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Noroswen
The Scope Gallente Federation
16
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Posted - 2016.08.09 04:17:38 -
[1] - Quote
I know WiC has been brought up before but would there be any community support if CCP gives consideration to dropping project Nova and building the WiS content to be something akin to a ME style shooter?
It seems the most flexible means of putting in shooter game play which you can add on all sorts of exploration and PvE things. Hell if revenue is the issue you could even make it accessible by some sort of plex like "permit". (Damn Caldari and their strict gun laws) |
Lex Gabinia
Res Repetundae
95
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Posted - 2016.08.09 04:20:00 -
[2] - Quote
This should be fun. |
Lulu Lunette
Savage Moon Society
418
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Posted - 2016.08.09 04:32:58 -
[3] - Quote
We can only dream
@lunettelulu7
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DeMichael Crimson
Republic University Minmatar Republic
55961
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Posted - 2016.08.09 04:49:25 -
[4] - Quote
CCP might do it in a few years after more players have un-subbed.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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Shallanna Yassavi
Imperial Academy Amarr Empire
314
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Posted - 2016.08.09 05:16:39 -
[5] - Quote
WiS would have been a slightly interesting pretty thing.
A signature :o
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Serene Repose
2618
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Posted - 2016.08.09 05:45:36 -
[6] - Quote
LOL!!! WiS. I love it.
We must accommodate the idiocracy.
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Nevyn Auscent
Broke Sauce
3501
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Posted - 2016.08.09 06:01:01 -
[7] - Quote
CCP are already building a PC shooter |
Arkoth 24
Phayder
210
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Posted - 2016.08.09 07:47:23 -
[8] - Quote
Nevyn Auscent wrote:CCP are already building a PC shooter Let's face it: EvE is the only good thing CCP made. You may call it an accident. All other project were just a waste of money or even never came out from development like WoD. And now they are sitting on EvE unable or being too afraid to create anything else.
DUST was closed. Gunjack? It's not even a game. Valkyrie? It would be just another DUST for small bunch of OR-users: launch, make some money, close.
As 'bout WiS - there are too many freaks who will whine constantly 'bout "EvE dyeing" if CCP will even talk 'bout it one more time, so enjoy your Captain's Quarters.
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Nana Skalski
Poseidaon
14290
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Posted - 2016.08.09 07:52:49 -
[9] - Quote
They will stick to Nova.
But having an avatar exploration module in EVE would be freaking avesome.
Imagine meeting someone in station in bar, playing roulette, drinking rum. Then he proposes you a deal, because he dont want to go alone to this site he heard about is in wormhole few systems far. Then you both jump in Asteros, and undock.
You go to this wormhole he have bookmarked, and jump thru.
Then imagine docking in some abandoned wormhole structure, exploring with this guy, but he gets shot by someone else who already was there, docked from diferent point, and he dies and its over for him, his spare clone is dead and he have to undock or he can observe by drone camera what is going on, or he can defend the structure from outside. You shoot the killer, then you shoot some more sleeper drones inside, hack a door and get the treasure worth hundreds of milions, escaping trapped room that starts to shrink, by shooting the security modules on walls in certain order.
Then you buy more fancy exploration suit with all this money in some shop, and then you go to bar with strippers and rum.
Better than Star Citizen!
Every part of a game helps to tell a story. =ƒτς
Where is Angry CONCORD guy when you need him.
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Arkoth 24
Phayder
210
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Posted - 2016.08.09 08:06:56 -
[10] - Quote
Nana Skalski wrote:Imagine... It hurts.
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Shae Tadaruwa
Science and Trade Institute Caldari State
723
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Posted - 2016.08.09 08:35:08 -
[11] - Quote
Together with atmospheric flight, I think WiS is the only true new area of play the game can expand into.
More space that is coming with player built stargates will just be great and all, but really just another flavour of what we already have.
