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Cricri Amatin
Rainbow Company
0
|
Posted - 2016.07.21 08:47:25 -
[1] - Quote
Greetings,
As a pure, new player in the EVE universe I had a very displaesing experience lately:
My coorporation got wardeced.
The result of this was that I had to dock up, log off the game and do something else while the war was on.
There are several issues tied to this:
1. I have paied to play a game I am denied playing. If I undock I will be shot by a gang.
2. My character (and me) is seven weeks old. So are most of the other chars i my tiny company. The guys who wared us are 10 years old. How am I gonna stand up against a pack of very experienced players with skillpoints and ships which outclasses me a hundred times?
3. I am not a hard core gamer. I am wodering how family fathers like me can have our fun in EVE when they have time to, and not when the aggressive high sec gankers alow me to.
I could go on and make a long list here, but I think my point is clear enough:
I cant play the game I bought, and the reason is other players denying me. They are more experienced, they operate in large gangs and they have enough ISK not to worry about it. CCP has even provided them with agents who happily will tell where I am (the locator agents). All is in the hands of the gankers who off course win every time.
As I understand that CCP want PvP to be the core of everything, it is highly needed to implement a way to make it possible for people like me, with limited time, to enjoy our adventures in New Eden. I am fine with unsafe sorroundings. Just make it fair. |
Ramses Davaham
Imperial Academy Amarr Empire
3
|
Posted - 2016.07.21 10:38:34 -
[2] - Quote
Leave corporation.
Problem Solved. |
Cricri Amatin
Rainbow Company
0
|
Posted - 2016.07.21 10:59:04 -
[3] - Quote
Yes, I know that leaving is to some extent a solution. However as a new player trying to get into all the myriads of this and that in EVE (which is one of the reasons this seems like an awsome game) leaving my coorporation does not seem very appealing to me. If it wasnt for the corp I would have had a hard time getting the hang of this.
The other reasone leaving the corp seems like a bad idea is that if everyone should leave everytime a wardec comes up there would be too much leaving and rejoining to build something stronger. Again; all the cards on the hads of the experienced, none om the hands of the rookies. |
Cricri Amatin
Rainbow Company
0
|
Posted - 2016.07.21 12:35:38 -
[4] - Quote
Another reason why leaving the corp is not a good solution:
I can join another corp or rejoin after war. I guess it is just a matter of time before a new war starts, and then I have to do this again. I can stay in a NPC corp but how fun is that.
So now I am looking at two uneatable solutions:
Be denied a corp membership or be denied playing at all.
This has to be addressed. Give the rookies some means to means to play at a fair level. |
Ramses Davaham
Imperial Academy Amarr Empire
4
|
Posted - 2016.07.21 14:42:57 -
[5] - Quote
Let me guess..you thought you had safety and immunity to attacks even before you joined your corporation.
WRONG.
1: High Security Space (0.5 to 1.0) does not nor will it ever guarantee safety. All I have to do is find you...and I can blow your ship up and pod you at any time of my choosing once you are un-docked. Not even CONCORD will stop me. The illusion of safety you have right now is totally false. Oh sure I'll get blown up....but who cares....It's my choice and I can take it anytime. I can afford to replace my losses easily.
2: Corporations provide a number of niceties - none of which impact your safety or your ability to survive. A Corporation is a team. A team that gains access some nice abilities such as POS's/Citadels. Asset Sharing. Communications. But this doesn't remove the ability anyone in NPC has - such as fleet activities. You are saddly mistakened if you think its necessary to survive in your current state. Oh sure - numbers help...alliances...diplomatic status...but a corporation is just a flag with colors....doesn't remove the fact you still need to know how to fight.
3: By leaving a Corporation or being NPC'd you still have access to your corporation mates (if they are worth anything that is) - and pretty much do what you need to do while immune to war dec's.
A war-dec means you can kill them back by the way. No penalties....no consequences.
EVE Online is a non-consensual PVP game with PVE/Industry aspects - is it 100% PVP? No. But PVP is a way of life and you should accept that fact.
This was never a question of fairness....its a question of survival.
EVE Online is not for the feint of heart.....so don't stick around if you can't handle the coldness of space.
So what do you do about it?
You can quit the game and leave.....problem solved...because i can tell you right now...your voice will be ignored..taunted...teased.jeered...you likely made yourself a target of suicide ganks even as you made your first posts. its totally legit.
Or you can say OK - what can I do about this?
Learn to fight....learn to defend yourself. Reapr the riches that comes with knowledge...so you get blown up....its gonna happen.
Think its bad? Try playing when I started....we can talk about harshness.
Cant'? Not interested in learning to fight?
Then quit your corporation.....its the easiest thing to do....you can freely go about your business - course your not safe even then - as you can get blown up at any time. Fly SMART....
But at least its not "open season" as gankers generally don't target people unless they have a reason to do so. Find out how!
But you can at least figure things out...learn to play.....try to educate yourself. Google.com is your friend! Vast resources of knowledge out there on any subject for EVE you can think of.
EVE Online is about knowledge....you need to do your homework.....read....study....it takes brains...and guile...you obviously came here looking for answers...put it to work then.
You're corporation is not doing its job if this is how you feel about the game...and I'm sorry for that....you should find someone else....because if they aren't educating you and helping you through this war-dec....then they don't deserve you.
I suggest you go check out EVE University as your next corp. Good place to start.
Sorry if your upset....but you deserve the truth.
All in all...Welcome to EVE Online - you where going to find out sooner or later.
And good luck. Paranoia is healthy. :) Kept me alive. It can help you. |
Cricri Amatin
Rainbow Company
0
|
Posted - 2016.07.21 16:48:25 -
[6] - Quote
I thought nothing. I am new to this, as in no other hopes than embarking a cool game.
That said I have read these forums and found your answears sll around.
Leave corp, this game is not for you, you made yourself an easy target by posting etc etc.
My concern is not about imunity or total security in high sec. That sounds boring. My topic is about 10 year old characters with ships and skills I never can stand up against. They are delt the superior cards by any means. This might be cool for those who are ten years old, but not so cool for the rookies. It is unbalanced.
And if it is so that I by this post have made myself an easy target so be it. I will update the thread as playing goes on. Until then my advice to all who are concedring posting here not to do so. |
Ramses Davaham
Imperial Academy Amarr Empire
4
|
Posted - 2016.07.21 17:07:07 -
[7] - Quote
Cricri Amatin wrote:I thought nothing. I am new to this, as in no other hopes than embarking a cool game.
That said I have read these forums and found your answears sll around.
Leave corp, this game is not for you, you made yourself an easy target by posting etc etc.
My concern is not about imunity or total security in high sec. That sounds boring. My topic is about 10 year old characters with ships and skills I never can stand up against. They are delt the superior cards by any means. This might be cool for those who are ten years old, but not so cool for the rookies. It is unbalanced.
And if it is so that I by this post have made myself an easy target so be it. I will update the thread as playing goes on. Until then my advice to all who are concedring posting here not to do so.
You should learn to read before you go mouthing off about things you don't understand.
Even a noob can take down a "10 year old"
But your too hung up on yourself to learn.
Fair enough...good luck....your going to need it.
|
Malcanis
Vanishing Point. The Initiative.
17840
|
Posted - 2016.07.21 17:27:37 -
[8] - Quote
Cricri Amatin wrote:I thought nothing. I am new to this, as in no other hopes than embarking a cool game.
That said I have read these forums and found your answears sll around.
Leave corp, this game is not for you, you made yourself an easy target by posting etc etc.
My concern is not about imunity or total security in high sec. That sounds boring. My topic is about 10 year old characters with ships and skills I never can stand up against. They are delt the superior cards by any means. This might be cool for those who are ten years old, but not so cool for the rookies. It is unbalanced.
And if it is so that I by this post have made myself an easy target so be it. I will update the thread as playing goes on. Until then my advice to all who are concedring posting here not to do so.
EVE is a PvP game, and it's an MMO with character progression. A corporation is EVE's version of a nation, and can declare war and be wardecced, These facts are not in dispute and will not change. It is up to you to adapt your expectations and aactions to them.
You can play during a wardec. You have several options open to you; loosely they are run, quit, hide, deal or fight.
