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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Fuzzy TheBear
Know Your Neighbors Emporium WO'S HO'S
7
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Posted - 2016.09.22 17:13:39 -
[121] - Quote
What such a post says is legitimising high sec ganking and **** the miners. They get the rock and stuff and manufacture the stuff needed and build ships and modules .. once they get fed up being ganked and their hardware blown they will simply stop making the stuff gankers and pvp'ers need to do their stuff. If there's no security at all in hi sec , the people who joined the game for the possibilities of making **** instead of blowing it up; simply leave the game. The game economics are fragile , not solid. If everyone in high sec gets tired and stops producing goods , PvP'ers are fu&&&&. Maybe that's what's needed .. but in the end every game has an end to their life .. after all .. all games come to an end and EVE is no different .. it will be replaced by something newer , better and that's the unavoidable end for them. Clients paying for a game like we are .. ( about what .. 150 CDN a year ) want some enjoyment and be left in peace to do their **** if they want to .. CCP decides it's all PvP .. Client leaves . And that's normal. We do pay good money for playing the game , if we can't do it our way .. it's bye bye . PvP ers can do their **** between themselves and it's ok .. but when it's making the game unattractive to people who joined for different reasons than PvP then it's game over for them and CCP looses clients .. their choice. |
Talislanta D'shade
PizzaCsinta Trigger Happy Cats in Hats
0
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Posted - 2016.09.28 21:24:37 -
[122] - Quote
The Twelve Commandments of EVE
1. Never fly what you can't afford to replace.
2. Smartbombs ain't that smart.
3. If it's stupid but it works, it ain't stupid.
4. There are no fair or unfair fights; only fights.
5. Anything you do can get you killed, including nothing.
6. That which does not kill you has made a tactical error.
7. That enemy diversion you're ignoring is the main attack.
8. The "undock" button is also the "consent to PvP" button.
9. There are plenty of idiots in EVE, but never assume everyone is one.
10. A little trust goes a long way. The less you use, the farther you'll go.
11. If violence wasn't your last resort, you failed to resort to enough of it
12. A soft answer turns away wrath. Once wrath is looking the other way, shoot it in the head.[/center] |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
18349
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Posted - 2016.09.29 08:24:27 -
[123] - Quote
Talislanta D'shade wrote: 6. That which does not kill you has made a tactical error.
lol, haven't seen this before. must do something with this.
Praposal:Un-F**k Locator Agants
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Jonah Gravenstein
Machiavellian Space Bastards
26932
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Posted - 2016.09.29 23:36:37 -
[124] - Quote
Talislanta D'shade wrote:11. If violence wasn't your last resort, you failed to resort to enough of it See my sig.
Quote:12. A soft answer turns away wrath. Once wrath is looking the other way, shoot it in the head. Double Tap. (rule#2 of Zombieland)
Civilised behaviour is knowing that violence is barbaric, but paying other people to do it is business.
New Player FAQ
Feyd's Survival Pack
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Dare TheDarkness
Old Town Demonic Wheat Pineapple
5
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Posted - 2016.10.02 21:24:25 -
[125] - Quote
I haven't read anything after the first post. I just wanted to say smthng which has probly been said already:
Have you even wondered how this game survived for this long, and why this game has some really mature audience ? It's because YOU CAN. Yes, every other title out there is full of rules and constrains. Here you can do whatever it takes to get to ISK. As long as it doesn't involve real life threatening, it's allowed. As long as it's role playing it's allowed. You ever wanted to be ruthless killer mercenary ? You can. Kill ppl for money ? You are allowed to... He who has the strength - he makes rules. And that's what keeps this game still alive. And the value IS real... You really have to EARN your ISK. One way or another.
Also, I do not think that the OP is correct. Eve actually has only 1 rule:
#1 No rules (if you except game mechanics as rules)
No one will keep you from flying all your blings on your shuttle, having 30bils of plexes in it and flying a nullsec tour just for sight seeing. It's not forbidden. It's not a RULE. It's just helluva stupid thing to do . But you can if you feel like it. :)
Also I'd like ppl to stop using their real life country insignias and act like separated groups "Russians this, germans that, USA TZ blabla..." Here - we should all be citizens of the new EDEN, escape from the real life clutches and embrace the new identity . Either you are Amarr or you are one of the slave nations. No USA or Russia. Earth is long gone, forgotten many generations ago. That's all it matters in EVE, IMHO :)
Also a warning for the new CCP generations of employees < have this concept in your mind when you "evolve" the game. |
Noobshot Elongur
KarmaFleet Goonswarm Federation
16
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Posted - 2016.10.03 12:59:42 -
[126] - Quote
Sroasa wrote:CCP Phantom wrote: Unfair circumstances? ...
