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Frostys Virpio
Yet another corpdot.
2950
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Posted - 2016.06.28 03:30:45 -
[31] - Quote
Zappity wrote:Don't warp straight to the gate?
If you have the mean to drop a citadel 1000km off a gate, you probably can afford enough bubbles to cover a gate effectively. |
Zappity
Pandemic Horde Inc. Pandemic Horde
2886
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Posted - 2016.06.28 03:33:11 -
[32] - Quote
Frostys Virpio wrote:Zappity wrote:Don't warp straight to the gate? If you have the mean to drop a citadel 1000km off a gate, you probably can afford enough bubbles to cover a gate effectively. But so what? Citadels can't agress out to 1000km can they?
Zappity's Adventures for a taste of lowsec and nullsec.
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Roenok Baalnorn
Sadistically Sinister
128
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Posted - 2016.06.28 03:49:53 -
[33] - Quote
Zappity wrote:The carriers are not safe. You cannot tether with a weapons timer so the carrier becomes vulnerable when it aggresses. I recently partook in such an action. We had about 35 in an inty gang. Spotted a carrier on a citadel. Baited, he aggressed one of the inties, became vulnerable and died to a fleet of roughly 35 interceptors. Its was hilarious to kill a carrier in nothing but interceptors. |
TackyTachy1
Royal Amarr Institute Amarr Empire
78
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Posted - 2016.06.28 04:39:02 -
[34] - Quote
OK, gonna show my ignorance but I got plenty of it so I won't miss this little bit. I've only seen one Citadel close up but somebody was shooting at me and I couldn't dawdle to gawk. But the thought occurs to me that a small Citadel could be anchored (do they gotta be off a gate?) somewhere out on the rim in a really out of the way system (safe spot, maybe?), then park a bubble over it, log off, go do whatever wild-ass stuff you do in RL then on your return kill/loot/salvage whatever got caught in the bubble then do whatever. Yes, I could go do the research and answer this on my own but neither Citadel nor bubble currently lies on my event horizon so I'll just ask a dumb question.
Hangar Videos: CCP/USAWallStreet Love Child
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Zappity
Pandemic Horde Inc. Pandemic Horde
2886
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Posted - 2016.06.28 05:00:53 -
[35] - Quote
TackyTachy1 wrote:OK, gonna show my ignorance but I got plenty of it so I won't miss this little bit. I've only seen one Citadel close up but somebody was shooting at me and I couldn't dawdle to gawk. But the thought occurs to me that a small Citadel could be anchored (do they gotta be off a gate?) somewhere out on the rim in a really out of the way system (safe spot, maybe?), then park a bubble over it, log off, go do whatever wild-ass stuff you do in RL then on your return kill/loot/salvage whatever got caught in the bubble then do whatever. Yes, I could go do the research and answer this on my own but neither Citadel nor bubble currently lies on my event horizon so I'll just ask a dumb question. Citadel guns are not automated. People may get caught in the bubble but they will not automatically be killed by the citadel.
Citadels cannot be anchored within 1000 km of a gate.
Zappity's Adventures for a taste of lowsec and nullsec.
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Tsukino Stareine
Art Of Explosions 404 Hole Not Found
1535
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Posted - 2016.06.28 10:47:32 -
[36] - Quote
Ralph King-Griffin wrote:Roci Nantes wrote:I agree with the OP's statement but not for the same reason. Maybe I'm the only one but I hate seeing all the citadels in the system.(I mean physically seeing them) I can't throw a rock and not have to look at this terrible looking things. Some systems with a dozen or more is just gross. At least with the pos you had to go to a moon to see them. It feels like I'm in WALL-E flying through everyone's space junk.
The function and use of the citadels is fine by me. I just don't like seeing them. So go slap them about, bring like two guardians and a couple of vindis and youre golden. Unless they have a defense fleet but then you get a fight!
I keep seeing this **** posted everywhere. "2 guardians can tank all the citadel bro!!"
Have any of you who are posting this ever fought on top of a properly fit astrahus even?
Also anchoring citadels on gates is broken as ****, plenty of people don't have 6million tacticals in null on every gate and there are PLENTY of gates with no celestials nearby to check it with.
The only counter that has been suggested that works is by doing a half warp with no capacitor, obviously this has it's downsides (takes ******* ages) but OP this is your only way of checking such grids out beforehand |
NEONOVUS
Diabolically Sexy Eureka-Secret Science R Us
998
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Posted - 2016.06.28 18:34:14 -
[37] - Quote
Why not integrate the warp bubbles as a citadel module and remove them from the market as standalone items?
Then they can't cage gates or anything anymore, and are now an ATK item. Make them like interdiction fields so that you can choose between infini point or bubble. |
Esrevid Nekkeg
Justified and Ancient
1971
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Posted - 2016.06.28 18:59:06 -
[38] - Quote
NEONOVUS wrote:Why not integrate the warp bubbles as a citadel module and remove them from the market as standalone items?
Then they can't cage gates or anything anymore, and are now an ATK item. Make them like interdiction fields so that you can choose between infini point or bubble. Eh....no. We use temporary bubbles often in our wormhole system for various reasons. I like my Mobile Warp Disruptors to be, well, mobile.
