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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Egotist Incarnate
Unlimited Potential Eve Radio Alliance
0
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Posted - 2017.01.25 05:16:33 -
[181] - Quote
Words to live in EVE by
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Bukka Bazooka
13
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Posted - 2017.01.25 07:58:55 -
[182] - Quote
Quote:* If you lose stuff, it's almost always your fault. Really, only yours.
When the server goes down and we loose our ship this is YOUR fault CCP Phantom or the company you work for, CCP.
It is NOT our fault Denial of Service hack attacks happen and we time out due to those and loose our ships. It is NOT our fault when a stable login and game play all of a sudden forces a lost socket and pinging the servers shows it is down and not communicating via the internet.
How dare you blame us for this, seriously???
Have the courage to at least not blame the players for the lack of ability to maintain control of your own servers. this NOT our fault if we are docked or undock is irrelevant. Absolutely absurd insinuation you are making.
This is 100% the fault of CCP not the players.
The best ship in EVE....is friendship =)
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Tetsuya Beddelver
Magelleon-The Supressors Infensus
0
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Posted - 2017.01.25 08:27:48 -
[183] - Quote
Does this include when you lost that Pod to the Marmite guy in highsec?
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
20409
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Posted - 2017.01.25 08:36:43 -
[184] - Quote
Bukka Bazooka wrote:Quote:* If you lose stuff, it's almost always your fault. Really, only yours. When the server goes down and we loose our ship this is YOUR fault CCP Phantom or the company you work for, CCP. It is NOT our fault Denial of Service hack attacks happen and we time out due to those and loose our ships. It is NOT our fault when a stable login and game play all of a sudden forces a lost socket and pinging the servers shows it is down and not communicating via the internet. How dare you blame us for this, seriously??? Have the courage to at least not blame the players for the lack of ability to maintain control of your own servers. this NOT our fault if we are docked or undock is irrelevant. Absolutely absurd insinuation you are making. This is 100% the fault of CCP not the players. Calm down mate.The post said "almost always" and it's pretty obvious that's why. if there's a log of any server issue/game bug or exploit you can petition the GM's for a reimbursement and they're quite good about it when A) it's actually their fault And B) you're polite and respectful to the staff I.e. you don't lose your **** at them over it.
Seriously it's pretty much the only time they do this.
Murderers of Negotiable Motivations
Lords.Of.Midnight currently recruiting
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Jonahs Chensua
Redemption Road Affirmative.
6
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Posted - 2017.01.25 10:32:02 -
[185] - Quote
Liam Geo wrote:In space, no one can hear you whine
Exactly.... This link needs to be thrown in the face of any one of the multitude of hi-sec only snivelers when they start to spew their tears of hate and distain.
And yes, this was one of the best released statements that CCP has released.
Whiners can't sit there and say that the game designers "well they did not intend for...blah, blah, blah" crap.
No, quite the contrary......YES THEY DID !
Who knows? Maybe after having their fluffy paradigm of Eve crushed, they might recover and grow a pair. |
Braineh
Virtual Intergalactic Army
0
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Posted - 2017.01.25 15:40:37 -
[186] - Quote
FasterThanLight wrote:CCP Phantom wrote:
Consent to PvP
* You consent to PvP when you click "undock".
PvP in eve does not require undocking. It is very much possible lose a billion or two by station trading.
But you don't get a kill mail for that - at least not yet... :D |
Cam Riddick
Ill Tempered Sea Trout Brothers of Tangra
0
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Posted - 2017.01.25 15:42:39 -
[187] - Quote
8 Rules ?
I thought there was only 1 rule in Eve.