The option I would recommend is not to tie yourself to a corp that is unable or unwilling to defend itself. Hisec is notoriously infested with these corps and I am sorry that you have been sucked in to one, but the fact is that your corp's incompetence, inexperience and lack of resources are not reasons why you should be exempted from having to make choices that the rest of us deal with daily.
In your situation I would strongly advise joining a different corp, able and willing to defend itself, and able and willing to teach you to defend yourself. That situation would make the choices available to you much more attractive. Once you learn some basic eve mechanics, and put some effort into your resources and capabilities, you will be able to laugh off wardecs. I know that sounds implausible to you in your situation, but it's absolutely true.
One option that is always open to you is to join one of the new player focused groups in 0.0; Pandemic Horde, Karmafleet, etc. If you care to do so, you'll learn about game mechanics, PvP, how little losing a ship means, and maybe even have some fun.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Cricri Amatin
Rainbow Company
0
|
Posted - 2016.07.21 18:14:09 -
[9] - Quote
Malcanis wrote:Cricri Amatin wrote:I thought nothing. I am new to this, as in no other hopes than embarking a cool game.
That said I have read these forums and found your answears sll around.
Leave corp, this game is not for you, you made yourself an easy target by posting etc etc.
My concern is not about imunity or total security in high sec. That sounds boring. My topic is about 10 year old characters with ships and skills I never can stand up against. They are delt the superior cards by any means. This might be cool for those who are ten years old, but not so cool for the rookies. It is unbalanced.
And if it is so that I by this post have made myself an easy target so be it. I will update the thread as playing goes on. Until then my advice to all who are concedring posting here not to do so. EVE is a PvP game, and it's an MMO with character progression. A corporation is EVE's version of a nation, and can declare war and be wardecced, These facts are not in dispute and will not change. It is up to you to adapt your expectations and aactions to them. You can play during a wardec. You have several options open to you; loosely they are run, quit, hide, deal or fight.The option I would recommend is not to tie yourself to a corp that is unable or unwilling to defend itself. Hisec is notoriously infested with these corps and I am sorry that you have been sucked in to one, but the fact is that your corp's incompetence, inexperience and lack of resources are not reasons why you should be exempted from having to make choices that the rest of us deal with daily. In your situation I would strongly advise joining a different corp, able and willing to defend itself, and able and willing to teach you to defend yourself. That situation would make the choices available to you much more attractive. Once you learn some basic eve mechanics, and put some effort into your resources and capabilities, you will be able to laugh off wardecs. I know that sounds implausible to you in your situation, but it's absolutely true. One option that is always open to you is to join one of the new player focused groups in 0.0; Pandemic Horde, Karmafleet, etc. If you care to do so, you'll learn about game mechanics, PvP, how little losing a ship means, and maybe even have some fun.
Thank you for a honest and friendly reply! This is the way a forum should work. |
ShahFluffers
Ice Fire Warriors Escalating Entropy
10261
|
Posted - 2016.07.21 19:15:28 -
[10] - Quote
It has been awhile since we have seen one of these threads.
The answer has been, and always will be; you already have options.
- Leave Corp
- Join an established corporation or have your corporation join an established alliance that can tech and protect you
- Roll a neutral alt... use it to grab some cheapo Electronic Warfare ships. Research some fast, ranged fits. Research tactics on how to avoid unfavorable encounters (hint: intsa-undocks, bookmarks, etc). Take a page out of every guerilla rebal group in history and start using hit and run harassment tactics. Your objective will be to sufficiently **** off your attackers to the point where you are not worth the effort. (full disclosure, I did this as a newbie against other veterans).
How did you Veterans start?
The Mustache and Beard Thread
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Malcanis
Vanishing Point. The Initiative.
17842
|
Posted - 2016.07.21 19:29:24 -
[11] - Quote
In all justice to the OP and others like him, I really wish CCP wouldn't tout "form a corp with your other 2 buddies who also started playing 8 days ago!" as a normal activity.
Forming a corp is something you do after you've finished your adorably clueless newbie stage.
At the very least it should require a rank 1 skill to V and a hundred or two million ISK to create a corp.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
|
Jasmine Deer
Perkone Caldari State
18
|
Posted - 2016.07.22 09:40:32 -
[12] - Quote
As someone who has been playing for quite a while and gets wardec'd every few months here is my advice.
Wardec corps usually hang around trade hubs and pipes. Look up their killboards and check where they are active. Find some systems far from where they are active and play there until the wardec is over.
Else, join another corp until the wardec is over. Then move back if you want.
Ignore any nonsense from players trying to scare you into thinking this game is super hard. Hang in there, and learn to play smart. |
Elsia Browne
Aliastra Gallente Federation
3
|
Posted - 2016.07.22 15:56:07 -
[13] - Quote
Malcanis wrote:In all justice to the OP and others like him, I really wish CCP wouldn't tout "form a corp with your other 2 buddies who also started playing 8 days ago!" as a normal activity.
Forming a corp is something you do after you've finished your adorably clueless newbie stage.
At the very least it should require a rank 1 skill to V and a hundred or two million ISK to create a corp.
Sadly I've seen null sec alliances in rookie systems offering 5 to 15million per mission to join their corp. So I find it rather amusing when someone talks about how they should wait to join a corp or even to create one. The Whole point of an MMO is to play together with other people hince why it is a "Massively Multiplayer Online" game keyword multiplayer. This doesn't mean you have to get along with all those people, or that all those people have to like you.
Granted I fully understand where you are coming from Malcanis. I have the same belief but the fact that veteran players consistantly go against that belief and that newbros don't know the difference is where its both sad and amusing.
Op, listen I feel your pain been there done that even went merc for a while. The point of the game is to have fun. If you aren't having fun talk with the people you play with and figure something out together. Don't listen to people when they tell you "eve isn't for you". The fact that you started playing or had an interest in it to begin with means it "IS" for you. There are players that have made loose groups in NPC corps they call themselves a CIC (Corp in Corp). They setup a private channel that they all join to joke and trade ideas. They fleet up together and mine, mission run and do everything that is associated with non-PVP activity. Also because they are not in a player corp they are ammune to war decs. You and your buddies could always start one yourselves. Granted you won't have access to a corp wallet, corp hangers, or corp contract system. But in reality you don't really need it.
For all those haters out there that constantly tell players mainly newbros that they should stop crying and eve isn't for them. I've seen this happen on other games. While constructive criticism is always a good thing, out right telling a player to leave a game is a bad idea. By doing so you are only hurting the game you enjoy and put so much time into to do what ever it is you do in the game. There are always flaws in a game design, the devs can't think of everything. There are always going to be 100million reasons to change 100million things to make it "better". Its the devs choice in the end if they don't think that way again we can call them idiots or morons all we want and they will keep on doing what they want to do. Would anyone of you do any different if someone told you that your choice was stupid to them?
The point is Stop telling players to leave the game, maybe we might keep a few. Give them ideas, give them a place to grow hell, teach them something even if its to die. At least they might learn from it and grow as a player. |
Bing Bangboom
DAMAG Safety Commission
495
|
Posted - 2016.07.22 21:05:04 -
[14] - Quote
You could leave your corp and apply to join the corp that has you wardecced.
This has several advantages:
1) The wardeccing corp's players know how to play Eve right and you will learn things correctly instead of what your current corp teaches, which is cowardice when you get right down to it.
2) Wardeccers tend to be nicer people, more open to sharing their experience and ISK with new players and generally more fun to be with.
3) Wardeccers rarely mine.
4) The first time you kill another player you will find out why so many of us are addicted to this game despite the terrible PvE gameplay, constantly changing rules and clunky interface. Hint: adrenaline is a drug.
5) Fat, dumb and stupid is no way to go through life.
and finally
6) Wardeccers rarely mine.
OP, you know something is wrong. Fix it. Abandon carebearism.
Highsec is worth fighting for.
By choosing to mine in New Order systems, highsec miners have agreed to follow the New Halaima Code of Conduct.-á www.minerbumping.com
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Cricri Amatin
Rainbow Company
11
|
Posted - 2016.07.23 10:21:21 -
[15] - Quote
Ok. I can do PVP. But how do I do PVP with a slight chance of success with a new character without skillpoints? |
Malcanis
Vanishing Point. The Initiative.
17847
|
Posted - 2016.07.23 11:15:37 -
[16] - Quote
Elsia Browne wrote:Malcanis wrote:In all justice to the OP and others like him, I really wish CCP wouldn't tout "form a corp with your other 2 buddies who also started playing 8 days ago!" as a normal activity.
