges expire after 3 days and are replaced with a new challenge. For more information on the Shadow of the Serpent event, read the dev blog here: https://community.eveonline.com/news/dev-blogs/shadow-of-the-serpent-signal-the-dawn/ Known issues are as follows: * Rewards are not final. * Scope Network UI is not final. * Mining drones do not contribute toward mining challenges. * Frigate class Angel Cartel Guards have problems acquiring a target lock. * Portraits for agents are currently silhouettes. We are looking forward to hearing your feedback and ideas! CCP RedDawn on behalf of Team Astro Sparkle Just a quick note, the rewards on the login screen should have some kind of hover or right click option to know what they are. Icons are nice and I recognize most of them but it isn't clear what exactly the ship rewards are or the thing in the middle tier.
Pop up would be nice, middle item appears to use the cerebral accelerator image, so possibly that.
http://www.twitch.tv/bociwen - Newbie Friendly Q&A, Terrible Solo PvP
@BociSammiches
UHURT's Link Guy
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Boci
Ubiquitous Hurt The WeHurt Initiative
68
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Posted - 2016.06.17 01:57:47 -
[18] - Quote
Unsure if intended or not, but drones will not engage the Angel Bunker inside Angel Cartel Assembly site; this was attempted in high sec, ship guns would damage, drones would not.
http://www.twitch.tv/bociwen - Newbie Friendly Q&A, Terrible Solo PvP
@BociSammiches
UHURT's Link Guy
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Boci
Ubiquitous Hurt The WeHurt Initiative
68
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Posted - 2016.06.17 02:36:16 -
[19] - Quote
CCP RedDawn wrote:Hi all. We've now enabled the Shadow of the Serpent event on Singularity. This means that you will now see the Scope Network on your character select screen and Neocom. The Scope Network will provide you with challenges which when completed, will award you with the points assigned to that challenge. As you complete challenges, you will see your points total increasing and how many remain until you unlock the next reward. Please note that the rewards gifted here are not final, and incomplete challenges expire after 3 days and are replaced with a new challenge. For more information on the Shadow of the Serpent event, read the dev blog here: https://community.eveonline.com/news/dev-blogs/shadow-of-the-serpent-signal-the-dawn/ Known issues are as follows: * Rewards are not final. * Scope Network UI is not final. * Mining drones do not contribute toward mining challenges. * Frigate class Angel Cartel Guards have problems acquiring a target lock. * Portraits for agents are currently silhouettes. We are looking forward to hearing your feedback and ideas! CCP RedDawn on behalf of Team Astro Sparkle
Completed challenges do not seem to actually add points to your total; i.e. completed Angel Sortie Challenge, Scope Network drop down showed completion w/ check mark, 50 point market, etc. while the full event UI still shows zero total. Sortie challenge has updated to Mining Network.
*edit* In addition, killing the Serpentis Battlecruisers inside Angel Sortie sites do not count towards Serpentis Clean Up
http://www.twitch.tv/bociwen - Newbie Friendly Q&A, Terrible Solo PvP
@BociSammiches
UHURT's Link Guy
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Regan Rotineque
The Scope Gallente Federation
394
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Posted - 2016.06.17 06:11:07 -
[20] - Quote
dont seem to get any points when i complete the serpentis challenges
did two.....says i completed them but the status bar did not move and there were no points in the total for me
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Regan Rotineque
The Scope Gallente Federation
394
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Posted - 2016.06.17 06:26:28 -
[21] - Quote
Just noted a new mission
"Mine Plagioclaise"
Unfortunately it does not exist in the region of space that I live in.
I dont think many people are going to want to jump many systems over looking for these things.
Perhaps make it a scordite or veldspar type thing.
Also how does one dismiss or refresh the list of objectives/missions? Some of them like Angel Cartel or DED things may not be something that I do as a player, add in that plagioclaise one and now im left with only one thing refreshing in the list.
Just a thought. |
Mr Mac
Dark Goliath
152
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Posted - 2016.06.17 10:05:12 -
[22] - Quote
Circumstantial Evidence wrote: Hunting the Serpentis: (shoot Serpentis Guards) Where do I go to find them? (I just saw an Event guard, so they might appear anywhere. A Serpentis Guard NPC already exists, the event NPC name might cause a tiny bit of confusion. e.g., "Why am I not getting credit for shooting them:" wrong type.)
Guards usually warp to stargate. Wait for few seconds. If nothing happen for minute then find at another gate. |
Lan Wang
Knights of the Posing Meat FETID
3170
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Posted - 2016.06.17 13:02:40 -
[23] - Quote
why cant we have the option to fight for the pirates? this seem biased ccp
FETID now recruiting pvp pilots & corporations | lowsec pvp & piracy - Join FETID
Loyalist to Angel Cartel & Serpentis
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elitatwo
Eve Minions O.U.Z.O. Alliance
1256
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Posted - 2016.06.17 14:17:48 -
[24] - Quote
Regan Rotineque wrote:Just noted a new mission
"Mine Plagioclaise"...