If you're in a fair fight then at least one side has made their first mistake.
I would have thought that you didn't see his/her buddies on D-scan.... or at least they are hiding on the other side of the gate. |
Lilish
Space Defence
0
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Posted - 2016.11.06 07:47:56 -
[127] - Quote
yes indeed good advice that |
Borreon IX
Federal Navy Academy Gallente Federation
0
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Posted - 2016.11.15 12:08:06 -
[128] - Quote
New to the game here, and I like the humor of this post. Everything I've experienced so far is addictive ; great game, great mechanics, great graphics.
Cheers. |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
19068
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Posted - 2016.11.15 12:22:08 -
[129] - Quote
Borreon IX wrote:New to the game here, and I like the humor of this post. Everything I've experienced so far is addictive ; great game, great mechanics, great graphics.
Cheers. Bahaha, you laugh now but they're there for a reason
We're Back in Business ,
have your very own Meeny Faced Bastards on call today
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Borreon IX
Federal Navy Academy Gallente Federation
1
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Posted - 2016.11.15 12:44:57 -
[130] - Quote
Don't doubt any of it. It's more about the tone used in the first post of this thread ; you don't see that often on any other game. I actually like the fact that you got to get used to how it's played, not how you would like it to be played. Unethical stuff being encouraged like that, I like it.
It looks more realistic in a way, since it creates dynamics with which you have to deal with. |
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
19069
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Posted - 2016.11.15 12:50:06 -
[131] - Quote
Borreon IX wrote:Don't doubt any of it. It's more about the tone used in the first post of this thread ; you don't see that often on any other game. I actually like the fact that you got to get used to how it's played, not how you would like it to be played. Unethical stuff being encouraged like that, I like it.
It looks more realistic in a way, since it creates dynamics with which you have to deal with. You need to read this old classic then, nearly 40 pages but Damn well worth the read.
We're Back in Business ,
have your very own Meeny Faced Bastards on call today
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Borreon IX
Federal Navy Academy Gallente Federation
1
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Posted - 2016.11.15 12:56:26 -
[132] - Quote
Will do. |
Biggesmall
GRINDHARD INDUSTRIES
1
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Posted - 2016.11.20 05:38:27 -
[133] - Quote
Well put trust no one |
Seth Rockfeller
Republic Military School Minmatar Republic
0
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Posted - 2016.12.14 16:12:00 -
[134] - Quote
Quote:Also I'd like ppl to stop using their real life country insignias and act like separated groups "Russians this, germans that, USA TZ blabla..." Here - we should all be citizens of the new EDEN, escape from the real life clutches and embrace the new identity . Either you are Amarr or you are one of the slave nations. No USA or Russia. Earth is long gone, forgotten many generations ago. That's all it matters in EVE, IMHO :)
Now we're talking! |
Seth Rockfeller
Republic Military School Minmatar Republic
0
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Posted - 2016.12.14 16:20:03 -
[135] - Quote
Dare TheDarkness wrote:Also I'd like ppl to stop using their real life country insignias and act like separated groups "Russians this, germans that, USA TZ blabla..." Here - we should all be citizens of the new EDEN, escape from the real life clutches and embrace the new identity . Either you are Amarr or you are one of the slave nations. No USA or Russia. Earth is long gone, forgotten many generations ago. That's all it matters in EVE, IMHO :)
Also a warning for the new CCP generations of employees < have this concept in your mind when you "evolve" the game.
Now we're talking!
