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Thread Statistics | Show CCP posts - 68 post(s) |
Serendipity Lost
Repo Industries
2213
|
Posted - 2016.09.02 15:17:47 -
[121] - Quote
Caco De'mon wrote:Zanar Skwigelf wrote:Forcing CODE into low sec for docking adds literally seconds to their travel time, and since their targets are AFK it doesn't change anything. Yep...can't speak for other Agent's tactics but our scout is rarely in the same system as the docked Cats. Once a target has been found and the scout is getting in position, then the Cats launch from wherever they were docked. If that were to be LS then so be it....as you say, it would just add 20-30 seconds to the trip. No biggie....plus his whole premise is to increase the retaliation level against CODE and this LS shift does nothing to achieve that.
I'm not advocating forcing anyone anywhere. I stated it as an option if they were locked out of npc stations and citadels. Logging off in Uadama isn't exactly difficult either, but it is also one of the options I posted. I'm more interested in creating content points where gankers can be engaged. I think allowing -5 or lower to dock only in citadels owned by their corp/alliance and yellow carding ORCA pilots that allow use of their ship bays would provide some spots for pvp other than ganking and chase the ganker.
I'm a more explosions are better kind of girl. Ganking is one sided. I'm not interested in blaming one side, the other side or CCP for the current state of it. I'm interested in adding more places for players to engage each other in honorable combat |
Revis Owen
The Conference Elite CODE.
402
|
Posted - 2016.09.02 15:20:56 -
[122] - Quote
Sonya Corvinus wrote:interesting, I didn't realize code was still relevant to EVE
The sweet irony of your message posted in the 10,968th grrr Code thread is almost as tasty as miner-tears.
Agent of the New Order
http://www.minerbumping.com/p/the-code.html
If you do not have a current Mining Permit, please contact me for issuance.
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Sonya Corvinus
Grant Village
511
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Posted - 2016.09.02 15:25:58 -
[123] - Quote
Revis Owen wrote:The sweet irony of your message posted in the 10,968th grrr Code thread is almost as tasty as miner-tears.
code was amazing at meta, and told a great story. I loved to hate the group, if that makes sense. In game? the organization is just another bunch of gankers any more. I really wish the meta behind code would get creative again.
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Serendipity Lost
Repo Industries
2213
|
Posted - 2016.09.02 15:52:32 -
[124] - Quote
Revis Owen wrote:Sonya Corvinus wrote:interesting, I didn't realize code was still relevant to EVE The sweet irony of your message posted in the 10,968th grrr Code thread is almost as tasty as miner-tears.
I would attribute roughly 83.274% of grrr code threads to being started by codies. Let's face it, you role players are desperate for the attention. Even a casual analysis of those grrr threads reveals that it's the codies that just can't let go. Sure sure there is the other side, but seriously even a sane role player would get tired of spewing the same made up crap at around grrrr thread 5000. It's like the energizer bunny is behind the code curtain 'bonk bonk bonk' to keep it going.
I'm not knocking it per se, but at this point (years) it is a bit sad to see the same few clinging to the husk of something that was made up and forgotten a loonnnnng time ago. The movement was interesting while it lasted.
Only a deep deep immersion role player would know that it's grrrr thread 10,968. Lighten up Francis. |
Jasmine Deer
Perkone Caldari State
34
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Posted - 2016.09.02 15:55:27 -
[125] - Quote
Limi Etherseed wrote:I browse these forums fairly regularly of late, and there's something about this whole "CODE vs Miners/Freighter Pilots/Whatever" that confuses me.
Why do the High-Sec carebears still play Eve? If they're not complaining about one mechanic that works against them, it's another. Never mind the fact that the mechanics seem to be applied equally on all fronts.
I'm more confused by why suicide gankers targeting miners still play Eve. But hey, I like playing Championship Manager 97, so whatever. |
Ima Wreckyou
The Conference Elite CODE.
