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Rutherford Rainman
State Protectorate Caldari State
10
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Posted - 2016.09.04 05:33:19 -
[1] - Quote
Hello,
Sorry if this is a basic question, but if I'm running combat sites in high sec, what are some good ships to consider flying? I've got pretty crappy skills, so I mostly just fly Amarr ships. Recently I just ran a 4/10 site in this frigate.
[Retribution, Guns Blazing] Small Armor Repairer II Damage Control II Heat Sink II Heat Sink II Adaptive Nano Plating II
Cap Recharger II 5MN Microwarpdrive II
Dual Light Pulse Laser II Dual Light Pulse Laser II Dual Light Pulse Laser II Dual Light Pulse Laser II
Small Energy Collision Accelerator I Small Energy Burst Aerator I
Scorch S x24 Conflagration S x20
Thing is it took me forever and a day to clear the site. Is it typically recommended that players fly larger ships for high sec combat sites, or do I just need to get good at clearing these in a frigate? |
Shallanna Yassavi
Imperial Academy Amarr Empire
376
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Posted - 2016.09.04 05:40:05 -
[2] - Quote
That site will let you throw a battlecruiser at it.
It won't let a battlecruiser in a 3/10, so maybe use a cruiser?
A signature :o
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DeMichael Crimson
Republic University Minmatar Republic
56340
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Posted - 2016.09.04 07:36:03 -
[3] - Quote
Acceleration Gates to DED Complexes will only allow access to certain size and types of ships. This is the general rule :
DED Complexes : Max Ship Allowed 1/10 = Frigate 2/10 = Destroyer 3/10 = Cruiser (T3 Cruisers Restricted) 4/10 = Battle Cruiser (T3 Cruisers Restricted) 5/10 = Battle Ship 6/10 and up = No Restriction
The only way to know exactly what ship size and type is allowed - access the gate while in your pod. I know that sounds crazy and it's not something I encourage others to do.
Let me explain, years ago after CCP launched Apocrypha (exploration expansion), it was tough to know what ship was allowed to access the various sites. I use to warp to the Acceleration Gate leading into the site, eject from my ship (will get pop up message saying modules will go offline) and while in my pod I'd access the Gate. Pods are not allowed to access Acceleration Gates so a pop up message would appear with a list of ships allowed for access.
I'd quickly make note of the largest ship allowed and then get back into my ship asap. I never did check if a Shuttle would get the same results, I figured it would be a hassle and take too much time. It's been quite a while since I've checked the Acceleration Gate ship list, not sure about the new ships CCP has recently added to the game.
Anyway, good luck with the exploration.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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Iria Ahrens
Space Perverts and Forum Pirates
1027
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Posted - 2016.09.05 04:15:39 -
[4] - Quote
Rutherford Rainman wrote:Hello,
Sorry if this is a basic question, but if I'm running combat sites in high sec, what are some good ships to consider flying? I've got pretty crappy skills, so I mostly just fly Amarr ships.
I really don't see the relationship of "crappy skills, so I fly Amarr." Hopefully you're just implying that you're sticking with one race until you get your skills up.
Quote:
Recently I just ran a 4/10 site in this frigate.
[Retribution, Guns Blazing]
Thing is it took me forever and a day to clear the site. Is it typically recommended that players fly larger ships for high sec combat sites, or do I just need to get good at clearing these in a frigate?
Well, you could fly a bigger ship, but then you will take damage faster. So if you want to fly a dessy, cruiser, or BC, you will need your support skills higher.
Mainly, as a frigate, you've been speed tanking. So you'll need to be ready for a different style of tanking before moving up. You could also ignore the 4/10s and stick with 3/10s if you feel they are doable in your time frame. But yea, you could also do level 4 missions in a frigate, with the same problems you're having. That's generally why we don't recommend it, unless the challenge is more fun. Always follow the fun. Don't sweat the money, especially if you fly frigates.
My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.
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Tsukino Stareine
Art Of Explosions 404 Hole Not Found
1728
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Posted - 2016.09.05 07:09:32 -
[5] - Quote
Train for a t3 destroyer next. Jackdaw and confessor are both great ships and can clear a 4/10 out in no time |
Jonah Gravenstein
Machiavellian Space Bastards
26764
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Posted - 2016.09.05 11:38:10 -
[6] - Quote
Iria Ahrens wrote: But yea, you could also do level 4 missions in a frigate, with the same problems you're having. That's generally why we don't recommend it, unless the challenge is more fun. Always follow the fun. Don't sweat the money, especially if you fly frigates. Confirming level 4 missions are challenging in a frigate or destroyer, huge fun if there's a few of you running together though.
Civilised behaviour is knowing that violence is barbaric, but paying other people to do it is business.
New Player FAQ
Feyd's Survival Pack
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Solecist Project
33040
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Posted - 2016.09.06 13:31:12 -
[7] - Quote
DeMichael Crimson wrote:Acceleration Gates to DED Complexes will only allow access to certain size and types of ships. This is the general rule :
DED Complexes : Max Ship Allowed 1/10 = Frigate 2/10 = Destroyer 3/10 = Cruiser (T3 Cruisers Restricted) 4/10 = Battle Cruiser (T3 Cruisers Restricted) 5/10 = Battle Ship 6/10 and up = No Restriction
The only way to know exactly what ship size and type is allowed - access the gate while in your pod. I know that sounds crazy and it's not something I encourage others to do.
Let me explain, years ago after CCP launched Apocrypha (exploration expansion), it was tough to know what ship was allowed to access the various sites. I use to warp to the Acceleration Gate leading into the site, eject from my ship (will get pop up message saying modules will go offline) and while in my pod I'd access the Gate. Pods are not allowed to access Acceleration Gates so a pop up message would appear with a list of ships allowed for access.
I'd quickly make note of the largest ship allowed and then get back into my ship asap. I never did check if a Shuttle would get the same results, I figured it would be a hassle and take too much time. It's been quite a while since I've checked the Acceleration Gate ship list, not sure about the new ships CCP has recently added to the game.
Anyway, good luck with the exploration.
DMC Couldn't you just activate the gate and hit CTRL+Space to cancel warp?
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
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Major Trant
Brutor Tribe Minmatar Republic
1525
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Posted - 2016.09.06 15:00:31 -
[8] - Quote
Solecist Project wrote:DeMichael Crimson wrote:Stuff Couldn't you just activate the gate and hit CTRL+Space to cancel warp? But he wanted the list of ships that could enter, he only gets that if he attempts to enter in a ship (or Pod) that isn't allowed.
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Eleonora Crendraven
Global Communications AG
49
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Posted - 2016.09.06 17:10:26 -
[9] - Quote
Here are some links for you regarding ship size and damage you should do:
http://schildwall.phbv3.de/scansites.html
http://eve-survival.org/wikka.php?wakka=AnomalyReports
https://twitter.com/gcAG_EVE
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