"Kill Don't Die" |
bigwolf fish
The Pioneers Arx Alliance
0
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Posted - 2017.01.25 16:00:53 -
[188] - Quote
I wood like to add a nother golden rule DONT TALK IN LOCAL IN WORMHOLE SPACE we wingspan pilots love it win u tell use hay some ones here |
JonnyPew
Imperial Academy Amarr Empire
59
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Posted - 2017.01.25 17:01:38 -
[189] - Quote
Amen
EVE Online video content creator
http://www.youtube.com/JonnyPew
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Wallstreet J0urnal
Science and Trade Institute Caldari State
8
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Posted - 2017.01.26 00:11:42 -
[190] - Quote
204 likes by a single player and his alts doesn't mean the vast majority agrees with these statements |
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Roy Tannhauser
State War Academy Caldari State
0
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Posted - 2017.01.26 00:47:25 -
[191] - Quote
Chris Kelvin wrote:* You are not safe in 1.0 security space. CONCORD is there to punish, not to protect. Get used to the idea. The first statement is true. And the second statement is false... Concord is there to protect!!! Before you all lose your minds, please take a moment to read. This is not meant to change the fundamental message...that is, you should not get the impression Concord will in any way be able to protect you if you do not plan for the inevitable confrontation, it is just meant to push back against the notion that it is always the victim's fault. Concord is there for protection but, in much the same way Police work, they often arrive way too late to impact the outcome. That means that even though you may take appropriate precautions such as fitting a strong tank, not carrying too much value in the cargo bay, and even with boosters and/or friends, a smart ganker can plan for and overcome all of these safeguards including the protection of Concord to blow you up. On the other side of that coin though, the smart industrialist/minor/carebear (that last term, carebear is another way of saying people with a conscience but, it is often used as an insult by the same folks that insist it is always the victims fault) can also outthink the smart ganker and use the Concord forces for an effective layer of defense or at the very least make that ganker pay way more isk than your loss is worth. Bottom line, always protect yourself but, don't buy into the myth that when you get blown up, it's somehow your fault! Using a game to justify a persons bad behavior is a reflection of themselves, not you!!!!! Have a wonderful day everyone!
If CONCORD were a real organization it would be the most corrupt law enforcement agency in the history of mankind.
But, it's not so it's only the most corrupt law enforcement organization when it comes to MMO's |
Roy Tannhauser
State War Academy Caldari State
0
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Posted - 2017.01.26 01:02:23 -
[192] - Quote
Marcus Binchiette wrote:Jonah,
I do believe that CCP Phantoms statements are a true reflection of the way New Eden effectively operates - and that many players might choose to pursue an errant criminal counter-ego. I'm totally fine with this. I also accept some risk whenever I undock from the station.
However, saying that I accept those risks does not mean that I give my consent to PvP. Either implied or otherwise and I believe Phantom spoke wrongly when he said this. 'Implied consent' is essentially a null concept, and entirely secondary to stated consent. If I say that I do not give consent - then I do not give consent.
How does this work in practical terms? Well let me explain. If what CCP Phantom said is true, then, whenever some 'suicide ganker' ambushes me in High Sec. I ought to:
1. Put aside all feelings of anger, or thoughts of retribution; 2. Immediately congratulate my adversary on an ambush well executed; and 3. Respect this person for their superior cunning and gamesmanship.
When, infact, the very nature of this act is that within the laws of New Eden and the oversight of CONCORD I have been cheated. I am a victim. It is therefore right that I feel angry. It is also right that I should wish to seek revenge (within the context of the PvP metagame). So yes, I'm not going to take that crap. I'm going to exercise my kill right. I'm going come back into a bigger ship, chase these thieves back to their own base of operations. I'm going to make them pay.
The problem I see with CCP Phantoms statement is that it seeks to illegitimatise ones emotions in the face of wrongful deeds - and the desire for retribution... What I'm trying to say is, if you seek to define those criminal behaviours as acceptable PvP, then, you must also accept revenge as an equally valid aspect of PvP.