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Ajem Hinken
Science and Trade Institute Caldari State
0
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Posted - 2016.12.23 11:31:26 -
[136] - Quote
Something I've noticed: If you have enough details enabled in the settings, you can see other people's guns. Stay out of range for that subtype, and you're good. Basically, don't go up against a rail gun boat that has a tackler load out. You'll lose if you don't have long range. They'll slow you to get far enough away to fill you with lead. |
Ajem Hinken
Science and Trade Institute Caldari State
3
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Posted - 2017.01.05 12:20:51 -
[137] - Quote
Chris Kelvin wrote:* You are not safe in 1.0 security space. CONCORD is there to punish, not to protect. Get used to the idea. The first statement is true. And the second statement is false... Concord is there to protect!!! Before you all lose your minds, please take a moment to read. This is not meant to change the fundamental message...that is, you should not get the impression Concord will in any way be able to protect you if you do not plan for the inevitable confrontation, it is just meant to push back against the notion that it is always the victim's fault. Concord is there for protection but, in much the same way Police work, they often arrive way too late to impact the outcome. That means that even though you may take appropriate precautions such as fitting a strong tank, not carrying too much value in the cargo bay, and even with boosters and/or friends, a smart ganker can plan for and overcome all of these safeguards including the protection of Concord to blow you up. On the other side of that coin though, the smart industrialist/minor/carebear (that last term, carebear is another way of saying people with a conscience but, it is often used as an insult by the same folks that insist it is always the victims fault) can also outthink the smart ganker and use the Concord forces for an effective layer of defense or at the very least make that ganker pay way more isk than your loss is worth. Bottom line, always protect yourself but, don't buy into the myth that when you get blown up, it's somehow your fault! Using a game to justify a persons bad behavior is a reflection of themselves, not you!!!!! Have a wonderful day everyone! CONCORD is there to protect, just not from your own idiocy. If you don't have the sense to run or to be prepared to be attacked by anything, no matter how silly the idea seems (e.g. Preparing to protect yourself vs. a Titan if you're mining in 0.9), you will die. Murphy's Law. Whatever you aren't prepared for will happen. And CONCORD can't get there fast enough to mitigate that.
TL;DR: CONCORD isn't your mother, so don't act like it and you'll be good 97% of the time. |
rodney119
No trouble in the midst Shadow Front United
14
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Posted - 2017.01.19 22:14:37 -
[138] - Quote
Winter Archipelago wrote:CCP Phantom wrote:Skills that take less than 1 day to train are short skills. Over one week is long. Oh, my sweet summer child...
Long skills are now at least 30 days +.... |
Rolling Gigant
Ascendance Goonswarm Federation
0
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Posted - 2017.01.20 01:31:11 -
[139] - Quote
These are really golden rules, am here second time came for confirmation. |
RIPZeus
STK Scientific DRONE WALKERS
2
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Posted - 2017.01.24 14:46:29 -
[140] - Quote
Yes! |
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Shanti Shanti
Swift Redemption DARKNESS.
0
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Posted - 2017.01.24 14:49:54 -
[141] - Quote
It feels rather unfortunate you should be propagating rules based in fear. Treat people as kids, they will behave as kids. We're just replicators of the vibes we're exposed to, for most part...
I say fly anything your heart desires, ships you have already earned for you can afford to lose. Fly, fail and fall a lot and be honest in your retrospective of your experiences, they are the strongest foundations you can build your dreams upon. |
Cearain
Plus 10 NV It Burns When I'm PvPing
1486
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Posted - 2017.01.24 15:07:49 -
[142] - Quote
CCP Phantom wrote:* If you logoff in space without a PvP timer, you're only safe after 1 minutes... and then only until you log back in. If you logoff with a PvP timer, it's at least 15 minutes. Bottom line, once a fight started, don't logoff. You'll only die anyway.
I think the pvp timer makes some sense so new players can sort of expect something like that.
The 1 minute timer (as opposed to the ship warping and disconnecting as soon as it registers the dc) and the npc 5 minute timer make very little sense and so they should be explained to new players. Its odd rules like these that make old and new players frustrated.
So you might as well let people know these odd rules are part of the game so if for whatever reason they dc they know their stuff is just going to sit there in the game.
Make faction war occupancy pvp instead of pve
https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1954
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Posted - 2017.01.24 15:12:25 -
[143] - Quote
Ping it to every new account created
Akrasjel Lanate
Founder and CEO of Naquatech Conglomerate
Executor of Naquatech Syndicate
Citizen of Solitude
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Corraidhin Farsaidh
Singularity Expedition Services Singularity Syndicate
2111
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Posted - 2017.01.24 15:23:29 -
[144] - Quote
Yuri Oorlov wrote:This has to be one of the best things i have read from CCP since the Chronicles. they should make this part of the training tutorials.
