Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Ageanal Olerie
Federal Navy Academy Gallente Federation
38
|
Posted - 2016.07.10 17:17:32 -
[1] - Quote
Much to the chagrin of gate-campers gankers and ganker lovers across New Eden, I would like to see a skill which increases the amount of time you are invulnerable after jumping through a gate.
Each level of this skill would increase by 1 minute the amount of time you remain invisible and invulnerable after jumping.
It could by a high level skill. 6x or so.
Such a feature can be quite helpful to those who might need additional time to assess the situation before proceeding. It puts a boot in the *** of gate campers (awwwwww poor babies) who won't know when it is someone who jumped through might decloak to make a run for it. No longer will waiting out 60 seconds be a guarantee of their prey making an appearance. They might need to wait 2 minutes, 3 minutes, up to 6 minutes.
Also this can be useful for someone who's traveling and might want to grab a quick bio after a jump, without having to dock up (save your rage, we've heard it all before).
Also how many have died with expensive ships cargo and implants when they are traveling, get unexpectedly pulled away from their computer during a warp and jump, and don't quite make it back before the 60 seconds expires? Lots I imagine. Happened to me just the other day.
Yes CCP you would have denied that (insert invective) from getting his rocks off and splooging a geyser when that cargo dropped. But are his sociopathic orgasms more important than the rage of the person who was the victim of unfortunate timing of real-life events while playing? |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
16760
|
Posted - 2016.07.10 17:28:21 -
[2] - Quote
Lol nope.
Though +1 for the use of "sociopathic orgasms" thats a new one, made me chuckle.
Better the Devil you know.
=]|[=
|
Danika Princip
GoonWaffe Goonswarm Federation
4525
|
Posted - 2016.07.10 17:30:16 -
[3] - Quote
Why is the rage of the victim more important than the fun of the ganker? That's the claim you're making, but you never outline why. |
ShahFluffers
Ice Fire Warriors Escalating Entropy
10202
|
Posted - 2016.07.10 17:58:28 -
[4] - Quote
Pro-tip: It is actually better to warp ASAP right after making a gate jump.
Reason is; The more time you spend becoming "situationally aware" while in gate-cloak... the more time the gatecampers have to prime their ships and get ready for you.
Of course, you have to make a judgement call in each scenario (example: don't warp if there is an interceptor less than 10km from your position).
How did you Veterans start?
The Mustache and Beard Thread
|
Arya Regnar
Darwins Right Hand
1023
|
Posted - 2016.07.10 18:48:17 -
[5] - Quote
Here's what I'd be able to do after 6 minute skill.
I could gank freighter on top of gate and loot it with my freighter and go suspect.
Oh no I got tackled by 30 dudes. But wait I don't care I have a bump machariel that bumps me to the gate, I jump 10 seconds later, lose 30% ehp, I wait 6 seconds on other side and repeat, then I do it again and again and oh wait limited engagement timer is 5 minutes gatecloak is 6 minutes, lol freighter saved.
Anyways that's just one way I could use this to get out of tough situations.
1 minute gatecloak is just enough, I would argue it's too long but it has saved me a few times so it's a good balance to me.
EvE-Mail me if you need anything.
|
Robert Caldera
Caldera Trading and Investment
1204
|
Posted - 2016.07.10 20:27:32 -
[6] - Quote
nah. having to wait 5 minutes for a ship to appear sucks. |
Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
792
|
Posted - 2016.07.10 20:35:06 -
[7] - Quote
Robert Caldera wrote:. having to wait 5 minutes for a ship to appear sucks.
|
Elenahina
agony unleashed Agony Empire
958
|
Posted - 2016.07.10 22:03:39 -
[8] - Quote
The quality of trolls on the forums has gone down while I was away.
Eve is like an addiction; you can't quit it until it quits you.
|
Maria Dragoon
Veilo Six Voxis Accord
112
|
Posted - 2016.07.10 22:14:51 -
[9] - Quote
As a blockade runner, this feature actually infringes on my ability to blockade run.
Life is really simple, but we insist on making it complicated. Confucius
"A man who talks to people who aren't real is crazy. A man who talks to people who aren't real and writes down what they say is an author."
|
Iain Cariaba
3152
|
Posted - 2016.07.11 04:34:03 -
[10] - Quote
Honestly, if you can't figure out what's going on around you in 60s, 6 minutes isn't going to do you any good either. As someone who routinely takes a freighter through active gank systems, I give your suggestion a big no.
EvE is hard. It's harder if you're stupid.
