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Accipiter Primus
Skull Soft
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Posted - 2007.03.19 17:10:00 -
[1]
I am at a bit of a crossroads. In 2 days I finish Caldari Cruiser IV and want to know if I should start on Caldari or Minmatar cruiser V to fly a HAC. But should I? What tactical role does a HAC serve that can't be filled with other ships? and what support skills are must haves to fully utilise a HAC (Perhaps lets ignore the Nano Vagabond for a moment - because I know as soon as I can fly one it will be Nerfed).
Many thanks for your advice!
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Kin Oreyn
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Posted - 2007.03.19 17:35:00 -
[2]
Actually anything nano is being nerfed in the next patch iirc. Anyways, no HAC that I can think of fills it's own niche alone. Equivalent BC's most times will also fill that niche and sometimes better. That's not to say you shouldn't ever train them up, but take a look at the practicality of using a 70mil HAC (or whatever the market prices are) to do the job that a 30mil BC can do... then remember that insurance on HACs is pathetic. You get the idea.
You do need cruiser V for other things too though, like recons. -KO
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Drethon
Gallente Knights Hospitalier Privateer Alliance
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Posted - 2007.03.19 18:01:00 -
[3]
It depends on where you think your personal skills are. For myself I'm going to get fully skilled and learn to use all T1 (not capital) ships first. Once I can fly those optimally I will start training for interceptors and assault ships, then recons and HACs and finally command ships. If I'm still around then I'll go up to command ships or branch out to the other races.
On the other hand you may prefer to avoid the slow broadside battles of BC and BS and prefer to stay with the small fast ships and train up elite cruisers. All a matter of your play style.
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XerZex
Puppets on Steroids
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Posted - 2007.03.19 22:57:00 -
[4]
uhm, the vagabond will actually be better with the nano nerf - its full time role will arrive again, without a nano BS coming and stomping it a new 1.
I fly my vagabond, as its awesome to fly, amazing dmg dealer and fun.... Personally i love flying at speed, and im purely minmatar specced on this char.
For a HAC, you need good fitting, good gunnery (Minmatar) and have a lot of ISK :P
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SonOTassadar
The Dead Parrot Shoppe Inc. Brutally Clever Empire
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Posted - 2007.03.20 00:00:00 -
[5]
Originally by: Accipiter Primus I am at a bit of a crossroads. In 2 days I finish Caldari Cruiser IV and want to know if I should start on Caldari or Minmatar cruiser V to fly a HAC. But should I? What tactical role does a HAC serve that can't be filled with other ships? and what support skills are must haves to fully utilise a HAC (Perhaps lets ignore the Nano Vagabond for a moment - because I know as soon as I can fly one it will be Nerfed).
Many thanks for your advice!
HAC kind of does everything it needs to do solo, if you're a pirate. In group PvP, well, its the pure damage dealer, which is sometimes more needed than others. However, more often than not, recon, electronic warfare, or anything else that does not directly do damage to the enemy is more needed than just straight up damage. If that's your thing, though, go for it. Otherwise, train up cruiser 5 and get yourself in a recon ship. ----- Griffin -- 100,000 ISK ECM - Multispectral Jammer Is -- 20,000 ISK Standard Missile Launcher Is -- 10,000 ISK War target sobbing over losing a fight in his T2 fitted Battleship -- priceless |
Sphynix
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Posted - 2007.03.20 19:40:00 -
[6]
It is also great for taking into level 3 complexes (cruiser size max)!
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Zirth
Caldari The Black Fleet Rule of Three
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Posted - 2007.03.21 06:42:00 -
[7]
Only HAC worth it is a vaga imo. I can fly gallante and caldari hacs, but never do. I just fly a cheap Myrmidon instead of paying 150-250m for an Ishtar I'd lose to a blob someday.
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n0thing
Northern Intelligence Artificial Intelligence.
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Posted - 2007.03.21 22:19:00 -
[8]
BC do not have one thing HACs have imo, agility, Myrmidon turns maybe a little faster then Dominix, and with plates, even slower. Hardly a ship for solo. ---
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Zirth
Caldari The Black Fleet Rule of Three
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Posted - 2007.03.22 20:17:00 -
[9]
Edited by: Zirth on 22/03/2007 20:17:58 Edited by: Zirth on 22/03/2007 20:15:19 Blaster ships are pretty much about MWD to it, single or dual webbing and not really moving at all.
Feck agility, it doesn't matter a huge deal. Few seconds faster alligning isn't going to save you 9 out of 10 times. But when you do get blobbed a 250m ishtar with crap insurance (cause the actual mineral build price that is the main factor for insurance payment ammount is only like 20-40m), is way more wallet wrecking than losing an almost fully insured 40m myrmidon.
Besides, an ishtar has only 2 rig slots. A myrm 3. If you buy a what, 10-20m agility rig you get better agility and you'll still have 2-4 times a cheaper ship that can do more dps, nos more, use EW with a similar tank if not better, for 10x less training time.
Hardly a ship for solo? I disagree. imo the Myrmidon is *the* best battlecruiser, and does just fine soloing. Drones can give 475 dps alone, not even mentioning the added turrets, and it can get an insane tank for almost no costs. An ishtar that is gonna cost ya 200m when you lose it with worse dps, worse cap etc etc is I'd say hardly a ship for solo.
As far as ship databases go btw. A domi has agility of 0.16, phoenix dread of 0.05, a crow of 3.10, a myrm of 0.88, and an ishtar 0.65?
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Hoshi
Blackguard Brigade
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Posted - 2007.03.23 11:25:00 -
[10]
Originally by: Zirth
Besides, an ishtar has only 2 rig slots. A myrm 3. If you buy a what, 10-20m agility rig you get better agility
Maybe you want to check your facts before posting, even with an t2 agility rig the myrmidon will be 22% less agile. And agility matters ALOT, it's not only how long it takes into warp it's also how close you can orbit while maintaining speed and how fast you accelerate. It's the difference between being able to get into range to scramble/nos before the opponent runs and the ability to run yourself when needed.
This last nano nerf was not really a nerf to speed (you can get same top speed still on most ships) but a nerf to agility because without agility that topspeed is worthless.
As for the agility numbers at the bottom of you post you need to multiply them with the ships mass to get effective agility. Less = better ---------------------------------------- A Guide to Scan Probing in Revelations |
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