Forming a corp is something you do after you've finished your adorably clueless newbie stage.
At the very least it should require a rank 1 skill to V and a hundred or two million ISK to create a corp. Sadly I've seen null sec alliances in rookie systems offering 5 to 15million per mission to join their corp. So I find it rather amusing when someone talks about how they should wait to join a corp or even to create one. The Whole point of an MMO is to play together with other people hince why it is a "Massively Multiplayer Online" game keyword multiplayer. This doesn't mean you have to get along with all those people, or that all those people have to like you. Granted I fully understand where you are coming from Malcanis. I have the same belief but the fact that veteran players consistantly go against that belief and that newbros don't know the difference is where its both sad and amusing.
There's nothing worng with joining a corp run by experienced players with good support infrastructure early on; in fact it's absolutely the best thing to do. Although I personally would recommend to a new player that they run the tutorial missions to get an idea of what they actually want to do and be before joining anyone.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Cricri Amatin
Rainbow Company
11
|
Posted - 2016.07.23 13:17:06 -
[17] - Quote
Malcanis wrote:Elsia Browne wrote:Malcanis wrote:In all justice to the OP and others like him, I really wish CCP wouldn't tout "form a corp with your other 2 buddies who also started playing 8 days ago!" as a normal activity.
Forming a corp is something you do after you've finished your adorably clueless newbie stage.
At the very least it should require a rank 1 skill to V and a hundred or two million ISK to create a corp. Sadly I've seen null sec alliances in rookie systems offering 5 to 15million per mission to join their corp. So I find it rather amusing when someone talks about how they should wait to join a corp or even to create one. The Whole point of an MMO is to play together with other people hince why it is a "Massively Multiplayer Online" game keyword multiplayer. This doesn't mean you have to get along with all those people, or that all those people have to like you. Granted I fully understand where you are coming from Malcanis. I have the same belief but the fact that veteran players consistantly go against that belief and that newbros don't know the difference is where its both sad and amusing. There's nothing worng with joining a corp run by experienced players with good support infrastructure early on; in fact it's absolutely the best thing to do. Although I personally would recommend to a new player that they run the tutorial missions to get an idea of what they actually want to do and be before joining anyone.
The carreer missions are basics of all and provide a set of knowledge you the one way or the other must accuire. I have done all of them. However they do not contain PVP at all and for sure do not give any hints about how to play during a war. |
Geronimo McVain
McVain's Minning and Exploration Inc
150
|
Posted - 2016.07.23 13:50:41 -
[18] - Quote
Ramses Davaham wrote:Cricri Amatin wrote:I thought nothing. I am new to this, as in no other hopes than embarking a cool game.
That said I have read these forums and found your answears sll around.
Leave corp, this game is not for you, you made yourself an easy target by posting etc etc.
My concern is not about imunity or total security in high sec. That sounds boring. My topic is about 10 year old characters with ships and skills I never can stand up against. They are delt the superior cards by any means. This might be cool for those who are ten years old, but not so cool for the rookies. It is unbalanced.
And if it is so that I by this post have made myself an easy target so be it. I will update the thread as playing goes on. Until then my advice to all who are concedring posting here not to do so. You should learn to read before you go mouthing off about things you don't understand. Even a noob can take down a "10 year old" But your too hung up on yourself to learn. Fair enough...good luck....your going to need it. How? If the 10 year char messes up badly maybe. The main part is: the 10 year can afford to loose a 1B ship a week but the new Char can hardly afford to loose T1 destroy. Don't fly anything you can't afford to loose is a good advice up to the point where your chances are low and you can't afford any loss. The Deccer is wining without shooting once because they can afford any loss and the other can't. So they do the smart thing: docking and in the end dropping Eve because some vet needs easy ganking to bolster his kill board because he can't keep up with vets that have the skills and resources to match him. |
Cricri Amatin
Rainbow Company
11
|
Posted - 2016.07.23 15:04:26 -
[19] - Quote
Geronimo McVain wrote:Ramses Davaham wrote:Cricri Amatin wrote:I thought nothing. I am new to this, as in no other hopes than embarking a cool game.
That said I have read these forums and found your answears sll around.
Leave corp, this game is not for you, you made yourself an easy target by posting etc etc.
My concern is not about imunity or total security in high sec. That sounds boring. My topic is about 10 year old characters with ships and skills I never can stand up against. They are delt the superior cards by any means. This might be cool for those who are ten years old, but not so cool for the rookies. It is unbalanced.
And if it is so that I by this post have made myself an easy target so be it. I will update the thread as playing goes on. Until then my advice to all who are concedring posting here not to do so. You should learn to read before you go mouthing off about things you don't understand. Even a noob can take down a "10 year old" But your too hung up on yourself to learn. Fair enough...good luck....your going to need it. How? If the 10 year char messes up badly maybe. The main part is: the 10 year can afford to loose a 1B ship a week but the new Char can hardly afford to loose T1 destroy. Don't fly anything you can't afford to loose is a good advice up to the point where your chances are low and you can't afford any loss. The Deccer is wining without shooting once because they can afford any loss and the other can't. So they do the smart thing: docking and in the end dropping Eve because some vet needs easy ganking to bolster his kill board because he can't keep up with vets that have the skills and resources to match him.
Exactly my point. And as a rookie it is hard to get any support for this view. However there are some good advices in this thread.
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Geronimo McVain
McVain's Minning and Exploration Inc
151
|
Posted - 2016.07.23 17:22:21 -
[20] - Quote
Cricri Amatin wrote:
Exactly my point. And as a rookie it is hard to get any support for this view. However there are some good advices in this thread. That said it might be a game for the veterans that slowly will drop players because the new ones finds it borning be doomed to loose every time.
A good advise would be, that he has to be there to hit you. So if you watch local, you know when it's safe to fly. Second: If he really hunts you and you are not just blanket decced: move. You are most likely not not worth it to move across half of new Eden. Or you go to some area where you might find help by the residence: Providence. This region is Null BUT there the rule is NRDS (not red don't shoot). You are not red but the chances that the deccer is red to the Providence corps are high. And even if he follows you, killing you will put him on the KOS list there. |
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Ramses Davaham
Imperial Academy Amarr Empire
5
|
Posted - 2016.07.23 21:38:30 -
[21] - Quote
Geronimo McVain wrote:Cricri Amatin wrote:
Exactly my point. And as a rookie it is hard to get any support for this view. However there are some good advices in this thread. That said it might be a game for the veterans that slowly will drop players because the new ones finds it borning be doomed to loose every time.
A good advise would be, that he has to be there to hit you. So if you watch local, you know when it's safe to fly. Second: If he really hunts you and you are not just blanket decced: move. You are most likely not not worth it to move across half of new Eden. Or you go to some area where you might find help by the residence: Providence. This region is Null BUT there the rule is NRDS (not red don't shoot). You are not red but the chances that the deccer is red to the Providence corps are high. And even if he follows you, killing you will put him on the KOS list there.
Course bear in mind anyone can shoot you in nullsec regardless....that means there will be people who don't care.
But at least you've changed the battlefield considerably. |
ShahFluffers
Ice Fire Warriors Escalating Entropy
10282
|
Posted - 2016.07.24 00:59:38 -
[22] - Quote
Geronimo McVain wrote:Ramses Davaham wrote:
You should learn to read before you go mouthing off about things you don't understand.
Even a noob can take down a "10 year old"
But your too hung up on yourself to learn.
Fair enough...good luck....your going to need it.
How? If the 10 year char messes up badly maybe. The main part is: the 10 year can afford to loose a 1B ship a week but the new Char can hardly afford to loose T1 destroy. Don't fly anything you can't afford to loose is a good advice up to the point where your chances are low and you can't afford any loss. Even if a veteran can afford to loose 1 billion a week in ships, it does not necessarily mean he/she wants to sink that kind of cost in a random wardec he/she has no particular stake in besides "giggles."
This is especially the case if the the situation leading to the lost ship was frustrating and "not very fun."
Like I said before; you don't HAVE to fight directly. You do not have to do things on your aggressor's terms.
You merely need to make the war declaration not worth their time.
