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Kenji Noguchi
We are not bad. Just unlucky DARKNESS.
30
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Posted - 2016.09.11 18:42:24 -
[1] - Quote
Jump Clone fatigue is a feature that creates many situations where the smart move is NOT to play the game. Just a few examples
-Want to enjoy a little PvE in the morning, but if I clone jump I won't be at the staging for tonight's fleet... I'll just play Overwatch instead.
-Doing an exploration run on the other end of the cluster. Ping pops up to get in fleet. If I go I'll be unable to come back here and keep exploring... Crap; I'll have to get in fleet but just log off after the op. because what I really want to do now is exploration, not ratting. And I'm 19 hours away of jumping back to my exploration ship....
-Want to help the newbros in lowsec learn some PvP. Again, if I clonejump there I won't be here for tonight's Coalition-wide operation. Sorry, newbros.
I understand unlimited, free clonejump has issues, but the current system has the biggest issue possible: People not playing the game at times because of it. |
Elenahina
Agony Unleashed Agony Empire
1254
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Posted - 2016.09.27 22:14:28 -
[2] - Quote
Kenji Noguchi wrote:Jump Clone fatigue is a feature that creates many situations where the smart move is NOT to play the game. Just a few examples
-Want to enjoy a little PvE in the morning, but if I clone jump I won't be at the staging for tonight's fleet... I'll just play Overwatch instead.
-Doing an exploration run on the other end of the cluster. Ping pops up to get in fleet. If I go I'll be unable to come back here and keep exploring... Crap; I'll have to get in fleet but just log off after the op. because what I really want to do now is exploration, not ratting. And I'm 19 hours away of jumping back to my exploration ship....
-Want to help the newbros in lowsec learn some PvP. Again, if I clonejump there I won't be here for tonight's Coalition-wide operation. Sorry, newbros.
I understand unlimited, free clonejump has issues, but the current system has the biggest issue possible: People not playing the game at times because of it.
WTB: A clone bay that works without a delay. Oh wait, we have those already.
Eve is like an addiction; you can't quit it until it quits you.
Also, iderno
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Rawketsled
Generic Corp Name
415
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Posted - 2016.09.27 22:58:24 -
[3] - Quote
What's the problem with deathcloning? |
SurrenderMonkey
Space Llama Industries
2367
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Posted - 2016.09.28 20:09:33 -
[4] - Quote
Kenji Noguchi wrote:
-Doing an exploration run on the other end of the cluster. Ping pops up to get in fleet. If I go I'll be unable to come back here and keep exploring... Crap; I'll have to get in fleet but just log off after the op. because what I really want to do now is exploration, not ratting. And I'm 19 hours away of jumping back to my exploration ship....
This problem is frequently trivialized if you learn2Thera.
That aside, if there's only ONE thing you're willing to do at any given time, and you're going to log off if you can't do that ONE thing, that's something that's just going to have to be regarded as acceptable collateral damage, because the alternative is far worse.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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Geronimo McVain
EVE University Ivy League
213
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Posted - 2016.09.29 10:15:27 -
[5] - Quote
I don't have problems with the time but with stopping the skill queue. There is IMHO no reason, because it works on death too. You pick up at the speed your new body allows. EVE just needs to recalculate the learning speed. Even if you loose 10 sec. for the recalculation it's much easier then stopping and starting the skill queue. |
Kenji Noguchi
We are not bad. Just unlucky DARKNESS.
31
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Posted - 2016.10.02 17:40:53 -
[6] - Quote
Elenahina wrote:Kenji Noguchi wrote:Jump Clone fatigue is a feature that creates many situations where the smart move is NOT to play the game. Just a few examples
-Want to enjoy a little PvE in the morning, but if I clone jump I won't be at the staging for tonight's fleet... I'll just play Overwatch instead.
-Doing an exploration run on the other end of the cluster. Ping pops up to get in fleet. If I go I'll be unable to come back here and keep exploring... Crap; I'll have to get in fleet but just log off after the op. because what I really want to do now is exploration, not ratting. And I'm 19 hours away of jumping back to my exploration ship....
-Want to help the newbros in lowsec learn some PvP. Again, if I clonejump there I won't be here for tonight's Coalition-wide operation. Sorry, newbros.
I understand unlimited, free clonejump has issues, but the current system has the biggest issue possible: People not playing the game at times because of it. WTB: A clone bay that works without a delay. Oh wait, we have those already.
Care to elaborate? |
Kenji Noguchi
We are not bad. Just unlucky DARKNESS.
31
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Posted - 2016.10.02 17:49:16 -
[7] - Quote
Rawketsled wrote:What's the problem with deathcloning?
Using implants+having to switch home stations back and forth constantly.
Besides, if as you say "this is already in the game", why not implement it in an intuitive and coherent way? It's actually better to be killed, or to suicide than to jump from a prepared clone bay in a controlled manner? Sorry, but that doesn't make sense. |
Rawketsled
Generic Corp Name
416
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Posted - 2016.10.02 22:33:36 -
[8] - Quote
Implants are optional.
If alliance fitting doctrines require implants, that's an alliance problem not an Eve problem. |
Kenji Noguchi
We are not bad. Just unlucky DARKNESS.