2759
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Posted - 2016.09.02 16:14:06 -
[126] - Quote
Jasmine Deer wrote:I'm more confused by why suicide gankers targeting miners still play Eve. But hey, I like playing Championship Manager 97, so whatever. It is a very relaxing casual playstyle. Just go online, blap a few miners for an hour, go off again. I really like it
the Code ALWAYS wins
Elite PvPer, #74 in 2014
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Paranoid Loyd
9507
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Posted - 2016.09.02 16:18:03 -
[127] - Quote
Serendipity Lost wrote:Revis Owen wrote:Sonya Corvinus wrote:interesting, I didn't realize code was still relevant to EVE The sweet irony of your message posted in the 10,968th grrr Code thread is almost as tasty as miner-tears. I would attribute roughly 83.274% of grrr code threads to being started by codies. Let's face it, you role players are desperate for the attention. Even a casual analysis of those grrr threads reveals that it's the codies that just can't let go. Sure sure there is the other side, but seriously even a sane role player would get tired of spewing the same made up crap at around grrrr thread 5000. It's like the energizer bunny is behind the code curtain 'bonk bonk bonk' to keep it going. I'm not knocking it per se, but at this point (years) it is a bit sad to see the same few clinging to the husk of something that was made up and forgotten a loonnnnng time ago. The movement was interesting while it lasted. Only a deep deep immersion role player would know that it's grrrr thread 10,968. Lighten up Francis. If your posting style is not 83.274% role playing I truly feel sorry for you. Pot.
"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix
Fix the Prospect!
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Faylee Freir
The Phoenix Rising Vendetta Mercenary Group
289
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Posted - 2016.09.02 17:10:56 -
[128] - Quote
Carebears and AG will always be incapable of helping themselves. Thats why talk about gankers citadels getting blown up is a joke. Not only are they literally a breeze to setup but they are incredibly cheap and expendable. If AG did manage to grow a pair and,organize to knock on one, they would get destroyed by players that have superior organization and knowledge of mechanics. The tears will never end until ganking is 100% impossible to gank.
HTFU
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Serendipity Lost
Repo Industries
2215
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Posted - 2016.09.02 17:37:17 -
[129] - Quote
Faylee Freir wrote:Carebears and AG will always be incapable of helping themselves. Thats why talk about gankers citadels getting blown up is a joke. Not only are they literally a breeze to setup but they are incredibly cheap and expendable. If AG did manage to grow a pair and,organize to knock on one, they would get destroyed by players that have superior organization and knowledge of mechanics. The tears will never end until ganking is 100% impossible to gank.
There is a flaw in your logic. You assume it has to be AG that destroys their citadel and that destroying that citadel would 'end' code or ganking or have some impact on future game play. That's not the point. Look at it from the wider perspective.
A code citadel would be a beacon of hope. A breakable thing that could pull the angry masses together for an event. An option for any players to band together, work together and destroy something. There would be an option for white knights to strike back. The fact that an asshouse is meaningless and valueless in isk terms isn't the relevant part. Folks being able to do something other than ***** on the forums is the point. Code (or whoever) would have the option to defend it or giggle about it.
Look at it in terms of an avenue to play the game. If bears get a taste of the joy that is pvp - it may catch and spread. If I ran CODE I would be tempted to drop a citadel in the corps name regardless of current mechanics. Stir things up a bit. It's about generating interest and content.
I also agree, with space magic (a null bear demanded feature) I really don't see a point to any citadels. CCP was on the cusp of truly turning the game around, but once again listened to the bleating of null sheep herders fretful of their cash flocks. They doubled down letting supers dock now too. If WWB has proven anything, it's that the smart defensive move in SOV null is to throw all your valuables in citadels and log off until things cool down a bit. What an epic confrontation that was. (sarcasm)
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Bing Bangboom
DAMAG Safety Commission
508
|
Posted - 2016.09.02 19:44:33 -
[130] - Quote
Serendipity Lost wrote:Revis Owen wrote:Sonya Corvinus wrote:interesting, I didn't realize code was still relevant to EVE The sweet irony of your message posted in the 10,968th grrr Code thread is almost as tasty as miner-tears. I would attribute roughly 83.274% of grrr code threads to being started by codies. Let's face it, you role players are desperate for the attention. Even a casual analysis of those grrr threads reveals that it's the codies that just can't let go. Sure sure there is the other side, but seriously even a sane role player would get tired of spewing the same made up crap at around grrrr thread 5000. It's like the energizer bunny is behind the code curtain 'bonk bonk bonk' to keep it going. I'm not knocking it per se, but at this point (years) it is a bit sad to see the same few clinging to the husk of something that was made up and forgotten a loonnnnng time ago. The movement was interesting while it lasted. Only a deep deep immersion role player would know that it's grrrr thread 10,968. Lighten up Francis.
