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Author |
Thread Statistics | Show CCP posts - 20 post(s) |
Lugh Crow-Slave
3129
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Posted - 2016.09.17 11:11:22 -
[1411] - Quote
TrinityNZXT wrote:Lugh Crow-Slave wrote:TrinityNZXT wrote:Lugh Crow-Slave wrote:TrinityNZXT wrote:So i will no longer need the 3 skills i listed above for cycle time and yield per cycle? I don't understand this sorry. Yes You will. Leadership wing command and fleet command are no longer needed to boost a fleet but they will boost your range The yield bonus from mining Forman is being removed but you still need the skill to use the boosts what about warfare link specialst for the 10% bonus to the mining boosts will i need that still? if you want 10% bonus to your.... you know what go read the blog there is a table at the bottom that shows you what skills do what after the change It doesn't say anything about the warfare link specialist skill
Yes it does 10%reduction to cycle time
BLOPS Hauler
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TrinityNZXT
School of Applied Knowledge Caldari State
0
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Posted - 2016.09.17 11:13:15 -
[1412] - Quote
Ok so I still need that skill at 5. sorry im only 13 its hard to understand this.
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Laurens Punani
La Luna Negro inPanic
6
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Posted - 2016.09.17 12:15:16 -
[1413] - Quote
Tsukino Stareine wrote:Laurens Punani wrote:Lugh Crow-Slave wrote:yet people already use boost fit orcas in belts -.-
and by "not sure" its not they don't know how the server will treat it but that they are not sure if they are going to make it so you go suspect.
they do... in HIGH SEC which is only a small part of all mining ops. In Low- or Nullsec, people dont field them .(partly because there is no point right now...) But Balder Verdandi in not completly right... in Sov-Null and Highsec people are gonna field Rorquals and Orcas. It's just not feasable to do it in Lowsec or NRDS space or ANYWHERE you are not completly sure you are safe or can be safed. as i said earlier (it must have been 10 pages ago :D ) if there was no need to siege the rorqual, people might be able to safe it and therefore field it. (if they dont watch the intel or dont warp off if a WH pops up you can still kill them tho) (same goes fot the orca... thats why i said Balder is not right ;) ) - T2 Industrial Core (while active) +30% bonus to Mining Foreman Burst strength combine that with 15% overall bonus from skills and people being boosted by a porpoise might have to mine significantly longer than rorqual boosted people, who will ALSO be able to mine more ore due to Mining-Fighters --> More work for less minerals. a great way to promote the industrial part of the game for new players :D Well Played CCP :D As I've tried to explain to you multiple times already, more work for less minerals means prices go up. People pay for the effort required to mine the minerals, not the actual mineral itself.
You really are as stupid as i thought :D
More work for less minerals in Lowsec und NRDS space while Sov-Null gets MORE minerals for LESS work means the price will stay roughly the same. Since its less effort for me and other sov-null industrials and more effort for Lowsec and NRDS Industrialists i will get paid more and Lowsec and NRDS-Industrialists will get paid less...
not that difficult, he? |
Tsukino Stareine
Art Of Explosions 404 Hole Not Found
1904
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Posted - 2016.09.17 12:36:47 -
[1414] - Quote
No, they get the SAME minerals for MORE work
Solo miners get LESS minerals for the SAME work
Art of Explosions
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Laurens Punani
La Luna Negro inPanic
6
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Posted - 2016.09.17 13:51:46 -
[1415] - Quote
Tsukino Stareine wrote:No, they get the SAME minerals for MORE work
Solo miners get LESS minerals for the SAME work
They dont siege rorquals --> LESS minerals I siege a rorqual --> More minerals
--> Lowsec and NRDS get less money for more work
solo miners dont get any boosts --> Almost no minerals for the same amount of work. get your facts right son |
TrinityNZXT
School of Applied Knowledge Caldari State
0
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Posted - 2016.09.17 14:08:09 -
[1416] - Quote
I mine in null with 7 toons and a rorq booster. I like billions. |
Tsukino Stareine
Art Of Explosions 404 Hole Not Found
1907
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Posted - 2016.09.17 18:21:36 -
[1417] - Quote
Laurens Punani wrote:Tsukino Stareine wrote:No, they get the SAME minerals for MORE work
Solo miners get LESS minerals for the SAME work They dont siege rorquals --> LESS minerals I siege a rorqual --> More minerals --> Lowsec and NRDS get less money for more work solo miners dont get any boosts --> Almost no minerals for the same amount of work. get your facts right son
how is the current 97% yield bonus from a sieged rorqual LESS than the maximum proposed boost of 57% ???