- You can use 1 million ISK frigates loaded with Electronic Warfare mods to buzz around and make the fight miserable and drawn out (see: you can't kill them because you don't have any damage, but they can't kill you because Ewar is effective against pretty much all ships... including "high-end" ones). ------------- You can use these tactics when doing missions too (so you can keep earning an income). One of you perform the mission while the rest of you cover him/her from hostiles If hostiles show up... the people covering can jam the hostiles while the main mission runner warps away. Then everyone scatters.
- Wait until your aggressors are on sitting on the undock and are all complacent. Send one of your guys out to be the "sacrificial lamb" so they all have aggression timers (and thus cannot dock in the station), then undock in destroyers fit for suicide ganking and nuke the most expensive, squishy thing on field (you have to crunch some numbers before you do this so you can choose the right target). If you score a kill, you will have made the war "expensive" for the veteran players and are now forcing them to make a cost-fun/benefit choice (see: was that a fluke and should we continue? Or should we cut our losses to preserve our killboard reputation?)
- Go out into low-sec. The locals there may tear you apart if they catch you... but they will also do the same to your attackers. And unlike your attackers, the low-sec locals are not gunning for you specifically. Hell... if you talk with them they may help you a little bit (example: train you).
Alternatively... you can always dabble in the art of negotiation. Ask them what they want. If they ask for ISK, say you don't have any... what else can be done?
Here is something from my history: When I was a nubbin, my newbie lol-corp was war-decced. We were harassed, ganked, camped, and well... you get the picture. Then we organized and did exactly what I mentioned above! Then we talked with the war deccers. We eventually worked out a deal where were would all meet in a certain system at a certain time... bring everything you have to the table... one glorious battle to end everything. And win or lose, they would drop the war after that.
Guess what... they did.
How did you Veterans start?
The Mustache and Beard Thread
|
Bumblefck
Kerensky Initiatives
12633
|
Posted - 2016.07.25 20:13:59 -
[23] - Quote
Change the thread title to 'Unwilling to play during wardec', please
Perfection is a dish best served like wasabi .
Bumble's Space Log
|
Sylphy
TSOE Po1ice TSOE Consortium
88
|
Posted - 2016.07.28 09:42:15 -
[24] - Quote
Option A: Come to nullsec. Option B: Close current corp, remake a new one with the same name. Let wardeccers waste money on corporations that no longer exist.
The character does not represent the views/opinions of its Corporation or Alliance.
|
Elenahina
Agony Unleashed Agony Empire
987
|
Posted - 2016.07.28 11:02:28 -
[25] - Quote
Malcanis wrote:In all justice to the OP and others like him, I really wish CCP wouldn't tout "form a corp with your other 2 buddies who also started playing 8 days ago!" as a normal activity.
Forming a corp is something you do after you've finished your adorably clueless newbie stage.
At the very least it should require a rank 1 skill to V and a hundred or two million ISK to create a corp.
Leadership V? It's a good skill to have regardless, and it seems sort of appropriate.
@ the OP:
Malcanis gave you some amazing advice, and he said it better than I could have. I will just reiterate one thing - learn how the game works. Player knowledge is the only skill that isn't on the skill tree and can't be learned via skill injectors. It is also the most vital skill in the game. If you get blown up, convo the guy who did it and ask what you could have done differently. Some of them will mock you, obviously, but a lot of them will offer you a pointer or two, and you gain a small measure of respect for not being a whinger about the loss. I learned more about Eve from people who killed me than I ever did from fights I won.
In the case of the wardec, fight back - get some cheap frigates (and insure them), and go out and shoot the guys deccing you. Yes, you will probably lose. Hilariously and repeatedly. That's not important. What's important is that you learn from those losses. Ask for advice on improving your ability to defend yourself, not on avoiding having to.
o7 Good luck.
Eve is like an addiction; you can't quit it until it quits you.
|
Bing Bangboom
DAMAG Safety Commission
497
|
Posted - 2016.07.29 19:25:20 -
[26] - Quote
Sylphy wrote:Bing Bangboom wrote:4) The first time you kill another player you will find out why so many of us are addicted to this game despite the terrible PvE gameplay, constantly changing rules and clunky interface. Hint: adrenaline is a drug. Yeah. Way too people are addicted to shooting targets that can't shoot back because they: a: have no guns b: die in the first volley That, for so many people is the exhilirating adrenaline rush. Shooting target dummies then bragging about it over beer with their co-players. If you want some _real_ PvP, go watch some stramers like Zarvox. Instead of promoting how "You know how to play the game right."
Well, maybe the adrenaline rush is better when you kill people alone rather than in F1 pressing packs. Heh... _real_ PvP elitism is funny.
Highsec is worth fighting for.
By choosing to mine in New Order systems, highsec miners have agreed to follow the New Halaima Code of Conduct.-á www.minerbumping.com
|
Eli Stan
Center for Advanced Studies Gallente Federation
557
|
Posted - 2016.08.03 20:18:29 -
[27] - Quote
Cricri Amatin wrote:I can stay in a NPC corp but how fun is that. Extremely fun, for some of us.
So Malcanis is right in that creating a corp with a dozen other new players and hanging out in highsec is no way to play EVE. Joining a pre-existing corp or alliance can be problematic, however. Fortunately for me, when I first started playing I ended up in an NPC corp that has a group of players with a consistent presence in nullsec. It allowed me to PvE and gain wealth while at the same time PvP and gain combat experience. I learned by playing both with and against people who have been in the game 10+ years. We have hard-core players, we have casuals. We have combat players, we have industry-only players.
If you don't know anybody who is already in combat-capable corp, try some of the NPSI groups. You don't need to be hard-core. Just show up for a scheduled event when you have the time and follow along. Try to make some contacts in game and figure out with whom you'd be happy. I don't really have much advice on how to find a corp to join though, having never gone through that process myself, sorry.
(I don't like highsec, by the way. It's a terrible place to play EVE and has terrible mechanics. I only visit it when I need a market hub.) |
Solecist Project
The Scope Gallente Federation
31794
|
Posted - 2016.08.06 19:27:50 -
[28] - Quote
Hi!
I just wanted to jump in to give my usual...
Bait. Wait. Set straight.
Requirements: corpmembers who realize that they +ñcan defend themselves. A few levels of gallente destroyer, blasters, damage skills. External chat. Patience. Rudimentary understanding of combat.
You bait. Corpmembers sit around you and log off. Do so somewhere you know the hostiles are close.
You wait. Can take a while..
You set straight. Once a hostile enters system, everyone logs back in. That's the trickiest part.
Tactical bonus points if you count the seconds it takes warping from gates to your spot beforehand, and know how many seconds it takes your friends to show up on grid.
Remember: ten even lowly skilled catalysts dish out several thousand dps. Next time you get decced, seek the best tactitian in your corp and show him this post.
Vary by flavour. (Like, he might not sit close to you)
Even if you can't pop anyone, your losses will be low, but your morale will skyrocket!
The biggest issue wardecced new players have isn't that they can't fight back ... ... it's that they have ****** CEOs with bad influence.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
|
Cricri Amatin
Rainbow Company INTERNET SPACESHIP.
18
|
Posted - 2016.08.08 13:26:34 -
[29] - Quote
Playing EVE in HighSec when wardeced is not easy (or funny) no matter how good the CEO is, especialy if your corp is made of mostly new players with low skills (like me). To take on an aggressive counter against the wardeccers you need some capacities regardless how skilled or brave your CEO is. It just dont cut it with a handfull of newbies.
Some of you have listed some options. I thank you for that, as those advice have been most helpfull!
I have realized one thing during this boring time of wardecs: EvE is about PVP and not about hanging around in mining barges to make som ISKs. I guess many of you experienced players laugh a little about this, but here is my thought: When I came into EVE the very first time (end of may 2016) I had absolutely no idea what to do and how to do it. Not unlike thousands of others I guess.
When you get your hands on a Venture and understand how to use it, a bit of the new world opens up. Then mining is what you want to do for a while.
At the same time you finish the career agents and by the time gain some good insight, however those contain no word about PVP.
Then you do som LVL1 missions and shoot some rats. WOW! Cool. I can do it!
Then you do that for a while. And you mine. And then you get contacted by a recruiter who asks a lot of questions and before you know it you are in a coorporation. Well, that is cool. EVE is a MMO. Then the wardec came up. Most of us are new, a minority is experienced.