/ moveme to Jita, fly to Sobaseki and mine Plagioclase.
Eve Minions is recruiting. Learn from about pvp, learn about ships and how to fly them correctly. Small gang and solo action in high, low and nullsec and w-space alike.
We will teach you everything you need and want to know.
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Wombat65Au Egdald
Sebiestor Tribe Minmatar Republic
27
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Posted - 2016.06.17 16:39:11 -
[25] - Quote
One animation/visual bug.
While engaging a few of the Angel gangs near some Hisec gates, the visual effects appeared to show missiles launching from my ship, then turning around and hitting my ship. I was in a Dominix at the time, which can't fit missile launchers. It was quite visible when the only Angel ship left was a Machariel, which also can't fit missile launchers (unless NPC Mach's can). |
Sinjin Mokk
Pandemic Horde Inc. Pandemic Horde
959
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Posted - 2016.06.17 20:33:47 -
[26] - Quote
Wombat65Au Egdald wrote:One animation/visual bug.
While engaging a few of the Angel gangs near some Hisec gates, the visual effects appeared to show missiles launching from my ship, then turning around and hitting my ship. I was in a Dominix at the time, which can't fit missile launchers. It was quite visible when the only Angel ship left was a Machariel, which also can't fit missile launchers (unless NPC Mach's can).
Fighting another Angel Cartel Guard gang at a gate as I'm typing this, Missiles are clearly launching from my Dominix, then turning around and hitting it.
Maybe you should stop shooting at Angel ships?
"Angels live, they never die,
Apart from us, behind the sky.
They're fading souls who've turned to ice,
So ashen white in paradise."
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Lan Wang
Knights of the Posing Meat FETID
3179
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Posted - 2016.06.17 20:36:48 -
[27] - Quote
Wombat65Au Egdald wrote:One animation/visual bug.
While engaging a few of the Angel gangs near some Hisec gates, the visual effects appeared to show missiles launching from my ship, then turning around and hitting my ship. I was in a Dominix at the time, which can't fit missile launchers. It was quite visible when the only Angel ship left was a Machariel, which also can't fit missile launchers (unless NPC Mach's can).
Fighting another Angel Cartel Guard gang at a gate as I'm typing this, Missiles are clearly launching from my Dominix, then turning around and hitting it.
stop doing drugs man
FETID now recruiting pvp pilots & corporations | lowsec pvp & piracy - Join FETID
Loyalist to Angel Cartel & Serpentis
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Wombat65Au Egdald
Sebiestor Tribe Minmatar Republic
28
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Posted - 2016.06.17 20:43:22 -
[28] - Quote
Sinjin Mokk wrote:Wombat65Au Egdald wrote:One animation/visual bug.
While engaging a few of the Angel gangs near some Hisec gates, the visual effects appeared to show missiles launching from my ship, then turning around and hitting my ship. I was in a Dominix at the time, which can't fit missile launchers. It was quite visible when the only Angel ship left was a Machariel, which also can't fit missile launchers (unless NPC Mach's can).
Fighting another Angel Cartel Guard gang at a gate as I'm typing this, Missiles are clearly launching from my Dominix, then turning around and hitting it. Maybe you should stop shooting at Angel ships?
I like nailing their wings and halos to the walls of my hanger. I'm still waiting to see if one of them will drop a harp or a trumpet as loot.
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Lan Wang
Knights of the Posing Meat FETID
3179
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Posted - 2016.06.17 20:58:24 -
[29] - Quote
Wombat65Au Egdald wrote:Sinjin Mokk wrote:Wombat65Au Egdald wrote:One animation/visual bug.
While engaging a few of the Angel gangs near some Hisec gates, the visual effects appeared to show missiles launching from my ship, then turning around and hitting my ship. I was in a Dominix at the time, which can't fit missile launchers. It was quite visible when the only Angel ship left was a Machariel, which also can't fit missile launchers (unless NPC Mach's can).
Fighting another Angel Cartel Guard gang at a gate as I'm typing this, Missiles are clearly launching from my Dominix, then turning around and hitting it. Maybe you should stop shooting at Angel ships? I like nailing their wings and halos to the walls of my hanger. I'm still waiting to see if one of them will drop a harp or a trumpet as loot.
imma run a locator and gank you in the name of the Cartel
FETID now recruiting pvp pilots & corporations | lowsec pvp & piracy - Join FETID
Loyalist to Angel Cartel & Serpentis
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Elenahina
Agony Unleashed Agony Empire
914
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Posted - 2016.06.17 23:34:59 -
[30] - Quote
Why are the overview settings for the new Event NPC ships under Entity instead of NPC on the overview settings? It was a PITA finding them so I could turn them on.
Also, why are there six new overview types for each of the ship types involved in the event? Are we going to get more and more overview settings as new factions are added to events? That seems cumbersome.
Otherwise, I love the content itself.
Eve is like an addiction; you can't quit it until it quits you.
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