|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
baltec1
Bat Country Pandemic Legion
17882
|
Posted - 2016.08.15 23:42:42 -
[1] - Quote
If I can figure out how to get a Megathron to run around like an assault frigate you can get a BS to warp at 3 au/sec. |
baltec1
Bat Country Pandemic Legion
17914
|
Posted - 2016.08.17 07:36:48 -
[2] - Quote
Maraner wrote:baltec1 wrote:If I can figure out how to get a Megathron to run around like an assault frigate you can get a BS to warp at 3 au/sec. With a tank? ******. Did you read the full post?
I have 14 different setups from cruiser roaming right up to an 8.15 au/sec monster just for the megathron. It is rather easy to get any BS up to 3 au without sacrificing much. One hyperspacial II and a slot 6 and slot 4 implant does the trick. |
baltec1
Bat Country Pandemic Legion
17914
|
Posted - 2016.08.18 05:45:34 -
[3] - Quote
Maraner wrote: ps Baltec, I already acknowledged in my first post that you can rig and implant your ship to make it warp faster. Will you ******* read the first post as I have already asked you do to avoid posting obvious ****.
Good will gone.
CCP changed it because small ship users complained that interceptors were having a hard time chasing down ship and generally doing their job. As a battleship fan I am quite content with the way things have worked out as it now means I can have a battleship out running frigates if I so choose. Using a single rig is not a big sacrifice in ship fittings to get the jump on people expecting you to be going slower. Git gud at battleships. |
baltec1
Bat Country Pandemic Legion
17931
|
Posted - 2016.08.18 10:09:23 -
[4] - Quote
Infinity Ziona wrote: A single rig will not do the trick.
1 rig, 2 implants = 1 fitting slot used.
The example you just tried is for a much much faster, cap stable shield fleet. It is not a normal fit people would use. |
baltec1
Bat Country Pandemic Legion
17935
|
Posted - 2016.08.18 11:49:15 -
[5] - Quote
Maraner wrote:
BTW are you seriously suggesting that an interceptor is unable to catch a battleship which has had its warp speed buffed to 3.0?
Im telling you why the change to warp speeds happened. Although yes, It is possible to out warp an interceptor with 3au/sec speeds as a base.
Maraner wrote: As I also stated in my first post which lets face it you didn't read that I am quite happy with cruiser size hulls and smaller warping faster than the larger ships in the game.
The issue I have is that it takes too long for BS and BC to roam any reasonable distance and this has lead in part to a reduction in the number of gangs out for a roam. It certainly has created a bias towards fleets that can warp and align quickly.
I am in no way suggesting a nerf to small fast ships, I am asking that the larger hulls receive a mild buff back to 3.0AU where they were quite happily placed for over 10 years.
(Just to repeat again in case someone missed it) leave the smaller hulls to warp faster, no issue with that at all. I disagree that a rig slot lost to a warp speed rig is not a significant sacrifice for a BC or BS. No other warships have to do this to go on a simple fricken roam.
Which means battleships warp as fast as cruisers which means the cruiser pilots are upset and demand faster speeds. |
baltec1
Bat Country Pandemic Legion
17943
|
Posted - 2016.08.18 13:54:31 -
[6] - Quote
Zan Shiro wrote: What I think was the start of the BS' decline. Was in long enough that by the time ccp removed aoe DD cap proliferation was already a thing. Needed something to live through doomsday and still put out some damage. Smaller ops already in the hands of hacs and such. ratting and pos bash the only roles left to it.
There are two things that have impacted BS use heavily. T3 cruisers and the bomb buff.
For general roaming and small gang use, it went on the decline when CCP added tracking to the game and killed the likes of the cavalry raven. The last year hasn't been that bad for BS use, they are in a good place. |
baltec1
Bat Country Pandemic Legion
17943
|
Posted - 2016.08.18 13:56:19 -
[7] - Quote
elitatwo wrote:
Maybe but those fits always gets you fights, you usually wouldn't get. That is why I love to do things different then everyone else.
The expectation is x and suddenly you meet me and get w instead.
I guess it's the same for you.
Nah I'm just stubborn and love the Megathron. |
baltec1
Bat Country Pandemic Legion
17961
|
Posted - 2016.08.20 08:15:27 -
[8] - Quote
Maraner wrote:
If you love it why do you constantly argue against any buff to AU speed, base hitpoints or anything else that would raise the possibility of increased numbers being seen?
I suppose it could be that you genuinely believe that all is fair and balanced???
I do.
I'm not one that supports bad changes even if that change would benefit me. |
baltec1
Bat Country Pandemic Legion
17980
|
Posted - 2016.08.22 08:15:56 -
[9] - Quote
Infinity Ziona wrote:Zan Shiro wrote:baltec1 wrote:Maraner wrote:
If you love it why do you constantly argue against any buff to AU speed, base hitpoints or anything else that would raise the possibility of increased numbers being seen?
I suppose it could be that you genuinely believe that all is fair and balanced???