At the risk of being called one of the deep emersion roleplayers who don't understand that we are no longer a thing, I venture to post in yet another thread about the eminent demise of Eve soon to be brought about by the New Order.
Now I know SL doesn't believe that but even so, the only things that truly matter in Eve are what people are talking about. And what people are talking about is conflict. And the conflict they are talking about is CODE.
Maybe somewhere out in null someone is doing great things building an efficient and powerful organization that will sweep the forums with news of their exploits. But for now, its crickets out there. Maybe a wormhole corp is about to breakout and turn the unknown reaches of Eve into a burning pyre. Know any? Maybe a low sec pirate alliance is going to evolve past gate camping and, heh, no, that's not going to happen.
The point is the battle of the New Order to save highsec is the most talked about topic in Eve for the last four years. Other interesting things have come and gone but they HAVE gone and we are still here, saving highsec and praising James. And the reason its still talked about, and argued about, and denigrated, and hysterically shouted about is that it is as real a thing as Eve can create. A fanatical, unstoppable and infinitely creative effort to destroy bad gameplay is always going to be subject one in the minds of the average, low effort min-maxer.
Think about it. The average new player arrives in Eve, flush from his success at WoW or some other multiplayer game, where he has successfully completed all tasks set out for him by the game, aquired the purplest of purples and maybe even been awarded a title of Dread Lord or something. He steps into Eve, and sets about his grind to aquire the ISK and assets that will once again take him to the top. And then he is rudely and unexpectedly violenced in his "ship without guns". Followed by a informative email informing him (or her) that he (or she) is not only doing Eve wrong but that he (or she, hrr, um, urz, they, whatever) will never be anything but a target unless he (same) follows our instructions.
TELL ME THAT IS NOT WHAT EVE IS! The message is that this game is different. This game is difficult. This game does not care about your mistaken sense of space bushido or honor or what you consider fair. Its a welcoming kick in the teeth. And then, yes, then the receiver of this great introduction to Eve comes on the forum or in local or in email to demand that the entire game be modified to save their sorry butt. Well, screw him (her, hrz, them, wacka wacka).
I won't deny the role playing is a big part of the whole New Order thing. Nothing confuses the miners more than the possibility that we believe what we say and that we are confident that we will succeed. And now for the really scary part. We DO believe it. Thats what keeps this thing alive. For four years now we have had our Code and our organization and our message. Despite claims to the contrary we are a larger and more active organization then ever. And we won't give up.
Highsec will be saved. You cannot beat a force who's goal is interaction if your weapon is inaction. And that's what the carebears want. To be left to their own devices to play this game as if we did not exist. Well, we exist and we still have our sticks.
Prepared to be poked. Forever.
Highsec is worth fighting for.
By choosing to mine in New Order systems, highsec miners have agreed to follow the New Halaima Code of Conduct.-á www.minerbumping.com
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Sonya Corvinus
Grant Village
515
|
Posted - 2016.09.02 19:46:50 -
[131] - Quote
Bing Bangboom wrote:At the risk of being called one of the deep emersion roleplayers who don't understand that we are no longer a thing, I venture to post in yet another thread about the eminent demise of Eve soon to be brought about by the New Order.
Now I know SL doesn't believe that but even so, the only things that truly matter in Eve are what people are talking about. And what people are talking about is conflict. And the conflict they are talking about is CODE.
Maybe somewhere out in null someone is doing great things building an efficient and powerful organization that will sweep the forums with news of their exploits. But for now, its crickets out there. Maybe a wormhole corp is about to breakout and turn the unknown reaches of Eve into a burning pyre. Know any? Maybe a low sec pirate alliance is going to evolve past gate camping and, heh, no, that's not going to happen.
The point is the battle of the New Order to save highsec is the most talked about topic in Eve for the last four years. Other interesting things have come and gone but they HAVE gone and we are still here, saving highsec and praising James. And the reason its still talked about, and argued about, and denigrated, and hysterically shouted about is that it is as real a thing as Eve can create. A fanatical, unstoppable and infinitely creative effort to destroy bad gameplay is always going to be subject one in the minds of the average, low effort min-maxer.