Very insightful. Seeing as to how CCP loves to entertain the thought of EVE as a sandbox environment to the real world, I would love to see a psychology study to determine the level of psychopathic behavior EVE player actually harbors, and if playing EVE as an in game criminal actually encourages and cultivates such tendencies in people. |
Claude de Roqefourt
Federal Navy Academy Gallente Federation
0
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Posted - 2017.01.26 12:57:47 -
[193] - Quote
This should be imprinted on a prominent place of any ship's bridge: Just because you can fly something doesn't mean you should. with the addition underneath: If you can not fit it properly don't fly it |
Black Pedro
Yammerschooner
3079
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Posted - 2017.01.26 13:28:50 -
[194] - Quote
Roy Tannhauser wrote:Very insightful. Seeing as to how CCP loves to entertain the thought of EVE as a sandbox environment to the real world, I would love to see a psychology study to determine the level of psychopathic behavior EVE player actually harbors, and if playing EVE as an in game criminal actually encourages and cultivates such tendencies in the real world. Me too. They can put them on the shelf beside those unfortunate Master's theses such as 'Meglomania and attempts at world domination induced by the board game Risk: a collection of case studies" or "Mario Kart players and dangerous driving: the hidden menace on our roads".
In all seriousness, a bunch of studies that came out of the anti-Dungeons and Dragons hysteria of the eighties on this very issue found no adverse psychological effects on those that play role-playing game. I am sure any equivalent study of Eve players would find the same: how one behaves in an imaginary and consequence-free setting like a competitive video game has no bearing on real-world behaviour.
The 8 Golden Rules of Eve
Why Do They Gank?
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ight8
Patriotic Tendencies Goonswarm Federation
32
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Posted - 2017.01.26 13:45:25 -
[195] - Quote
Priceless. |
Anatta Buddhas
Point Of Union
2
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Posted - 2017.01.26 13:51:50 -
[196] - Quote
* If you lose stuff, it's almost always your fault. Really, only yours. _______________________________________________________
Really -> Fck! u! .. only you! ..
.. if i'll find you moving behind Space~Time ~ 'll kill you & whole your idiotic life.
..
while in motion ~ be without going & coming,
..
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Apoy Soul
Static Chaos
0
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Posted - 2017.01.26 15:29:20 -
[197] - Quote
This is why your subscriptions are plummeting. You created a environment where trolls and assholes thrive, where the number 1 profession is now theft by suicide. you now have the ultimate greiefer playground, congratulations your game is now the shining beacon of villainy you always wanted. Was temped to resubscribe when you went free to play, I see that was just a ploy to boost numbers and thus the companies appraisal amount, because apparently you are putting the game up for sale............ |
sora kumori
Ministry of War Amarr Empire
0
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Posted - 2017.01.26 16:14:34 -
[198] - Quote
I have huge issues with this pile of crap. point by point.
CCP Phantom wrote:[img]http://content.eveonline.com/www/newssystem/media/70453/1/8GoldenRulesEN.png[/img] Be able to afford a loss* Never fly something (or with something in the cargo) you can't afford to lose. Yes, not even in highsec. Meaning that you should not fly a ship you cannot afford to replace and refit. Ship insurance doesn't actually cover the current market cost of ships. Ship insurance doesn't cover any modules. if it did, the loss would have less sting and the player would be able to recover more so rapidly. So, the victim is not only losing a ship, suffering mockery, and being logged for future harassment... they end up forced into an inferior ship with inferior modules, further degrading their ability to protect themselves in the future.
Kill boards, and the killboard mechanic needs to go BYE BYE. this is nothing less than the celebration of assholery in its highest form. it encourages swarms of metagaming Jerks to buy elite characters from the character bazzar, use plex to buy the most powerful deadspace/officer modules they can... All to "War dec" new player corporations and simply be abusive to a few hundred new players at a go. if five hundred players are trapped inside a station by a war decing killboard group, THEY CAN NOT PLAY. if new players can not play, dumbasses, they QUIT and tell everyone they know about how bad EVE Online SUCKS.
Such "UBER" ganking toons with more skills at 5 than a new player can hope to earn in a year, can roam freely and murder from one system to the next. All they have to do is pay for it. So, if you aren't dropping $500 on plex... you don't have a snowball's chance in HELL of even making a red bar appear on their shields gauge. I suppose CCP don't mind because - They like real money from assholes, far more than they care for players.