Like do you know what you're talking about, AT ALL?
Art of Explosions
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HandelsPharmi
Pharmi on CharBazaar
1821
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Posted - 2016.09.17 18:35:33 -
[1418] - Quote
Tsukino Stareine wrote:Laurens Punani wrote:Tsukino Stareine wrote:No, they get the SAME minerals for MORE work
Solo miners get LESS minerals for the SAME work They dont siege rorquals --> LESS minerals I siege a rorqual --> More minerals --> Lowsec and NRDS get less money for more work solo miners dont get any boosts --> Almost no minerals for the same amount of work. get your facts right son how is the current 97% yield bonus from a sieged rorqual LESS than the maximum proposed boost of 57% ??? Like do you know what you're talking about, AT ALL?
The roqual bonus will be more, with a T2 industrial core than now. But the effect of the Mining Mindlink will be lost (so around 85 % without the imp, but a little bit more with a T2 rorqual). |
Tsukino Stareine
Art Of Explosions 404 Hole Not Found
1907
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Posted - 2016.09.17 19:06:18 -
[1419] - Quote
I was under the impression that the table CCP provided were theoretical maximums with everything taken into account including T2 core stats
Art of Explosions
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HandelsPharmi
Pharmi on CharBazaar
1821
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Posted - 2016.09.17 19:11:33 -
[1420] - Quote
Tsukino Stareine wrote:I was under the impression that the table CCP provided were theoretical maximums with everything taken into account including T2 core stats
Good point.
Well, I hope we will be able to check it out as soon as possible on SiSi. |
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Laurens Punani
La Luna Negro inPanic
6
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Posted - 2016.09.17 19:14:53 -
[1421] - Quote
Tsukino Stareine wrote:Laurens Punani wrote:Tsukino Stareine wrote:No, they get the SAME minerals for MORE work
Solo miners get LESS minerals for the SAME work They dont siege rorquals --> LESS minerals I siege a rorqual --> More minerals --> Lowsec and NRDS get less money for more work solo miners dont get any boosts --> Almost no minerals for the same amount of work. get your facts right son how is the current 97% yield bonus from a sieged rorqual LESS than the maximum proposed boost of 57% ??? Like do you know what you're talking about, AT ALL?
the guy above me i right ;)
PLUS i get fighter sized mining drones ...
So basically, i am right and you are an A*****e |
Laurens Punani
La Luna Negro inPanic
6
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Posted - 2016.09.17 19:18:36 -
[1422] - Quote
Tsukino Stareine wrote:I was under the impression that the table CCP provided were theoretical maximums with everything taken into account including T2 core stats
It's 57% cycle time, which is a 130% yield bonus. do the math ... posted this on page 62 i think ;)
1/(1-0,5713) = 2,33 which is 233%, so its even 133% boost. You knew that while you where shitposting, right? |
Tsukino Stareine
Art Of Explosions 404 Hole Not Found
1907
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Posted - 2016.09.17 20:44:21 -
[1423] - Quote
it doesn't change the fact that this boost will be used by far fewer people due to the risk averse nature of miners
less ore overall, higher prices for the little guy who likely never had these boosts in the first place
Art of Explosions
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Laurens Punani
La Luna Negro inPanic
6
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Posted - 2016.09.17 21:13:27 -
[1424] - Quote
Tsukino Stareine wrote:it doesn't change the fact that this boost will be used by far fewer people due to the risk averse nature of miners
less ore overall, higher prices for the little guy who likely never had these boosts in the first place
Sov-null industiralists are ALL gonna use it. I am gonna produce a ton of minerals more than right now... i guess you are not an industrialist, right? :D
the smaall guys normally get free orca boost in highsec and rorqual boost in NRDS space... they just have to ask for it. Come november thats over, so i get 133% boost, mining fighters, safe space, mining anomalies and good customers and they get a big punch in the face :D
i pointed out earlier what could be done to change that, but i guess you have not read that.