I hope CCP put it back on the roadmap at some point, but I'm still happy playing what we have at the moment. |
Arkoth 24
Phayder
212
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Posted - 2016.08.09 09:05:44 -
[12] - Quote
Shae Tadaruwa wrote:Together with atmospheric flight, I think WiS is the only true new area of play the game can expand into.
More space that is coming with player built stargates will just be great and all, but really just another flavour of what we already have.
I hope CCP put it back on the roadmap at some point, but I'm still happy playing what we have at the moment. Even F2P Star Trek crap got FPS-like missions, planet landing, walking in ship, and WiS of course. And it works: people like it.
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Nana Skalski
Poseidaon
14293
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Posted - 2016.08.09 09:11:37 -
[13] - Quote
Just when I think about that now, everything what I have wrote earlier about this avatar exploration module, could be used in Nova as a mixed PvE/PvP mode, but the space flight would be presented only with cutscenes. The thing about identyfying sites and their availibility: It would be acquired from capsuleer NPC as missions, and they would spawn the same mission location for many players.
Every part of a game helps to tell a story. =ƒτς
Where is Angry CONCORD guy when you need him.
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Nevyn Auscent
Broke Sauce
3502
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Posted - 2016.08.09 09:27:30 -
[14] - Quote
Dust was actually quite an enjoyable experience, and to my understanding did actually turn a slight profit for CCP by it's end of life. It wasn't exactly a blockbuster sure, but it was a solid game, most of the disappointment came from the far reaching features they wanted to put in and failed to put in.
As for Star Trek, it works because that's what people expect from star trek. EVE is not Star Trek nor should it attempt to replicate it just for the sake of 'well they have it so we should'. I'm not against meaningful WiS, but right now it's not integrable into EVE without breaking a lot of suspension of disbelief. For example, if you were to away mission to a planet, what would really happen in EVE is you would have your ship blown up while you were on the planet, making it somewhat pointless. Not that you can actually get out of your pod currently while in a ship anyway.
So, lets see where CCP go with the Shooter, if it's got any open world aspects we'll see if it's got nice promise, or if it's just a lobby shooter. |
Arkoth 24
Phayder
212
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Posted - 2016.08.09 09:43:45 -
[15] - Quote
Nevyn Auscent wrote:Dust was actually quite an enjoyable experience... It was a shooter for console. Shooter. For console.
Nevyn Auscent wrote:As for Star Trek, it works because that's what people expect from star trek. EVE is not Star Trek nor should it attempt to replicate it just for the sake of 'well they have it so we should'. WiS got nothing with Star Trek, with New Eden, with any other crap. It's just a way to gain experience and people interaction.
Nevyn Auscent wrote:I'm not against meaningful WiS, but right now it's not integrable into EVE without breaking a lot of suspension of disbelief. For example, if you were to away mission to a planet, what would really happen in EVE is you would have your ship blown up while you were on the planet, making it somewhat pointless. Not that you can actually get out of your pod currently while in a ship anyway. Oh, c'mon. What happens with your ship when it's docked and you're out of pod? Common sense - use it.
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Nana Skalski
Poseidaon
14293
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Posted - 2016.08.09 09:44:51 -
[16] - Quote
Maybe they could put at least a social module as a lobby for capsuleers and mercenaries. A joining point for two games.
And some games there and strippers. Usual pleasure hub stuff.
But its all a wishfull thinking I am afraid...
Every part of a game helps to tell a story. =ƒτς
Where is Angry CONCORD guy when you need him.
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Nana Skalski
Poseidaon
14293
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Posted - 2016.08.09 09:45:59 -
[17] - Quote
Arkoth 24 wrote: Oh, c'mon. What happens with your ship when it's docked and you're out of pod? Common sense - use it.
Is docked inside. Invulnerable. And you would use a spare clone installed in exploration bay module in ship.
After death of the spare clone the ship could be moved out of dock.
You would never leave capsule. Your mind would be journeying between clones.
With all those "would be" is one issue, CCP is capable of thinking, but they would need cash. Lots of it.
