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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Brokk Witgenstein
Extreme Agony
754
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Posted - 2016.09.12 00:54:51 -
[31] - Quote
I can see sites that recommend not going in alone... presented as optional missions.
But don't instance it. |
Lugh Crow-Slave
3082
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Posted - 2016.09.12 07:09:24 -
[32] - Quote
Donnachadh wrote:Zan Shiro wrote:Donnachadh wrote: I do not see anywhere in the posts where the OP wants these sites restricted to the first fleet into them. I see a request for sites that require you to have a fleet to enter, that works for both sides. In reality this idea would do as much to promote group play from the PvP side as it would from the PvE side. Yes, yes I know the whole alts thingy and our friend Lugh leads us into that with this post.
He said 4 players enter and only 4 players. It be analogous to something warhammer online had long ago. They put these instances in the middle of the pvp lakes. All you had to do was make it the dungeon entrance (not hard). In the instance...you were off the grid and in your own world. He is basing this on combat sites. He covered that. He however seems to be unaware keys to combat sites are available on the market. His idea has no key. 4 man fleet signs up and poof, its a scenario/instance pop. They will be back later sometime. When I read the OP I understood the 4 man fleet simply to be an example used to illustrate the point. Even if we take it literally as you have then all that is needed is a simple change to any fleet that enters must have at least four ships and problem solved, man up with a four ship fleet and in you go to do what ever you want to do. Lugh Crow-Slave wrote:even if it didn't why should there be an area of space where i can't interact with you just because you have more alts than me?
and you can't just ignore alts because they are not going anywhere things have to be balanced with them in mind Lets not pretend that you can go anywhere and everywhere you want to go in this game. Just a quick example there missions that only allow frigates, if you scan me down in your cruiser you cannot get into the site, so how would limits based on fleet size be any different than these based on ship size? I am not ignoring alts, quite the contrary I am fully aware of alts and the basic need to have them in this game for many reasons. My point was simply that in a game where alts are everywhere to use the potential for alts as a reason to deny a change to the game is well, I still cannot go there so I will stay with pathetic.
but if i have a frig i can get in. if they have a max fleet size no matter what i do i can't get in
BLOPS Hauler
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Brokk Witgenstein
Extreme Agony
755
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Posted - 2016.09.12 07:25:48 -
[33] - Quote
There's another option. Wormhole eddies: one-way, very low mass capacity. Once it collapses another entrance spawns (as per usual). That way you can get a small fleets in based on mass, yet nothing prevents a similar-sized fleet to crash the party.
One could essentially create separate grids accessible through beacons (like FW plexes) but the mass limit would prevent numerous odds piling up on one target (as well as prevent DScanning what they're jumping in to).
Just a thought on how this could be achieved -- not saying that it should. |
Teckos Pech
The Executives Executive Outcomes
5240
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Posted - 2016.09.12 07:58:17 -
[34] - Quote
Ralph King-Griffin wrote:Lugh Crow-Slave wrote:Daichi Yamato wrote:The other thing that promotes player cooperation is the risk that you get ambushed by bad guys.
Just say 'No' to instances. wait wait wait... are you saying that i could cooperate with other players to help defend ourselves from other players cooperation to harm us? MADNESS ! MADNESS , LIE'S AND SLANDER! Don't listen to him, This is an MMO after all, everyone knows you solo those.
Ia Ia Cthulhu fatahgn Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Brokk Witgenstein
Extreme Agony
756
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Posted - 2016.09.12 08:20:10 -
[35] - Quote
You really did copy that letter per letter didn't ya? |
Lugh Crow-Slave
3086
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Posted - 2016.09.12 09:12:49 -
[36] - Quote
i thought it was funny
BLOPS Hauler
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Isaac Armer
The Soup Kitchen
313
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Posted - 2016.09.12 16:44:27 -
[37] - Quote
Can I kill the other 3 people in that instance with me with no reaction from concord? |
Eris Picornia
Republic University Minmatar Republic
0
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Posted - 2016.09.12 17:09:15 -
[38] - Quote
Brokk Witgenstein wrote:There's another option. Wormhole eddies: one-way, very low mass capacity. Once it collapses another entrance spawns (as per usual). That way you can get a small fleets in based on mass, yet nothing prevents a similar-sized fleet to crash the party.
One could essentially create separate grids accessible through beacons (like FW plexes) but the mass limit would prevent numerous odds piling up on one target (as well as prevent DScanning what they're jumping in to).
Just a thought on how this could be achieved -- not saying that it should.
The mass option sounds actually pretty great! ... so my idea changed from lame copycat instances to awesome combat sites with good npc content restricting access to mass. They can spawn everywhere, null sec, low sec, high sec...
I think the main issue with ganking in null/low is due the local chat.... I know people already asked to remove the option to see who's in local based on chat...
The combat sites that limits mass could actually have no concord presence that would make things more spicy! |
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