CCP Phantom wrote:[img]http://content.eveonline.com/www/newssystem/media/70453/1/8GoldenRulesEN.png[/img] Consent to PvP* You consent to PvP when you click "undock". * You are not safe in 1.0 security space. CONCORD is there to punish, not to protect. Get used to the idea. * In most cases, the only way to be 100% safe from aggression inside the game is to be docked in a station. Being cloaked in a secret safespot could work too.
In real life there are police who enforce laws. there is even a highway patroll. there is a border patrol. the idea that the four empires, concord, and other super-power npcs DO NOT POLICE their own space is wrong. players work for their npc leaders, (*whose loyalty stores have ******** absurd prices by the way), they pay sales taxes, the pay fines and fees... And somehow it is okay to murder a player even at the door of an empire's homeworld station?
NO! it is not. not ever. To be continued. |
sora kumori
Ministry of War Amarr Empire
0
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Posted - 2017.01.26 16:28:34 -
[199] - Quote
CCPPhantom wrote:[img]http://content.eveonline.com/www/newssystem/media/70453/1/8GoldenRulesEN.png[/img] Everyone can scam - and so can you* Never grant corporation rights to stuff you can't afford to lose either. No exceptions. * People offering free stuff? Probably traps. Be cautious. * Free stuff usually isn't. Not even minerals you mine yourself. * If it sounds too good to be true, it probably is. Paranoia pays off here. Double-check everything. * Scamming and unethical behavior some would consider griefing is not only allowed, it is encouraged and rewarded by the game mechanics. * Harassment or real-life threats are not ok, and you can get a shiny ban for them. Learn the difference.
okay, how about scammers outside of eve who try to steal your account? if scamming is okay...
If I pay REAL MONEY for plex, and then someone steals it... How did they not just steal REAL WORLD MONEY from me? Stealing is illegal in real life, in case you do not know. How is CCP not an accomplice in the criminal act? How is CCP *not* ENOCOURAGING the theft of REAL WORLD CASH and player accounts?
rhetorical question for the asshats at CCP - How often does scamming result in spam botting? Yeah, I thought so.
victims of greifing are not happy players. unhappy players only resort is to express their outrage, or QUIT. So, not only does someone lose their money, their ship, their ability to play without harrasment, if they respond in kind -> they can be banned? **** YOU. |
sora kumori
Ministry of War Amarr Empire
0
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Posted - 2017.01.26 16:47:24 -
[200] - Quote
CCPPhantom wrote:[img]http://content.eveonline.com/www/newssystem/media/70453/1/8GoldenRulesEN.png[/img] Experience matters, not ISK or Skills* Just because some character is just a few minutes old doesn't mean he's a newbie. Many people have alts. The reverse is also possible, people come back after very long breaks, and characters are sold. You could see year-old newbies around too. * Skills that take less than 1 day to train are short skills. Over one week is long. * You're in this game for the long haul. Don't expect to do something meaningful in the grand scheme of things in the first day of your first trial account ever. * All other things being equal (experience, skills), superior numbers more often win a fight rather than superior ship value. However, things are hardly ever equal. * Total skillpoints count doesn't matter much either, it's level of relevant skills to the current situation that does. Yes, that does mean a 2 mil SP combat-oriented newbie could badly beat up a 60 mil SP industry-oriented veteran.
BULL ****!
MONEY, REAL MONEY, is the only thing that matters in this game. NOT SKILL. Can I jink to avoid weapons fire? does my REAL LIFE playing of the game matter? Nope. what is the penalty on a rig to modify a ship, opposed to say the penalty for equipping a warp stabilizer?
The ships are made of glass, the ships do not have enough slots, and assholes with the cash can buy ubber toons, ubber modules, and uber ships. Remember when the dramiel double prop fitting dominated eve? So **** you ccp. there are "Flavor of the month" overpowered ganking ships.
If a skill provides a +5% per rank, and at 5 ranks 25% difference that can be huge. Tack on an additional additive boost: ship, rig, modules, cyberware, etc... These can make destroyers that can snipe from 60 KM away, with an alpha strike of 1,000 damage, and a rate of fire of 2.5 seconds. Sounds fair right?
Now if one player has 50,000,000 skill points, and can't survive... it is probably because the skills invested are utterly worthless and probably do not even work in the game. I know of industrialists, and marketing players who NEVER leave their stations.