I like how ALTHOUG you were completely wrong, you still want to be right :D
Prices wont change much, the yield for small alliances or solo miners will drop Dramatically while Sov-Null yield goes up.
btw. its harder to kill Sov-Null miners, so you should be on my side... promoting a better fututre for smaller entities and getting more miners in belts without the support of a whole fleet --> nice killmails |
Tsukino Stareine
Art Of Explosions 404 Hole Not Found
1907
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Posted - 2016.09.17 21:27:59 -
[1425] - Quote
I was wrong about boosts being lower after this change yes.
However you're still blind to the fact that sov null miners do not account for as much mining you think it does. Vast majority of minerals that get on the market comes from high sec. Unless you're trying to tell me they haul ore to jita and not sell it locally?
The standard of mining yield currently is that you find some free boosts and go mine with them, this has artificially deflated mineral prices for years because there's just such a vast quantity that demand can't keep up with supply.
For the life of me I don't understand why people wouldn't move to better sources of income, but instead just complain about everything that makes mining difficult like gankers and now this new boosting mechanic.
Now that only dedicated mining ops will be mass harvesting minerals and the rest of the people won't be getting as much, it should in theory raise the ISK/unit of ore up. This won't change the income much for those who just sit in high sec mining alone and relied on neutral boosts previously but for those who have some ambition and drive it could propel them into a new level.
And trust me not even the biggest alliances are safe, if and when rorquals come on grid, you'll be damn sure I'll be hunting them. More explosions more mineral demand, overall healthier economy.
Art of Explosions
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Laurens Punani
La Luna Negro inPanic
6
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Posted - 2016.09.17 21:50:03 -
[1426] - Quote
Tsukino Stareine wrote:I was wrong about boosts being lower after this change yes.
However you're still blind to the fact that sov null miners do not account for as much mining you think it does. Vast majority of minerals that get on the market comes from high sec. Unless you're trying to tell me they haul ore to jita and not sell it locally?
The standard of mining yield currently is that you find some free boosts and go mine with them, this has artificially deflated mineral prices for years because there's just such a vast quantity that demand can't keep up with supply.
For the life of me I don't understand why people wouldn't move to better sources of income, but instead just complain about everything that makes mining difficult like gankers and now this new boosting mechanic.
Now that only dedicated mining ops will be mass harvesting minerals and the rest of the people won't be getting as much, it should in theory raise the ISK/unit of ore up. This won't change the income much for those who just sit in high sec mining alone and relied on neutral boosts previously but for those who have some ambition and drive it could propel them into a new level.
And trust me not even the biggest alliances are safe, if and when rorquals come on grid, you'll be damn sure I'll be hunting them. More explosions more mineral demand, overall healthier economy.
Orcas will still be fielded in HIGHSEC, thats what i said... like 5 pages ago... practically no change in highsec, practically no boosts in lowsec/nrds and a mining paradise for big alliances. technically, you are not wrong, but cant we agree, that 133% maximum boost is just too much?! This boost is broken... if they just removed the indu core we'd end up with something better! people feeling like they can still compete and fielding orcas, porpoises and if they feel really safe, rorquals. You'd still get killmails, but ccp woulnd't **** over people who cannot "safely" field a rorqual... ( i know i know, they are never truely safe... but i'm sure you understand what i mean). Right now people might think " just give it up, there is no point, we'll do something else where we are safe and make more money" which gives a)everyone less people to play with b) less targets for you to kill
PLUS: There are far more valuable targets than rorquals in sov space, you must know that ;)
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Lugh Crow-Slave
3133
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Posted - 2016.09.17 22:20:19 -
[1427] - Quote
Quote: but does not persist through docking and undocking or through system changes.
if this is for balance and not technical i would say it would be better if boosts lasted through system changes. I think this would add more to tactics and choices. boosting your fleet and not following them through the gate could leave the booster vulnerable and give your fleet a timer on their engagement if they are relying on the boosts. however i'v really only thought of this in regards to WH can some one come up with a reason this would be unbalanced in other areas of the game?
BLOPS Hauler
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Donmadefy
Grieftech
31
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Posted - 2016.09.18 01:54:48 -
[1428] - Quote
I would be 100% happy if boost where removed from the game. We can not just nerf the small guys. Please thank about it... |
Lugh Crow-Slave
3133
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Posted - 2016.09.18 02:31:42 -
[1429] - Quote
Donmadefy wrote:I would be 100% happy if boost where removed from the game. We can not just nerf the small guys. Please thank about it...