It was kind of a steep curve to suddenly get wardeced and be forced to do PVP. Well, I got shot but didnt shoot any. I have barely gotten into how to shoot rats. The road of learning the hard way.
Steep learning curves might be the second thing I have realized in EVE during this summer.
I guess there will be some people just quiting the game because they find it too hard / unplayable.
For my part there has been some developments that might be a good road to learn some more.
My killboard still isnt much to brag about, but I guess there will be some greens in between the reds by the time .
/Fly safe |
Sandy Point
Republic Military School Minmatar Republic
0
|
Posted - 2016.08.08 16:56:16 -
[30] - Quote
Seriously - I've been here since 06. The majority of my accounts (18) expire towards the latter part of this year. I do not see my renewing the majority of them. (Unless CCP surprises me which I doubt.) EVE is changing and CCP is only listening to the power blocks that plague the influence of the CSM. Barbie dolls in space, oh look, I have a monocle, blah blah blah!
I begged pleaded and got on my knees with CCP years back to not develop the CSM as it would negatively impact the game. IMO it has done exactly that for many years now. Too many imbedded vets. Everyone pays a monthly sub for each account. They could have simply placed a voting forum for changes CCP plans, then let the paying players vote, not some group of puppets called CSM.
Back to the real game play,
I ventured into lo-sec and null-sec on my own and expected to have my arse handed to me on a platter, it usually happened, yet I also lucked up and returned the favor "sometimes".
Today the visceral attitude towards anyone who plays this game for any other reason than PVP in hi-sec is right down ugly.
PVP in lo sec is stale w/o much variety.
Null-sec PVP is DEAD! You'd be more safe doing a mining session in null than you would in hi and on the flip side you have a better chance pvp'n in hi-sec than you would in null.
Fact- Most of my mining sessions with my alts and a Rorqual are usually in a few dead systems owned by alliances whom I'm not associated with. People just fly right on through the system, no attack, nothing. When I have my fill of ABCs I pack up and cyno home.
I have alts in several corps located in various parts of EVE from null, null NPC, lo-sec and hi-sec. No wormholes, though I resided in one a while back for about a year.
As my accounts continue to close I look outside my window trying to come up with a hobby that will replace EVE. Thinking of taking disc golf back up or maybe building a few R/C airplanes to bring back my days of youth.
Good luck with your gameplay. |
|
Sandy Point
Republic Military School Minmatar Republic
2
|
Posted - 2016.08.10 01:07:08 -
[31] - Quote
Ramses Davaham wrote:Let me guess..you thought you had safety and immunity to attacks even before you joined your corporation.
WRONG.
1: High Security Space (0.5 to 1.0) does not nor will it ever guarantee safety. All I have to do is find you...and I can blow your ship up and pod you at any time of my choosing once you are un-docked. Not even CONCORD will stop me. The illusion of safety you have right now is totally false. Oh sure I'll get blown up....but who cares....It's my choice and I can take it anytime. I can afford to replace my losses easily.
~snip~ for brevity.
Absolutely correct, it does NOT guarantee safety, it guarantees a certain group of people with millions of skill points and years of knowledge about EVE mechanics come into hi-sec space take advantage of the less informed player with far less experience and far less skill points.
" I can afford to replace my losses easily."
Yup sure can! Any time you can take 4, 3 million isk destroyers, to pop a 300 million isk ship. Oh yeah... I can afford to do that all day long too! Well until there are no more newbs to take advantage of and the servers are closed cause no one is renewing subscriptions to help pay the bills. Yup, excellent plan! |
ShahFluffers
Ice Fire Warriors Escalating Entropy
10394
|
Posted - 2016.08.10 03:05:35 -
[32] - Quote
Sandy Point wrote:Any time you can take 4, 3 million isk destroyers, to pop a 300 million isk ship. Oh yeah... I can afford to do that all day long too! Well until there are no more newbs to take advantage of and the servers are closed cause no one is renewing subscriptions to help pay the bills. Yup, excellent plan! You do understand the irony of what you are pointing out... right?
A couple of characters (that are probably alts with probably only a few million skillpoints)...
in 1-2 million ISK ships (cheap by most standards)...
attacking another player...
and netting some profit out of it.
That sounds like the most newbie friendly thing ever.
It shows you do not need tens or hundreds of millions of skillpoints to achieve something. It shows you do not need hundreds of millions or even billions of ISK to achieve something. It shows that you take the time to figure out how to work the system... you can overcome obstacles.
As for the rest of it...
Sandy Point wrote:CCP has allowed this harassment to continue with impunity. Only CCP can define what is and is not "harassment." And they take it on a case-by-case basis.
Sandy Point wrote:Something is wrong when you can take 4 T1 fitted catalysts and 1 or 2 shot a 300m+ isk ship. What do you suggest then?
And don't say something along the lines of, "something of less value should not be a threat to something of higher value."
EVE was based on the idea that even a small, worthless ship can be a threat to something bigger and more expensive. And the reason for this is because the idea of something not being threatened by anything of lesser value works more in favor of older, richer players (see: it isn't "newbie friendly").
Sandy Point wrote:The ones doing this couldn't 1v1 you if their lives depended on it, but they can cowardly go out and take your 300m isk ship out with a few million isk and 3 more cowards. I think you are missing the point. Many points in fact.
They are not interested in a 1v1. They are not interested in your sense of honor. They are not interested in what you think they should or should not be able to do.
They are interested in the simple act of blowing someone up and grabbing what loot they can. That is fun to them. That IS the point to them.
As for the value aspect itself; A cargo ship worth 5 million ISK that carrying 300 million ISK worth of goods is still a 5 million ISK cargo ship. Cargo value has nothing to do with ship's capabilities. This is why many people say "choose the right tool for the right job."
Hell... even if a 10 million ISK cruiser is fitted with 1 billion ISK worth in enhanced mods (yes, yes, hyperbole... but I am using it as an example)... it is still a 10 million ISK cruiser at its core. It may fly 10% faster, do 15% more damage, tank 50% more damage... but it cannot escape the fact that it is still a relatively cheap cruiser with clear limits on what it can and cannot do.
How did you Veterans start?
The Mustache and Beard Thread
|
Sandy Point
Republic Military School Minmatar Republic
7
|
Posted - 2016.08.10 06:05:40 -
[33] - Quote
ShahFluffers,
How is being able to take 4 destroyers (T1 fitted) taking out a hull that supposedly was built for the rigors of "Deep Space" mining right? How is what I'm referring to possibly be considered irony?
I'm referring to hulks/macks. Not something like an Interon V. I understand your point if I were talking about a hauler. I myself while using haulers have alts for a front and rear scout on valuable moves. I understand all that. I also understand the hypervigilance needed in hi-sec mining. I personally have not lost but one Hulk in all my mining and that is because I dropped drones and miscalculated the timing of them engaging me and was concorded. Yes, the whole system had a good laugh, so did I.
I'm referring to the ability to knock out a 300m isk ship with a few throw away alts in T1 destroyers. I personally mine in every section of EVE with the exception of wormholes and I see far more aggression against hi-sec miners than anywhere. Unfortunately the ones CODE and the like prey on are the newbs who haven't dried behind their ears yet. To me that affects the game negatively because I feel we lose valuable income from monthly subs if the player loses a ship every time he/she turns around simply cause some low-skilled alts of players with years of knowledge on game mechanics in EVE decides to pick on someone who can't fight back. That's just cowardly.
Regardless of what another said about what CCP believes is or is not "harassment". I'd find it hard to believe if this were a real life situation and one person consistently showed up in the belt to bump one particular person 90% of the time he undocks is nothing but unadulterated harassment. Not a big deal with me as I have quite a few locations to mine, jump clones, several mining alts, various locations that I simply clone jump or log on to do as I wish.
My focus is on the new comers that don't have the luxury I and many others who grinded through and maintain and army of alts. Their options are limited, join a corporation so they can be wardec'd until they quit. Join a corp to cannon fodder/ There ARE a few corps who actually take care of the newbs however a large number only want a tax number and ore/ice purchases at or below 10% Jita price which we all know is a rip.
However -the constant direct and purposeful pursuit to make new comers life a living hell in this game is beyond vulgar, it's down right unfair to the new comer as they have no way to offset this aggression other than dock and log. How long do you think that new player will stay in a game where he/she can only look at his/ship in dock?
