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Hazzarra Omon
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Posted - 2007.03.17 22:03:00 -
[1]
I have a real problem with this specific decision from the developers in the upcoming 1.4 Revelations Patch.
I think the removal of ice fields in systems with a security rating of 0.8 or greater will increase mining traffic in the asteroid belts of these higher security systems, thus creating problems for beginner players. Those players and organizations who were mining ice in higher security systems, but do not wish to venture closer to 0.0 space, will simply end up strip mining the belts in the higher security systems. I can remember what a hard up-hill road it was starting out mining, and specifically when no one was around to help, now multiplying the problem, which I think this will, it causes even more headaches for those newbie players.
Some may argue the whole purpose of mining ice, is simply for station, or carrier and capital ship fuel. But, I ask, what about those players who simply wish to mine ice for its profitability potential? When the ice fields are removed, that profitability goes out with yesterdays garbage. Specifically, if players and smaller organizations must move in to lower security space to mine ice, and risk loosing expensive ships, modules, and other equipment, the profitability is greatly reduced.
Also, some may argue that the simple solution is to have an adequate security force to help deter potential pirates and other enemies. However, some single players and smaller organizations may not have this option, therefore in my most sincere opinion, I think this is a bad move on the part of the developers.
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Lady Ganker
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Posted - 2007.03.17 22:09:00 -
[2]
I agree makes it easier for me to suicide gank those macks if they are forced to mine in lower secure areas.
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Wylker
Caldari Pyrrhus Sicarii
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Posted - 2007.03.17 22:22:00 -
[3]
No one mines ice for profit, you're better off mining almost anything else. Ice mining is the most mind numbing, boring task on earth. If there is some kind of an impact on high sec miners that will suck, but go move into low sec. If you dont want to move into low sec, then you have to fight the traffic in high sec. Ice fields in high sec should go away completely imho, so that macroers can be completely driven out of the game.
-Wylker |
Jex Jast
Go for the booty
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Posted - 2007.03.17 22:28:00 -
[4]
Originally by: Wylker No one mines ice for profit, you're better off mining almost anything else. Ice mining is the most mind numbing, boring task on earth. If there is some kind of an impact on high sec miners that will suck, but go move into low sec. If you dont want to move into low sec, then you have to fight the traffic in high sec. Ice fields in high sec should go away completely imho, so that macroers can be completely driven out of the game.
There are still plenty of veld macroers, unfortunately. They'll never leave.
And I feel like removal of ice from higher systems is fine. It should actually bring them down to lower, if they're mining ice, they aren't likely to be doing it for isk, except macroers. Thus, if their POS needs fuel...they need fuel and they'll go down lower to mine for it.
----- Don't add a pool to sell a house. Fix the windows.
Fixed it. Happy? Quite . -HornFrog |
Haitchi Allamut
The Movement
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Posted - 2007.03.17 22:36:00 -
[5]
Remove all mineral belts from 0.5+. That would really make things interesting :)
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banannagirl
Minmatar The U-B-H-C
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Posted - 2007.03.17 22:39:00 -
[6]
Another ludicrous decision by the game developers ...!
many people play just to mine ... you know and they enjoy it in 1.0 - why ruin their game when you dont need to and when there is no point when so many more importnat issues are there to be solved .. more content getting taken out of the game is not gonna get your player count up ..!
regards JF
Link removed, advertising services for real world money is not allowed on the forums - Wrangler |
Hazzarra Omon
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Posted - 2007.03.17 22:40:00 -
[7]
Edited by: Hazzarra Omon on 17/03/2007 22:40:07 Sorry, hit the wrong button. See Below.
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Hazzarra Omon
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Posted - 2007.03.17 22:42:00 -
[8]
Edited by: Hazzarra Omon on 17/03/2007 22:38:26
Originally by: Wylker No one mines ice for profit, you're better off mining almost anything else. Ice mining is the most mind numbing, boring task on earth. If there is some kind of an impact on high sec miners that will suck, but go move into low sec. If you dont want to move into low sec, then you have to fight the traffic in high sec. Ice fields in high sec should go away completely imho, so that macroers can be completely driven out of the game.
I can understand the need to get rid of Macroers and ISK farmers, however I think you fail to understand my point.
Some of us (single players and small organizations) cannot afford to venture into 0.0 space based upon the risk it presents. Nothing is more irritating when you are trying to mine, and some player decides to be an *sshole (I am referencing players here not NPCs), and blows your ship up, which will take you a week or more of solid mining to replace, therefore you cannot make a profit mining in 0.0 based on that fact.
Remember, that I am referring to single players and small organizations, NOT CONGLOMERATES. Conglomerate Organizations can replace a ship with not problems, smaller organizations cannot do that.
The point is the developers need to create a different system of preventing ISK Farmers and Macroers that does not affect the regular players experience of the game.
Once again, removing the ice fields from high security systems will create more high-industry mining of regular ores, which will reduce the amount of ore that a beginner player can consume, thus increasing the amount of time it takes that player to develop his/her character.
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Anibs
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Posted - 2007.03.17 22:42:00 -
[9]
Originally by: Wylker No one mines ice for profit, you're better off mining almost anything else. Ice mining is the most mind numbing, boring task on earth. If there is some kind of an impact on high sec miners that will suck, but go move into low sec. If you dont want to move into low sec, then you have to fight the traffic in high sec. Ice fields in high sec should go away completely imho, so that macroers can be completely driven out of the game.
Signed!