This is a buff to the small guy now I don't have to worry if everyone I '1v1' is actually 2v1
BLOPS Hauler
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Donmadefy
Grieftech
31
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Posted - 2016.09.18 02:41:13 -
[1430] - Quote
Lugh Crow-Slave wrote:Donmadefy wrote:I would be 100% happy if boost where removed from the game. We can not just nerf the small guys. Please thank about it... This is a buff to the small guy now I don't have to worry if everyone I '1v1' is actually 2v1
We know your agenda. Stop posting in here. you are a large group of baddies who just want other smaller groups to stop picking on you. You don't want smaller groups to nija mine no more. You just want to hog the game for yourself. GTFO |
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Lugh Crow-Slave
3133
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Posted - 2016.09.18 02:54:10 -
[1431] - Quote
Donmadefy wrote:Lugh Crow-Slave wrote:Donmadefy wrote:I would be 100% happy if boost where removed from the game. We can not just nerf the small guys. Please thank about it... This is a buff to the small guy now I don't have to worry if everyone I '1v1' is actually 2v1 We know your agenda. Stop posting in here. you are a large group of baddies who just want other smaller groups to stop picking on you. You don't want smaller groups to nija mine no more. You just want to hog the game for yourself. GTFO
.... how am I part of a large group. I think the biggest fleet I have been in the past year was 10ppl. As for not wanting ninja mining check my signature. Even if I was in a large group that would not mean I didn't also spend a good deal of my time in Caldari fw and almost always solo
BLOPS Hauler
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Laurens Punani
La Luna Negro inPanic
6
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Posted - 2016.09.18 07:27:45 -
[1432] - Quote
If boosts were removed completly you'd never have to worry about a 1v1 situation actually being 2v1 ;)
we've established that small mining groups get a nerf. ( and that there are 2 people in this thread who actually like that ;) )
We've also established, that "solo" pvpers will probably not get boosts since multiboxing those two chars is now too difficult.
This is a nerf if you want to engage groups of 4-10 ppl who will probably have boosts while you cant have them. This is also a Buff if you want to engage other solo players since they will also not have boosts (of what you can be sure due to timers and visual effects.)
SO: You are both right ;)
And please Lugh, stop posting the same stuff over and over again. If people take the time to put their concerns into text, you should not be dismissing all of that with "Dude, you are wrong, you are getting a buff"
There might be a second point of view to what you are posting :) |
Lugh Crow-Slave
3133
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Posted - 2016.09.18 07:42:31 -
[1433] - Quote
Only times I repeat myself is when I'm responding to the same points.
This isn't really even a nerf when going up against groups of 4-10 either as you can now split members away from their boost. Something you could not do before. The only way this is a nerf is if you really on ogb.
BLOPS Hauler
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Tsukino Stareine
Art Of Explosions 404 Hole Not Found
1913
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Posted - 2016.09.18 18:26:26 -
[1434] - Quote
It's a direct nerf yes but people can't see the big picture. Overall this will help the game imo.
Art of Explosions
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Lord Mudeki
The Cuckoo Collective Dot Dot Dot
8
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Posted - 2016.09.18 18:56:22 -
[1435] - Quote
Tsukino Stareine wrote:It's a direct nerf yes but people can't see the big picture. Overall this will help the game imo.
No it wont, all its going to do is cause a lot of people to unsub accounts, rorquals will either possibly be sold en masse there by dropping the price and/or not used anymore, as far as pvp goes I think its a good idea but for mining I don't think its a good idea at all or even well thought out pertaining to mining and the rorqual, to me this change is totally for pvp and not for mining, they are just throwing it in there so pvpers can have more easy targets. To be honest as Ive seen several posts saying the same thing and I agree with it, if this is supposed to be a pvp pew pew game only then get rid of everything else, if I wasn't supposed to do only industry related stuff then get rid of it all and make it so where you can only pvp, then we wont have to worry about so called "carebears" because pretty much 50% or more people in the game would leave/unsub their accounts and you would be left with nothing but pvpers but then again at that point the game would probably not be profitable anymore. |
Malcanis
Vanishing Point. The Initiative.