What do I suggest? Excellent question -
Hmm, unfortunately it will never happen. Quit preying on the weak newb miner and instead of killing soft targets, try a challenge and go after someone with equal or close to skills. Reason why lo and null secs are dying... everyone is up in hi-sec taking the easy targets because they are too lazy or too cowardly to fight someone who might actually kick the living crap out of them. Bring your balls.
I mean really, for each new player chased from EVE is a loss for us all! Yeah the player who was able to make the other rage quit, well he's a winner but also a loser as we all are because it's one less subscription helping to pay the bills CCP have to keep this game going.
Don't think I'm missing any points tbh. I do think many are missing the fact that as they continue this onslaught of newbs and industrialists in hi-sec is having negative affects on the game and why you see so many posts about it.
I don't care really for the statistics I keep seeing linked and the excuse people are moving on or summer vacation etc. People ARE leaving and replacements are here long enough to read forum posts and personally experience the concentrated effort against certain game play then they move on to another game.
Hope I was clear and hope the wall of text doesn't hurt your eyes.
o/ |
Darek Castigatus
Immortalis Inc. Shadow Cartel
735
|
Posted - 2016.08.12 15:30:35 -
[34] - Quote
Sandy Point wrote:ShahFluffers,
How is being able to take 4 destroyers (T1 fitted) taking out a hull that supposedly was built for the rigors of "Deep Space" mining right? How is what I'm referring to possibly be considered irony?
I'm referring to hulks/macks. Not something like an Interon V. I understand your point if I were talking about a hauler. I myself while using haulers have alts for a front and rear scout on valuable moves. I understand all that. I also understand the hypervigilance needed in hi-sec mining. I personally have not lost but one Hulk in all my mining and that is because I dropped drones and miscalculated the timing of them engaging me and was concorded. Yes, the whole system had a good laugh, so did I.
I'm referring to the ability to knock out a 300m isk ship with a few throw away alts in T1 destroyers. I personally mine in every section of EVE with the exception of wormholes and I see far more aggression against hi-sec miners than anywhere. Unfortunately the ones CODE and the like prey on are the newbs who haven't dried behind their ears yet. To me that affects the game negatively because I feel we lose valuable income from monthly subs if the player loses a ship every time he/she turns around simply cause some low-skilled alts of players with years of knowledge on game mechanics in EVE decides to pick on someone who can't fight back. That's just cowardly.
Regardless of what another said about what CCP believes is or is not "harassment". I'd find it hard to believe if this were a real life situation and one person consistently showed up in the belt to bump one particular person 90% of the time he undocks is nothing but unadulterated harassment. Not a big deal with me as I have quite a few locations to mine, jump clones, several mining alts, various locations that I simply clone jump or log on to do as I wish.
My focus is on the new comers that don't have the luxury I and many others who grinded through and maintain and army of alts. Their options are limited, join a corporation so they can be wardec'd until they quit. Join a corp to cannon fodder/ There ARE a few corps who actually take care of the newbs however a large number only want a tax number and ore/ice purchases at or below 10% Jita price which we all know is a rip.
However -the constant direct and purposeful pursuit to make new comers life a living hell in this game is beyond vulgar, it's down right unfair to the new comer as they have no way to offset this aggression other than dock and log. How long do you think that new player will stay in a game where he/she can only look at his/ship in dock?
What do I suggest? Excellent question -
Hmm, unfortunately it will never happen. Quit preying on the weak newb miner and instead of killing soft targets, try a challenge and go after someone with equal or close to skills. Reason why lo and null secs are dying... everyone is up in hi-sec taking the easy targets because they are too lazy or too cowardly to fight someone who might actually kick the living crap out of them. Bring your balls.
I mean really, for each new player chased from EVE is a loss for us all! Yeah the player who was able to make the other rage quit, well he's a winner but also a loser as we all are because it's one less subscription helping to pay the bills CCP have to keep this game going.
Don't think I'm missing any points tbh. I do think many are missing the fact that as they continue this onslaught of newbs and industrialists in hi-sec is having negative affects on the game and why you see so many posts about it.
I don't care really for the statistics I keep seeing linked and the excuse people are moving on or summer vacation etc. People ARE leaving and replacements are here long enough to read forum posts and personally experience the concentrated effort against certain game play then they move on to another game.
Hope I was clear and hope the wall of text doesn't hurt your eyes.
o/
Translation - "I hate facts, think reality should conform to my expectations and evidence that challenges my worldview totally doesnt count because reasons"
Pirates - The Invisible Fist of Darwin
you're welcome
|
Sandy Point
Republic Military School Minmatar Republic
24
|
Posted - 2016.08.14 00:35:32 -
[35] - Quote
Darek Castigatus wrote:Sandy Point wrote:ShahFluffers,
How is being able to take 4 destroyers (T1 fitted) taking out a hull that supposedly was built for the rigors of "Deep Space" mining right? How is what I'm referring to possibly be considered irony?
I'm referring to hulks/macks. Not something like an Interon V. I understand your point if I were talking about a hauler. I myself while using haulers have alts for a front and rear scout on valuable moves. I understand all that. I also understand the hypervigilance needed in hi-sec mining. I personally have not lost but one Hulk in all my mining and that is because I dropped drones and miscalculated the timing of them engaging me and was concorded. Yes, the whole system had a good laugh, so did I.
I'm referring to the ability to knock out a 300m isk ship with a few throw away alts in T1 destroyers. I personally mine in every section of EVE with the exception of wormholes and I see far more aggression against hi-sec miners than anywhere. Unfortunately the ones CODE and the like prey on are the newbs who haven't dried behind their ears yet. To me that affects the game negatively because I feel we lose valuable income from monthly subs if the player loses a ship every time he/she turns around simply cause some low-skilled alts of players with years of knowledge on game mechanics in EVE decides to pick on someone who can't fight back. That's just cowardly.
Regardless of what another said about what CCP believes is or is not "harassment". I'd find it hard to believe if this were a real life situation and one person consistently showed up in the belt to bump one particular person 90% of the time he undocks is nothing but unadulterated harassment. Not a big deal with me as I have quite a few locations to mine, jump clones, several mining alts, various locations that I simply clone jump or log on to do as I wish.
My focus is on the new comers that don't have the luxury I and many others who grinded through and maintain and army of alts. Their options are limited, join a corporation so they can be wardec'd until they quit. Join a corp to cannon fodder/ There ARE a few corps who actually take care of the newbs however a large number only want a tax number and ore/ice purchases at or below 10% Jita price which we all know is a rip.
However -the constant direct and purposeful pursuit to make new comers life a living hell in this game is beyond vulgar, it's down right unfair to the new comer as they have no way to offset this aggression other than dock and log. How long do you think that new player will stay in a game where he/she can only look at his/ship in dock?
What do I suggest? Excellent question -
Hmm, unfortunately it will never happen. Quit preying on the weak newb miner and instead of killing soft targets, try a challenge and go after someone with equal or close to skills. Reason why lo and null secs are dying... everyone is up in hi-sec taking the easy targets because they are too lazy or too cowardly to fight someone who might actually kick the living crap out of them. Bring your balls.
I mean really, for each new player chased from EVE is a loss for us all! Yeah the player who was able to make the other rage quit, well he's a winner but also a loser as we all are because it's one less subscription helping to pay the bills CCP have to keep this game going.
Don't think I'm missing any points tbh. I do think many are missing the fact that as they continue this onslaught of newbs and industrialists in hi-sec is having negative affects on the game and why you see so many posts about it.
I don't care really for the statistics I keep seeing linked and the excuse people are moving on or summer vacation etc. People ARE leaving and replacements are here long enough to read forum posts and personally experience the concentrated effort against certain game play then they move on to another game.
Hope I was clear and hope the wall of text doesn't hurt your eyes.
o/ Translation - "I hate facts, think reality should conform to my expectations and evidence that challenges my worldview totally doesnt count because reasons"
Translation to yours: I didn't read past the first paragraph because I don't agree with your preferred game play or posts, therefore your responses are invalid. Got it, thanks!
|
Darek Castigatus
Immortalis Inc. Shadow Cartel
736
|
Posted - 2016.08.14 08:19:55 -
[36] - Quote
Sandy Point wrote:Darek Castigatus wrote:Sandy Point wrote:ShahFluffers,
How is being able to take 4 destroyers (T1 fitted) taking out a hull that supposedly was built for the rigors of "Deep Space" mining right? How is what I'm referring to possibly be considered irony?