Think about it. The average new player arrives in Eve, flush from his success at WoW or some other multiplayer game, where he has successfully completed all tasks set out for him by the game, aquired the purplest of purples and maybe even been awarded a title of Dread Lord or something. He steps into Eve, and sets about his grind to aquire the ISK and assets that will once again take him to the top. And then he is rudely and unexpectedly violenced in his "ship without guns". Followed by a informative email informing him (or her) that he (or she) is not only doing Eve wrong but that he (or she, hrr, um, urz, they, whatever) will never be anything but a target unless he (same) follows our instructions.
TELL ME THAT IS NOT WHAT EVE IS! The message is that this game is different. This game is difficult. This game does not care about your mistaken sense of space bushido or honor or what you consider fair. Its a welcoming kick in the teeth. And then, yes, then the receiver of this great introduction to Eve comes on the forum or in local or in email to demand that the entire game be modified to save their sorry butt. Well, screw him (her, hrz, them, wacka wacka).
I won't deny the role playing is a big part of the whole New Order thing. Nothing confuses the miners more than the possibility that we believe what we say and that we are confident that we will succeed. And now for the really scary part. We DO believe it. Thats what keeps this thing alive. For four years now we have had our Code and our organization and our message. Despite claims to the contrary we are a larger and more active organization then ever. And we won't give up.
Highsec will be saved. You cannot beat a force who's goal is interaction if your weapon is inaction. And that's what the carebears want. To be left to their own devices to play this game as if we did not exist. Well, we exist and we still have our sticks.
Prepared to be poked. Forever.
I can't say how hard I cringed reading this.
Keep it up if you want. I guess.
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Revis Owen
The Conference Elite CODE.
402
|
Posted - 2016.09.02 20:16:12 -
[132] - Quote
Sonya Corvinus wrote:Bing Bangboom wrote:(Eloquent apologetic snipped.) I can't say how hard I cringed reading this. Keep it up if you want. I guess.
Bing is a Mark Twain--nay, a Shakespeare--of Eve-related composition.
You wouldn't know quality literature were it to fall off the shelf and non-consensually hit your head!
Agent of the New Order
http://www.minerbumping.com/p/the-code.html
If you do not have a current Mining Permit, please contact me for issuance.
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Faylee Freir
The Phoenix Rising Vendetta Mercenary Group
289
|
Posted - 2016.09.02 21:13:52 -
[133] - Quote
The truth is that citadels ARE expendable and will never truely matter. Its not like they have Fortizars they are using, but instead just toss 1b at a structure that has an annoying 3 timers to take down. Your vision of revolt and inspired victory over gankers will never happen because the people that actually care about not being "space bullied" lack the numbers, knowledge of mechanics, skill, organization, and assets to do so.
So why do threads like this keep popping up where its the same death to code or ganking is too easy and has no drawbacks? This is a joke and will always be one. CCP is not your legal guardian that should have to hold your hand with changes, nerfs, and "kewl ideas to introduce risk and loss for gankers". Sure the system isnt perfect and could use some tweaking but i say that you and others like you have no actual voice until you take responsibility into your own hands.
A good example is this... Today i got a fenrir carrying 7.2b to duel me. The dude is obviously a greedy idiot and deserved to die. Stupid and greedy pilots all around New Eden are the driving force behind ganks and other not so savory activities. Sure tears are good because its a measure of exactly how much that loss meant to you. The game focuses around this aspect and is a golden rule in eve, "dont fly what you cant afford to lose".
So yes, your ideas are a joke because no one will ever have any meaningful impact on gankers.
HTFU
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Areen Sassel
133
|
Posted - 2016.09.03 00:25:49 -
[134] - Quote
Ima Wreckyou wrote:Jasmine Deer wrote:I'm more confused by why suicide gankers targeting miners still play Eve. But hey, I like playing Championship Manager 97, so whatever. It is a very relaxing casual playstyle. Just go online, blap a few miners for an hour, go off again. I really like it
You've got a damned odd approach to Championship Manager '97. |
Sonya Corvinus
Grant Village
516
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Posted - 2016.09.03 00:48:44 -
[135] - Quote
Revis Owen wrote:Bing is a Mark Twain--nay, a Shakespeare--of Eve-related composition.