18055
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Posted - 2016.09.18 19:16:48 -
[1436] - Quote
Lord Mudeki wrote:Tsukino Stareine wrote:It's a direct nerf yes but people can't see the big picture. Overall this will help the game imo. No it wont, all its going to do is cause a lot of people to unsub accounts, rorquals will either possibly be sold en masse there by dropping the price and/or not used anymore, as far as pvp goes I think its a good idea but for mining I don't think its a good idea at all or even well thought out pertaining to mining and the rorqual, to me this change is totally for pvp and not for mining, they are just throwing it in there so pvpers can have more easy targets. To be honest as Ive seen several posts saying the same thing and I agree with it, if this is supposed to be a pvp pew pew game only then get rid of everything else, if I wasn't supposed to do only industry related stuff then get rid of it all and make it so where you can only pvp, then we wont have to worry about so called "carebears" because pretty much 50% or more people in the game would leave/unsub their accounts and you would be left with nothing but pvpers but then again at that point the game would probably not be profitable anymore.
Ridiculous hyperbole does not advance your cause.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Malcanis
Vanishing Point. The Initiative.
18055
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Posted - 2016.09.18 19:21:04 -
[1437] - Quote
Laurens Punani wrote:Tsukino Stareine wrote:it doesn't change the fact that this boost will be used by far fewer people due to the risk averse nature of miners
less ore overall, higher prices for the little guy who likely never had these boosts in the first place Sov-null industiralists are ALL gonna use it. I am gonna produce a ton of minerals more than right now... i guess you are not an industrialist, right? :D the smaall guys normally get free orca boost in highsec and rorqual boost in NRDS space... they just have to ask for it. Come november thats over, so i get 133% boost, mining fighters, safe space, mining anomalies and good customers and they get a big punch in the face :D i pointed out earlier what could be done to change that, but i guess you have not read that. I like how ALTHOUG you were completely wrong, you still want to be right :D Prices wont change much, the yield for small alliances or solo miners will drop Dramatically while Sov-Null yield goes up. btw. its harder to kill Sov-Null miners, so you should be on my side... promoting a better fututre for smaller entities and getting more miners in belts without the support of a whole fleet --> nice killmails
"133% boost?"
Can you run the maths for me on that one?
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Mike Azariah
The Scope Gallente Federation
3562
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Posted - 2016.09.18 19:21:56 -
[1438] - Quote
Malcanis wrote:
Ridiculous hyperbole does not advance your cause.
New to Eve forums?
Yeah, well reasoned arguments are kinda hard to come by, here. End of the game breakage, aplenty, though. Enjoy your stay.
m
Mike Azariah Gö¼GöÇGöÇGö¼n++ ¯|(pâä)/¯
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Malcanis
Vanishing Point. The Initiative.
18056
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Posted - 2016.09.18 19:30:09 -
[1439] - Quote
Hey Mike, good to see you posting. You're always weclome in my mining fleet GÖÑ
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Tsukino Stareine
Art Of Explosions 404 Hole Not Found
1914
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Posted - 2016.09.18 23:34:51 -
[1440] - Quote
Lord Mudeki wrote:Tsukino Stareine wrote:It's a direct nerf yes but people can't see the big picture. Overall this will help the game imo. No it wont, all its going to do is cause a lot of people to unsub accounts, rorquals will either possibly be sold en masse there by dropping the price and/or not used anymore, as far as pvp goes I think its a good idea but for mining I don't think its a good idea at all or even well thought out pertaining to mining and the rorqual, to me this change is totally for pvp and not for mining, they are just throwing it in there so pvpers can have more easy targets. To be honest as Ive seen several posts saying the same thing and I agree with it, if this is supposed to be a pvp pew pew game only then get rid of everything else, if I wasn't supposed to do only industry related stuff then get rid of it all and make it so where you can only pvp, then we wont have to worry about so called "carebears" because pretty much 50% or more people in the game would leave/unsub their accounts and you would be left with nothing but pvpers but then again at that point the game would probably not be profitable anymore.
"a lot of people" an arbitrary number that nor you or I will know. You think it's 50% of the people, I predict that less than 1% will unsub because of this change. First because they probably just won't care and secondly are not dumb enough to.
I doubt a significant amount of people will leave because of this and even if they did it's idiotic because they cannot see the overall good this can do to the economy.
So what if people sell their rorquals, less minerals, higher prices again.
If you're so short sighted that you think this is for "pvpers to have more targets" then I don't know what else to say for you.
@Malcanis
I did the math, it is indeed going to be a 133% yield increase, up from 97% we currently have.
Art of Explosions
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