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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
1236
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Posted - 2016.07.01 11:31:33 -
[1] - Quote
CCP Larrikin wrote:Kahanis Inkunen wrote:The hard cap on bubble drag range makes the following possible: Anchor a t1 small bubble 499 km from a gate and a t2 large 501 km from the gate. When somebody warps to the gate they end up on the edge of a small bubble, deep inside the large. This is also possible now :)
are you saying this is fine, or are you saying you'll fix this some other time?
it's not fine btw, it's really awful |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
1236
|
Posted - 2016.07.01 12:14:52 -
[2] - Quote
Morrigan LeSante wrote:TrouserDeagle wrote:CCP Larrikin wrote:Kahanis Inkunen wrote:The hard cap on bubble drag range makes the following possible: Anchor a t1 small bubble 499 km from a gate and a t2 large 501 km from the gate. When somebody warps to the gate they end up on the edge of a small bubble, deep inside the large. This is also possible now :) are you saying this is fine, or are you saying you'll fix this some other time? it's not fine btw, it's really awful Why? Should warping to direct gate to gate unscouted not be punished?
getting dragged off by a bubble is being punished. getting dragged into the centre of 50 bubbles is just ridiculous, and I think an unintended thing with the grid changes |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
1236
|
Posted - 2016.07.01 12:27:00 -
[3] - Quote
giving anchored bubbles a duration of a couple of hours would be good, and would be much easier than thinking up a clever way to stop people spamming 100 of them |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
1238
|
Posted - 2016.07.01 13:39:17 -
[4] - Quote
Morrigan LeSante wrote: You'll still only ever have like a (I can't remember T2 large radius exactly right now) 30km burn max with this proposal.
nope, you put a stop bubble that lands you 500km short of the gate and surround it with more bubbles |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
1242
|
Posted - 2016.07.01 13:53:10 -
[5] - Quote
Morrigan LeSante wrote:TrouserDeagle wrote:Morrigan LeSante wrote: You'll still only ever have like a (I can't remember T2 large radius exactly right now) 30km burn max with this proposal.
nope, you put a stop bubble that lands you 500km short of the gate and surround it with more bubbles Which is still limited to a few dozen km at worst. As soon as you would hit a bubble that is closer than the 500km you'd stop anyway so there's a finite amount you can layer towards the (presumed) gate. Unless I'm missing something.
I think you are missing something. if I put a gigantic blob of stop bubbles centred 1000km (or 500 after the change) short of the gate, you will land right in the middle, because the ones further than that 1000/500 range can't drag you |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
1245
|
Posted - 2016.07.01 14:54:12 -
[6] - Quote
gatecamper calls roaming solo pvpers lazy |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
1252
|
Posted - 2016.07.03 17:59:04 -
[7] - Quote
Nasar Vyron wrote: You seem lost and quite upset my friend. Might I help point you in the direction of low and high security space where you don't have to face such dangers?
Null defense is not about playing nice with small gang. We are here to crush you and keep you out of OUR space. If you wish to infiltrate and attack those within then you must work as a team. If that means bringing a ceptor/nullified t3 to burn pings then guess what that means you should do? I'll give you a hint, it's not cry to CCP to make that unnecessary.
you already had all this with just normal non-broken drag bubbles and no citadels. if this is what you need to defend your space, then I suggest actually you something something highsec |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
1252
|
Posted - 2016.07.03 20:21:00 -
[8] - Quote
Nasar Vyron wrote:TrouserDeagle wrote:
you already had all this with just normal non-broken drag bubbles and no citadels. if this is what you need to defend your space, then I suggest actually you something something highsec
It's not needed, it's merely another tool at our disposal. One that is easily circumvented by anyone with a brain between their ears and a hair of patience. Explain the difference to me between this and a drag bubble without a citadel when unmanned. Now what about when it's manned vs if throw a few of my alts cloaked in smartbombing BB. Both situations avoidable, both one sided as I get to chose if I take the engagement or not. Or should we possibly get rid of cloaks and smartbombs as well because they are too good of a trap for those traveling through null sec as well?
I'm hearing 'nullsec is too hardcore for you, go back to highsec' from a load of camping bads who want to sit on a station in overpowered capitals and F1 on people
it was fine before - if you want to yolo and not pussyfoot around the place, you get dragged. the people punishing you for that would actually be in space and off gate and you could shoot them |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
1252
|
Posted - 2016.07.03 20:42:59 -
[9] - Quote
Nasar Vyron wrote:TrouserDeagle wrote: I'm hearing 'nullsec is too hardcore for you, go back to highsec' from a load of camping bads who want to sit on a station in overpowered capitals and F1 on people
it was fine before - if you want to yolo and not pussyfoot around the place, you get dragged. the people punishing you for that would actually be in space and off gate and you could shoot them
You can't be that stupid. You didn't even read what I said. Who said **** about capitals in this thread? Not to mention the second they engage they are vulnerable so GTFO of here with that mindset. In fact if you read my reply a few pages back I'm actually in favor of citadels becoming vulnerable for a period if their weapons are used outside of the normal vulnerability timer to give it some amount of risk. Other than that I see no need for change to any mechanics. As you said, drag bubbles were fine before so I ask why change them? Why not adjust the new mechanics around the old.
I read a bit of your reply but it seemed kind of dumb. I didn't say anything about a citadel using its weapons |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
1252
|
Posted - 2016.07.04 20:01:39 -
[10] - Quote
CCP Larrikin wrote: A) Yes. And you can do that now, just at 1000km. You can also do this using Interdictor bubbles (drop a 2nd as ships are landing on the edge), or a Heavy Interdictor fit with both a T1 and T2 bubble (keep the T1 up, put the T2 up as ships land).
Q) it's gay pls fix |
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