You wouldn't know quality literature were it to fall off the shelf and non-consensually hit your head!
You're a very strange person |
The Butthole Licker
University of Caille Gallente Federation
46
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Posted - 2016.09.03 05:24:01 -
[136] - Quote
Serendipity Lost wrote:Faylee Freir wrote:Carebears and AG will always be incapable of helping themselves. Thats why talk about gankers citadels getting blown up is a joke. Not only are they literally a breeze to setup but they are incredibly cheap and expendable. If AG did manage to grow a pair and,organize to knock on one, they would get destroyed by players that have superior organization and knowledge of mechanics. The tears will never end until ganking is 100% impossible to gank.
There is a flaw in your logic. You assume it has to be AG that destroys their citadel and that destroying that citadel would 'end' code or ganking or have some impact on future game play. That's not the point. Look at it from the wider perspective. A code citadel would be a beacon of hope. A breakable thing that could pull the angry masses together for an event. An option for any players to band together, work together and destroy something. There would be an option for white knights to strike back. The fact that an asshouse is meaningless and valueless in isk terms isn't the relevant part. Folks being able to do something other than ***** on the forums is the point. Code (or whoever) would have the option to defend it or giggle about it. Look at it in terms of an avenue to play the game. If bears get a taste of the joy that is pvp - it may catch and spread. If I ran CODE I would be tempted to drop a citadel in the corps name regardless of current mechanics. Stir things up a bit. It's about generating interest and content. I also agree, with space magic (a null bear demanded feature) I really don't see a point to any citadels. CCP was on the cusp of truly turning the game around, but once again listened to the bleating of null sheep herders fretful of their cash flocks. They doubled down letting supers dock now too. If WWB has proven anything, it's that the smart defensive move in SOV null is to throw all your valuables in citadels and log off until things cool down a bit. What an epic confrontation that was. (sarcasm)
this |
Le Plebo
The Conference Elite CODE.
17
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Posted - 2016.09.06 05:02:59 -
[137] - Quote
Another grrr code post
YAY
Heres a news flash for you. Harden up and if you dont like it leave |
Shallanna Yassavi
Imperial Academy Amarr Empire
383
|
Posted - 2016.09.06 07:13:44 -
[138] - Quote
Serendipity Lost wrote:Faylee Freir wrote:Carebears and AG will always be incapable of helping themselves. Thats why talk about gankers citadels getting blown up is a joke. Not only are they literally a breeze to setup but they are incredibly cheap and expendable. If AG did manage to grow a pair and,organize to knock on one, they would get destroyed by players that have superior organization and knowledge of mechanics. The tears will never end until ganking is 100% impossible to gank.
There is a flaw in your logic. You assume it has to be AG that destroys their citadel and that destroying that citadel would 'end' code or ganking or have some impact on future game play. That's not the point. Look at it from the wider perspective. A code citadel would be a beacon of hope. A breakable thing that could pull the angry masses together for an event. An option for any players to band together, work together and destroy something. There would be an option for white knights to strike back. The fact that an asshouse is meaningless and valueless in isk terms isn't the relevant part. Folks being able to do something other than ***** on the forums is the point. Code (or whoever) would have the option to defend it or giggle about it. Look at it in terms of an avenue to play the game. If bears get a taste of the joy that is pvp - it may catch and spread. If I ran CODE I would be tempted to drop a citadel in the corps name regardless of current mechanics. Stir things up a bit. It's about generating interest and content. I also agree, with space magic (a null bear demanded feature) I really don't see a point to any citadels. CCP was on the cusp of truly turning the game around, but once again listened to the bleating of null sheep herders fretful of their cash flocks. They doubled down letting supers dock now too. If WWB has proven anything, it's that the smart defensive move in SOV null is to throw all your valuables in citadels and log off until things cool down a bit. What an epic confrontation that was. (sarcasm) They're too proud of their Zkillboard efficiency to even think of dropping a 1B target in space.
It's a nice thought, but first someone has to convince the cat miners that putting something this shiny in space could result in fun.