31
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Posted - 2016.10.03 15:07:33 -
[9] - Quote
Rawketsled wrote:Implants are optional.
If alliance fitting doctrines require implants, that's an alliance problem not an Eve problem.
Nobody mentioned alliances at all. |
Rawketsled
Generic Corp Name
416
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Posted - 2016.10.03 23:26:48 -
[10] - Quote
So half of the solution is to not put implants in if you're going to hop across the universe frequently.
My PVP toon only rolls implants when I'm going to be inactive for weeks at a time. |
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radkid10
University of Caille Gallente Federation
30
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Posted - 2016.10.04 02:26:19 -
[11] - Quote
use +3 implants the only cost 8 million each which are super easy to replace
I do not buy implants it cost more than 20 million
I also try to make sure my overall value of my implants is less than 150 million
that's around the range I can afford to replace quickly |
Kenji Noguchi
We are not bad. Just unlucky DARKNESS.
31
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Posted - 2016.10.04 16:38:49 -
[12] - Quote
If as you say "this is already in the game", why not implement it in an intuitive and coherent way? It's actually better to be killed or suicide than jumping from a prepared clone bay in a controlled manner? Sorry, but that doesn't make sense. |
Puar
University of Caille Gallente Federation
0
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Posted - 2016.10.28 02:00:28 -
[13] - Quote
I think there is a skill for this |
Malcanis
Vanishing Point. The Initiative.
18162
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Posted - 2016.10.28 11:25:31 -
[14] - Quote
Kenji Noguchi wrote:Jump Clone fatigue is a feature that creates many situations where the smart move is NOT to play the game. Just a few examples
-Want to enjoy a little PvE in the morning, but if I clone jump I won't be at the staging for tonight's fleet... I'll just play Overwatch instead.
-Doing an exploration run on the other end of the cluster. Ping pops up to get in fleet. If I go I'll be unable to come back here and keep exploring... Crap; I'll have to get in fleet but just log off after the op. because what I really want to do now is exploration, not ratting. And I'm 19 hours away of jumping back to my exploration ship....
-Want to help the newbros in lowsec learn some PvP. Again, if I clonejump there I won't be here for tonight's Coalition-wide operation. Sorry, newbros.
I understand unlimited, free clonejump has issues, but the current system has the biggest issue possible: People not playing the game at times because of it.
Learn to citadels m8
"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."
Grath Telkin, 11.10.2016
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Malcanis
Vanishing Point. The Initiative.
18162
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Posted - 2016.10.28 11:27:33 -
[15] - Quote
Rawketsled wrote:So half of the solution is to not put implants in if you're going to hop across the universe frequently.
My PVP toon only rolls implants when I'm going to be inactive for weeks at a time.
Again, there's no timer for jumping to.a clone in the same citadel
"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."
Grath Telkin, 11.10.2016
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Kenji Noguchi
We are not bad. Just unlucky DARKNESS.
31
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Posted - 2016.11.14 23:40:24 -
[16] - Quote
Malcanis wrote:Rawketsled wrote:So half of the solution is to not put implants in if you're going to hop across the universe frequently.
My PVP toon only rolls implants when I'm going to be inactive for weeks at a time. Again, there's no timer for jumping to.a clone in the same citadel
If as you say "this is already in the game", why not implement it in an intuitive and coherent way? It's actually better to be killed or suicide than jumping from a prepared clone bay in a controlled manner? Sorry, but that doesn't make sense. |
Borat Guereen
Chao3 Chao3 Alliance
76
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Posted - 2016.11.23 13:07:05 -
[17] - Quote
imho not a problem of the game... more likely a problem of acute min-maxing disorder.
Join our Minarchist Revolution!
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Kenji Noguchi
SQUAD V DARKNESS.
31
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Posted - 2016.12.04 12:18:02 -
[18] - Quote
Borat Guereen wrote:imho not a problem of the game... more likely a problem of acute min-maxing disorder.
I would call it an "I want to play EVE" disorder. Anybody who has played this game for some time has contacts and activities spread through all the cluster. If I want to play with X group of people in the morning, that prevents me from playing with Y group of people until 20 hours later.
You simply end up apologizing and not playing with one of the two groups. That's damaging to the game and the community. |
Borat Guereen
Chao3 Chao3 Alliance
76
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Posted - 2016.12.05 00:53:02 -
[19] - Quote
Kenji Noguchi wrote:Borat Guereen wrote:imho not a problem of the game... more likely a problem of acute min-maxing disorder. I would call it an "I want to play EVE" disorder. Anybody who has played this game for some time has contacts and activities spread through all the cluster. If I want to play with X group of people in the morning, that prevents me from playing with Y group of people until 20 hours later. You simply end up apologizing and not playing with one of the two groups. That's damaging to the game and the community.
To me, what is more damaging is the notion that you can be flying with goons in the morning, with PL in the afternoon and with CO2 in the evening. Where is your true loyalty?
Candidate for CSM XII
Check our Minarchist Space Project!
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Kenji Noguchi
SQUAD V DARKNESS.
31
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Posted - 2016.12.05 09:42:17 -
[20] - Quote
If you read the whole thread you'll understand I'm not talking about anything remotely similar to that. |
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