I'm referring to hulks/macks. Not something like an Interon V. I understand your point if I were talking about a hauler. I myself while using haulers have alts for a front and rear scout on valuable moves. I understand all that. I also understand the hypervigilance needed in hi-sec mining. I personally have not lost but one Hulk in all my mining and that is because I dropped drones and miscalculated the timing of them engaging me and was concorded. Yes, the whole system had a good laugh, so did I.
I'm referring to the ability to knock out a 300m isk ship with a few throw away alts in T1 destroyers. I personally mine in every section of EVE with the exception of wormholes and I see far more aggression against hi-sec miners than anywhere. Unfortunately the ones CODE and the like prey on are the newbs who haven't dried behind their ears yet. To me that affects the game negatively because I feel we lose valuable income from monthly subs if the player loses a ship every time he/she turns around simply cause some low-skilled alts of players with years of knowledge on game mechanics in EVE decides to pick on someone who can't fight back. That's just cowardly.
Regardless of what another said about what CCP believes is or is not "harassment". I'd find it hard to believe if this were a real life situation and one person consistently showed up in the belt to bump one particular person 90% of the time he undocks is nothing but unadulterated harassment. Not a big deal with me as I have quite a few locations to mine, jump clones, several mining alts, various locations that I simply clone jump or log on to do as I wish.
My focus is on the new comers that don't have the luxury I and many others who grinded through and maintain and army of alts. Their options are limited, join a corporation so they can be wardec'd until they quit. Join a corp to cannon fodder/ There ARE a few corps who actually take care of the newbs however a large number only want a tax number and ore/ice purchases at or below 10% Jita price which we all know is a rip.
However -the constant direct and purposeful pursuit to make new comers life a living hell in this game is beyond vulgar, it's down right unfair to the new comer as they have no way to offset this aggression other than dock and log. How long do you think that new player will stay in a game where he/she can only look at his/ship in dock?
What do I suggest? Excellent question -
Hmm, unfortunately it will never happen. Quit preying on the weak newb miner and instead of killing soft targets, try a challenge and go after someone with equal or close to skills. Reason why lo and null secs are dying... everyone is up in hi-sec taking the easy targets because they are too lazy or too cowardly to fight someone who might actually kick the living crap out of them. Bring your balls.
I mean really, for each new player chased from EVE is a loss for us all! Yeah the player who was able to make the other rage quit, well he's a winner but also a loser as we all are because it's one less subscription helping to pay the bills CCP have to keep this game going.
Don't think I'm missing any points tbh. I do think many are missing the fact that as they continue this onslaught of newbs and industrialists in hi-sec is having negative affects on the game and why you see so many posts about it.
I don't care really for the statistics I keep seeing linked and the excuse people are moving on or summer vacation etc. People ARE leaving and replacements are here long enough to read forum posts and personally experience the concentrated effort against certain game play then they move on to another game.
Hope I was clear and hope the wall of text doesn't hurt your eyes.
o/ Translation - "I hate facts, think reality should conform to my expectations and evidence that challenges my worldview totally doesnt count because reasons" Translation to yours: I didn't read past the first paragraph because I don't agree with your preferred game play or posts, therefore your responses are invalid. Got it, thanks!
Oh I read it all, I just didn't see anything I haven't been hearing for years already. Stop acting like any of your ideas are a new thing because they aren't, they're the same things that have been coming from posters opposed to ganking since this argument first started over a decade ago. I'll even list them for you just to be clear.
- 'Oh think of the newbies' - 'Numbers are unfair' - 'If this was real life' - 'I dont care what CCP says' - 'why dont you fight people that shoot back' - 'gankers are killing the game'
None of these things were true back then and they still aren't true now.
As for your statistics comments I believe the drop in numbers is far more likely to be attributable to changes in MMO culture and how people choose to play games rather than this one specific thing, dont forget EVE is 13 years old by now and general attitudes change over time. Its a hardcore, time dependent game that takes a lot of effort to learn and requires embracing a certain mindset to enjoy and general gaming culture is simply moving away from games like that at the moment.
Pirates - The Invisible Fist of Darwin
you're welcome
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Merchant Rova
Pathway to the Next
5
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Posted - 2016.08.26 17:38:02 -
[37] - Quote
Go back to an NPC corp or harden up
P-NXT is recruiting
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Angry Onions
Pathway to the Next
249
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Posted - 2016.08.26 17:42:51 -
[38] - Quote
Cricri Amatin wrote:
The result of this was that I had to dock up, log off the game and do something else while the war was on.
Drop corp and join a fw corp. Hopefully someone there will help you have fun. You can make decent isk for a newbie and there's low level PVP content that would be a good way to get the feel for this game
S H I T P O S T I N G
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Geronimo McVain
McVain's Minning and Exploration Inc
185
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Posted - 2016.08.29 09:05:01 -
[39] - Quote
Merchant Rova wrote:Go back to an NPC corp or harden up This is not a viable option! IMHO wardeccs should not affect players (aka accounts not toon) <2-3 month, subbed not Plexed, and without any kills. If you kill someone you are a free target. It should also only protect industrials (no freighters, if you can finance a freighter you don't need any protection) and mining ships. These people need to get on their feet to be fun to fight with. Taking candy from a baby doesn't show good PvP skills.
Droping the corp should IMHO never be an option because the corp is the focal point for social interaction. Dropping corp should not have any beneficial effects. |
Solecist Project
32642
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Posted - 2016.08.29 19:04:27 -
[40] - Quote
Someone liked this post.
I just want to point out that above, a new player claims that it is not easy for corps of new players to deal with wardecs.
Please, everyone, ignore that and think for a second. A new player completely lacks the knowledge and experience to judge about that.
Do not, EVER, believe anyone who tells you that you can't do something. It doesn't even matter that he's clueless and doesn't know better. Just. Don't. Believe. The. Wimps!
There's a shitton of literal failures and losers out there who will constantly try to pull you onto their level.
Whoever reads this:
Ignore them if you can't hurt them.
And if you can hurt them ... ... then make sure it's a lesson that sticks.
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
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Merchant Rova
Pathway to the Next
16
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Posted - 2016.08.30 14:28:20 -
[41] - Quote
Geronimo McVain wrote:Merchant Rova wrote:Go back to an NPC corp or harden up This is not a viable option! IMHO wardeccs should not affect players (aka accounts not toon) <2-3 month, subbed not Plexed, and without any kills. If you kill someone you are a free target. It should also only protect industrials (no freighters, if you can finance a freighter you don't need any protection) and mining ships. These people need to get on their feet to be fun to fight with. Taking candy from a baby doesn't show good PvP skills. Droping the corp should IMHO never be an option because the corp is the focal point for social interaction. Dropping corp should not have any beneficial effects.
Except it totally is. If you stop sheltering newbies and explain to them that you are going to get ****** by wardecs they'll either move out of highsec or be smarter at avoiding them. Sheltering new players does not benefit the game.
P-NXT is recruiting
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Sylphy
TSOE Po1ice TSOE Consortium
97
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Posted - 2016.09.02 07:33:37 -
[42] - Quote
Merchant Rova wrote:Sheltering new players does not benefit the game.
Sheltering them the wrong way you mean?
I'd shelter new players by bringing them into Nullsec.
The character does not represent the views/opinions of its Corporation or Alliance.
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Geronimo McVain
McVain's Minning and Exploration Inc
197
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Posted - 2016.09.02 13:55:27 -
[43] - Quote
Solecist Project wrote:Someone liked this post.
I just want to point out that above, a new player claims that it is not easy for corps of new players to deal with wardecs.
Please, everyone, ignore that and think for a second. A new player completely lacks the knowledge and experience to judge about that.
Nice troll.
You even have valid points, but if he doesn't know HOW to play under wardeccs it's the same as if he is unable to. and a vet shooting at a noob in his first desty is just killboard grinding. These players have nothing of value, they can't really defend themselfe because they are lacking the knowledge of how to do it. It's a greeat difference if you or even I start a new char or a noob. We have knowledge that he is missing and player skills and knowledge make a huge difference in Eve.
Sheltering is normal behavior in every Society because People need to learn and have the room to make Errors. A noob can hardly replace a T1 desty while we laugh at the cost. Loosing this lousy desty is the equivelant of us loosing a super.