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Big Al
The Aftermath
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Posted - 2007.03.17 22:51:00 -
[10]
Yes, it would be sad if fuel prices went up and POS warfare became a bit more of a drain, afterall, POS warfare is awesome to the extreme!
However, fuel prices will not go up. All the macroers that CCP does jack about will simply move to the .7 systems with ice (watch out sirseshin and kamio). The rats are still trivial to tank with mackinaws running civilian shield reps.
The only logical reasons for an individual to mine ice in empire:
1.) They have a POS and they don't want to buy ice from macrominers - it won't affect these people other than being laggy with the 150 macrobarges jammed into a couple belts
2.) Macrominers - ice is completely trivial to macro with jetcanning, and probably not that hard to make one that warps back and forth to the station since the ice is always in the same spot and never gets depleted.
3.) Other, they simply don't know better - they could be mining veld or scord - selling it - then buying the same amount of ice they would have mined with isk to spare.
It's a good start by CCP. Non depletable ice has no place in high security space - it just makes it far to trivial for alliances to POS spam without risk other than moving the freighter full of macro ice to the distribution hub. Removing it completely does screw over the high sec POS owner, maybe something else can be worked out for them.
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Hazzarra Omon
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Posted - 2007.03.17 23:03:00 -
[11]
Well, if its such a good idea, lets just move all ice fields to 0.0 then?
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Damon Ra
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Posted - 2007.03.17 23:18:00 -
[12]
Edited by: Damon Ra on 17/03/2007 23:15:23 There were other possibly unforseen consequences of this sweeping change:
Linkage |
Sethose Olderon
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Posted - 2007.03.17 23:23:00 -
[13]
Yes, I've read that forum. But it presents other issues than those I wished to propose.
Thanks for the link, however.
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Sphynix
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Posted - 2007.03.17 23:47:00 -
[14]
Why didn't they just make it so that the ice fields only respawn once a month. Then make it so that the max size in high sec is 25 units per 'roid. Low sec is 100 per 0.0 stays the same.
Any macro miners would soon finish the belts in high sec and be forced to move around all the time. Anyone mining in low sec would still be able to get 10000s of units and 0.0 would be unaffected.
Besides, folk seem to think that a mackinaw can't tank a 0.5 rat spawn... 50m3 drone bay = 5 medium drones 4 medium slots = 1x invunerability field + small shield booster
You would only need the field and booster if, for some wierd reason, the drones can't kill the rats. Now you have to remember that unlike mining ore, where mining drones help, when you mine ice the only thing mining drones can do is orbit you. Might as well use combat drones for that...
The only way i can see the macro miners being "forced out" by this change is if they actually moved or removed all the belts out of high sec. This way they could be pirated.
Appart from a 1-2 day relocation this patch is going to do nothing to macro miners. In fact it will make them more money because they will also be getting bounties and loot!
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RogueWing
GIT-R-DUN Southern Connection
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Posted - 2007.03.18 01:15:00 -
[15]
Originally by: Hazzarra Omon Nothing is more irritating when you are trying to mine, and some player decides to be an *sshole (I am referencing players here not NPCs), and blows your ship up, which will take you a week or more of solid mining to replace, therefore you cannot make a profit mining in 0.0 based on that fact.
You've either never been to 0.0 or you didn't know how to do it properly...but..
mining in 0.0 means you can replace your Mining Barge (not the overly priced Hulk) in less than 2 hours of mining.
0.0 mining is perhaps the #1 most profitable profession in Eve.
[G-R-D].....we've buried 50 kittens up to their necks in the yard......join us or we get out the lawn mower. |
Hazzarra Omon
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Posted - 2007.03.18 16:26:00 -
[16]
Edited by: Hazzarra Omon on 18/03/2007 16:23:18 Edited by: Hazzarra Omon on 18/03/2007 16:23:06
Originally by: RogueWing
Originally by: Hazzarra Omon Nothing is more irritating when you are trying to mine, and some player decides to be an *sshole (I am referencing players here not NPCs), and blows your ship up, which will take you a week or more of solid mining to replace, therefore you cannot make a profit mining in 0.0 based on that fact.
You've either never been to 0.0 or you didn't know how to do it properly...but..
mining in 0.0 means you can replace your Mining Barge (not the overly priced Hulk) in less than 2 hours of mining.
0.0 mining is perhaps the #1 most profitable profession in Eve.
Not when people decide to be *sses and blow your equipment up constantly, I totally disagree. Every single time I visited 0.0 for this purpose, something like this has happened. This is why I stay away, until I have an arsenal of security forces to watch my back.
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MassonA
Caldari coracao ardente
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Posted - 2007.03.18 16:40:00 -
[17]
you're speaking about the security of systems as if it goes something like this 1.0 0.9 0.8 0.0
i am aware of suicide gankers, so dont bother pointing that out
___________________________
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Snake Doctor
Guardians of Hell's Gate Tactical Narcotics Team
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Posted - 2007.03.18 17:17:00 -
[18]
3rd of the same thread. Wonderful.
Your mom goes to college... |
B1G DAVE
Mining and Research Industrial Organisation Hell Hounds
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Posted - 2007.03.18 17:21:00 -
[19]
sheesh, theres still 0.5, 0.6, and 0.7 systems to mine in... Its not the end of the world you know.
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Liliane Woodhead
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Posted - 2007.03.20 03:24:00 -
[20]
ATTENTION ! ATTENTION !
One day before the patch we sighted BROWN ICE in
Kakki III - Ice Field 1
Things are going really weird
P.S.: I hope some with german motherspeak understand that joke
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