I couldn't have said it better.
Hello, Mr Carebear. Would you like some cheese with that whine?
|
|
Donnachadh
United Allegiance of Undesirables
912
|
Posted - 2016.07.11 13:50:47 -
[11] - Quote
Danika Princip wrote:Why is the rage of the victim more important than the fun of the ganker? That's the claim you're making, but you never outline why. OK I do not like the OP idea either but I simply cannot let this one pass.
Why is the fun of the ganker more important than the anger of the victim?
And do not give me the same tired crap about not safe anywhere that does not answer the question of why the gankers fun is more important than the victims anger.
|
Valkin Mordirc
2173
|
Posted - 2016.07.11 14:01:23 -
[12] - Quote
Quote:Why is the fun of the ganker more important than the anger of the victim?
Because playing the Victim is totally a thing around here.
Because people whine a lot when they do stupid things like taking a badger in Nullsec (Or whatever he probably lost)
Because incontext to the OP they are ways to completely bypass Gate camps by either nanoed-interceptors or cloak-MWD
Because the looser is always the victim and will obviously have less fun, especially in a competitive PVP based MMORPG
And by gate camps I am assuming he's talking about low and nullsec, so he should've know better. If it was Highsec and he was ganked by a vexor or something, he should've had a tank. Because if it was a war, the game warns him that he can be shot at.
So like...
It's his own fault brah. We don't victimize the idiot who shoots himself in the foot because he wasn't safe with a weapon. We don't victimize some who cuts his arm open because he was playing around with a knife. We don't victimize the ninny who burns himself when he picks up something hot.
Attitudes like this is why Mcdonalds has to put that coffee is hot. Because we cater to idiots who burn themselves and want to compensated for stupidity.
#DeleteTheWeak
|
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
16784
|
Posted - 2016.07.11 14:15:40 -
[13] - Quote
is the chicken more important than the egg? the chicken or fox? the lamb or the wolf dog or cat!?
**** it we have too many animals up in this metaphor ,
wheres Schrodinger and his box, we need to gank a couple of them for science!
Better the Devil you know.
=]|[=
|
Danika Princip
GoonWaffe Goonswarm Federation
4528
|
Posted - 2016.07.11 17:21:50 -
[14] - Quote
Donnachadh wrote:Danika Princip wrote:Why is the rage of the victim more important than the fun of the ganker? That's the claim you're making, but you never outline why. OK I do not like the OP idea either but I simply cannot let this one pass. Why is the fun of the ganker more important than the anger of the victim? And do not give me the same tired crap about not safe anywhere that does not answer the question of why the gankers fun is more important than the victims anger.
They are equal. No playstyle is more or less valid than any other.
Ganking gets nerfed repeatedly, and people like the OP still cry for more. When was the last time it was actually buffed? |
Lan Wang
Knights of the Posing Meat FETID
3298
|
Posted - 2016.07.12 08:37:07 -
[15] - Quote
there is already enough counters to gatecampers, mwd cloak trick on every ship, blockade runners, stabs, ceptors, a 6min cloak timer so you can go take a pee isnt really valid, will you want it extended to 15min timer incase you need a poo?
the best thing to do as already been mentioned is get of the gate asap, sitting afk on a gate isnt going to end well
FETID now recruiting pvp pilots & corporations | lowsec pvp & piracy - Join FETID
Loyalist to Angel Cartel & Serpentis
|
Daichi Yamato
Xero Security and Technologies
3378
|
Posted - 2016.07.12 12:19:19 -
[16] - Quote
Nope. A minutes enough.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
|
Donnachadh
United Allegiance of Undesirables
912
|
Posted - 2016.07.12 12:45:10 -
[17] - Quote
Danika Princip wrote:Donnachadh wrote:Danika Princip wrote:Why is the rage of the victim more important than the fun of the ganker? That's the claim you're making, but you never outline why. OK I do not like the OP idea either but I simply cannot let this one pass. Why is the fun of the ganker more important than the anger of the victim? And do not give me the same tired crap about not safe anywhere that does not answer the question of why the gankers fun is more important than the victims anger. They are equal. No playstyle is more or less valid than any other. Ganking gets nerfed repeatedly, and people like the OP still cry for more. When was the last time it was actually buffed? Thank you for honesty and not going with a traditional cop out about not being safe.
Publicly CCP supports ganking as a valid playstyle and yet as you and many others on the forums note they turn around make changes to the game that make it more difficult, gives one cause to wonder what CCP real position on the issue is. |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |