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frozenkore
Caldari Species 5618 R0ADKILL
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Posted - 2007.12.19 19:52:00 -
[1]
Edited by: frozenkore on 19/12/2007 19:55:39 Hi, I've yet to get a Rokh myself but wanted to spec one out for small gang pvp and fleet pvp. I took Aisha's thoughts (with 8 425mms):
Originally by: Aisha02
Originally by: Aisha02
High Slots 5 425mm Tec2 Rails 3 Heavy diminishing Nos (for any thing that get close)
Med Slots 1x XL shield Booster Tec 2 1x L Shield extender Tec 2 1x resistance thermal Tec 2 1x Resistance EMP Tec 2 1x resistance Knietic Tec 2 1x Tracking comp Tec 2
Low slots 3x Power Diagnostic Tec 2 1x Magnetic stabilizer Tec 2 1x Tracking Enhancer Tec 2
and modified it slightly:
High Slots: 8x 425mm II Rails
Med Slots: 1x XL Shield Booster II 1x Large Extender II 1x Resistance Thermal II 1x Resistance EMP II 1x Resistance Kinetic II 1x Tracking comp II
Low: 1x PDU II 2x Magnetic Field Stab II 2x Signal Amplifier II
Rigs: 1x Ancillary Current Router I 2x Hybrid Locus Coordinator II
Ammo: Large Uranium: ~146k range Large Antimatter: ~101k range (when the get closer) Large Javelin: ~56k (when they get really close)
Now, I got this to fit in quickfit with a lot of tweaking. What I found to be a problem was I can get up to 310k range out of these guns if I use Large Spike ammo and change a rig or low slot (forgot exactly what combination gave me that), but my targeting was reduced to ~125k. I can get my targeting up to ~150k but then my optimal range drops. Again I can use spike, but I was kinda hoping for some more damage. I know that this is a sniper ship, and I can sure the get range on the guns, just not the targeting. So I compromised by giving myself medium - long range with more damage. I figure if I'm in a small gang or fleet, I can keep my distance and they can keep the ship away from me (more so than going solo).
So, the real question, any thoughts? I found that with this setup I only needed one of the three PDU IIs. Now I am sacrificing a Tracking Enhancer and I'm not sure how badly that will affect me. The Signal Amp IIs allow me to target farther away (again this seems to be the issue I'm running into) and another MFS II for more damage. Anyway, just thought I would toss it out and ask for some comments.
Cheers!
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For the Corp! |

frozenkore
Caldari Species 5618 R0ADKILL
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Posted - 2007.12.19 20:37:00 -
[2]
Just thought of something, tried it, it worked. I can get 250k targeting (is this a cap?) and 264k optimal range:
High Slots: 8x 425mm II Rails
Med Slots: 1x XL Shield Booster II 1x Resistance Thermal II 1x Resistance EMP II 1x Resistance Kinetic II 1x Tracking comp II 1x Sensor Booster II
Low: 1x PDU II 3x Magnetic Field Stab II 1x Targeting Enhancer II
Rigs: 1x Capacitor Control Circuit II 2x Ionic Field Projector I
Ammo: Large Spike: ~265k range
I could have put in one Ionic II but in order to get 250k without two, so I may as well pay less for the Is and get the same. This also gives me more damage at much farther range with Spike (which I did not have in the previous setup I posted). I also had to drop the extender but if I'm 250k away, I shouldn't have to worry about too much trouble, if I do, then I'll warp out. I am still interested in the setup above and this one, Thanks for the input! ________________________________________________
For the Corp! |

frozenkore
Caldari Species 5618
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Posted - 2007.12.20 14:47:00 -
[3]
Originally by: Mona X Edited by: Mona X on 19/12/2007 23:44:22
Originally by: frozenkore Just thought of something, tried it, it worked. I can get 250k targeting (is this a cap?) and 264k optimal range:
High Slots: 8x 425mm II Rails
Med Slots: 1x XL Shield Booster II 1x Resistance Thermal II 1x Resistance EMP II 1x Resistance Kinetic II 1x Tracking comp II 1x Sensor Booster II
Low: 1x PDU II 3x Magnetic Field Stab II 1x Targeting Enhancer II
Rigs: 1x Capacitor Control Circuit II 2x Ionic Field Projector I
Ammo: Large Spike: ~265k range
Thanks for the input!
First: is this for fleet battles?
Yes, this was a fleet setup. After thinking about it, you wouldn't be doing a lot of dps and it would not be as affective in a small gang. I was thinking this would be a good fleet sniper.
Stuart, I do like your short range, I haven't tried messing with that yet, I'll give that a whirl. Thanks. ________________________________________________
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