Every part of a game helps to tell a story. =ƒτς
Where is Angry CONCORD guy when you need him.
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Geronimo McVain
McVain's Minning and Exploration Inc
165
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Posted - 2016.08.09 09:53:27 -
[18] - Quote
IMHO they should "abuse" the players more. Give them something like an SDK for missions or making interior for citadels. Corp painting for ships? The talent is out there, they just need to use it. Missions need to be approved by CCP but more boring then the actual ones is next to impossible. |
Lan Wang
C.Q.B Snuffed Out
3372
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Posted - 2016.08.09 10:00:11 -
[19] - Quote
yes we need more excuses to stay docked in stations
Loyalist to Angel Cartel
Your killboard reads like a "how to get farmed 101" - Noah Reese
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Arkoth 24
Phayder
212
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Posted - 2016.08.09 10:20:07 -
[20] - Quote
Nana Skalski wrote:Arkoth 24 wrote:Oh, c'mon. What happens with your ship when it's docked and you're out of pod? Common sense - use it. Is docked inside. Invulnerable. And you would use a spare clone installed in exploration bay module in ship. I know the answer. But Nevyn Auscent don't even try.
Nana Skalski wrote:CCP is capable of thinking, but they would need cash. Lots of it. They need to learn how to not throw it away for console, mobile, VR, and other "fast cash" projects. If they need easy cash - kick out the guy who's recoloring same dressing gowns for years, and make some new cool outfits for cash store.
Lan Wang wrote:yes we need more excuses to stay docked in stations Better be docked than grind hundreds of the same beacons for a candy in the can.
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Lan Wang
C.Q.B Snuffed Out
3372
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Posted - 2016.08.09 10:36:21 -
[21] - Quote
because grinding beacons for candy is literally the only thing you can do in eve
Loyalist to Angel Cartel
Your killboard reads like a "how to get farmed 101" - Noah Reese
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Noroswen
The Scope Gallente Federation
17
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Posted - 2016.08.09 10:47:21 -
[22] - Quote
Lan Wang wrote:yes we need more excuses to stay docked in stations
Ah yes but consider this. With a more active and violent walking component you could probably kill them while they're in there.
I realize the likelihood of them giving Nova up is small to nonexistant but it does seem like there is at least some interest in using WiS to fill the gap which Dust was supposed to fill. Which sadly it never did.
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NotTheSmartestCookie
New Order Logistics CODE.
160
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Posted - 2016.08.09 10:59:35 -
[23] - Quote
Noroswen wrote: Ah yes but consider this. With a more active and violent walking component you could probably kill them while they're in there.
I realize the likelihood of them giving Nova up is small to nonexistant but it does seem like there is at least some interest in using WiS to fill the gap which Dust was supposed to fill. Which sadly it never did.
It would be hilarious to see how every time a miner would try to approach one of the beautiful people he would be shivved by the guards and his corpse thrown out of the airlock. The tears would flow so hard that PI would break down due to all planets being transformed into Oceanic World (Salty).
Unfortunately CCP will continue to invest millions of dollars to sell thousands of 5$ VR games. (And with CCPs track record I don't see a unicorn-sized buyout by Facebook happening either.)
Making New Eden a better place 8 rounds of Void at a time.
Funny, smartest, pretty and relevant. Pick 3.
Proud shareholder in Halaima MinerBumping
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Yokai Mitsuhide
Native Freshfood Minmatar Republic
7084
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Posted - 2016.08.09 11:09:21 -
[24] - Quote
Arkoth 24 wrote:
They need to learn how to not throw it away for console, mobile, VR, and other "fast cash" projects. If they need easy cash - kick out the guy who's recoloring same dressing gowns for years, and make some new cool outfits for cash store.
Have you played Valkyrie? It's actually one of the best VR experiences I have had. Not sure what you have against consoles but them putting games on other platforms isn't a legitimate issue. |
Solecist Project
The Scope Gallente Federation
31957
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Posted - 2016.08.09 11:27:19 -
[25] - Quote
I was wondering why there was no WiS related thread open.