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Stoner Ed
Grain Fields Inc.
0
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Posted - 2016.09.03 09:46:23 -
[44] - Quote
I tell my new players to stick with it and use the circumstances that the war creates to figure out methods to mitigate its effect by adapting. I set them up for it so they aren't unprepared financially and they can take a few hits and through some trial and error most gain the experience they need. Now they hardly care if a wardec comes along. They simply adapt and continue with whatever they want to do.
Difference with a lot of fresh corps run by new players is that I got the experience to teach my new players and they dont. But from my experience it ultimatly comes down to an individuals attitude towards the situation they find themselves in. I recruit my guys based on this attitude so it helps greatly. But I've had some that slipped in that didnt have the right attitude and untill they change its hard on them dealing with wars.
The OP initially not wanting to drop his corp tells me he got the right idea. He just needs to stick with it and get himself into a position to be able to try some things and figure out what works. We all been there so we can relate. Most WT popping a noob will explain how/why etc. it happened if you ask.
Anyway, wars are good. It matures players into better ones. |
Caleb Seremshur
Black Scorpions Inc Circle-Of-Two
860
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Posted - 2016.09.06 13:43:28 -
[45] - Quote
Ramses Davaham wrote:Leave corporation.
Problem Solved.
I think wardecs as a system should just be deleted TBQH. If people want to gank in hisec then they need some risk too, like guaranteed death and a total loss of sec status. |
Jack Carrigan
Order of the Shadow The Revenant Order
5451
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Posted - 2016.09.12 16:39:07 -
[46] - Quote
There is always the option of get good enough to do something about it.
Or leave corp.
Or biomass after giving me your stuff.
I am the One who exists in Shadow. I am the Devil your parents warned you about.
||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||
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Geronimo McVain
McVain's Minning and Exploration Inc
202
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Posted - 2016.09.13 05:19:53 -
[47] - Quote
Jack Carrigan wrote:There is always the option of get good enough to do something about it.
Or leave corp.
Or biomass after giving me your stuff. This comment makes me longing for a "don't like" button. |
Vic Jefferson
Stimulus Rote Kapelle
1093
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Posted - 2016.09.13 17:15:44 -
[48] - Quote
Caleb Seremshur wrote:Ramses Davaham wrote:Leave corporation.
Problem Solved. I think wardecs as a system should just be deleted TBQH. If people want to gank in hisec then they need some risk too, like guaranteed death and a total loss of sec status.
Wardecs are fine, they just don't follow the paradigm of EvE at all - with risk brings opportunity for reward. Without a mechanic for the defender to force an end to the war outside of surrendering, the best bet for wardeccers is simply to have 300+ active decs at all times.
For example, if you needed to have a Citadel mod that could only be fitted to Fortizars or higher for your wardecs to be active, deccers would have some skin in the game and deccing couldn't be so capricious, as there may actually be a consequence to the war. With nothing to defend, and no commitments, the mechanic is just lame. Get some skin in the game!
Vote Vic Jefferson for CSM X.....XI.....XII?
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Milla Goodpussy
Federal Navy Academy
443
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Posted - 2016.09.19 16:53:28 -
[49] - Quote
OP please understand this as you can see from some of the cynical responses. this is why this cool game has problems getting and keeping new players.. just cause those that be feel the need to keep it harsh and cold and all that bs.
i think if you asked the CSM how to get players and keep them playing and paying they'd blow their veins out honestly.
the wardec system is very broken. it is.. there's loopholes in it which can end up having a regular corp to be endlessly wardec back to back.. all you have to do basically its been broken and they know it. just like other parts in this game are completely broken which gets pushed away cause they just dont know what to deal with.
will eve online ever get back up to the numbers she once had? thats the main question everyone is waiting for an answer on.
but we all know the answer already just by taking a quick snapshot at its forums most of the time.
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radkid10
University of Caille Gallente Federation
28
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Posted - 2016.10.03 07:10:07 -
[50] - Quote
Cricri Amatin wrote:Greetings,
As a pure, new player in the EVE universe I had a very displaesing experience lately:
My coorporation got wardeced.
The result of this was that I had to dock up, log off the game and do something else while the war was on.
There are several issues tied to this:
1. I have paied to play a game I am denied playing. If I undock I will be shot by a gang.
2. My character (and me) is seven weeks old. So are most of the other chars i my tiny company. The guys who wared us are 10 years old. How am I gonna stand up against a pack of very experienced players with skillpoints and ships which outclasses me a hundred times?
3. I am not a hard core gamer. I am wodering how family fathers like me can have our fun in EVE when they have time to, and not when the aggressive high sec gankers alow me to.
I could go on and make a long list here, but I think my point is clear enough:
I cant play the game I bought, and the reason is other players denying me. They are more experienced, they operate in large gangs and they have enough ISK not to worry about it. CCP has even provided them with agents who happily will tell where I am (the locator agents). All is in the hands of the gankers who off course win every time.
As I understand that CCP want PvP to be the core of everything, it is highly needed to implement a way to make it possible for people like me, with limited time, to enjoy our adventures in New Eden. I am fine with unsafe sorroundings. Just make it fair.
you do not need a corporation make a small private chat Channel for your friends and family to hang out in |
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SurrenderMonkey
Space Llama Industries
2384
|
Posted - 2016.10.03 16:55:30 -
[51] - Quote
Vic Jefferson wrote:
For example, if you needed to have a Citadel mod that could only be fitted to Fortizars or higher for your wardecs to be active, deccers would have some skin in the game and deccing couldn't be so capricious, as there may actually be a consequence to the war. With nothing to defend, and no commitments, the mechanic is just lame. Get some skin in the game!
I don't necessarily disagree with the overarching idea, but the price tag you've suggested is laughable. A TCU is what, in the range of 100M? And it should require 10B+ assets in space just to declare a high sec war, effectively locking out any smaller organization from ever being anything other than a target?
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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Baaldor
Adversity. Psychotic Tendencies.
447
|
Posted - 2016.11.29 18:09:52 -
[52] - Quote
Cricri Amatin wrote:Greetings,
As a pure, new player in the EVE universe I had a very displaesing experience lately:
My coorporation got wardeced.
The result of this was that I had to dock up, log off the game and do something else while the war was on.
There are several issues tied to this:
1. I have paied to play a game I am denied playing. If I undock I will be shot by a gang.
2. My character (and me) is seven weeks old. So are most of the other chars i my tiny company. The guys who wared us are 10 years old. How am I gonna stand up against a pack of very experienced players with skillpoints and ships which outclasses me a hundred times?
3. I am not a hard core gamer. I am wodering how family fathers like me can have our fun in EVE when they have time to, and not when the aggressive high sec gankers alow me to.
I could go on and make a long list here, but I think my point is clear enough:
I cant play the game I bought, and the reason is other players denying me. They are more experienced, they operate in large gangs and they have enough ISK not to worry about it. CCP has even provided them with agents who happily will tell where I am (the locator agents). All is in the hands of the gankers who off course win every time.
As I understand that CCP want PvP to be the core of everything, it is highly needed to implement a way to make it possible for people like me, with limited time, to enjoy our adventures in New Eden. I am fine with unsafe sorroundings. Just make it fair.
War Dec is a part of the game, by logging off and hiding you have removed your self from the field of play. No one has prevented you from logging on, un docking and or interacting. |
Hiroshi Yakasuki
Caldari Capsuleer Coalition Circle-Of-Two
22
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Posted - 2016.12.03 06:48:38 -
[53] - Quote
All of these arguments are weak.
Fact is, OP got into a weak corp, who cant/wont defend themselves.
If you think rookies are useless against older players, you're ignorant of how this thing called "teamwork" works in this game.
With moronic rhetoric coming from one EVE Uni character perpetuating this false idea... it's no wonder people think that alphas can't win. |
Black Pedro
Yammerschooner
2987
|
Posted - 2016.12.03 07:06:00 -
[54] - Quote
Hiroshi Yakasuki wrote:With moronic rhetoric coming from one EVE Uni character perpetuating this false idea... it's no wonder people think that alphas can't win. To be fair, he only joined Eve Uni the week after he made that post.
Let's hope they get him out of the carebear mindset he has been wallowing in, and spouting all over the forums, since he joined the game.
The 8 Golden Rules of Eve
Why Do They Gank?
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