Here I used to have a sig of our old Camper in space. Now it is disregarded as being the wrong format.
Looking out the window I see one thing: Nothing wrong with the format of our Camper! Silly CCP......
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Frostys Virpio
Yet another corpdot.
2950
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Posted - 2016.06.28 22:27:59 -
[39] - Quote
Roenok Baalnorn wrote:Zappity wrote:The carriers are not safe. You cannot tether with a weapons timer so the carrier becomes vulnerable when it aggresses. I recently partook in such an action. We had about 35 in an inty gang. Spotted a carrier on a citadel. Baited, he aggressed one of the inties, became vulnerable and died to a fleet of roughly 35 interceptors. Its was hilarious to kill a carrier in nothing but interceptors.
Everything is balanced as long as some idiots can fail at it? |
DaReaper
Net 7 Cannon.Fodder
2867
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Posted - 2016.06.28 22:54:38 -
[40] - Quote
1) send a scout. if you have a fleet of more then 2, have someone scout. your scout can be an inty which is bubble immune anyway and give adequate warning to the fleet. or a bomber, or a covert ops, or a recon with a cloak, or a statios, or.. you should now get the picture
2) oh i'm in bubbles and going to die! then shoot there bubbles back, or as i said, have a scout.
Seriously this is a none issue with some basic planing and i'm a damn carebear and even I know this
OMG Comet Mining idea!!! Comet Mining!
Yes i am optimistic about eve.. i'm giving it till dec 31st 2016 before i doom n gloom
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Eli Stan
Center for Advanced Studies Gallente Federation
519
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Posted - 2016.06.28 22:57:28 -
[41] - Quote
Frostys Virpio wrote:Yang Aurilen wrote:Brokk Witgenstein wrote:it's a one-man defense with a bubble dragging y'all in.
Whereas a regular camp would require more than one gunman.
Edit: ...and whereas a regular camp can be shot-- the citadel outside its vulnerability window can shoot yessir, but you can't shoot back. Warp off? Did you miss the point where he mentioned a bubble?
Have you ever noticed that when you warp to something, you land 2500 m from it? That's what causes a fleet to land in a ball even when everybody in the fleet warped to the same thing. So at most, one needs to burn only 2500 m to get out of the bubble. A citadel takes a long time to lock something giving the ship plenty of time to get away (although I haven't tested a citadel's lock time when it's fitted for max scan res.) Now, if there was a sabre sitting there that threw up a bubble as soon as something lands, that's a different story... |
NEONOVUS
Diabolically Sexy Eureka-Secret Science R Us
998
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Posted - 2016.06.29 00:41:45 -
[42] - Quote
Esrevid Nekkeg wrote:NEONOVUS wrote:Why not integrate the warp bubbles as a citadel module and remove them from the market as standalone items?
Then they can't cage gates or anything anymore, and are now an ATK item. Make them like interdiction fields so that you can choose between infini point or bubble. Eh....no. We use temporary bubbles often in our wormhole system for various reasons. I like my Mobile Warp Disruptors to be, well, mobile. They're not mobile. A ship is mobile, bring a heavy interdictor if you want mobile. Otherwise citadel or bubble, they're both stationary. Its just one also has XL missiles and a burning hatred for too many things, fueled by the anger of a black hearted man stuck watching endless renditions of Friday streaming over comms as he waits for a target, to kill |
Sustrai Aditua
Intandofisa
332
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Posted - 2016.06.29 00:48:54 -
[43] - Quote
Doc Fury wrote:GÖ½ Unintended Consequences. GÖ¼ Confirmed: Nominated for Grammy.
If we get chased by zombies, I'm tripping you.
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Brokk Witgenstein
Extreme Agony The Wraithguard.
350
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Posted - 2016.06.29 01:14:19 -
[44] - Quote
Eli Stan wrote: Have you ever noticed that when you warp to something, you land 2500 m from it? That's what causes a fleet to land in a ball even when everybody in the fleet warped to the same thing. So at most, one needs to burn only 2500 m to get out of the bubble. A citadel takes a long time to lock something giving the ship plenty of time to get away (although I haven't tested a citadel's lock time when it's fitted for max scan res.) Now, if there was a sabre sitting there that threw up a bubble as soon as something lands, that's a different story...
Pro-Tip: when you anchor a small bubble inside a large bubble, targets land at the edge of the small one, well inside the large bubble. ;-) |
Eli Stan
Center for Advanced Studies Gallente Federation
519
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Posted - 2016.06.29 02:17:00 -
[45] - Quote
Brokk Witgenstein wrote:Eli Stan wrote: Have you ever noticed that when you warp to something, you land 2500 m from it? That's what causes a fleet to land in a ball even when everybody in the fleet warped to the same thing. So at most, one needs to burn only 2500 m to get out of the bubble. A citadel takes a long time to lock something giving the ship plenty of time to get away (although I haven't tested a citadel's lock time when it's fitted for max scan res.) Now, if there was a sabre sitting there that threw up a bubble as soon as something lands, that's a different story...
Pro-Tip: when you anchor a small bubble inside a large bubble, targets land at the edge of the small one, well inside the large bubble. ;-)
Oh! I hadn't seen that before. Thanks for the tip, I'll check it out.
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