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sora kumori
Ministry of War Amarr Empire
0
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Posted - 2017.01.26 17:12:12 -
[201] - Quote
CCPPhantom wrote:[img]http://content.eveonline.com/www/newssystem/media/70453/1/8GoldenRulesEN.png[/img] Bigger is not always better* More expensive stuff is not always better stuff. * Slightly better stuff usually costs many times more than slightly worse stuff. Choose wisely. * Tech-2 is usually cheaper and better, but harder to fit. Sometimes it's not better. Other times it's not cheaper. And occasionally, neither cheaper nor better. * There are no "solopwnmobiles" in EVE. Everything you can fly blows up if it's shot hard enough. * With enough skills and experience, ship size really doesn't matter all that much.
a heapping pile of bull ****.
Does the compare feature include the market value in terms of plex value? no. THERE IS A REASON FOR THAT. If I buy gear that is meta level 18, that **** had better be worth it. why? Because the only way to afford it is... PLEX, aka... REAL MONEY.
it is pay to win at its finest. Tech-2 is only better because the skill requirements can roughly equate to four months of subscription (I.E. Money) the prices can be absurd, (more money) and hey, you need more skills to make that T2 tech even work at all... usually at +2% per rank. lol. damn those skillbooks can cost alot...
if it is shot hard enough? like a new player in a frigate can ever scratch a veteran's paint job, regardless of how they fly. again, there are "Flavor of the month" overpowered ships. WHY THE ******* LIE? whether it is the Dramiel, the Astero, etc PWNERSHIPS do exist and newbies can not fly them, or afford them... unless they buy PLEX.
uh, yeah. size don't matter. A veteran ganker has no problem killing players who finally manage to to work their way into a battle cruiser, because the AGE of the toon (hence money paid) matters more than equipment a new player can't afford nor use requirements.
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sora kumori
Ministry of War Amarr Empire
0
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Posted - 2017.01.26 17:17:58 -
[202] - Quote
Use the in-game info * Show Info and Variants->Compare are your best friends. Use it on all stuff you can. * Always check your ship insurance before you undock. If it's a T2 ship however... not that important. [/quote]
this is a flat out admission that money matters more than any player's method/strategies of using the controls. only a veteran who is SUBSCRIBED can own and opperate a T2 ship. So...
uhm, yeah. |
Sjugar02
GoonWaffe Goonswarm Federation
13
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Posted - 2017.01.26 17:20:41 -
[203] - Quote
People like Sora mean I'll never get tired of ganking.
We have literal trillions stashed away to make sure that no matter what CCP does, we can keep ganking idiots like you. |
sora kumori
Ministry of War Amarr Empire
0
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Posted - 2017.01.26 17:32:44 -
[204] - Quote
Unfair circumstances? * There is no such thing as "a fair fight" or "an unfair fight". There's only a fight. Circumstances are irrelevant. * Just because you can fly something doesn't mean you should. [/quote]
This game is purely about "WHO HAS PAID MORE MONEY", so how is any fight fair?
Just because you can fly something doesn't mean you should.... This is the only true thing I find in this post.
If you want to leave frigates behind, you had damn well better have all 5's in the following skill groups: ship control, navigation, engineering, armor, shields, electronics, scanning, targeting, and 5's in your faction's weapon systems skill group: gunnery, missiles, drones, etc.
Now all the skills you can see on your character sheet are just the tip of the ice berg. Once you have the prerequisites finished.... say after 300 or more days as a subscriber (holy ****, a whole year to just be able to fly a frigate with 5's !?!) you need to check the market for all the additional skills that you need to buy with plex, train with a subscription for another 300 days to earn those 5's. Maybe longer...
all just so you can barely survive. |
Steve Galaxius
Hole Violence Goonswarm Federation
2
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Posted - 2017.01.26 17:36:06 -
[205] - Quote
sora kumori wrote:Quote:Use the in-game info * Show Info and Variants->Compare are your best friends. Use it on all stuff you can. * Always check your ship insurance before you undock. If it's a T2 ship however... not that important.