I do. I'm not one that supports bad changes even if that change would benefit me. Why at least I say you are a fair man. Same myself , I have -1'd a few because if implemented I know for sure I'd have some fun. Start to play with derived values, i.e. not the ones on the top screen of fitting tool of choice, sometime you find new recipes that are quite fun. Or as I am almost sure your mega's rely on fleet support. You trade one or 2 things...buts its all good since in a fleet it probably is covered...in abundance. I have tackleless frigates for example....15 mofo's tackling 1 less tackle not end of world. Not fitting tackle on a wolf....I go MSE and full lows to damage mods and stuff dies much faster. Say 12 ships and my missing tackle lost the fight....something about that was lost already. and it wasn't my fit. I have seen your mega ideas for a while, probably why we saw the nerfs since many like you said if we want to go fast...old school fits won't work. . When one drops the classic ideology of BSs must have dps and ehp....magic happens. For these people who disagree, google blops fits. Many,besides redeemer, get neither ehp or dps. you get creative in these cases....sometimes it works really well. Same applies to T1. Or some fun and interesting gank vindi fits. These came out of nowhere....jacked your ass up...and disappeared. High ehp ,bash style classic fits they were not. This is exactly right. You can fit your mega to have some of the stats of a T1 cruiser if you always fly in a fleet. You could fit it with fireworks and youd still do okay in a fleet. Its incorrect to say that battleships should not be dps / tank because thats exactly their role apart from a few specialized ones. T1 battleships are only good at dps / tank. Everything else is subpar to.smaller hulls. Blops are different. Apart from dropping on solo ships theyre almost always accompanied by support ships to do the majority of dps and usually the role is one of gank.
This is an example of an unimaginative player not understanding an entire class of hulls because they are unwilling to try something new or are unwilling to think for themselves.
|
baltec1
Bat Country Pandemic Legion
17982
|
Posted - 2016.08.22 16:30:35 -
[10] - Quote
Starrakatt wrote:baltec1 wrote:This is an example of an unimaginative player not understanding an entire class of hulls because they are unwilling to try something new or are unwilling to think for themselves.
I am very curious on your own take at 'understanding' the whole Battleship class. I understand you flew a Mega with equal or superior speed to an Assault Frigate gang in the past - With cruiser equivalent tank and firepower (less application) and lets face it, abysmal scan resolution, so vastly inferior to the AF in that regard. But yet, a nice token Battleship in a fast roam. Now, please enlighten us on the many secret ways and outstandingly different roles and out-of-the-box uses of Battleships? Uses that that will actually work with BS bonuses and utilities. If it is reduced to frigate dps and cruiser tank, what is then the point, isn't it? Except for bait ofc. And yeah, I can imagine a mining BS, smarties fit or a small/medium unbonused weapon fits.
Nano MJD hyperion. Very long range, designed to bait tackle into chasing it where upon it will snipe it. When tackle gets too close it MJD's out, blaps a few more targets then warps. Bonkers to fly and silly effective.
The trap card raven. Armour tanked raven with mids full of webs and tackle with rapid lights in the highs ad neuts. Designed to rip frigates a new one and lets face it, what frigate gang wont go for a solo raven.
Roaming mega, fitted as normal only one rig replace with a hyperspacial, 2x implants to hit 3au/sec, magic web and blasters. Will be able to kill even interceptors.
Super cane. Like the cane of old, only larger. Tempest fitted like the old cane. Fast, nasty, cheap.
Violence brick. Smartboming rokh, also comes with a mjd for the ability to make people rage by vaporizing the tackle frigates then moonwalking into the night.
Ludicrous speedster. Its a mach, a mach that will go 11 AU/sec yet loses none of its tank or firepower.
I could keep on going with fit after fit for the next week. The only problem with battleships is that people think they are no good so don't try them. |
|
baltec1
Bat Country Pandemic Legion
17986
|
Posted - 2016.08.23 07:22:24 -
[11] - Quote
Infinity Ziona wrote: I just looked at your kills since 2010 on Zkill for Baltec1 and I don't see any of these amazing uses of the battleship. Only solo kills in purifiers and the odd solo cruiser kill. It appears you've never actually killed anything in a battleship by yourself.....
Yep because zkill is the be all and end all of assessing people skill Its fairly well known I know my battleships and I have a reputation in null for making them do things you consider impossible. You on the other hand are well known for not understanding the game much at all.
Infinity Ziona wrote: Oh I set up your Armor Raven then I set up a Cerb to perform the role as well:
Why would you bother with a Raven? Comedy ?
And what frigate is going to engage a solo cerb in this day and age? Its a trap card, they are far more likely to attack a solo raven and will not be expecting it to rain down rapid lights, nuets and have enough webs and tackle to hold multiple ships down. The armour tank keeps them in place because they see the shields going down which must mean they are killing it. |
baltec1
Bat Country Pandemic Legion
17992
|
Posted - 2016.08.24 00:52:29 -
[12] - Quote
Called a pig and compared to rolf harris yet I'm the one insulting people
Why exactly should I be nice to you people?
The reason this is a **** plan has been explained, buff the BS to cruiser speed and you get cruiser pilots demanding faster warp speeds, buff them and you have frigate pilots demanding faster warp speeds. Buff them and you are not only back to where you started but you have just made in system warp distances meaningless.