It's like, like, hell, a fly in your appartement you just can't get rid of.
Sometimes it just waits outside the room ... ... and when you think it's gone ... ... it's comes right back buzzing around your face. ^_^
Let them implement WiS, or not - the players will sort out the rest.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Nana Skalski
Poseidaon
14300
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Posted - 2016.08.09 11:30:54 -
[26] - Quote
Quote:They need to learn how to not throw it away for console, mobile, VR, and other "fast cash" projects. If they need easy cash - kick out the guy who's recoloring same dressing gowns for years, and make some new cool outfits for cash store. No. Its something else than that. Its not Dev's, its managament. They are only doing their job. Someone else thinks in what direction it have to go financially.
Every part of a game helps to tell a story. =ƒτς
Where is Angry CONCORD guy when you need him.
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Arkoth 24
Phayder
213
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Posted - 2016.08.09 11:31:10 -
[27] - Quote
Lan Wang wrote:because grinding beacons for candy is literally the only thing you can do in eve Did you ever try to talk to someone?
Yokai Mitsuhide wrote:Have you played Valkyrie? I'm hetero, sorry.
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Nana Skalski
Poseidaon
14301
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Posted - 2016.08.09 11:38:44 -
[28] - Quote
Lan Wang wrote:because grinding beacons for candy is literally the only thing you can do in eve
Mmmmm candies.
Every part of a game helps to tell a story. =ƒτς
Where is Angry CONCORD guy when you need him.
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Tao Dolcino
EVE University Ivy League
583
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Posted - 2016.08.09 11:41:56 -
[29] - Quote
Nana Skalski wrote:They will stick to Nova.
But having an avatar exploration module in EVE would be freaking avesome.
Imagine meeting someone in station in bar, playing roulette, drinking rum. Then he proposes you a deal, because he dont want to go alone to this site he heard about is in wormhole few systems far. Then you both jump in Asteros, and undock.
You go to this wormhole he have bookmarked, and jump thru.
Then imagine docking in some abandoned wormhole structure, exploring with this guy, but he gets shot by someone else who already was there, docked from diferent point, and he dies and its over for him, his spare clone is dead and he have to undock or he can observe by drone camera what is going on, or he can defend the structure from outside. You shoot the killer, then you shoot some more sleeper drones inside, hack a door and get the treasure worth hundreds of milions, escaping trapped room that starts to shrink, by shooting the security modules on walls in certain order.
Then you buy more fancy exploration suit with all this money in some shop, and then you go to bar with strippers and rum.
Better than Star Citizen!
That's the game i've always dreamed of. And as roleplayer too.
CCP 2015 : "Fluff is good"
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Solecist Project
The Scope Gallente Federation
31958
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Posted - 2016.08.09 11:56:22 -
[30] - Quote
Tao Dolcino wrote:Nana Skalski wrote:They will stick to Nova.
But having an avatar exploration module in EVE would be freaking avesome.
Imagine meeting someone in station in bar, playing roulette, drinking rum. Then he proposes you a deal, because he dont want to go alone to this site he heard about is in wormhole few systems far. Then you both jump in Asteros, and undock.
You go to this wormhole he have bookmarked, and jump thru.
Then imagine docking in some abandoned wormhole structure, exploring with this guy, but he gets shot by someone else who already was there, docked from diferent point, and he dies and its over for him, his spare clone is dead and he have to undock or he can observe by drone camera what is going on, or he can defend the structure from outside. You shoot the killer, then you shoot some more sleeper drones inside, hack a door and get the treasure worth hundreds of milions, escaping trapped room that starts to shrink, by shooting the security modules on walls in certain order.
Then you buy more fancy exploration suit with all this money in some shop, and then you go to bar with strippers and rum.
Better than Star Citizen! That's the game i've always dreamed of. And as roleplayer too. Awesome!
Enter structure. BOOM HEADSHOT! You died.
So exciting!
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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