A signature :o
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Faylee Freir
The Phoenix Rising Vendetta Mercenary Group
298
|
Posted - 2016.09.06 09:24:27 -
[139] - Quote
Shallanna Yassavi wrote:Serendipity Lost wrote:Faylee Freir wrote:Carebears and AG will always be incapable of helping themselves. Thats why talk about gankers citadels getting blown up is a joke. Not only are they literally a breeze to setup but they are incredibly cheap and expendable. If AG did manage to grow a pair and,organize to knock on one, they would get destroyed by players that have superior organization and knowledge of mechanics. The tears will never end until ganking is 100% impossible to gank.
There is a flaw in your logic. You assume it has to be AG that destroys their citadel and that destroying that citadel would 'end' code or ganking or have some impact on future game play. That's not the point. Look at it from the wider perspective. A code citadel would be a beacon of hope. A breakable thing that could pull the angry masses together for an event. An option for any players to band together, work together and destroy something. There would be an option for white knights to strike back. The fact that an asshouse is meaningless and valueless in isk terms isn't the relevant part. Folks being able to do something other than ***** on the forums is the point. Code (or whoever) would have the option to defend it or giggle about it. Look at it in terms of an avenue to play the game. If bears get a taste of the joy that is pvp - it may catch and spread. If I ran CODE I would be tempted to drop a citadel in the corps name regardless of current mechanics. Stir things up a bit. It's about generating interest and content. I also agree, with space magic (a null bear demanded feature) I really don't see a point to any citadels. CCP was on the cusp of truly turning the game around, but once again listened to the bleating of null sheep herders fretful of their cash flocks. They doubled down letting supers dock now too. If WWB has proven anything, it's that the smart defensive move in SOV null is to throw all your valuables in citadels and log off until things cool down a bit. What an epic confrontation that was. (sarcasm) They're too proud of their Zkillboard efficiency to even think of dropping a 1B target in space. It's a nice thought, but first someone has to convince the cat miners that putting something this shiny in space could result in fun. Open your eyes. They have citadels all over the place. If you would like i can give you the exact location of one. Let me know how you do when you attempt to take it down.
HTFU
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Serendipity Lost
Repo Industries
2219
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Posted - 2016.09.06 10:34:00 -
[140] - Quote
Send me the location and a quote of how much it will cost to have you take it down. |
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Faylee Freir
The Phoenix Rising Vendetta Mercenary Group
299
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Posted - 2016.09.06 10:53:39 -
[141] - Quote
Serendipity Lost wrote:Send me the location and a quote of how much it will cost to have you take it down. I can do that. I get off work in a few hours. I will contract you a bookmark to the citadel along with our price.
HTFU
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Serendipity Lost
Repo Industries
2219
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Posted - 2016.09.06 11:00:00 -
[142] - Quote
Faylee Freir wrote:Serendipity Lost wrote:Send me the location and a quote of how much it will cost to have you take it down. I can do that. I get off work in a few hours. I will contract you a bookmark to the citadel along with our price.
A mail will be fine. I'm in a wh and the contract thing is just ick to me.
Send a mail. |
Faylee Freir
The Phoenix Rising Vendetta Mercenary Group
299
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Posted - 2016.09.06 11:14:10 -
[143] - Quote
Serendipity Lost wrote:Faylee Freir wrote:Serendipity Lost wrote:Send me the location and a quote of how much it will cost to have you take it down. I can do that. I get off work in a few hours. I will contract you a bookmark to the citadel along with our price. A mail will be fine. I'm in a wh and the contract thing is just ick to me. Send a mail. Will do.
HTFU
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Shallanna Yassavi
Imperial Academy Amarr Empire
389
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Posted - 2016.09.08 03:12:18 -
[144] - Quote
Faylee Freir wrote:Open your eyes. They have citadels all over the place. If you would like i can give you the exact location of one. Let me know how you do when you attempt to take it down. Hmm, never been in a citadel fight outside of Sisi testing before.
If a merc alliance commits to a fight with this thing (and is fun to fly with!), it's a recruiting opportunity. Just go through all the NPC corp channels and you'll have more grrCODE than you can shake a stick at. Some of these guys might even be willing to learn more interesting things, but were too afraid to ask.
A signature :o
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