To get a battleship up to 3au requires just one rig slot and 2 implants (I have said this multiple times) which is just one fitting slot on your ship. If using that one rig slot is too much sacrifice for you then your fitting abilities are indeed poor. |
baltec1
Bat Country Pandemic Legion
17993
|
Posted - 2016.08.24 01:30:25 -
[13] - Quote
Infinity Ziona wrote: I didn't compare you to Rolf Harris, I made an observation to the effect that opinion and reality are sometimes different. You clearly are a decent EvE pilot and I use a number of your fits myself but being good in a battleship requires not only understanding the battleships strengths but experiencing its weaknesses too.
1) Take a megathron out solo and experience how its lock speed ensures you miss every lock you attempt on any non battleship size. 2) Put an improved cloak on a frigate and warp into a belt and try to lock something, you will, now do that with a battleship (hopefully the guys asleep as you hang there waiting to come out of warp) try to lock him, make a coffee while you wait, it'll take a while. 3) Fit a BS sized energy nuet on your mega, try to cap out a frigate with it. Its a 24 second cycle so its completely useless 4) Sick your unbonused warriors on an interceptor, watch them pop while it flies around you outside of smartbomb range, evading your blasters, ignoring your 24 second nuet, while your scrambled and helpless.
There are so many issues with battleships, there were before the nerf to warp speed, they're only really good in a fleet with logi, apart from a few such as a bhaalgorn, mach, dom etc and those are only good because they have certain things which are not reliant on BS specific weaponry and stats (nuets, speed, drones).
The only problem with the battleships you are flying is that you are flying them. |
baltec1
Bat Country Pandemic Legion
17993
|
Posted - 2016.08.24 01:34:44 -
[14] - Quote
Maraner wrote: IT IS TAKING TOO LONG TO ROAM DECENT DISTANCES IN BC AND BS WITHOUT UNACCEPTABLE FITTING NERFS, this has lead to a decline in their use unless launched from a titan or through a WH.
Yea no.
If you cannot face the loss of one rig slot then you have no business being in a battleship. You being bad and impatient does not mean CCP should screw up the game. |
baltec1
Bat Country Pandemic Legion
17993
|
Posted - 2016.08.24 01:36:30 -
[15] - Quote
Maraner wrote:
Well at least I actually fly them stealth bomber boy
Look up some EVE history before you try that, it will stop you from looking as stupid as you just did. |
baltec1
Bat Country Pandemic Legion
17994
|
Posted - 2016.08.24 02:00:42 -
[16] - Quote
Maraner wrote:
Yea no. I thought you said it was a rig and 2 implants (like 500 hundred ******* times).
You are bitching about losing fittings, last I checked implants are not fittings.
Maraner wrote: The game wasn't screwed up for the 10 years we all flew around at 3.0AU, or do you disagree?
Change happened and for a reason, I and people like me have adapted.
Maraner wrote:
These ship warp too slowly and therefore are not seen in space out on roams as much as they were.
Rubbish. There are more battleships running around today than a few years ago. Battleships have not been widespread in roams since they added tracking and stacking penalties. Battleships in fleets haven't been a big thing since the arrival of T3C and massed bomb runs. Warp speed has no impact on battleship usage
Maraner wrote: The lock times are bad (why don't you suggest I fit a sebo, because that had not occurred), the tracking is terrible ( you could suggest I fit a tracking computer or use some implants at this point) and there are many other issues with these ships.
I am asking for a buff irrespective of the rigs, modules and implants available.
And you wont get it. You have just demonstrated where the problem is and its not with the battleships. You are the person that will complain about tracking while turret battleships are killing interceptors, complain about locking times while people are running around in solo dreadnoughts, complaining about warp speed wile people are roaming in carriers and complaining about heavy neuts while the heavy neut geddon is one of the most feared ships out there.
This demand of yours is dead in the water. |
baltec1
Bat Country Pandemic Legion
18020
|
Posted - 2016.08.27 19:49:22 -
[17] - Quote
Roenok Baalnorn wrote: I would be for increasing warp speed. I dont spend $15 a month so i can watch warp animations. It also makes BC and BS less viable not because they are slower than everything else but because they are terribly slow. So i would be ok with adding the following to base warp speed:
Supers: .25 AU Combat caps: .50 AU Industrial caps: .75 AU
Battleships: 1.25 AU Battlecruisers: 1.75 AU Industrials( including mining ships): 2 AU Cruisers: 2.25 AU Destroyers: 3 AU Frigates: 4 AU Shuttles/pods: 5 AU.( they are basically all engines and life support)
So your battlecruiser would warp at 4.25, a cruiser at 5.25 and a interceptor at 12 AU
As I said, you wind up making warp distances in systems pointless. |
baltec1
Bat Country Pandemic Legion
18026
|
Posted - 2016.08.28 09:34:02 -
[18] - Quote
Brokk Witgenstein wrote:Don't all minnie ships already have -30% EHP?
In rust we trust. |
|
|
|