More like this should be a Star Wars-esque screen crawl as you create your character... |
iain
Coagulate
11
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Posted - 2017.01.24 15:41:03 -
[145] - Quote
You should mention "Log off safely" in the final section about log off timers, the only way to know logging out in space didn't leave you dead. Good luck with the login though :P |
Emily Solytte
New Eden's Best. The Eclipse.
0
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Posted - 2017.01.24 15:49:08 -
[146] - Quote
https://zkillboard.com/kill/59393293/
"You consent to pvp when you press undock. Yes even in high sec" I figures that out. I also learned some stuff about killrights that day. |
iain
Coagulate
11
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Posted - 2017.01.24 16:02:04 -
[147] - Quote
Cearain wrote: I think the pvp timer makes some sense so new players can sort of expect something like that.
The 1 minute timer (as opposed to the ship warping and disconnecting as soon as it registers the dc) and the npc 5 minute timer make very little sense and so they should be explained to new players. Its odd rules like these that make old and new players frustrated.
So you might as well let people know these odd rules are part of the game so if for whatever reason they dc they know their stuff is just going to sit there in the game.
These rules have existed in a lot of games for a very long time (well over 15 years at this point). All multiplayer games have an issue where the remote user can just drop the connection, reset the machine, unplug their internet and so on, to simulate a crash and allow themselves to "escape" from a fight.
Many a game doesn't much care about such things, but any game that has an actual penalty for losing stuff, as is the case here in both PVP and PVE, has always had to have a counter to the user simply disconnecting when they're in danger of dying.
It's not uncommon really, even in games where you don't have so significant a death penalty this behaviour is still usually necessary, because if you /dont/ put it in, (and i've known games where you can glitch disconnect and the like), the entire player base will very very quickly cotton on to how to cheat death entirely, and will use it. Until eventually they're forced to patch it out. Seen this in other games long ago before it was 'standard'.
Also, as far as PVE logouts go, rats dont really come scan you down, so you'll emergency warp off into empty space and be "safe" (from rats. probably.). I believe the ship attempts the emergency warp as soon as teh disconnect is known (i.e. immediately if you quit the application, after a necessary delay if you simply lose internet), and then sits at the warpout point for the logout timer. If you disconnect when you're PVE scrammed in a belt/mission and unable to emergency warp out, then you're dead, by design. Cos thats when fake disconnects shouldn't be allowed to save you. |
Alexander Bor
Polaris Global
3
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Posted - 2017.01.24 16:05:56 -
[148] - Quote
They mean this banch of rules as something essential and announce them with such a grandiosity (they even call them golden). But in fact this are not rules at all; this is actually an 8 thesises being quite perfect characteristics of what the EVE Online become - boring, senseless, uleavened - that's what they've done to EVE Online. |
Farr Arrow
THE COMBAT SQUAD 2 Invocation
2
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Posted - 2017.01.24 16:22:55 -
[149] - Quote
Akita T's and CCP Phantom's "8 Golden Rules" should be included with the EULA that we all are required to sign before we can play this "strangely addicting" game. I think that everyone should be STRONGLY persuaded/forced to take 5 minutes to read the rules before investing any time or energy in learning how to play. Why? Because Eve simply just isn't for everyone and if someone is NOT trying to discover a game designed EXACTLY like this one is, they should be warned before they waste their time
Now please don't ever stand between me and my computer. I gotta log on ASAP, like 2 minutes ago |
Marcus Binchiette
Pyrotech Creations
77
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Posted - 2017.01.24 16:35:15 -
[150] - Quote
Well, in short, this game allows you to be a ****. But, that doesn't mean you cease to be one.
This game is whatever you choose to make of it, and you are what you choose to be. Some people play NBSI, and others play NRDS. Some like to build communities and alliances, and others take the criminal path. The game does allow great freedom and flexibility in what you can be. There are many paths to take and none is any more valid than any other.
Sometimes I find the hyper-aggressive kill or be killed approach to be very limiting and senseless. The game is indeed devoid of politics or consequence to a large degree. As those adverse consequences are largely mitigated in favour of the senseless violence. If you truly want the EVE experience, then, do away with alternate characters and multi-boxing. |
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