this is a flat out admission that money matters more than any player's method/strategies of using the controls. only a veteran who is SUBSCRIBED can own and opperate a T2 ship. So... uhm, yeah.
https://zkillboard.com/kill/52264154/ |
Steve Galaxius
Hole Violence Goonswarm Federation
2
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Posted - 2017.01.26 17:42:40 -
[206] - Quote
sora kumori wrote:Quote:Unfair circumstances? * There is no such thing as "a fair fight" or "an unfair fight". There's only a fight. Circumstances are irrelevant. * Just because you can fly something doesn't mean you should.
This game is purely about "WHO HAS PAID MORE MONEY", so how is any fight fair? Just because you can fly something doesn't mean you should.... This is the only true thing I find in this post. If you want to leave frigates behind, you had damn well better have all 5's in the following skill groups: ship control, navigation, engineering, armor, shields, electronics, scanning, targeting, and 5's in your faction's weapon systems skill group: gunnery, missiles, drones, etc. Now all the skills you can see on your character sheet are just the tip of the ice berg. Once you have the prerequisites finished.... say after 300 or more days as a subscriber (holy ****, a whole year to just be able to fly a frigate with 5's !?!) you need to check the market for all the additional skills that you need to buy with plex, train with a subscription for another 300 days to earn those 5's. Maybe longer... all just so you can barely survive.
three alpha clones in thrashers can kill just about any subcapital ship in the game just fyi |
sora kumori
Ministry of War Amarr Empire
0
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Posted - 2017.01.26 17:43:26 -
[207] - Quote
Sjugar02 wrote:People like Sora mean I'll never get tired of ganking. We have literal trillions stashed away to make sure that, no matter what CCP does, we can keep ganking idiots like you.
and the above person proves my points, all of them.
You will lose stuff, don't worry! * If you PvP long enough, you will lose your ship. It's only a matter of where and when. * If you logoff in space without a PvP timer, you're only safe after 1 minutes... and then only until you log back in. If you logoff with a PvP timer, it's at least 15 minutes. Bottom line, once a fight started, don't logoff. You'll only die anyway. * Somebody, somewhere has better skills than you, more experience than you, is smarter than you, has more friends than you and can stay online longer than you. Just pray he's not out to get you. * If you lose stuff, it's almost always your fault. Really, only yours. [/quote]
because the game isn't about how well you play... No, IT IS ENTIRELY ABOUT HOW MUCH REAL MONEY YOU PAID. If your ship is popped, it must be your fault. not like the game allows you to actually fly your ships... not like the game allows a player's skills matter. |
Steve Galaxius
Hole Violence Goonswarm Federation
2
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Posted - 2017.01.26 17:45:23 -
[208] - Quote
but u quoted the post that said that more expensive things are only slightly better |
sora kumori
Ministry of War Amarr Empire
0
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Posted - 2017.01.26 17:52:44 -
[209] - Quote
Steve Galaxius wrote: Three alpha clones in stabbers can kill just about any subcapital ship in the game just fyi
A stabber is a cruiser right? A stabber is armed with medium guns right?
That takes time to earn. That takes time to earn the skills. three alpha clones flying cruisers?
only if they spend cash on plex. |
sora kumori
Ministry of War Amarr Empire
0
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Posted - 2017.01.26 18:17:17 -
[210] - Quote
Steve Galaxius wrote:but u quoted the post that said that more expensive things are only slightly better
Uhm, can you read? reply only after you learn how. that skill book cost 36 million, and you need 54 days to reach level 5, which is the prerequisite for the skill book "posting", but that is just the begining. if you want to make an argument, or take an approach like sarcasm...
Don't forget, you can earn T2 reading and T2 posting skills like: comprehension, retention, reasoning, logic, critical thinking, grammar enforcement, spelling enforcement, and the ultimate skill in this group....
Thought police.
Come back three years from now, bye.
The percentages STACK dumbass. I am pointing out that more expensive things are likely going to require plex to purchase. I.E. the literal definition of PAY TO WIN. |
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