Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Sassums
Wormhole Exploration Crew Transmission Lost
32
|
Posted - 2011.12.22 11:59:00 -
[1] - Quote
Going to pick up some BPO's and start researching them as well as inventing them.
I am curious how long you should research the ME and proficiency part of the BPO's before the actual gain becomes so minimal it isn't worth it.
How can you tell where that threshold actually is? |
Tekota
The Freighter Factory
68
|
Posted - 2011.12.22 12:08:00 -
[2] - Quote
Depends, smaller objects like some rigs, fuel block prints, etc are often worth researching to peak efficiency where no further research will yield improvements. Larger objects it becomes a case of balancing cost (including lost opportunity cost where the print could be manufacturing rather than researching) versus future benefit of high research.
http://games.chruker.dk/eve_online/item.php?type_id=24699
That site nicely approximates end cost of an item at various research levels. Bear in mind that research has ever decreasing benefits - the gap between ME1 and ME2 is often quite significant, the gap between ME20 and ME21 often insignificant.
As a very very rough rule of thumb I typically find that a couple of months of research is way more than enough. |
Zifrian
Deep Space Innovations
92
|
Posted - 2011.12.22 12:57:00 -
[3] - Quote
General rule I use is me 15 for ships and long research time items., 50 for everything else. 15 is usually good enough for pretty much everything. I go PE 10 on everything if I can. Exceptions would be capital ship stuff. Maximze your Industry Potential! - Get EVE Isk per Hour!
|
Steve Ronuken
Fuzzwork Enterprises
74
|
Posted - 2011.12.22 13:08:00 -
[4] - Quote
Created this to help myself work out an optimal point for researching something to.
http://www.fuzzwork.co.uk/blueprints/
Stick in what you want to look at, then adjust the ME and PE with sliders, to see the projected costs (at jita sell prices. adjustment is easy) and time to create. FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator and other 'useful' utilities. |
Drakkar Saarith
The Nordic Tea Appreciation Society
1
|
Posted - 2011.12.22 15:21:00 -
[5] - Quote
Steve.
How do you get the mineral prices?
I looked at the Obelisk BPO and got a considerably lower production cost from your calculations than I should get by using Jita buy prices.
Awesome page btw. |
Steve Ronuken
Fuzzwork Enterprises
74
|
Posted - 2011.12.22 15:59:00 -
[6] - Quote
The prices are coming from the eve-marketdata prices, for a 5% buy of the market in jita as per http://eve-marketdata.com/developers/item_prices2.php
There may be a lag of a day or so, as the prices are updated on eve market data around downtime, and at some random point during the day for my cache of them. From the cron job mail, looks like mineral updated at 12:37 or so. (I don't precache the others. But everything uses minerals)
If you need/want to adjust the prices, just hit the edit link for the prices and you're in business. Just hit enter after filling a price in.
FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator and other 'useful' utilities. |
Tau Cabalander
Retirement Retreat Working Stiffs
209
|
Posted - 2011.12.22 18:28:00 -
[7] - Quote
On a 10% base waste BPO, M.E. 20 yields 10% / (1 + 20) < 0.5% material waste.
Similarly 25% base manufacturing time waste BPO, P.E. 25 yields 25% / (1 + 25) < 1% manufacturing time waste.
Depending what you research, M.E. 20 / P.E. 25 might still be overkill or take years, but you really don't need more than these.
http://zofu.no-ip.de/bpo |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |